I have a button on which an effect will play (_root.loc.gotoAndPlay part) but i only want this to happen once (the first time you roll or dragover the button)So i thought i'd do this by making a variable on the root (the lettlook variable, which by default is "no") and then on the rollover, dragover first play the loc movieclip and then set the variable to "yes" (so it'll never trigger again after the first time)so this is the script i made
Code:
on (rollOver, dragOver) {
if (_root.lettlook == "no") {
_root.loc.gotoAndPlay(2);
[code]....
Problem is, of course, that it doesn't work. It doesn't play the loc movieclip and it doesn't change the lettlook variable to yes.
I've got a simple flash website with two buttons and I want them to link to two different URLs. Is there a way I can use the same for function to handle the hyperlinks. For instance...
[Code]...
What would I put in the 'if' condition? At the moment I've got 2 separate functions for each button hyperlink...just seems like a bit of a long winded way of doing it.
I've got this weird problem with one of my Flash projects.At first it was working fine.And then i decided to externalize the actionscript.On the root, there is a movieclip, wich holds a button.When another button is hit, the movieclip appears (goes to frame 2) and displays the other button (only on frame 2).It worked fine, but since i moved the code frome the swf to an AS-file the button in the movieclip doesn't respond at all.For clearer explaining i made a very basic flash-file.Main button (on root): main_btnMain movieclip (on root): test_mc Button in movieclip: test_btn.[code]
I am a student trying to learn how to take multimedia elements from one class and put them on a webpage using Dreamweaver CS4. From an online tutorial, I created start/stop buttons with ActionScript3 URLRequest to reference a sound file. The swf works fine when played; it plays from the html generated by flash but when I use Dreamweaver CS4 > insert > media > swf and then preview page in browser (firefox), the button doesn't do anything. When I compare the html page generated by flash to the html created by Dreamweaver, they look completely different. I don't have a clue what to do next.
I've read many of post on how to make a button with as3, and I finally got one button to work, however; if I add another button one of my movie clip symbols disappears and neither of my buttons work! Each button is a button symbol, on it's own layer, with own instance name, each action is on it's own layer referring to the unique instance names with their own function names. My code is below.
button_1.addEventListener(MouseEvent.CLICK, myButtonFunction); function myButtonFunction(event: MouseEvent) { var request:URLRequest = new URLRequest("index.html");
i made a movieclip button and everything works fine except that when i press the button it's supposed to send me to the next scene, but it doesn't, nothing happens. here's the script i did in the frame 1 of the scene:
Can I send someone my .fla for my feedback form - I'm 99.9% there - I just need for someone to explain why my submit button is not working - I'm really clueless when it comes to actionscript and I do apologize for that:-) - when I hit submit I want people to be able to submit their info from all over the world and I receive it on my end.
I have a slide-show with 3 sections. The slide-show loops automatically as well as when being prompted by a button to go to a particular section. I also added a play/pause button which works initially, however, when clicked on one of the buttons to go to another section, the slide-show resumes looping..I"m assuming I need to check weather the pause button has been clicked to resume/or not resume the slide-show... but I'm unable to figure out how to do that.Here's the code:
I have a Rectangle Box called (Panel1_mc).And inside it there is a button called (BoardMessage1_btn). When I click on this button, the Rectange Panel should move upwards. Right now it is on the bottom of the page. The following code throws an 1010 error:
Panel1_mc.BoardMessage1_btn.addEventListener(Mouse Event.CLICK, clickSection); function clickSection(evtObj:MouseEvent){ var Panel1Tween:TweenMax = new TweenMax(Panel1_mc, 6, {y:450, delay:1, ease:Strong.easeOut}); }
I create a button in flash cs4 and click "publish preview -flash" and my button works. I save my file and click "publish preview - flash" again, my button doesn't work anymore.??I'm using Flash CS4 on an IBM compatible.
I have a slideshow with 3 sections. The slideshow loops automatically as well as when being prompted by a button to go to a particular section. I also added a play/pause button which works initially, however, when clicked on one of the buttons to go to another section, the slideshow resumes looping..I"m assuming I need to check weather the pause button has been clicked to resume/or not resume the slideshow... but I'm unable to figure out how to do that.head of time! Here's the code:
import fl.transitions.Tween;import fl.transitions.TweenEvent;import fl.transitions.easing.*; //Timervar tl:MovieClip = this;var slideDuration:uint = 12000;// or use whatevervar slideTimer:Timer=new
I have a splash page with a logo. When the logo (splash_btn) is clicked I want it goto the site (frame label: home). All my code seems to be right but the button doesnt work.
