ActionScript 3.0 :: Load External Sounds To Be Used For Events In A Game?

Mar 20, 2011

I have a game where sounds are triggered when things happen. These sounds need to be loaded externally so they can be changed. It seems like the sound class is just for loading streaming sound files. Is there a good way to load in these sounds and then have them triggerable and controllable by game events?

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[Code]...

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[Code].....

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[code]....

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[Code]...

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[Code]....

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[Code]....

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[code].....

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