ActionScript 2.0 :: Import A Class From Above Swf's Directory?

Aug 13, 2009

Can I import a class if it's above the directory of the swf? Normally you'd use something like ../ but I know that's not correct.

ActionScript Code:
import sound.SoundSync;

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Actionscript 3 :: Flash Import Class From Another Directory

Mar 24, 2011

Originally my classes(.as) and project (.fla) were stored in the same directory. But I would like to refactor them. I've created a subdirectory "classes", and moved my classes into this subdirectory but I've got error.

All my classes are stored in one package.

How can I "include" or "import" my classes from a subdirectory of my project?

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Actionscript :: Flex Import Class From A Module Within A Sub Directory

Apr 22, 2010

I put some modules in a module folder. How do I import classes with the import statement when I'm in a sub folder?

This won't work, not like classes which are in packages. modules/SomeModule.mxml

<?xml version="1.0"?>
<mx:Module>
<mx:Script>

[Code].....

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Actionscript 3 :: Why Moving A Symbol's Class File From Top-level Directory To Deeper Directory Break

Feb 9, 2010

When I have a class linked to a MovieClip in my library and that class takes an argument in its constructor method. That class will compile properly ONLY when it's located in my top-level directory (same dir as the .fla and Document.as files). If I move that class to a deeper directory, say com.place, and update the package statement and symbol link appropriately, the compiler will generate error "1136: Incorrect number of arguments. Expected 0."Create flash project and put a rectangle on the stage. Covert it to symbol and assign it to class TestPanel - or whatever you choose. Also configure the fla so that is uses a Document (Main) class.Create Main.as and TestPanel.as in the same folder. In the Main class, instantiate a instance of TestPanel and add it to the stage. Flash will, predictably, add the rectangle symbol and everything is fine.Now modify TestPanel so that its constructor method takes a Number and have Main.as pass some number to TestPanel.[code]You now get the error: 1136: Incorrect number of arguments.Expected 0.When I move the TestPanel.as into a deeper directory, Flash somehow is looking elsewhere for the base class for Symbol, even though I'm mapping that Symbol to com.place.TestPanel.

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ActionScript 2.0 :: Class File Up A Directory?

Jan 18, 2010

Trying to fix other peoples bad coding and I can not change the file structure but I would like to add a class directory and be able to reference it for buttons and variables. The problem is that the directory needs to be up 1 directory so that it can work with all the other files.

Also I need to be able to set it as the symbol property "linkage" class file so I can apply the class to all the buttons.

File folder structure:

Main folder
New class files
FLA files
Folder holding more FLA files
More FLA files

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Flash :: Use Document Class That Is Above FLA In Directory Structure?

Jul 8, 2010

Is it possible to use a Document class that is above the FLA in the directory structure?[code]...

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ActionScript 3 :: Mport A Class From A Parent Directory?

Sep 13, 2011

I have seen similar questions, but not this specific problem. I have a folder structure like this:

[Code]...

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ActionScript 2.0 :: Tween Class Directory Error?

Sep 11, 2006

import mx.transitions.Tween;import mx.transitions.easing.*;"The first line imports the Tween class file into your Flash document. You can find the class file called Tween.as at C:Program FilesMacromediaFlash 8<language>First RunClassesmx transitions assuming a default installation. Here you should find 16 class files used by Flash for various other effects (including the slideshow templates)."Now i am wondering.... suppose that's not my default installation (wich is the case now) and it is effecting the file of not finding my tween.as do I have to ajust the path?

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ActionScript 3.0 :: Common Class Directory Source Path ?

Oct 20, 2011

I have created few actionscript projects and most of them uses same com/ dir with same classes library such are adobe or greensock.In Flash builder, on one of the projects, I`ve created new source path, to that common dir.So now I have structure like this: MyProject

[source path] com
src (with AS documents)
fla (flash file)

When I edit one of my AS files from src dir in Flash Builder, I can normaly see reference to [source path] com directory, and I have full tooltip reference to it`s content.

ActionScript Code:
import com.greensock.loading.*;
import com.adobe.serialization.*

However, if I try to edit that same file in flash professional, I get no reference and there is no way I can compile file.What am I doing wrong, why flash professional does not see classes from my com directory? I even try to point it to that dir in actionscript settings but that did not work either.

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ActionScript 3.0 :: Call The Class Into To My Control As File But Can't Import A Class?

