ActionScript 3.0 :: Input Text Selection In Firefox 3?
Oct 13, 2008
i have an issue with actionscript 3 and firefox 3.i have a dynamic input textbox on stage where users enter their email address. when i select the text inside of the input and drag and my mouse cursor off the stage, the typing goes into overwrite mode, not allowing me to type more than 2 characters.
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Similar Posts:
Feb 25, 2011
Do you remember this old bug in as2 where a keyboard input does not display the same as it should do in a input text field. (caused by the transparency mode of the flash in the html on web-kit browsers) For example: the @ key turns into the ". So for email forms this is a massive ball ache! I made some hot script in my as2 days that fixed this problem, but I sure am struggling with a as3 version. I have seen online a hacky javascript fix, but is pointless when it can easily be done in actionscript
Actionscript Code:
textEmail.addEventListener(KeyboardEvent.KEY_DOWN,handler);function handler(event:KeyboardEvent){ // if the key character @/"(charcode34) is entered if(event.charCode == 34){// replace charCode 34 with the character "@" trace ("this has now been repalced with @"); }}
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Mar 28, 2009
I am new to Flash and this forum, so please excuse what will hopefully be a simple question.I am using Flash to build an interactive video kiosk for a museum that will be playing on a MacMini. it possible to create buttons or "scripts" that can be controlled with keystrokes? For example when you press "K" an embedded video will start playing. Or if you press "D", you could go back to the main menu? I am trying to make it so you can interact with flash via push-buttons, as opposed to moving a cursor over virtual buttons. Is this possible? would normally do this in DVD Studio Pro, but the sheer number of videos will not work in a single DVD project, so Flash is the only option I can think of. As a DVD it works great because I can use the arrow keys to navigate, and the enter key to choose a selection.
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Mar 27, 2012
I basically am creating a video where the intro video plays through then the user is prompted with 3 choices to select which video will play next I am using keyboard input to make the selection. I have the keyboard input capturing working, pretty basic, but I am having trouble getting it to switch to say scene 2 (where I have another video)
[Code]...
And I get a compiler error stating "Scene 1, Layer 'content', Frame 1, Line 11 1120: Access of undefined property event. No other errors come up
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Jun 30, 2009
I want to initialize a Flash asset to have a flashing cursor in an empty input field. I tried each of the following two ways with no luck:
1. Selection.setFocus("input_txt");
2. Selection.setFocus(input_txt);
I tried these alone in an empty fla with only the input textfield input_txt on the stage.
The other threads on this exact problem are several years old. Has something changed in for CS3 that it doesn't work.
If I put text in the field, it will be highlighted but that is not what I need. Just a flashing cursor.
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Feb 3, 2011
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code].....
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Feb 3, 2011
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code]....
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Dec 19, 2009
I've got a game that accepts and responds to keyboard input just fine if I run the .swf file in Flash Player. However, when I open a Firefox browser and click Open file... for this .swf file, everything except keyboard input works (collision detection, AI, animation, etc.).
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Mar 24, 2010
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
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Apr 28, 2011
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code:
//
function saveRecord(record:String, field:String, now:Object, score:Object):Void {
[code]......
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Jul 12, 2011
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
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Apr 12, 2007
i created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
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Jul 3, 2009
I'm trying to build a fahrenheit to celsius convertor in AS3. How can I test to see whether what is input into a text input box (flash component) is not a number? This isn't correct but you can get an idea of what i'm trying to do:
if (celsius_txt.text == NaN || fahrenheit_txt.text == NaN)
{
//do something;
}
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Mar 19, 2012
I have the following Application tag code in my widget:
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:local="*"
width="100%" height="100%" minWidth="200" minHeight="200" layout="absolute"
creationComplete="init()"
defaultButton="{Send_btn}">
[Code]...
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Jul 26, 2011
i have an one input text box, first i type text into it and press space bar at this it will become empty and ready to accept next input from starting position, i make the text box empty by
textbox.text = "";
but the cursor not set to initial position in text box it consider "" as "space" and cursor will display after one space only, i need that cursor again move to starting position..
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Jun 8, 2010
Notice full screen Icon at top left. My contact for will not except text when it's in full screen mode.
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Apr 15, 2011
Using AS3 to create a basic number guessing game but for some reason the input text field won't accept text input. I can't figure out which piece of code is causing the problem and it's driving me nuts considering it's from a tutorial.
Code:
package
{
import flash.display.MovieClip;
[code]....
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Nov 11, 2010
I never realized that fl.getDocumentDOM().selection doesn't retain the selection order... <sniff>. I was hoping to build relationships based on the order. I guess I took if for granted that tools like Maya and Max store the selection buffer in order of what was selected. I'm trying to avoid: Select Object, <Press 'Parent' Button>, Select Parent, <Press 'Parent' Button>
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Jun 2, 2011
[Code]...
