ActionScript 3.0 :: GotoAndPlay() Doesn't Go Past A Certain Frame?

Apr 27, 2010

gotoAndPlay() is the only actionscript I have in my flash and all I want it to do is go to a frame. If I tell it to go to a frame past a certain one it will not. It always (unless I pick a frame previous to the messed up one) goes to that frame. I have only one scene.

View 10 Replies


Similar Posts:


ActionScript 2.0 :: Variable Reaches 0 GotoAndPlay Frame 4 - Doesn't Work

Jul 12, 2009

When a variable reaches 0 gotoAndPlay frame 4

ActionScript Code:
//Variable Name: ammo
if(_root.ammo = 0;
_root.gotoAndPlay(4);

Doesn't work maybe?

View 1 Replies

Quiz Doesn't Go Past The Welcome Page When Test Movie

Oct 21, 2009

I am using a quiz template and have placed video in the first frame. Now the quiz doesn't go past the welcome page when I test movie... I'm sure what I am missing is simple!

View 1 Replies

ActionScript 3.0 :: GotoAndPlay Command - Play Frame To Frame

Nov 29, 2009

In this bit of code is there anyway to adjust the gotoAndPlay Command to play from frame 114 to frame 200. Are there any commands that will do this. I want it to play from frame 114 to frame 200 when a button is pressed.

[Code]...

View 1 Replies

Flash :: Single Frame Loop - Gotoandplay Same Frame

Nov 7, 2011

I'm having trouble with something that should be incredibly basic, yet i have no idea how to solve my problem.

[Code]...

it shows x as being 3 when you hit the button but it reverts back right away, so it looks like gotoAndPlay(2) is still playing frame

1. how do i stop it from reseting my variables?

View 1 Replies

ActionScript 2.0 :: GotoAndPlay A Particular Frame (frame A) When The Cursor Is On A Button

Jul 10, 2007

I am making a website with a flash menu. I want it to gotoAndPlay a particular frame (frame A) when the cursor is on a button. When you roll the cursor off of the button I want it to gotoAndPlay a different frame (frame B). That part was easy enough. But here is the problem. If you click on the button I want it to continue playing frame A even when you roll off.

View 3 Replies

ActionScript 3.0 :: GotoAndPlay() Doesn't Play?

Jan 13, 2010

After my MovieClip has finished playing once (and ended on the last frame with stop()), I can't get it to play again with gotoAndPlay(x). It will go the specified frame, but will not play from then on. Is there anything else I have to add to actually make it play?my attached sample file which contains a menu that, for testing purposes, is supposed to play someMovieClips when the initial loading process is done.

View 6 Replies

ActionScript 3.0 :: Addchild And GotoAndPlay Doesn't Get Along

Dec 25, 2011

At the first frame I created this simple drag&drop code (copy&paste it from somewhere on the net), all it does is drag&drop 3 movieclips:

ActionScript Code:
var dragArray:Array = [square, circle, triangle];
for(var i:int = 0; i < dragArray.length; i++) {
dragArray[i].buttonMode = true;

[Code]....

This causes the drag thingy to leave a trail on the original movieclip's position. I mean - I can drag the movieclip but it is being repainted again in its original position.

The problem doesn't occur if I remove the "addchild" inside the onMouseDown (but then - I need it in order to bring to front the movieclip).

View 7 Replies

Flash :: GotoAndPlay() Jumps To Frame 2 Instead Of Frame 3

Sep 7, 2011

I am really confused about this issue ...

In the first Frame i wrote the following code:

stop();
var currentInterInfo:IntersectionInfo = null;
var currentInter:Intersection;
gotoAndPlay("Frame3");

[Code]....

When I run it, i get "Frame 2" in the output although i should get "Frame 3" as a result ... and When I debug, i get "Frame 3" ...

View 1 Replies

ActionScript 2.0 :: GotoAndPlay From Frame Xx Then Stop On Frame Xx?

