ActionScript 3.0 :: Import The Class So It Will Function With The Movie?
Mar 28, 2010
I am trying to import a custom class. It is a class I found on the Internet for rotating objectson the stage.The class file is called ApplicationMain.as.I'm simply trying to import the class so it will function with the movie.I have the ApplicationMain.as file saved in the same directory as my .FLA file.
When I do that there are no errors but the class does not call the needed functions and the objects on the stage cannot be rotated.I attached a trace and the trace comes through but the functions don't run.
import ApplicationMain trace ('it was imported')
Am I missing something? Isn't the path simply the file name as long as it is saved in the same directory as the .FLA?
View 2 Replies
Similar Posts:
Mar 18, 2009
I need to call the class into to my control as file. The problem I'm getting now is this error. "environmentTab.lightsButton.addEventListener(MouseEvent.CLICK, selectLights);" environmentTab is a instance name of a movie clip that is on the stage of my .
View 2 Replies
Sep 25, 2009
I have a problem with classes. What I am trying to do is this: I create a main class and then i import another class into it.then I create an instance of the new class and add it to the stage.the problem occurs when im trying to use the new classes methods.
import classes.NewClass;
var test:NewClass = new NewClass();
addChild(test);[code].....
View 2 Replies
Jun 18, 2010
So basically i have my root folder with my fla and my document class in it, then I have a folder called 'main' with another class in it (Control)
But I can't seem to import my main.Control into my document class... (I would like to create an instance)
Code:
package{
import flash.display.*
import main.Control//is this wrong?
[Code]....
View 3 Replies
Jan 1, 2012
I have a timer which times how long the game takes and I made a highscore function: if highscore < timer - newhighscore(); This all works fine. My problem is that I want to have the words "Your highscore" flash up on the screen if a highscore has been acheived or to just stay still if a highscore has not been achieved.
ActionScript Code:
private function getScore() {
trace(timer);
[code]...
I have text on my game over screen saying "Your highscore:" I exported them to a movieclip where they turn red and get bigger, the smaller. Frame 1 is plain stop(); Frame 2 to the last frame and the animation Last frame gotoAndPlay(2); These words will normally be plain but I want to be able to, from the newhighscore() function, play the animation for the MovieClip.
View 0 Replies
Aug 18, 2009
I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.
View 2 Replies
Aug 26, 2010
I'm trying to call a function called checkForHit() located inside of my Hero class at a particular frame of an attack animation of my Hero object. Meaning, when his weapon is at the point in the animation where it could collide with any enemies, I want to call the function that performs the check.My Hero Movie Clip is set up where it contains a Movie Clip on different frames that coorespond to the different animations (attacks, movements, etc). So the Hero MC contains a bunch of other MCs. That way I can just use hero.gotoAndStop("attack1");
The problem that I'm having is that the code that I wrote to call the checkForHit() function is written on one of the frame of the nested MC's timeline, and it's not being recognized. In fact, even if I put a trace("HELLO") on any of the frames on the nested MC, it's not being output. I even tried to put something that I know should cause an error on one of the frames, and it ran without throwing an error. It's almost like the code on the timeline isn't being compiled, or it's being skipped over somehow.
View 1 Replies
Dec 15, 2009
how do use a function from a doc class.... to call a function to work on in
[Code]...
View 2 Replies
Jun 10, 2002
Is it possible for action script to import audio files into the flash movie while the movie is playing. (Instead of manually importing a file from within the flash application) Or some way to load an audio file located at a remote url, that is not preloaded, and play it.I've searched through the action script reference guide, but have found nothing to do the job.
View 3 Replies
Mar 11, 2009
I'm just getting into AS3 after being an AS1 and AS2 coder for a long time (but not OOP) and one thing is boggling my mind about AS3: How do you KNOW what you need to "import" ?Here's an example... I have a working AS3 demo of something, and I found a script that's supposed to add in a mouse event, but the author forgot the "import" part.
So I copy and paste this script in. I click the "check syntax" button and everything checks out, but upon compiling, it reports "1120: Access of undefined property onMouseDown.", along with a bunch of other warnings.So I figure it's because I haven't imported the classes for that, so I highlight the word "onMouseDown", right-click and choose Help. Nothing. No page for that found. I search for it in Help by typing it in and searching the AS3 book. I get the page for "SpriteArranger" as the only result.onMouseDown is mentioned mid way down this long page, but no mention of that class it needs.
PHP Code:
onMouseDown = function(){
var param = Object();
param.IRThreshold = Object();
[code]....
View 11 Replies
Mar 18, 2009
I'm trying to import a class that resides in a package into another controller package. I'm using "import className;" and when I test the movie I don't get any errors but the function and listeners defined in the imported class doesn't do anything. The swf plays and works fine expect for the portion controlled by the class I'm importing. If I mis-name the import name Flash throws an error, so I know that it recognizes the import class name. It just does't do anything with it.
View 2 Replies
May 13, 2010
I have one colourfullfirework is a FLA file and Documnet is a AS file, I want to import document class in FLA,
View 11 Replies
Feb 11, 2009
How do i import a class i created in actionscript 3, in a new flash actionscript file
View 0 Replies
Nov 9, 2009
i am using FlashDevelop and have created a project called NavBar.I have created a few folders,1 of which is called app which contains another called gui but within this has a document class called NavigationBar.as.Now,i've created a Main.as file which resides undeaneath the src folder and what i am trying to do is import the NavigationBar.as in my Main.as file. However, every time i type app and do the'.'and press enter i get,flash. system.ApplicationDomain.,how can i make AS aware of my class file, Navigati
onBar.as in app > gui > NavigationBar.as and any document class file for that matter?
