ActionScript 3.0 :: How To Sum Up Values Within Array
Nov 4, 2009
i tried to add numbers with the following code and it worksNumber(ary[0]) + Number(ary[1])but when i do sum with for loop it doesnt work, anyone knows why?
var total:Number;
for(var i:Number=0; i<ary.length;i++){
total += Number(ary[i]);
}
and i want to show these values on the Yaxis and months on Xaxis....
I have two Qns,
1) how can I pass this array to Bar chart or column chart.
2) how do I need to show months on Xaxis. beacuse I'm asking this regarding, I have kept a filters that even if we want to see some months or a particular months or perticalar span of months... there on Xaxis it need to change the months dynamically depending on the filters..... (for ex, on Xaxis the values should be (Jan, Apr, Jun,Oct) if i select the 3 months period filter....)
I have written a logic to collect the values of those particular months into an array, but not understading how to pass this array to Bar chart,, beacuse there I don't know what Xfield and Yfield to be given....
anyone knows how to pass an array values from an HTML into flash? Well, to begin I'll discuss what am I doing. I edited a twitter widget javascript which search tweets based on the hashtag I needed then passing it on an array per tweet and then displaying it using a <div> it updates once every 5 minutes. Now I want to display those tweets on a dynamic text on Flash. Let's say I will have 5 dynamic text placed on my flash file then; I want each of those dynamic text to have the tweets I have based on on my HTML arrays to be displayed in random.
Array of color id-s represents a 3D Array of values. I've represented each value with a color(Blue is 1, Red is 2 and Green is 3). So for the example the array for the image would be[code]...
Now, I have an array of predefined shapes/objects. I'd like to replace the grouped colors with the shapes that I have. I'd like this to follow the rule of finding the largest shape first and then down to the smallest one. [code]...
I have some variables created on the main timeline and a mc called options which will be where those variables can be manipulated. A way I've tried to this is by creating a first array(array1) and populating it will all the variable names found on the main timeline, and another array(array2) containing the values of the variables the user has changed(which are displayed on some dynamic text fields). To make these changes, an "apply" button is pressed which will set the values found in array2 to the variables in array1.[code]How would you do this so that var1, var2... are updated properly according to the values found in array2?And because array2 contains strings(read from dynamic textfields), how do you deal with that since var1 and var2 are numbers?
[code]I want to input a number and find a match for the number, returning the values on the row in to specific fields for each number. For example, if I input the number 10 in an input field, I want the number 1.2276, 0.00100, 106.38 and the rest of that row to output these values I have seen so many options, don't know where to start.
I am loading images and am getting their heights via trace but can't put them into an array to save my life.
Code: var imageResArray:Array = new Array();//used to store image height ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, ImageLoaded); ldr.load(new URLRequest(menuArray[c].iPath.toString()));
I have a for loop that goes through my recieved values from my server. How can I put all those values into ONE array? I have this now, but obviously the array just updates every time the loop returns.
Code: //XML var trades = new XML(); trades.ignoreWhite = true;
[Code]....
Basically, in my xml, I obviously have many more <TradesMan> values, but my trace is only showing me the very first one. How can I put all of my values in some sort of array so I target them from elsewhere within my flash file?
So I have this if statement, the goal of which is to test whether or not any of the values in an array (all of which are numeric) are equal to the value of a certain variable. How might I do this? I know how to make the array, and how to set the values in the array, and how to use any one of them on its own (myArray[somevaluegoeshere]), but how do I use all of them at once? Is there a way to do this? Should I not use an array and instead use some other better way of which I do not know?
I have 15 sets of x and y values, that should be stored together. I was thinking I could have an array, holding 15 other arrays, each holding the x and y value? Is that a valid way to do this? Also, is there a way to create those arrays holding the x and y, dynamically, so they just get numbered?
MainArray[ subArray[x1, y1]; subArray[x2, y2];
[Code]...
Obviously, above is not correct AS. Is this even a way to do this? Are there other much better ways?
I'm creating a simple "match this to that" game. The wrong matches are stored in an array and put back after the user clicks the "Check Answer" button.
There's one bug that I just can't seem to fix. I've marked the problem below in GREEN. It's best if you read COMMENT 1 before COMMENT 2.[code]...
I have an xml file and I'd like to create an array of all the unique values from one of its nodes.The xml file is called pntxml and the node is pntxml.row.Category where category is from where I'd like to create an array of all unique values.I was working through this and was first going to create an array of all values in Category by iterating through the xml and pushing those values into a seperate arrayWhen I try to push each entry into an array I get an error orTypeError: Error #1009: Cannot access a property or method of a null object reference. at NAPA_fla::MainTimeline/sortXml()
var catArray:Array; function sortXml(event:Event):void{ for (var i:int = 0; i< pntxml.row.length(); i++){
How do I sum up the values for my array? Here's the output if I trace my array (I couldn't find the actionscript equivalent of PHP's print_r function):
How come these Array values won't register? Here's a code snippet from what I'm working on, I put line numbers so it's easy to refer to them. (I started with three because I erased lines of code and I didn't want to change everything)
Lines 3 to 6 are in an if clicked (is true when mouse event listener is activated) statement in the gameLoop (Event.ENTER_FRAME loop).[code]...
i am having a problem assigning letters to each position in the array the for loops im using are working but when i check the variables after they have run they are still empty
for (var i:Number = 0; i < selectedWord_str.length; i++){ letterNeeded_array[i] = selectedWord_str.charAt(i); }
i have also having similar problems with another for loop
for (var i:Number = 0; i < selectedWord_str.length; i++){ interface_mc.display_txt.text += "?"; letterGuessed_array[i] = "?"; }
where display_txt is staying empty as is letterGuessed_array i have checked the loop is running.