Nov 4, 2009

wondering if this is possible. I have a button and want it to play from let's say frame 10 to frame 15I'm starting with this:

on (release) {
//Movieclip GotoAndPlay Behavior
this.gotoAndPlay(10);

[code].......

View 3 Replies

ActionScript 3.0 :: GotoAndPlay In Reverse / Frame To Frame

Sep 7, 2011

I currently have 3 major sections in my Flash file, and need to be able to play the frames backwards, within each segment, if the user so chooses to click the back button.Let's say it's on Frame 250 (or any other spot on the respective timeline for each section) and the user clicks the back button, I want to be able to "gotoAnyPlay" Frame 225 to Frame 220.So, jump from current Frame 250, start playing on Frame 225, play to 220, and then stop.

View 4 Replies

ActionScript 2.0 :: XML Preloader In The Same Frame With Out Using GotoAndPlay(); To Next Frame

Dec 22, 2006

does anyone knows any way to code xml preloader? i need the XML preloader in the same frame.....not in two frmaes or with out using gotoAndPlay(); to next frame...

View 3 Replies

ActionScript 2.0 :: GotoAndPlay X-frame Of MC When Another MC Reaches Y-frame?

Apr 24, 2007

how can I gotoAndPlay x-frame of MC when another MC reaches y-frame?

View 1 Replies

Professional :: GoToAndPlay Doesn't Work Second Time

Nov 21, 2010

I have made a simple animation using only the timeline. The animation is covered by a button "Knapp"  (alpha 0) wich activates the actions. The whole thing works fine the first time. The last action says go to and play frame 2, wich has two actions: stop + go to and play frame 4. But this action does not work the second time. I tried to set the action to frame 3 instead of 2 and the same problem occured on another action on the timeline as well.
 
Here is the last action on my timeline:
 
Knapp.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_11);
function fl_ClickToGoToAndPlayFromFrame_11(event:MouseEvent):void{    gotoAndPlay(2);}

[Code]....

View 7 Replies

ActionScript 3.0 :: Movie Clip Doesn't Respond To GotoAndPlay()?

Aug 4, 2010

My movie clip doesn't respond to gotoAndPlay(1) command at all. Here is the situation: The Main.fla has a movie clip instance "Mov1" and the following AS3 code in the first timeframe:

function LoadSWF(Mov:Object, swf:String ):void {
fl_Loader = new Loader();
fl_Loader.load(new URLRequest(swf));[code]......

Once it's loaded it plays once (there is a stop(); at the end).So far so good but... the following code in the button script doesn't trigger any action at all:

Mov1.gotoAndPlay(1);

Any other code in that button works fine, so the button itself works ok.

View 5 Replies

ActionScript 3.0 :: GotoAndPlay - Doesn't Goto 90 And Play It Goes Back To 1?

Aug 25, 2011

I've got an MC calle "films" and inside of it I'm animation a bar of images across the screen from frame 1 - frame 180. At frame 180 and need it go back to frame 90 and play.I named fram 90 "repeat" and added the following code to frame 180:

stop();
this.gotoAndPlay("repeat");

But it doesn't goto 90 and play it goes back to 1 and plays.

View 1 Replies

ActionScript 2.0 :: [FlashCS4 ] GotoAndPlay / Stop Link Doesn't Seem To Work ?

Nov 21, 2008

XML text to be used as a link within my flash site.What I mean by this is I have a XML file with a list of shows and at the end of each title and short description and I would like to have a link to the show's dedicated page.I know how to do a URL link but a gotoAndPlay / Stop link doesn't seem to work the same way.. Here is an example of what I mean:

Show Name 1:
Short description
link to dedicated 'page'[code]....

View 1 Replies

IDE :: GotoAndPlay A Frame In An MC, Within A Swf Within A Swf?