Mar 18, 2009

I need to call the class into to my control as file. The problem I'm getting now is this error. "environmentTab.lightsButton.addEventListener(MouseEvent.CLICK, selectLights);" environmentTab is a instance name of a movie clip that is on the stage of my .

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ActionScript 3.0 :: Create A Main Class And Then I Import Another Class Into It?

Sep 25, 2009

I have a problem with classes. What I am trying to do is this: I create a main class and then i import another class into it.then I create an instance of the new class and add it to the stage.the problem occurs when im trying to use the new classes methods.

import classes.NewClass;
var test:NewClass = new NewClass();
addChild(test);[code].....

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ActionScript 3.0 :: Flash Import A Class That's In A Package Into Another Class?

Jun 18, 2010

So basically i have my root folder with my fla and my document class in it, then I have a folder called 'main' with another class in it (Control)

But I can't seem to import my main.Control into my document class... (I would like to create an instance)

Code:
package{
import flash.display.*
import main.Control//is this wrong?

[Code]....

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ActionScript 3.0 :: Flash Breaks When Symbol-linked Class With Constructor Args Is Put In A Directory?

Feb 10, 2010

(Spoiler alert: It's not an issue of my package statement not reflecting the location of my class file.) When I have a class linked to a MovieClip in my library and that class takes an argument in its constructor method. That class will compile properly ONLY when it's located in my top-level directory (same dir as the .fla and Document.as files). If I move that class to a deeper directory, say com.place, the compiler will generate error "1136: Incorrect number of arguments. Expected 0.

[Code]....

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Use File=> Import=> Import To Library... Or Import To Stage...the Flash Environment Becomes Terminated?

Aug 18, 2009

I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.

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ActionScript 3.0 :: How To Know What Class To Import

Mar 11, 2009

I'm just getting into AS3 after being an AS1 and AS2 coder for a long time (but not OOP) and one thing is boggling my mind about AS3: How do you KNOW what you need to "import" ?Here's an example... I have a working AS3 demo of something, and I found a script that's supposed to add in a mouse event, but the author forgot the "import" part.

So I copy and paste this script in. I click the "check syntax" button and everything checks out, but upon compiling, it reports "1120: Access of undefined property onMouseDown.", along with a bunch of other warnings.So I figure it's because I haven't imported the classes for that, so I highlight the word "onMouseDown", right-click and choose Help. Nothing. No page for that found. I search for it in Help by typing it in and searching the AS3 book. I get the page for "SpriteArranger" as the only result.onMouseDown is mentioned mid way down this long page, but no mention of that class it needs.

PHP Code:

onMouseDown = function(){
var param = Object();
param.IRThreshold = Object();

[code]....

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ActionScript 3.0 :: Can't Import A Class

Mar 18, 2009

I'm trying to import a class that resides in a package into another controller package. I'm using "import className;" and when I test the movie I don't get any errors but the function and listeners defined in the imported class doesn't do anything. The swf plays and works fine expect for the portion controlled by the class I'm importing. If I mis-name the import name Flash throws an error, so I know that it recognizes the import class name. It just does't do anything with it.

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ActionScript 3.0 :: How To Import Class In FLA

May 13, 2010

I have one colourfullfirework is a FLA file and Documnet is a AS file, I want to import document class in FLA,

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ActionScript 3.0 :: How Do I Import A Class?

Feb 11, 2009

How do i import a class i created in actionscript 3, in a new flash actionscript file

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ActionScript 3.0 :: Import Class From Another Folder?

Nov 9, 2009

i am using FlashDevelop and have created a project called NavBar.I have created a few folders,1 of which is called app which contains another called gui but within this has a document class called NavigationBar.as.Now,i've created a Main.as file which resides undeaneath the src folder and what i am trying to do is import the NavigationBar.as in my Main.as file. However, every time i type app and do the'.'and press enter i get,flash. system.ApplicationDomain.,how can i make AS aware of my class file, Navigati
onBar.as in app > gui > NavigationBar.as and any document class file for that matter?

1 other thing is that in my Navigationbar.as file i did the following..
package app.gui
{
// rest of code skipt
}

but when i build it i get the following error: C:UsersvistaDocumentsFlashDevelopProjectsNavB arappguiNavigationBar.as: Error: A file found in a source-path must have the same package structure '', as the definition's package, 'app.gui'.how can i also sort this out?

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ActionScript 3.0 :: Import A Saved Class?

