I use flash cs4, and i'm doing a mouse trail effect,but i keep getting error 5007 saying : An ActionScript file must have at least one externally visible definition.
i dunno what on earth it means and how to fix it.it says the error's at line 1.
I am trying to have actionscript 3 and greensocks tweenlite change the alpha properties of another file on roll over.I can do it using just pure actionscript 3; however when I try to use Tweenlite I run in to this error:
5007: An ActionScript file must have at least one externally visible definition
The code I have used is:
image = mc that has the rollover function added to it;info = mc that has it's alpha set to 0 and I am trying to get it to tween to 1 in 0.5 seconds. import com.greensock.*;import com.greensock.easing.*;
I'm trying to use Caurina Transitions in Flash Cs4, As3, but get the error message: 5007: An ActionScript file must have at least one externally visible definition. I'm simply using this code as test:
I am getting a syntax error when I try execute the following code. The error is the following : 5006 An ActionScript file can not have more than one externally visible definition
I'm also an AS3 noob. I'm not sure how to fix this error: 5006: an actionscript file can not have more than one externally visible definition: Bullet, my_tank
Im new in actionscript3, however i always got this error 5006: An ActionScript file can not have more than one externally visible definition when i run my flash im using flash pro cs5 and actionscript3. here is my code, and i believe the code is right i dont know where the problem, i like have a class added in code more than one time as what i understand, please need help to find the way for how i solve this problem.
I am compiling my css files to swf files and loading them at run time. I have no problem compiling these and using ClassReference statements most of the time:
[Code]...
Does not work. The difference is that the HeaderBackground is a class in the same project as the css file. That does compiel fine if I move the style into my mxml file though.
I wonder if the compiler uses different source paths when compiling the css fiels or something. This is in FlashBuilder 4 build 269271 SDK 13963
I'm trying to read bmp fille byte by byte and then redraw it. For that I made a .fla file for veiwing and .as file for coding. I just started coding and made import to the follwing files in this scenario and I get errors while debugging.
1172: Definition flash.filesystem:File could not be found.1172: Definition flash.filesystem:FileMode could not be found.1172: Definition flash.filesystem:FileStream could not be found.5000: The class 'FileStreamLive' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.
I've seen many samples on filestreaming but all were using the mxml scripting that I don't know
I have a movie clip called turret that is on the screen and is instanced as Turret, I have a movie clip called bullet and that is in the library exported for AS "bullet" no quotes. Here is the website [URL] My frame (main) class is called du34
i'm trying to use QuikBox 2D classes.i extracted these classes in my flash folder ,, but when i try to import [url]....it gives error that this definition cannot be found !!So how could i use this classes
I have several buttons in my project which I have coded like the one below, I had them all working but have come back to my project and are receiving the error:1021 Duplicate Function Definition
stop(); btn_start_session.addEventListener(MouseEvent.MOUS E_DOWN, myBtnHandler13); function myBtnHandler13(event:MouseEvent):void { gotoAndStop(1, "Open_Live"); }
EDIT - I forgot to mention I have multiple scenes.
I have downloaded the trial version of Flash CS4. I have always been able to quickly learn and execute new programs, and after watching a bunch of great videos from this site and some tutorials, I was able to create nice Flash animations within hours. I thought that this was amazing... until I tried to make a few functions in AS3 to add hyperlinks.
How should I change the code below in order to avoid getting an error? It is giving me a 'duplicate function definition' error. Obviously I am not learning fast enough and made some mistake.
thumpy.addEventListerner(MouseEvent.CLICK, onClick); function onClick(evt:MouseEvent):void { var url:String = "[URL]"; var req:URLRequest = new URLRequest(url); navigateToURL(req, "_blank"); }
What I'm looking to do is create a banner that transitions between different photos while there are small square buttons on the side that when the user clicks on them, it jumps to the corrosponding frame where a new photo begins showing. I've seen it a bunch of times on other websites.After following the advice found here: http:[url]....Everything was going well until I hit a snag. When trying to preview my movie I got the following error:1021: Duplicate function definition
Now, I know there is a very obvious error here in my button scripts, but as I said, I have no idea what I'm doing. Can someone look at my code and tell me what's wrong and what I should change? I'll post all five scripts.The instance names by the way are "sidebutton1" thru "sidebutton5" if that's any help.Here's my codes for each of the five buttons (one of these code bits per button)
sidebutton1.addEventListener(MouseEvent.CLICK,f); function f(e:Event):void{ gotoAndPlay(1);[code].......
I have several buttons in my project which I have coded like the one below, I had them all working but have come back to my project and are receiving the error:1021 Duplicate Function Definition stop(); btn_start_session.addEventListener(MouseEvent.MOUSE_DOWN, myBtnHandler13); function myBtnHandler13(event:MouseEvent):void { gotoAndStop(1, "Open_Live"); }
I also have multiple scenes within the project some with multiple buttons per page.
I have made....Two shining stars (with different names) and they flicker at different rates finely.On top of each individual star (each) has an invisible button (with different names) to make (two) events happen.(each invisible button have different label names).One invisible button starts....a (tweened) little pink ball to go to certain points and return to its original starting point (signifying a journey)The second invisible button opens a drop down box.When I put in the action script for one it works fine.but when I put the other Action script code in the pink ball goes round and the Drop Down Box opens(which continues).Either way round one works but together they don�t.
Scene 1, 'Layers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(25);}or if I do the pink ball thing first and then put the Drop Down Box action in it will say:- Scene 1, 'Layers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(1);}
Two shining stars (with different names) and they flicker at different rates finely.On top of each individual star (each) has an invisible button (with different names) to make (two) events happen.... (each invisible button have different label names).One invisible button starts....a (tweened) little pink ball to go to certain points and return to its original starting point (signifying a journey)The second invisible button opens a drop down box.When I put in the action script for one it works fine.... but when I put the other Action script code in the pink ball goes round and the Drop Down Box opens (which continues).ayers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(25);}if I do the pink ball thing first and then put the Drop Down Box action in it will say:-Scene 1, 'Layers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(1);}
Here are all the action commands..... actions frame 1..... stop();
I have movieclip in the library with export name: TxtPreloader in my document class (of that fla which is in the same package as the fla file) i have written this:
import TxtPreloader;
but when I try to instantiate that document class from somewhere else i get an error :
1172: Definition TxtPreloader could not be found. import TxtPreloader;
I was following this tutorial and getting this error message. I think I have the same the guy in the tutorial has, but I am getting an error message. Why? I have this in my AS: import fl.controls.*; The error reads: 1172: Definition fl.controls could not be found.
I have inherited a website maintenance project that has a Flash rotating image banner.I have managed to get the images to fade-in and fade-out correctly, but now I need to make these images clickable - linking images to pages in the website.I have read many posts here and have reviewed the video tutorials. I have been able to get the first image clickable using this AS3 action: