ActionScript 3.0 :: Keep A Moving Object Inside A Circle?

Apr 24, 2010

I have a circle drawn on the screen, wherein I add a moving object. I want it to keep inside. My strategy is to calculate the circle's radius and compare it with the distance the moving object is off its center. I beleive it's the proper solution. However, I'm having a problem with letting Flash know when the running guy should stop, so he doesn't leave the circle and ruin all the fun. Here's the code I'm using (it's not working of course):

function moveTheCreaturesRightwards(event:Event)
{
if(maleMovingRight == true)
{

[Code]....

The line: rayMale.width = maleRadius.width; was added when nothing else had seemed to be working

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[Code]...

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