Oct 14, 2011

if I created a customized class and I saved it as a "*.as" file, and now, I want to create a new "*.FLA" project and to use inside the "FLA" project at my customized class. how do I import my class into this project?

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Actionscript 3 :: Failing To Import A Class?

Feb 15, 2010

Here is the error I get:

1046: Type was not found or was not a compile-time constant: fbAPI.

Here is my MXML:

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
creationComplete="startGame();">

[code]....

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ActionScript :: Import Class Into A Package?

Jun 27, 2010

I'm having a bit of trouble getting a class to import.[code]...

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ActionScript 3.0 :: Import Class From Another Folder

Nov 9, 2009

I am using FlashDevelop and have created a project called NavBar. I have created a few folders, 1 of which is called app which contains another called gui but within this has a document class called NavigationBar.as. Now, I've created a Main.as file which resides undeaneath the src folder and what I am trying to do is import the NavigationBar.as in my Main.as file.

However, every time I type app and do the '.' and press enter I get:
flash.system.ApplicationDomain.,
How can I make AS aware of my class file, NavigationBar.as in app > gui > NavigationBar.as and any document class file for that matter?

1 other thing is that in my Navigationbar.as file I did the following..
package app.gui{
// rest of code skipt
}

But when I build it I get the following error:
C:UsersvistaDocumentsFlashDevelopProjectsNavB arappguiNavigationBar.as: Error: A file found in a source-path must have the same package structure '', as the definition's package, 'app.gui'.
How can I also sort this out?hanks

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ActionScript 3.0 :: Way To Import NativeDragEvent Class

Jul 12, 2010

Can someone give me the script for that? I'm not sure how to do import.

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ActionScript 2.0 :: Import And Use Serializer Class?

Nov 7, 2010

I am wondering if anyone has experience using the flash Serializer class I really want to be able to receive an array from PHP into flash 8 though I am having problems.[code]...

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ActionScript 3.0 :: Import Class To Main?

Mar 21, 2012

I am trying to make it so i import different .as files into the main.as filei got told it goes like this

Code:
Import stagePlace
And then in the

[code].....

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Actionscript 3.0 :: Use External Class Without Import?

Nov 10, 2009

Am new to classes and as3, just starting to ge the hang of it, but i not fully, so here is some Q's.Fist of i have a Document class, from it i want to call a function in a separate as file. the only way i know of is to, do an import and then instantiate or go static on it's tookus?

But now i got my hands of some pice of code, that uses separate class files without any trace of import, how do they do this?Also if i want to be able to use all the functions from a separate as file in my document class, just like i do if i extends it, but without extending int, how do we do this? do i always need to go ClassName.function() ? or can we do it like in C++

"using ClassName"
//ClassName.function();
function();?

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ActionScript 3.0 :: Document Class Vs Import?

Apr 24, 2010

I'm just wondering about the difference between using an external .as file as a Document Class vs importing it via some timeline code like:

Code:
import Pixoid;
var pixMC:Sprite = new Pixoid();
pixMC.x = 0[code]...

one thing I have noticed is that altho the above timeline code works certain objects return the "null object" error.for example if in my Pixoid.as file I have any references to the 'stage' object ex:

Code:
pxRow = stage.stageWidth / 10;

it returns

Code:"Error #1009 Cannot access a property or method of a null object reference."so, is there any advantage to using the import strategy vs the Document Class one? should I not worry about it and continue on my happy way with the Document Class?I first ran into this problem with Flex and had to do some kludges to get around it - defining UIContainer object etc - but now that I have found it to also exist in Flash.

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ActionScript 3.0 :: What Happens If Import Class X With Method Y

Aug 14, 2011

If I import class X with method Y, what happens? Is every method and field included in the class? Or is it that when I type y() I'm actually referring to x.y()?

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ActionScript 3.0 :: Import The Class So It Will Function With The Movie?

Mar 28, 2010

I am trying to import a custom class. It is a class I found on the Internet for rotating objectson the stage.The class file is called ApplicationMain.as.I'm simply trying to import the class so it will function with the movie.I have the ApplicationMain.as file saved in the same directory as my .FLA file.
 
When I do that there are no errors but the class does not call the needed functions and the objects on the stage cannot be rotated.I attached a trace and the trace comes through but the functions don't run.
 
import ApplicationMain trace ('it was imported')
 
Am I missing something? Isn't the path simply the file name as long as it is saved in the same directory as the .FLA?

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