ActionScript 3.0 :: Getting - Then Changing And Setting - Text Color On A Text Object
Jul 15, 2009
I'm trying to get the letters in a word (each letter is an individual text object) to cycle through three different colors when clicked. Right now, all they do is change from their original color, blue, to black when clicked. No further "cycling" occurs. I'm appending the code. The part of interest is (probably?) in what is presently (and inaccurately) the "traceTextEvent()" function/method. It starts around line 90 of the code.
So i'm working on this website and I want to be able to switch out the entire color scheme on the website everytime a button is pressed, I've stepped away from flash for awhile and actionscript 3 is new me. Plus I haven't quite found any truely useful stuff on forums yet.
What i can't figure out is when a button is pressed the HTML background color changes to one of 5 preselected colors (that alternate ever time the button is pressed). Then for each background change the text changes too as it is part of a entire new color scheme.
What I've managed so far is to change the color of the background thats within the Flash file. What i did was to make a movie clip that plays to a next frame and stop everytime the button is pressed. Now i just need to also get to change the HTML color and the font colors.
//"homeText" being the name of dynamic text field and "Button" the name of the button and "background" being the movie clip that is the background within the flash file.
Button.addEventListener(MouseEvent.CLICK, Button_CLICK); function Button_CLICK(e:MouseEvent):void{ background.play(); homeText.TextFormat(color "0x000000");}
I'm not sure if my code is just sloppy or if i'm completely going the wrong route here.
I'm currently working on a project that involves adding text fields dynamically, and I realized I need to change the color of the highlight when the text is selected
I'm having trouble setting the color of the text of a TextInput component. I know there is a TextField within it, I'm trying several methods, but none works:
I've got a string in AS3 composed of two elements that is dynamically assigned to a textField. I want to make one element one color and the other a different color. Code below: allInfoForSchedules = data[j].weekDay + " " + data[j].scheduleType + "."; I can make the entire string change color but not just one part of it.
What I am trying to do is: have a dynamically created text field change color when i roll over a movieclip. This is what I have: a movie clip with this code:
The dynamically created textfield (lets call it "header") works fine. However, i cannot seem to get the text field to change color once you roll over the instances. I've tried using " Code: on (rollover) { this.header.textColor = 0xFFFFFF;" } but no such luck....
I am trying to change the text color when getting echo text from php: Have defined in MC a dynamic field: EmailStatus "Submit" back command from php: Code: lv.onLoad = function() { _root.pages.Mail.EmailStatus = this.msg; };
And echo from PHP PHP Code: echo "&msg=Your mail was sent"; How can I make "Your mail was sent" another color instead of already chosen color for that field?
I have an array made up of nodes pulled from an XML file. Is it possible to change the text attributes (i.e. color or alpha) of one of these chunks of text.
So a very typical situation. XML is loaded into arrays. The text is loaded with a for loop into an empty movieslip. Looks like this:
text_obj.xmlNode1[n]
So lets say I want to do something to the color of array position 1. I set up a little function....
Seems like it should work, but doesn't Can I do this with dynamic text? Is there a workaround? I basically need to call out portions of the text during an animation. Think animated text highlighting.
Say I have a class that extends TextField and I want to have it set a default text color to black (0x000000) when initiated. Easy enough. But then say, when the XML finishes loading and the user has decided to change the color of that textfield to red (0xFF0000), what would be the easiest way to change the text color of that field? The only way I can think to do it is to change the textformat color via public method? Would this be correct or is there an easier way?
I'm looking to change the color of text in a movieclip when the user clicks it(IE it'll turn red for wrong, and green for correct). I've set it up so it can do other things, like gotoAndPlay, I just can't get it to change color. Here's what I've got so far for AS. The movieclip on the stage with the text in it is called q1, for question 1.
Code: stop(); q1.addEventListener(MouseEvent.MOUSE_DOWN, navPress); function navPress(event:MouseEvent):void{
on click on "elements" i'm dynamically generating coloured boxes (all instances of the same symbol) and the colour of these boxes is applied through a colortransform. in the box there is a textfield and i want the the text to be colored according to the box color. i mean, if the box is dark the text has to be white, and viceversa.
here's the code:
Code: var box_text:TextField = new TextField(); //textformat for black text var dark_text:TextFormat = new TextFormat();
how can i change the color of a movie clip by a text file.i want to give option to user that he can pass a color code (0Xrrrrrr) and it got reflected in the swf.
Is it possible to change the way a array element displays in a dynamic text field. example this is the code i was given for flash AS2 lash 8
[Code]...
What I would like is to make the first two items off the array "Gen 1 Fail" and "Warning level 2" red text and warning three and four amber text and "end of list " white is this possible? I have looked at the string class but there does not seem to be a color property and text format seems to change the whole text field.
