IDE :: Create An Array Of X Random Unique Numbers?
Apr 15, 2009
This seems quite easy, but I'm not that good with Flash, so it'd be really gr8 if anyone can help.I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc.These are 40 different numbers, equal or greater than 0 and equal or less than 39.
Making a random number between lets say 0 and 99 is relatively straight forward using the Math.random class What is the best way to create 100 unique random numbers from between 0 and 99 where no random number is repeated?Would I make a random number, chuck it into an array then the next random number created is checked against the array, and if the number has been created before try for another number?
I am using actionscript 3 and I am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. As at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
i am using actionscript 3, and the problem that I have is that i am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. as at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
I have made a short script to generate some random numbers that must be unique. But it doesn't work as I thought it would have done! What is wrong in my code? Preciate some help to change my code so that generate unique random numbers.
I have a custom slideshow that I've made that has a set of four images changing every 5 seconds. The images are randomly selected by a random number between 0 and the length of my XML.
how can I get four unique random numbers - i.e., getting 1, 4, 6, and 8 rather than 1, 4, 6, and 6?
So once a random number is selected, it can't be selected again.
The following program gives me the results in the output panel because I used trace. The problem is that I want these numbers displayed when I click on a button. The numbers should not duplicate when the button is clicked, for example not "3, 3, 2" but "3, 2, 5". Here is the program that randomly selects numbers (which by the way is not mine): (I'll happily donate 15$ to the animal charity of your choice for whoever can give me a hand with this problem
var mynumbers:Array = ["1","2","3","4","5","6"]; var mystuff:Array = []; var randomCount:Number = 3;
I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc. These are 40 different numbers, equal or greater than 0 and equal or less than 39.
is: I have array={0,1,2,3,4,5,6,7,8,9} and i want from this array unique random pairs.for example: 3,6 nad automaticly 6,3 no repeats.It must give me 10 pairs.for example:
I am recently working with an application. Where I need 4 unique values from an array in such a way that it should checking random item every time. For eg:-
Main_Array = ["one","two","three","four","five","six","seven "]; Sub_Array = ["three"]; // initially it holds one value for(each value of Sub_Array)
[code]........
I am trying but I don't get unique values, or something gets wrong which I am not able to solve. Looking forward desperately for some help
I have an assignment where I need to create an array with 9 numbers between 1 and 34, also none of the numbers need to appear twice.This is what I have so far, so as you can see I'm stuck on the part where I have to check if the number already exists in the array.[code]
I need some actionscript that will give me a random number between -50 and 50. Been looking at it for a while now.
The main thing is, I need to create a random value which could be a neg or a positive number, on every frame. So far I can create a random value, but can't get it to be neg one frame and positive the next.
I need to create an array with objects when using random numbers. This is the script I have: ActionScript Code: if(_root.EnemyCar.hitTest(_root.kill)){ _root.EnemyCar.removeMovieClip(); var lol6 = Math.floor(Math.random()*200); if (lol6==2){_root.attachMovie("EnemyCar", "EnemyCar", _root.getNextHighestDepth(), {_x:74, _y:-100})}; if (lol6==1){_root.attachMovie("SwatVan1", "SwatVan1", _root.getNextHighestDepth(), {_x:114.9, _y:-45})}; if (lol6==0){_root.attachMovie("OilTanker", "OilTanker", _root.getNextHighestDepth(), {_x:74, _y:-250})}; } As you can see the random number is from 0-250, I want to be able to have enemycar spawning from 2-20 and other movie clips spawning from 20-40 etc.
I have 10 movieclips on stage called mc1 mc2 etc ect and then I have one button which makes one of the mc's alpha = 0;The only thing is I would love the evenlistener add the number created by the array to be put after mc & "array number".So what the button should do is create one of the mc's visible whilst all others are not, and this should happen randomly without an mc showing up twice.
i'm attempting to populate an array with random numbers, but the random numbers must be a certain, minimum distance apart from each other.i've populated an array with 5 random numbers between 0 - 100:[code]after populating and sorting let's assume that myArray now contains these values:26, 27, 42, 92, 97 now i would like some ore all of the array values to be reset, if they need to be, so that they are at least a certain percentage (let's say 10%) of the maximum value (100) apart from each other.the first 2 values (26 and 27) are not at least 10% apart and neither are the last 2 values (92 and 97). however, if i simply moved the value 27 10% away from 26, so that 27 changes to 37, 37 now conflicts with the next value of 42.what is the best approach for populating an array of random numbers who's values will be at least a certain percentage apart from one another but still random.it may go without saying, but i'm looking for a solution that is portable, where maximum values and minimum distribution percentages can be anything, not just for my example above.
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.
if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.