I 'm building a slide show w/ as2, most of the function are fine. However, the pause button doesn't work properly. It can pause the slide show, but not able to play the slide show again. (fyi - the previous btn & next btn work fine !) [code]
I'm having a strange problem with getURL. in my flash file, i have two buttons one for an email link and another one for a site link here is the code
[Code]...
when i test it in flash (Ctr+enter) only the button linking to the site works, but the email button doesn't work. And when i preview it in html, only the the email button works, but the site button doesn't work.
In the first frame of the main time line i have 7 movieclips which are buttons. Within these movieclips there are additional buttons with a simple rollover function to change the background colour.
The problem I'm having is that the action on the buttons doesn't work. I'm guessing this is something to do with the AS i have within the mc.
i have a main loader swf file called loader.swf and it loads 10 swf files inside a container. the 10 swf files have invisible buttons and when i test the 10 swf files alone the invBtn-s are work fine, but when i load them with the loader.swf the invBtn-s simply don't work or react the mouse or anything...
I have a mc (houses_mc on frame1) (a long image the user can pan to the left or right) and I want to place some buttons in this movieclip to go to another page when CLICK. I put the second page on the second frame in the timeline, and so on. ( Is this alright or should I open it in a scene or as a new fla file?) So far I can't get my button work. It seems that As3 doesn't like btns placed in mc or something like that. The roll over and hover and hit works all fine, but when I click it doesn't go anywhere. The code I put for the button in the actions layer is:
I have implemented SWFAddress 2.4, it works perfectly in Chrome and Firefox on Mac. But in Safari 5.0.3 on Mac, the back button doesn't trigger the AddressChangeEvent. Deep linking works on Safari, just the back button doesn't.
I am working on an interactive map. When you roll over a dot on the map a slide moves into view. I've got this working great but when I add script for the roll out the whole movie just repeats over and over and the button doesn't work at all. I've pasted my code below.
I have a problem with the Home button. I want to disappear content of the 3 UILoaders components that I have on stage.I try to use the method removeChild(UILoaderName) but it doesn't work. This is my code:
function goStart(event:MouseEvent):void { gotoAndPlay(200); count=1; removeChild(central);
I have a button instanced "howto_weblink_btn" which is located inside a MC instanced "HowTo_maininfo_mc". I would like to write a code allowing me to access this button from the main navigation menu. Here is what I come up with:
HowTo_maininfo_mc.howto_weblink_btn.addEventListener(MouseEvent.CLICK, onClick_openJTV); function onClick_openJTV(event:MouseEvent) :void { HowTo_maininfo_mc.navigateToURL(new URLRequest("http://www.ubloom.com/index.php?
my problem is that I have in main timeline movie1, who have movie2 in side, and movie2 have movie3 inside it. in movie3 is buttons like in the tutorial. so i try to replace _root with _level2 but doesn't work on mouse button AS.
what happened in my flash document was, I created a button, "next_btn" with the following commands:
on(release){ //to remove all the splats for (score=0;score<100;score++){[code]...
At this point, almost everything worked perfectly. Everything, but one thing. Apparently, the swapDepths command wasn't working. It was then that I thought maybe swapDepths only works on movie clips.And so I converted the button into a movie clip. I modified the instance names, etc, and almost everything worked. Everything, including swapDepths, but one thing: the gotoAndStop command.For some reason, when I tested the movie clip (containing a button) out, it removed the splat+score and finger_mc movie clips, as well as stoped the background music from playing. However, it did not go to the next scene and frame as specified by the gotoAndStop command. "s1a2" is the next scene, and "gameplays1a2" is its frame.
First of all, I would like to apologise for not knowing whether this code belongs to F5 or FMX Action Script. I'm that noobish, yup. Anyway, what happened in my flash document was, I created a button, "next_btn" with the following commands:
[Code]...
At this point, almost everything worked perfectly. Everything, but one thing. Apparently, the swapDepths command wasn't working. It was then that I thought maybe swapDepths only works on movie clips. And so I converted the button into a movie clip. I modified the instance names, etc, and almost everything worked. Everything, including swapDepths, but one thing: the gotoAndStop command.
For some reason, when I tested the movie clip (containing a button) out, it removed the splat+score and finger_mc movie clips, as well as stoped the background music from playing. However, it did not go to the next scene and frame as specified by the gotoAndStop command. "s1a2" is the next scene, and "gameplays1a2" is its frame.