ActionScript 3.0 :: Invisible Button Doesn't Work In Loaded Swf
Aug 12, 2009
i have a main loader swf file called loader.swf and it loads 10 swf files inside a container. the 10 swf files have invisible buttons and when i test the 10 swf files alone the invBtn-s are work fine, but when i load them with the loader.swf the invBtn-s simply don't work or react the mouse or anything...
i am working in cs3 flash, but saving my files to flash 8. i am having an issue with getting an invisible button to work. i never had this problem in flash 8. could you please look at the very simple file attached below and let me know WHY i am getting error messages saying: "warning: this movie uses features not supported in flash 5 player" ?? and "scene=scene 1, layer= invisibleBton, frame=405:Flash mx button instance name"
I Want to load an external .swf in a movieclip which is my container "contenedor_somos" when i click on a button. What i want to do next is to make that .swf to dissappear or unload or whatever when i click another button.
i have external swf with a size of 750x500, then it loads to main swf where it size is 750x700 now i want my external swf loads to main with its fix size which is 750x500, how should i do that?i've tried stage.stageWidth etc and swfLoader.width etc, but doesnt work.
I am still trying to get comfortable with AS3 so I kind of understand the problem, but can't figure out how to go about fixing it. I am developing a flash site where there is a main container swf which basically contains the site's navigation and a blank movieclip into which external swfs are loaded when the user selects a section. Loading the swfs is not an issue, but getting the actionscript in the external swfs to work is. They work fine standing alone, but when loaded into the container swf they do not.I'm assuming the issue is that the path to the eventlisteners, functions, ect. are broken when loaded into the container. I tried adding the instance name of the blank movieclip to the path but that didn't seem to work
i.e. if my blank movie clip is called "swfContainer_mc" then Code: Select allexampleMC.addEventListener(MouseEvent.ROLL_OVER, testRoll); gets changed to:
I have created a main swf file which holds a movie container which other swf's load into. One of the sections has a form in it. When I preview this section on its own the form works, but when I preview through the main swf file (or online) the text fields cannot be typed into. How can I fix this? Files can be downloaded from;[url]....
I'm having a problem with adding a MouseEvent listener to a Loaded MovieClip. The loaded MC is a single frame and contains two animated MCs. There's some MouseEvent listeners already on the two MCs. Here's the code in my loader SWF:
I haven't been able to find documentation on why loaded movies via 'loadMovie' into another movie clip don't seem to obey onEnterFrame commands. The following code represents a movie clip, 'container', which has a loaded external .swf file, 'box.swf'.
I have set the container to begin a decreasing alpha change. I've also added a trace to see if the onEnterFrame is performing at all. What happens is that the box does not appear to have an alpha change. There is, however, a trace that returns an output of '100' only. But no other numbers, suggesting that the command has stopped.
// Start container.loadMovie("box.swf"); container.onEnterFrame = function () {
I haven't been able to find documentation on why loaded movies via'loadMovie' into another movie clip don't seem to obey onEnterFramecommands. The following code represents a movie clip, 'container',which has a loaded external .swf file, 'box.swf'.I have set the container to begin a decreasing alpha change. I've alsoadded a trace to see if the onEnterFrame is performing at all. Whathappens is that the box does not appear to have an alpha change.Thereis, however, a trace that returns an output of '100' only. But noother numbers, suggesting that the command has stopped.
// Start container.loadMovie("box.swf"); container.onEnterFrame = function () {
I have made a simple site with some simple transitions. each button on my site loads in an external swf file into an empty movie clip.
One of these swf files is a guestbook which works when i dont load it into the empty clip and test it alone on my server (sending in the guestbook swf, html, php, and empty text file)
Now then, when i load in the guestbook into the main swf, nothing happens on the server when I test it - I am lost and now come to you people for advice. It obviously has something to do with being loaded into an empty movie clip that is causing conflict.
Atm im putting a a game i build into my main flash app.Everything works fine except the keyboard listener.unny.AFTER a mouse click on the 'loaded' swf the keys 'arrow UP' + 'arrow DOWN' start working.I created already a script that loads the listeners IF they are not loaded yet, but i think thats not the problem. Same situation.After clicking on the movie it starts to work, but apparently the listeners are already applied. All other listeners work besides the keyboard listeners.Stand alone(the game swf running by its own) the game works perfectly!btw the game is importing a main document class.
