ActionScript 3.0 :: Listing Each Class In Imports Separately Instead Of Using A Wildcard?
Feb 9, 2012
I just wondered, what is the benefit of listing each class in imports separately instead of using a wildcard?[code]Is there any benefit at all?
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Jul 25, 2009
My current project imports the following on the root time line
[Code]...
I then have a series of movieclips in my library that get loaded in as required at run time using addChild. In each of these movieclips I am having to use the same import commands or I get an error. Is there a way of me changing my code in some way so I only need to use the imports once in the main time line?
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Sep 29, 2011
Let's say Class A has the flash.events.Event imported. Now let's say Class B extends Class A. Why in the hell do i need to import flash.events.Event in Class B? It makes no sens at all to me.
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Aug 31, 2009
I pulled the flvplayback component into my library and got the video playback working loading an external FLV in.
Now I want that code in an external class, the problems I am getting with the video and video events
1046: Type was not found or was not a compile-time constant: VideoEvent. 1046: Type was not found or was not a compile-time constant: Video.
How do I import the video component into my external class
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Oct 6, 2011
I often use the shortcut for Organize imports (CMD - SHIFT - O) in Flash Builder. Some times Flash Builder just removes all my imports (not the SDK) and I have to add them manually. Anyone else who have had this problem?
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Jun 13, 2006
I have lost the AS 2.0 Class file for this script, can someone look at my flash file and see if you can get it to work? this program list stores for a company, the drop down menu serves as a selector for the states and the scroll box list the stores.ive been trying for 3 weeks now. the script reads external text files to show the information.
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Apr 2, 2009
I'm trying to find all the class properties for the tween class. I know of:
[Code]....
are there more? Is there a listing somewhere on the web that has this information?
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Nov 25, 2006
i'm trying to create some code which would create instances of arbitrary classes.for example... i'm making a game which will be hosted on a site, and characters i create over time will eventually be selectable for use in game. but instead of uploading an entirely new game whenever i decide to add a new character, i'd prefer to just update an xml file listing the characters, as well as an swf file for each character class.so during actual runtime, i'd have to create instances of these characters.... but i wouldn't necesarily know which character class constructor i'd be creating.... it would depend on who the user selects.if it were up to me, i'd be able to decide what class instance i'd like to make from a string variable (taken from xml).like this maybe...
var classname:String = "CharacterOne()";
var character:Object = new classname;
....instead of having to write: var character:CharacterOne = new CharacterOne();
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Mar 14, 2012
Is it possible to host a class file separate from everything else on a website where it can be edited when needed? For example, I'm thinking that in the Linkage section of the movieclip you would put the path to the location of the as file on the website, so [URL] <--well I guess without the ".as".
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Jan 29, 2011
I'm trying to solve an Actionscript problem using E4X.I have an XML like this one:
<root>
<person firstname="john" lastname="doe" age="21" />
<person firstname="jayne" lastname="doe" age="35" />[code]....
I want to have just one function search() that takes three parameters (firstname, lastname, age) and return an XMLList. So the result could look like this:
var result:XMLList = xml..person.(@firstname == firstName && @lastname == lastName && @age == age );
But I don't want to use all three parameters all the time. I would like to have a function that uses a 'wilcard' if the parameter is NULL. So if the wildcard would be "*" the function could look like:
searchPerson( firstName:String ="*", lastName:String = "*" , age:String = "*") {...}
so that I would only pass 'John' for the firstName I'd get the first and the third node in return.
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Sep 27, 2010
I can use the following code to load in a specific swf:
var clips:Array = ["001/001.swf"];
but how do I tell Flash to load whatever file is in the 001 folder without stipulating a specific filename?
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May 27, 2011
I would like to use a switch statement i.e.
[Code].....
What I am trying to do is to say that the condition is if the name property has an A character in it and anything afterwards. Is this possible or am I nuts.
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Dec 30, 2009
I just had a weird issue occur. I had the following include statement:
Code:
import fl.transitions.*;
and when I tried to add a this Tween:
[code]....
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Sep 20, 2010
When declaring a variable to have an open datatype, is there any difference, especially a performance difference, between typing a variable as a "wildcard" (I'm not sure of the official name for this) and typing a variable as an Object?
var myVar:*;
var myVar:Object;
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Jan 1, 2011
I have one file in a folder. I want to access that file but all I know is the extension. How would I link that file? At the moment, I have:
new URLRequest("music/*.mp3")
I have also tried various others such as:
new URLRequest("music/'*'.mp3")
new URLRequest("music/*.*")
When I put the actual link in such as:
new URLRequest("music/song.mp3")
It works perfectly fine, though.