Oct 22, 2009

hen you click on a button within my swf it loads an external swf into an MC that sits on top of the 1st swf, which continues to play underneath.Within swf2 I have lots of pages that you can navigate to, which works fine on its own, but not when I try to play it through swf1.When I click on any of the navigation buttons they don't work.I've tried making an MC within swf2, putting all the pages in there and on the navigation buttons doing:

on(release){
_root.swf2MC.gotoAndPlay("frame");
}

[code]....

View 2 Replies

GotoAndPlay(frame#); Not Working?

Sep 28, 2009

I've got a simple button that when clicked needs to go to a particular frame and stop when it hits the stop(); however when I test it I get a type error #1009 Cannot access a property or method of a null object reference. at PostCard_fla::MainTimeline/frame25()

I need to be able to tell it what frames to go to manually so the user can jump around the time line using short animated transitions between pages (set up like a web page) in AC2.0 this was easy, but its different in AC3 and I'm not quite sure what I'm doing wrong.

This is my code:

stop();
btn_flip.addEventListener(MouseEvent.CLICK, buttonClick);
function buttonClick(event:MouseEvent):void{
gotoAndPlay(28);
};

View 1 Replies

ActionScript 2.0 :: GotoAndPlay(20) Going To Frame 1?

Jan 13, 2009

I am using Flash CS3 with AS2 to write code that will fade images in and out, looping from the last frame back to frame 20. Loading the images with XML is working, as is the fading in and out. Unfortunately, when it reaches frame 390 it loops back to frame 1 instead of frame 20.In frame 390 I tried using gotoAndPlay(20) to code the loop. Then I tried using _root.gotoAndPlay(20); but this did not work either. I am not sure why it is playing frame 1 instead of 20.

View 3 Replies

ActionScript 3.0 :: Gotoandplay From A Different Frame?

Aug 20, 2009

Quick way to write the following code please (i know it's simple - i just don't know how)

if (images.currentFrame == 24 || images.currentFrame == 25 || images.currentFrame == 26|| images.currentFrame == 27|| images.currentFrame == 28|| images.currentFrame == 29)
{[code]....

basically; if the MC frame number is between 24 and 29 (greater than 24 but less than 29) i want it to gotoandplay from a different frame.

View 6 Replies

ActionScript 3.0 :: Can't Get To The Next Frame() Or GotoAndPlay

May 6, 2010

I have a flash file that the action scripts doesn�t appear to work. It is regarding a form turned into a movie clip. I copied the action script and format from a tutorial from this web site (Kirupa Flash_php_email.fla). It�s a fairly easy tutorial, but I can�t get it to work. Essentially, after the user fills out the name, email, and message fields, he clicks on the send button. I�m trying to copy the same concept into my fla file. The send button loads the variables and sends an email out to the user. I�ve been able to get that portion to work with the email.php file. It will return an email to the user, but the movie just seems to pause and not advance to the next frame. The data the user inputs remains on the screen. I�m not sure if a stop command is preventing it from moving to the next frame or not. What I can�t get the done is to go to the next frame where the user is told �Thank You� and clicks on the Continue button.

I have an action script layer and on frame 118 it has the stop(); command I have a layer called �txt�. On frame 118, all the input text fields named, name, email, and message have been grouped together then converted to a movie clip called form. On that same layer, on frame 119 I have labled those group of frames �ThankYou�, which also displays the Thank You and a Continue button.

Here is the actionscript on frame 118 for the movie clip �form�

[original script from tutorial]
onClipEvent(data){
//show the welcome screen
_root.nextFrame();
}

[code].....

View 5 Replies

ActionScript 2.0 :: Loadmovie And Gotoandplay A Frame?

Feb 23, 2009

I have a created a menu and the pages are on a seperate swf file which is to be loaded onto the top of.

firstly i used this code but it still only went to frame 1 of the laoded movie:

on (release) {
loadMovie("a2.swf", 1);
_level1.gotoAndStop(15);
}

then i found this code. But i cant get it to work correctly. does it go on frame one of the movie or on the button instance?