Code: this.addEventListener(KeyboardEvent.KEY_DOWN var keybListenerLoadedUp:Boolean = false;
I've got this weird problem with one of my Flash projects.At first it was working fine.And then i decided to externalize the actionscript.On the root, there is a movieclip, wich holds a button.When another button is hit, the movieclip appears (goes to frame 2) and displays the other button (only on frame 2).It worked fine, but since i moved the code frome the swf to an AS-file the button in the movieclip doesn't respond at all.For clearer explaining i made a very basic flash-file.Main button (on root): main_btnMain movieclip (on root): test_mc Button in movieclip: test_btn.[code]
I have a button on which an effect will play (_root.loc.gotoAndPlay part) but i only want this to happen once (the first time you roll or dragover the button)So i thought i'd do this by making a variable on the root (the lettlook variable, which by default is "no") and then on the rollover, dragover first play the loc movieclip and then set the variable to "yes" (so it'll never trigger again after the first time)so this is the script i made
Code:
on (rollOver, dragOver) { if (_root.lettlook == "no") { _root.loc.gotoAndPlay(2);
[code]....
Problem is, of course, that it doesn't work. It doesn't play the loc movieclip and it doesn't change the lettlook variable to yes.
I am a student trying to learn how to take multimedia elements from one class and put them on a webpage using Dreamweaver CS4. From an online tutorial, I created start/stop buttons with ActionScript3 URLRequest to reference a sound file. The swf works fine when played; it plays from the html generated by flash but when I use Dreamweaver CS4 > insert > media > swf and then preview page in browser (firefox), the button doesn't do anything. When I compare the html page generated by flash to the html created by Dreamweaver, they look completely different. I don't have a clue what to do next.
I've read many of post on how to make a button with as3, and I finally got one button to work, however; if I add another button one of my movie clip symbols disappears and neither of my buttons work! Each button is a button symbol, on it's own layer, with own instance name, each action is on it's own layer referring to the unique instance names with their own function names. My code is below.
button_1.addEventListener(MouseEvent.CLICK, myButtonFunction); function myButtonFunction(event: MouseEvent) { var request:URLRequest = new URLRequest("index.html");
i made a movieclip button and everything works fine except that when i press the button it's supposed to send me to the next scene, but it doesn't, nothing happens. here's the script i did in the frame 1 of the scene:
Can I send someone my .fla for my feedback form - I'm 99.9% there - I just need for someone to explain why my submit button is not working - I'm really clueless when it comes to actionscript and I do apologize for that:-) - when I hit submit I want people to be able to submit their info from all over the world and I receive it on my end.
I have a slide-show with 3 sections. The slide-show loops automatically as well as when being prompted by a button to go to a particular section. I also added a play/pause button which works initially, however, when clicked on one of the buttons to go to another section, the slide-show resumes looping..I"m assuming I need to check weather the pause button has been clicked to resume/or not resume the slide-show... but I'm unable to figure out how to do that.Here's the code:
I have a Rectangle Box called (Panel1_mc).And inside it there is a button called (BoardMessage1_btn). When I click on this button, the Rectange Panel should move upwards. Right now it is on the bottom of the page. The following code throws an 1010 error:
Panel1_mc.BoardMessage1_btn.addEventListener(Mouse Event.CLICK, clickSection); function clickSection(evtObj:MouseEvent){ var Panel1Tween:TweenMax = new TweenMax(Panel1_mc, 6, {y:450, delay:1, ease:Strong.easeOut}); }
I create a button in flash cs4 and click "publish preview -flash" and my button works. I save my file and click "publish preview - flash" again, my button doesn't work anymore.??I'm using Flash CS4 on an IBM compatible.
I have a slideshow with 3 sections. The slideshow loops automatically as well as when being prompted by a button to go to a particular section. I also added a play/pause button which works initially, however, when clicked on one of the buttons to go to another section, the slideshow resumes looping..I"m assuming I need to check weather the pause button has been clicked to resume/or not resume the slideshow... but I'm unable to figure out how to do that.head of time! Here's the code:
import fl.transitions.Tween;import fl.transitions.TweenEvent;import fl.transitions.easing.*; //Timervar tl:MovieClip = this;var slideDuration:uint = 12000;// or use whatevervar slideTimer:Timer=new
I have a splash page with a logo. When the logo (splash_btn) is clicked I want it goto the site (frame label: home). All my code seems to be right but the button doesnt work.
I 'm building a slide show w/ as2, most of the function are fine. However, the pause button doesn't work properly. It can pause the slide show, but not able to play the slide show again. (fyi - the previous btn & next btn work fine !) [code]
I'm having a strange problem with getURL. in my flash file, i have two buttons one for an email link and another one for a site link here is the code
[Code]...
when i test it in flash (Ctr+enter) only the button linking to the site works, but the email button doesn't work. And when i preview it in html, only the the email button works, but the site button doesn't work.