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Dec 3, 2009
Here is my crossdomain.xml:
HTML Code:
<?xml version="1.0"?>
<!DOCTYPE cross-domain-policy SYSTEM "http://www.adobe.com/xml/dtds/cross-domain-policy.dtd">
<cross-domain-policy>
[code]....
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Jul 29, 2010
Here is how I usually write the compile task:
[Code]...
What I'm looking for is a way to compile the entire director of classes without having to specify each class. I'm sure there's already an option for that, but I couldn't figure out the exact syntax.
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Mar 22, 2011
I have two ArrayUtil classes I need to access from the same class - they each come from external libraries and have different code, so I can't just combine them.
How do I disambiguate them in the code?
I tried doing com.adobe.utils.ArrayUtil inline, and leaving the existing import, but that resulted in an undefined property com error.
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Jun 23, 2010
Is it possible to limit number of 'imports' in AS3 code by defining them in parent class or in any other way?
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Jan 25, 2011
Say you have a document class, and a customMenu class. If they import some of the same classes, would it be less overhead if everything was in the document class? Thus imports only happen one time?
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Jul 14, 2010
I've been working on a project for some time now in flash develop and it's come time to clean it up. While I was working on it I re sorted code into different classes without removing the imports in the existing classes. Now I know I probably have a ton of unused imports in classes I was wondering if their was an easy way to find these and remove them. At the moment the only way I can think is comment them out one by one until the app chucks a spaz?
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Apr 15, 2010
I've got a problem how to organise files and packages in AS3/Flex project. A short intro to the problem:
The files structure in the project is (and should stay) like this:
libs/Class1/src/<files>
libs/Class2/src/<files>
libs/Class3/src/<files>
The amxmlc compiler source-path variable points to:
libs/
I need it because I have to subclass Class1 in Class3. That pushes me to put all the classes into packages that look as weird as this:
package ClassX.src { /* ... */ }
So in practice it looks like that:
package Class3.src
{
import Class1.src.Class1; // I prefer direct imports
public class Class3 extends Class1 { /* ... */ }
}
Is there a way to keep the files/folders structure and get rid of src in the package name. Changing the files structure or direct pointing compiler into base-class directory in not an option.
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Oct 24, 2011
Normally when I have lets say two sorts of Events, the MouseEvent and the TouchEvent, what I then do is import flash.events.*; Would it save space/performance/whatever to specificly import the needed events?
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Mar 14, 2012
is there any way to Organize Imports of entire project using FlashDevelop? It's an ActionScript project.
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Nov 16, 2011
I'm working with a large Actionscript project, and every file needs to have it's imports organized. I noticed that you can achieve this easily in the Java version of eclipse, but that doesn't seem to work in Flash Builder. Is there a simple way to organise imports for the entire project?
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Nov 9, 2010
how to change the following code so that I get a listing of files in a folder called 'tester' that resides in thedocumentsDirectory?
var directory:File =
File.documentsDirectory;directory.getDirectoryListingAsync();directory.addEventListener(FileListEvent.DIRECTORY_LISTING, directoryListingHandler);function directoryListingHandler(event:FileListEvent):void { var list:Array = event.files; for (var i:uint = 0;[code].....
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Aug 10, 2010
I want to get a list images inside a folder but in order to do that, I need to get the names all the files inside a folder first. What flash class should I look into to allow me to do this?
EDIT:how about doing this using php? what should I return/echo on my php file?
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Mar 8, 2012
Does anyone know if it's possible to list the references an object currently has in ActionScript3 (e.g. listeners, children etc)?
I'm trying to clear an object from memory ready for garbage collection but for some reason it's hanging around.
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Mar 13, 2010
so i want to have my dynamic text listed with a consistent space between each textfield. However, the textfields can have varying amounts of text, so just doing txt.y = t*40 would not cut it. I've tried getting txt.length to calculate how many lines it would be, but if i change the font size it changes everything.
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Jan 30, 2012
What im trying to acomplish is to list some mcs by pressing buttons.I got 5 buttons and 5 mcs.If the user press for example 3 buttons the objective is to list that 3 selections in same selection order and if the user deletes the 2nd of the 3 selections the 3rd selection takes the place of the 2nd selection (a population list). I attached a link to the source file.
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