I am trying to change the background color of a textInput field. I have tried: ActionScript Code: var textInputFormat:TextFormat = new TextFormat(); textInputFormat.color = 0xFF0000; _textInput.setStyle("backgroundColor", textInputFormat); However this doesn't want to work.
Is it possible to change part of the text in a dynamic text field using Actionscript? For example can I change the color of some words that are in the middle of a sentence?
I know a few things...draging stuff...play buttons...the basics...But I need to know how to make a button be able to change the color and text style in an input textbox...I've tried various things, but I always got 2+ errors...it's annoying.
I have a xml menu bar with the menu titles in black. This titles are loaded from an xml file into a dynamic text field inside a movieclip. Well, i would like to set the color of the menu items to red when clicked and back to black when any other menu item is clicked. I know there is a way with actionscript (i have been going on circles around the color class the hole afternoon ) but i cant find it (i admit, im quite a dummy with AS).
I have an input text field in which the user enters text. This text is displayed in an output textfield. The user should have the option to change the color of a selection, This color should be applied to the selection in both the input and output textfield. After that the user should be able to further edit the text without loosing the fomatting.
But pictures say more than words so...
1. The user selects text and sets the color to yellow
2. The text color is set to yellow just like I want
3. This is the actual issue. When the text (in the input field) is edited all text in the ouput field goes black again That's not what I want, I want the colored text to stay colored when the input is edited.
This is my code:
Code: txt_Input.addEventListener(KeyboardEvent.KEY_UP, fncOutput) btn_Format.addEventListener(MouseEvent.CLICK, fncFormat) var tfmBlack:TextFormat = new TextFormat();
My menu(code is by scotty)has 3 movieclip buttons, with text. I broke apart the text to change the color onMouseOver. Problem is the button only works when the mouse is pointed over the actual text, so it doesn't work properly, because the text is obviously very small. I can't put a "field" behind it, because it will become part of the MC, and thus will change color. Here's the example: [URL] File is here: [URL]
TWO PROBLEMS: THE FIRST ONE: I have one Button instaced botao01 Inside this button i have a animation, with to words alternating in a mask, each one word is a MC with instace names:
txt01_bt01 and txt02_bt01 This two MC have ONLY the text "home" inside, with one frame... its only a MC of a static text All flash have some objects, and this objects change the colors with some variables.... and this works fine. I want to change the colors of this static texts too. BUT when i put the command to change the color of the movie clip txt01_bt01, he really change the color BUT he lost the animation, the movement, he dont have more the movement!
I am making a movie that has to be published to Flash Player 6 and want to set a bunch of movie clips to have the same color. Here is my function:[code]My problem is that I get the error message:"Hexadecimal digits expected after 0x" referring to the 4th line of my function.
I am attempting to dynamically change the color of a subset/portion of text in a Spark TextArea control. Using the MX-based TextArea, I could leverage the mx.controls.textClasses.TextRange type and change the color directly as follows:
1st argument: The TextArea control that will provide access to the underlying textField property 2nd argument: Indicates the TextRange will not modify the content of the TextArea 3rd argument: The beginning index position in the TextArea text string 4th argument: The ending index position in the TextArea text string
How would I go about doing this for a Spark-based TextArea control? I am looking to dynamically change the font color for a range of text, not just the entire TextArea AND I cannot statically specify the font color. The problem I run into when trying to re-use the TextRange type is that the 1st argument is expected to provide the textField property, which is currently not on the Spark-based TextArea control. I thought about extending the Spark-based TextArea control to provide this accessor property but that seems like overkill and is probably not the best approach.
I am working on a game, and have some characters set with lil boxes that should show their names and stats. I set the boxes like this, and this works fine:
I have a few movie clips that change color when they are rolled over and rolled out of which is great and works correctly but now I have add glows to those buttons to serve as borders or a stroke and when you roll over the buttons the color and the filter color changes.
I'm trying to convert an MXML component to an ActionScript Class. The component consists of a Form with a TextInput, TextArea, and two buttons - Save and Cancel, and a Validator for the TextInput, and other logic to handle events that occur. This component is currently extended by several other components. Now, in the MXML component binding the TextInput text property to a property in an Object was very easy: <mx:TextInput text="{_itemToEdit.name}" />
But in ActionScript, I'm creating the TextInput and setting the text property before the Object is set, and the TextInput is not being updated: public var itemToEdit:Object = {}; private var nameInput:TextInput = new TextInput(); public function MyClass() { nameInput.text = itemToEdit.name; }
How can I make sure that the TextInput text property is bound to the specified property in the Object?