This code corresponds to a quiz question where the correct answer is either blue or green. I get the #1009 error if I input "blue". The answer "green" seems to work ok. What's wrong with my code? Is there a better way to make is so more than one answer works? Something like "blue" or "green" or "otheranswer", etc..?
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Sep 6, 2007
i am attaching a number of _mc (my_mc) with a for loop. Inside each my_mc is an input textfield (my_txt)I want to click on my_mc.my_txt and select the textfield .the following code allow this and i can enter text from the keyboard however I want to add text from a _mc keybooard on screen (here called myBtn_mc).As soon as I click on myBtn_mc of course I lose focus ... i have tried to use a variable (select) to keep scope&focus
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Oct 3, 2011
my client reports to me that some of the text is being clipped off in the text fields. I try to recreate the problem on my pc with chrome and firefox, but everything works fine. But he sends me screenshots from his mac with firefox, and sure enough they are being clipped. He claims its only fire-fox, and it is not a factor of window size. so here are the images to show whats going on:
[Code]...
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Jan 23, 2010
This is the most frustrating program ever. No where can I find an answer. I've tried everything I've read on how to change text but I can never get the selection tool to select the text. Some say use the T tool but all that does is create a new white box over top of it to type new text in
The layer isn't locked and the closest I can get is a blue box around the button. Well it's not a button and in the library the icon is a movie clip. Its also in my "bitmaps" folder as and image? (tree icon) Does that matter? I'm begining to think this is a whole image?
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Jun 9, 2010
So the real problem is the lack of an onReleaseOutside function. I found some examples of how to bypass this during a drag function but it was not applicable for a text input.The problem is that when a user selects some text in textinput and mouses off the application area and then mouses up, I'm getting a problem that the textinput keeps thinking that the mouse down is actively selecting text in the textinput and continually overwrites the characters being entered in the textinput. in the search bar of the live store on the page, type some text, then highlight it all and don't let up on the mouse until you are outside the store.I finally hacked some junk together so I can tell if the mouse goes off the stage using some code like.
var x = stage.mouseX;var y = stage.mouseY;if(x < 0 || y <0 || x >stage.stageWidth || y > stage.stageHeight)I'd like to just make the textinput stop thinking it should be highlighting text so that even if the user scrolls out of the applet and mouses up that the text input still overwrites what is in the search bar and functions as normal.
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Feb 25, 2010
is there anyways I can disable people from highlighting/selection the text inside an Input Box? I have tried the 3 buttons next to the "Single Line" dropdown but none of them work.Is there a as3 code I need to put so people cannot highlight/select the text inside a input box for example in a form?
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Feb 27, 2012
We are working on a small project. The movie asks you to point out an animal, then when you point it out, it enlarges it and tells you what it is using a text box as well as a voice clip. We want to make the movie bilingual. So the splash screen will have the choice "English" and "Espaeol". If the user chooses english and then clicks an animal we want the item to be identified in english. So the english text box and english sound clip to show up. if the choice is spanish we want the item identified using spanish text and voice. Heres is the AS i have so far and it works beautifully. This is from before we decided to incorporate Spanish. As it is I have the text and voice on each individual MC timeline.
ActionScript Code:
//this is to bring each animal to the front when clicked but serves to turn each MC into a button
var animals : Array = [pig_mc, chicken_mc, rabbit_mc, donkey_mc, sheep_mc, horse_mc, goat_mc, frog_mc, duck_mc, cow_mc]
for (var i:int = 0; i< animals.length; i++){
animals[i].addEventListener(MouseEvent.CLICK,bringToFront);
animals[i].addEventListener(MouseEvent.CLICK,mc_play);
[Code] .....
Is there a way to set a flag when the spanish button is pressed? For example, pressing the spanish button will set spanish to true, and I could add some AS when a frame is reached that said something along the lines of:
if spanish=true play sound cow_esp else play sound cow_eng
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Nov 23, 2009
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
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Sep 3, 2010
How can i disable the text selection abilities and such of flash TextFields (so they act like labels)?
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May 26, 2011
Multiline htmlText scrolls on drag selection of text
It also scroll on mouse wheel event..
var css:StyleSheet = new StyleSheet();
css.parseCSS('.red-text{font-family:"Lucida Grande";color:#ED1C24;font-size:10;font weight:bold;leading:-8;}');
[Code]....
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May 31, 2011
Is it possible that such simple thing isn't possible to change. I searched for this but couldn't find anything useful.
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Jan 6, 2012
I'm drawing a textfield onto a bitmap which I use as texture for a 3D object. I'm listening for Event.change, and so whenever the user adds a character I redraw the texture. But to really give the 3D object a 'interactive textfield feeling', I want to draw text selections and draw the caret (the blinking text cursor), but by default these a not drawn when using bitmapData.draw(textField), nor can I find a Event to listen for 'textSelected'.
//is there any event that catches text selection / blinking of text-cursor?
textField.addEventListener(Event.CHANGE, redrawTexture);
//...
//is there any way to draw text selection / text-cursor in the bitmap?
bmpData.draw(textField);
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