ActionScript 1/2 :: Where To Put GotoAndPlay Within Function
Jul 5, 2010
On my first frame, I have: 6 buttons (p1 through p6). A holder mc_holder, which holds mc_pages, {a movie clip that shows 6 pages (each their own movie clip, page1 though page6) tweened across the screen, made to look as if the pages are being "flipped" through).
The following code:
Code:stop();
var _holder = mc_holder.mc_pages;
var picked;p1.goal = 1;
p1.onRelease = goPage;
p2.goal = 10;
[Code] .....
The problem is, as soon as the movie loads, ALL these animations begin to play. I am looking for a solution so that the animations will not play until the page is viewed. I am thinking I can put a stop on the first frame of each page, and a frame label ("go") on the second frame. Can I add this (my knowledge is limited but say... gotoAndPlay (go")) to the code shown above? I have tried messing around with it but have not yet had any results.
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