ActionScript 3.0 :: Importing Caurina... For Nested Mc?

Jan 22, 2009

I am building my short flash as3 tweener driven movie.I have some mcs that have their own animation and they are placed on the stage.I am finding that flash is requiring me to continually put:

Code:
import caurina.transitions.* into the beginning of every nested mc timeline.

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Actionscript 3.0 :: Importing Caurina For Nested Mc?

Jan 22, 2009

I was wondering if someone could give me another clue.I am building my short flash as3 tweener driven movie.

I have some mcs that have their own animation and they are placed on the stage.

I am finding that flash is requiring me to continually put:
Code: Select allimport caurina.transitions.*into the beginning of every nested mc timeline.

Am I doing everything right? Seems like this shouldnt be necessary since it is imported on the main timeline already..

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IDE :: Importing A Mp3 File - Nested Anonymous Function?

Apr 20, 2009

I am trying to play an MP3 File in Flash Lite 2.1 (I'm using Flash 8 to develop it). The filename of the MP3 file is imported from an XML file.Here is a copy and paste from the help file on how to do this:

// create a new Sound object
var my_sound:Sound = new Sound();
// If the sound loads, play it; if not, trace failure loading.
my_sound.onLoad = function(success:Boolean) {

[code]....

When I test this code on its own, it does work fine for me. However, I want the above to be executed inside a function that does a number of other things...
Here is a sample of what I'm trying to get working.

function myMusic() {
// create a new Sound object
var my_sound:Sound = new Sound();
// If the sound loads, play it; if not, trace failure loading.

[code]....

I think it's got to do with the fact that once I put it inside a function you are nesting functions (there is a function call from the onLoad event).

I tried changed the line:

my_sound.onLoad=function(success: Boolean) {
to
my_sound.onLoad=myFunctionName(parameters go here)

and then I created a funciton called myFunctionName but I wasn't sure how to send the sound object or what parameters the function should have or how to get the .start() method to work inside the new function.

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ActionScript 3.0 :: Nested Button On A Imported Swf That Targets Contact Forms On The Importing File

May 15, 2011

I have a swf named garage. When you click the garage door it opens and a tool chest emerges. You can either click on the gargage door again to close it or click on the top of the tool chest to close it. The drawers on the tool chest represent buttons that will bring up a contact form to be sent to the perspective person. These buttons are a secondary navigation. The main movie that is importing garage.swf has navigation for the contact forms. I need to code the buttons on the tool chest to match the code on the main movie so if you click the buttons on the tool chest they will respond as if they were the buttons in the main movie that it has been imported by.

[Code]....

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Actionscript 3.0 :: Caurina Tweener In AS3

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I made a site using the Caurina Tweener class with AS3 and it works great in IE and Chrome, but for some reason in FireFox it loads really choppy and some of the color tweens dont work properly.I looked up the FAQ and info on the tweener and it doesnt say anything about trouble with FireFox, has anyone else encountered problems with Caurina Tweener class in FireFox?

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ActionScript 3.0 :: Caurina Not Working In Browser?

Jan 31, 2012

I've been working on this project for sometime and finally have everything working to the point of showing it. So when I go to publish and view it in the browser the caurina transitions don't show up. There are now errors coming up during the compile and I am at a lost.

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Professional :: Path To XML & Caurina Library Not Working

Mar 6, 2012

var strXMLPath:String = ("Volumes/MacintoshHD2/XML/Slideshow/slideshow-data.xml");  (This is my path to XML within my FLA)

[Code]...

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Actionscript 3 :: Caurina Tweener Not Finishing Animation

May 6, 2011

I am coding a website I am using caurina tweener and hove problem with pretty much every object that i try to tween. Problem is that the tweened object sometimes just don't finish the animation. That's pretty annoying and i heard that this could be something with garbage collection. Here is some sample code Tweener.addTween(this, { rotationX:0, time:.5 } ); //Where 'this' is movieClip

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Actionscript 3.0 :: Import Caurina.transitions Error?

Apr 1, 2009

I am currently following one of the tutorials on making the flip flv video player. All was going fine right up to the point that I went to render the file right after entering the following code and I get this error: scene 1, Layer 'actions', Frame 1, 1172: Definition caurina.transitions could not be found. I dont know whats wrong I havent used flash for a while but I know I have done this before in CS3?

Her is my actionscript:
import caurina.transitions.*;
import fl.video.*;[code]............

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ActionScript 3.0 :: Tween A Regular Number With Caurina Tweener?

Mar 25, 2010

it is possible to tween a regular number variable instead of a movieclip property with caurina tweener?

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ActionScript 2.0 :: Loop / Make Caurina Tweener Continuous?

Sep 20, 2009

I recently found this thing, Caurina Tweener. And want to substitute Flash own manual Motion tween with this. But I having problem with this:

1. How do I loop / make Caurina Tweener continuous? (AS2)

If I take some code from the example reference

Code:
Tweener.addTween(mymc, {_x:691, time:1, transition:"linear"});

I want it to play continously from the beginning to for example x=691

I couldn't find this in the reference manual.

What I want is to use Caurina Tweener instead of flash own manual Motion tween (where I set a keyframe and a stop keyframe and set motion tween between these frames)

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Flex :: Caurina Transitions - Access Of Undefined Property Tweener

Jun 21, 2010

How to import it in Flex?
import caurina.transitions.Tweener;
It says: 1120: Access of undefined property Tweener.
When I do something like: Tweener.addTween(...

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Professional :: Error 1172: Definition Com.caurina.transitions:Tweener Could Not Be Found

Jan 19, 2011

I am using Flash CS4 installed on my c drive. All of my flash files are on a local network. I got a new PC yesterday and now none of my files will publish without the code. The files and locations on the network have not changed. Everything worked fine before the PC was changed.The error I get is: 1172: Definition com.caurina.transitions:Tweener could not be found.

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Actionscript 3.0 :: Tweener Error 1172: Definition Caurina.transitions Could Not Be Found In CS4

Feb 13, 2009

I've recently acquired Flash CS4 Professional, and I've been attempting to complete some tutorials, and I'm currently in the process of doing the Object-Oriented Scrollbar. It's simple really...I've copied the code exactly and followed along exactly as he says in the movie, and for some reason the Tweener will not work. I've downloaded the Tweener zip folder, and placed the Tweener file itself into the same folder as my .fla file.

[Code]...

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ActionScript 3.0 :: Use Caurina Transitions In Flash Cs4 Error "5007: An ActionScript File Must Have At Least One Externally Visible Definition"

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I'm trying to use Caurina Transitions in Flash Cs4, As3, but get the error message: 5007: An ActionScript file must have at least one externally visible definition. I'm simply using this code as test:

[Code]...

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Can I do this in AS3?

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(2) add Thumbnail.as to the folder

(3) add

[Code]....

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Importing The SWF Files?

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