ActionScript 3.0 :: Use Caurina Transitions In Flash Cs4 Error "5007: An ActionScript File Must Have At Least One Externally Visible Definition"
Nov 26, 2009
I'm trying to use Caurina Transitions in Flash Cs4, As3, but get the error message: 5007: An ActionScript file must have at least one externally visible definition. I'm simply using this code as test:
I use flash cs4, and i'm doing a mouse trail effect,but i keep getting error 5007 saying : An ActionScript file must have at least one externally visible definition.
i dunno what on earth it means and how to fix it.it says the error's at line 1.
I am trying to have actionscript 3 and greensocks tweenlite change the alpha properties of another file on roll over.I can do it using just pure actionscript 3; however when I try to use Tweenlite I run in to this error:
5007: An ActionScript file must have at least one externally visible definition
The code I have used is:
image = mc that has the rollover function added to it;info = mc that has it's alpha set to 0 and I am trying to get it to tween to 1 in 0.5 seconds. import com.greensock.*;import com.greensock.easing.*;
I am using Flash CS4 installed on my c drive. All of my flash files are on a local network. I got a new PC yesterday and now none of my files will publish without the code. The files and locations on the network have not changed. Everything worked fine before the PC was changed.The error I get is: 1172: Definition com.caurina.transitions:Tweener could not be found.
I've recently acquired Flash CS4 Professional, and I've been attempting to complete some tutorials, and I'm currently in the process of doing the Object-Oriented Scrollbar. It's simple really...I've copied the code exactly and followed along exactly as he says in the movie, and for some reason the Tweener will not work. I've downloaded the Tweener zip folder, and placed the Tweener file itself into the same folder as my .fla file.
I am getting a syntax error when I try execute the following code. The error is the following : 5006 An ActionScript file can not have more than one externally visible definition
I'm also an AS3 noob. I'm not sure how to fix this error: 5006: an actionscript file can not have more than one externally visible definition: Bullet, my_tank
Im new in actionscript3, however i always got this error 5006: An ActionScript file can not have more than one externally visible definition when i run my flash im using flash pro cs5 and actionscript3. here is my code, and i believe the code is right i dont know where the problem, i like have a class added in code more than one time as what i understand, please need help to find the way for how i solve this problem.
I am currently following one of the tutorials on making the flip flv video player. All was going fine right up to the point that I went to render the file right after entering the following code and I get this error: scene 1, Layer 'actions', Frame 1, 1172: Definition caurina.transitions could not be found. I dont know whats wrong I havent used flash for a while but I know I have done this before in CS3?
Her is my actionscript: import caurina.transitions.*; import fl.video.*;[code]............
How to import it in Flex? import caurina.transitions.Tweener; It says: 1120: Access of undefined property Tweener. When I do something like: Tweener.addTween(...
I'm trying to read bmp fille byte by byte and then redraw it. For that I made a .fla file for veiwing and .as file for coding. I just started coding and made import to the follwing files in this scenario and I get errors while debugging.
1172: Definition flash.filesystem:File could not be found.1172: Definition flash.filesystem:FileMode could not be found.1172: Definition flash.filesystem:FileStream could not be found.5000: The class 'FileStreamLive' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.
I've seen many samples on filestreaming but all were using the mxml scripting that I don't know
I am compiling my css files to swf files and loading them at run time. I have no problem compiling these and using ClassReference statements most of the time:
[Code]...
Does not work. The difference is that the HeaderBackground is a class in the same project as the css file. That does compiel fine if I move the style into my mxml file though.
I wonder if the compiler uses different source paths when compiling the css fiels or something. This is in FlashBuilder 4 build 269271 SDK 13963
I have a movie clip called turret that is on the screen and is instanced as Turret, I have a movie clip called bullet and that is in the library exported for AS "bullet" no quotes. Here is the website [URL] My frame (main) class is called du34
It seems to work fine when I uploaded it to my testing site. It loads the correct swf and I can click on my menu link (the only other functional button with the action scripting) to go to another swf and it transitions correctly. Here is the problem:
After clicking on the menu link and trying to click back on the home link (containing the same swf as what initially loads) to redisplay the first swf, nothing happens. Then the menu button is unfunctional after that as well.
I've been pulling my hair out trying to get transitions sequences between externally loading swf's in my flash site.
I'm building a flash player that loads various movie clips in succession depending on user input. The player should continue to play seamlessly when one clip ends and another starts playing, however there is always a slight noticeable delay between the COMPLETE event for one clip and the actual playing of the next clip. I am using the FLVPlayback component to load the video clips, with successive clips loaded in different players in the component.
I've tried playing the next video a short duration before the current video finishes by adding a cue point just before the end of the currently running clip (about 200 - 300 ms before the end). This improves matters somewhat, but it is not a reliable method as the timings are different for different browsers and computer specs. I was wondering if anyone here has any experience with smooth transitions between external video clips and could suggest possible optimizations I could use to improve the transitions.
how to fixed this ERROR in flash (1023: Incompatible override. AND 1021: Duplicate function definition)? I'm new to flash and action script 3 so i really dont know how to fix this. I'm creating a game which goes like this: If i press the ENTER KEY, the 'pamato' should go where the 'mouse2' is. It should follow the direction of mouse2. It must also have a friction and speed. The source of the two errors is in the function speed.
But when I do this, since the movie is not loaded the file is not compiled and gives me an error your referring to something that is not there. How else am I supposed to reference a content that will be loaded later?
I am a COMPLETE newb at actionscript. I have been experimenting with variables; I've made some assumptions based on programming with other languages.When I search for errors,it says my script is fine, but when I publish preview, it plays and then gives me errors.I keep getting error 1152: A conflict exists with inherited definition flash.displayisplayObject.x in namespace public. and1152: A conflict exists with inherited definition flash.displayisplayObject.y in namespace public.
Here is my script for frame1
stop(); import flash.events.MouseEvent; var x:int; var y:int;
This appeared as I was trying to use a mouseEvent to move an object.I placed the variables for mouseX and mouseY in the public class. I did the same for direction X and Y but there was no error message for those.
I get the error 1172: Definition flash.filesystem:File could not be found. when i attempt to import File class or any other class from the package flash.filesystem. I already installed Adobe AIR but it still doesn't work.
I'm trying to encapsulate a package so that classes, properties, and methods that have no meaning outside of the project aren't accessible. They do, however, have to be accessible by other classes in the project, so internal is insufficient - the internal properties of parent.foo.AClass can't be accessed byparent.bar.AnotherClass. I was under the impression that namespaces could solve this problem, so I tried this:
//Class in top level package, where we make our namespaces package parent { public namespace myproject;