1 other thing is that in my Navigationbar.as file i did the following..
package app.gui
{
// rest of code skipt
}
but when i build it i get the following error: C:UsersvistaDocumentsFlashDevelopProjectsNavB arappguiNavigationBar.as: Error: A file found in a source-path must have the same package structure '', as the definition's package, 'app.gui'.how can i also sort this out?
View 8 Replies
Oct 14, 2011
if I created a customized class and I saved it as a "*.as" file, and now, I want to create a new "*.FLA" project and to use inside the "FLA" project at my customized class. how do I import my class into this project?
View 8 Replies
Feb 15, 2010
Here is the error I get:
1046: Type was not found or was not a compile-time constant: fbAPI.
Here is my MXML:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
creationComplete="startGame();">
[code]....
View 2 Replies
Jun 27, 2010
I'm having a bit of trouble getting a class to import.[code]...
View 1 Replies
Aug 13, 2009
Can I import a class if it's above the directory of the swf? Normally you'd use something like ../ but I know that's not correct.
ActionScript Code:
import sound.SoundSync;
View 2 Replies
Nov 9, 2009
I am using FlashDevelop and have created a project called NavBar. I have created a few folders, 1 of which is called app which contains another called gui but within this has a document class called NavigationBar.as. Now, I've created a Main.as file which resides undeaneath the src folder and what I am trying to do is import the NavigationBar.as in my Main.as file.
However, every time I type app and do the '.' and press enter I get:
flash.system.ApplicationDomain.,
How can I make AS aware of my class file, NavigationBar.as in app > gui > NavigationBar.as and any document class file for that matter?
1 other thing is that in my Navigationbar.as file I did the following..
package app.gui{
// rest of code skipt
}
But when I build it I get the following error:
C:UsersvistaDocumentsFlashDevelopProjectsNavB arappguiNavigationBar.as: Error: A file found in a source-path must have the same package structure '', as the definition's package, 'app.gui'.
How can I also sort this out?hanks
View 2 Replies
Jul 12, 2010
Can someone give me the script for that? I'm not sure how to do import.
View 0 Replies
Nov 7, 2010
I am wondering if anyone has experience using the flash Serializer class I really want to be able to receive an array from PHP into flash 8 though I am having problems.[code]...
View 0 Replies
Mar 21, 2012
I am trying to make it so i import different .as files into the main.as filei got told it goes like this
Code:
Import stagePlace
And then in the
[code].....
View 1 Replies
Nov 10, 2009
Am new to classes and as3, just starting to ge the hang of it, but i not fully, so here is some Q's.Fist of i have a Document class, from it i want to call a function in a separate as file. the only way i know of is to, do an import and then instantiate or go static on it's tookus?
But now i got my hands of some pice of code, that uses separate class files without any trace of import, how do they do this?Also if i want to be able to use all the functions from a separate as file in my document class, just like i do if i extends it, but without extending int, how do we do this? do i always need to go ClassName.function() ? or can we do it like in C++
"using ClassName"
//ClassName.function();
function();?
View 1 Replies
Apr 24, 2010
I'm just wondering about the difference between using an external .as file as a Document Class vs importing it via some timeline code like:
Code:
import Pixoid;
var pixMC:Sprite = new Pixoid();
pixMC.x = 0[code]...
one thing I have noticed is that altho the above timeline code works certain objects return the "null object" error.for example if in my Pixoid.as file I have any references to the 'stage' object ex:
Code:
pxRow = stage.stageWidth / 10;
it returns
Code:"Error #1009 Cannot access a property or method of a null object reference."so, is there any advantage to using the import strategy vs the Document Class one? should I not worry about it and continue on my happy way with the Document Class?I first ran into this problem with Flex and had to do some kludges to get around it - defining UIContainer object etc - but now that I have found it to also exist in Flash.
View 4 Replies
Aug 14, 2011
If I import class X with method Y, what happens? Is every method and field included in the class? Or is it that when I type y() I'm actually referring to x.y()?
View 1 Replies
Jun 9, 2010
I'm using a flex component that use a to load a .swf file.
The loaded .swf
- is passed to me as is and I can't edit
- it has some as3 functions in it
Is it possible in the "parent" application (the one with ) to override functions included in the "child" swf (the imported one)?
View 1 Replies
Nov 1, 2010
I need to develop something with data structure and how do I import the library as3ds (url...) and call the function of the library? It is in swc file format for the new version. While the older as3ds is in as format.
View 1 Replies
Jun 17, 2010
I created two custom class called fooClass.as and HelloClass.as Then I want to import both of these Custom Classes in my WorkSpace.fla file
so I do the following I open up my WorkSpace.fla file Press F9 to open up the actionScript panel in FrameOne LayerOne and I type in
import fooClass
import HelloClass
then I want to start using these two classes so I do the following
var work:fooClass = new fooClass();
var space:HelloClass = new HelloClass();
Technically speaking when I type in var work: I should see list of classes inside the library including my custom Class fooClass and HelloClass However after the colon I see other build in classes but not fooClass.
It works in CS5 but not CS4. How do I get to work it in CS4 so that I can use the custom class I created to show up in the library.
View 1 Replies
Jan 28, 2010
I need to use DataProvider class and i cannot find the package that contains it. In all examples I saw they use fl.data, but I'm using flex builder sdk 3.4 beta and it doesn't have such a package.
View 1 Replies
Mar 24, 2011
Originally my classes(.as) and project (.fla) were stored in the same directory. But I would like to refactor them. I've created a subdirectory "classes", and moved my classes into this subdirectory but I've got error.
All my classes are stored in one package.
How can I "include" or "import" my classes from a subdirectory of my project?
View 2 Replies