[Code]...

View 1 Replies

ActionScript 2.0 :: GotoAndPlay From First Frame On Same Timeline

Mar 23, 2010

I've got a timeline and four buttons which each gotoandplay from the first frame on the same timeline. But I want each button to Stop() at different frames on the same timeline. So is it possible to do a GotoAndPlay ... And Stop function on a button in flash?

View 3 Replies

ActionScript 3.0 :: GotoAndPlay Going To The Wrong Frame?

Feb 24, 2010

I am trying to create a Play Again button on my game. When the game finishes a menu comes up on the screen with a play again button. The menu is created using a class and the button event is created and handled in the actionscript in the current frame. The button event handler makes a call to gotoAndPlay(currentFrame, "scene").
 
Whenever the button is pressed however it takes me to the next frame, for example if the current frame is 3 it will show frame 4. Usually the button is removed from the stage when the button is clicked but if i disable that and the button remains, you can click on it again and it it will take u to the correct scene, and again will take you to the next scene and back again and so on..

View 5 Replies

Flash - Countdown From 60 To 0 Then GotoAndPlay Next Frame

Feb 24, 2010

My timer counts down from 60 to zero. I want my movie to go to the next frame at zero count. How would I make a condition to go from frame 1-2? I need to find the right operator and values, but I get lost in the strings.

What I am trying
If (something is <> == true false);
gotoAndPlay(2);
stop();
//
var timer:Timer = new Timer(100, 300);
timer.addEventListener(TimerEvent.TIMER, countdown);
[Code] ....

I'm making several experiments like this to understand conditionals. I need to build objects that function similar to preloaders.

View 3 Replies

ActionScript 3.0 :: GotoAndPlay Frame In External Swf

May 19, 2010

Im going to make a page in flash as3, and now I have build the most of it. I will now load an external swf into the main swf, to save people for too must waiting time... my issue with normal words: I want to have a number of buttons. When you click on button 1 the first external swf load with a fade animation. Now when I would see whats behind button 2, is should animate the first swf out and remove it from the stage, to save wating time.... and the same should happend if i have 5 menu buttons...

[Code]...

View 0 Replies

ActionScript 2.0 :: GotoAndPlay - MC1 Has Stopped On The First Frame?

Oct 11, 2004

i am having trouble with my gotoAndPlay in my MC.i have An MC1 on main stage then inside it i have another MC2. Now on my MC1 i want wen it comes to frame 15 to go and play starting frame2 on MC2,so in MC1 frame 15 i put mc2.gotoAndPlay(2);But nothing happens.Oh yea MC1 has stop on the first frame.

View 2 Replies

ActionScript 2.0 :: GotoAndPlay To Another Frame With The Value Adds To 5?

May 6, 2008

I have two buttons one that adds 2 and one that adds 3.

Code:
score.text = 0;
add2.onPress = function():Void {
score.text = Number(score.text) + 2;[code]....

I want to gotoAndPlay to another frame with the value adds to 5. Say if I press the add2 button and the add3 button, I want to go to another frame.I tried making score.text a variable and it didn't work.

If (score.text =5){
gotoAndPlay(1);
}

View 2 Replies

ActionScript 2.0 :: External Nav SWF - GotoAndPlay Frame

Oct 9, 2008

I have two files
main.swf & nav.swf.
In main.swf I have two frames on Layer1 "s1" & "s2"
On Layer2 I used the following scripts to load nav.swf

PHP Code:
loadMovieNum("nav.swf", 10);
Which works perfectly fine.

But on nav.swf ( external file ) I have two buttons on the stage. On the 1st button I have used the following script to go to "s1" frame which is on the main.swf
PHP Code:
on (release) { _root.gotoAndPlay("s1");}

I have used the following script to go to "s2" frame which is on the main.swf
PHP Code:
on (release) { _root.gotoAndPlay("s2");}
Which seems to be not working fine. I have also attached those two fla files.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved