ActionScript 3.0 :: Addchild And GotoAndPlay Doesn't Get Along

Dec 25, 2011

At the first frame I created this simple drag&drop code (copy&paste it from somewhere on the net), all it does is drag&drop 3 movieclips:

ActionScript Code:
var dragArray:Array = [square, circle, triangle];
for(var i:int = 0; i < dragArray.length; i++) {
dragArray[i].buttonMode = true;

[Code]....

This causes the drag thingy to leave a trail on the original movieclip's position. I mean - I can drag the movieclip but it is being repainted again in its original position.

The problem doesn't occur if I remove the "addchild" inside the onMouseDown (but then - I need it in order to bring to front the movieclip).

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