ActionScript 3.0 :: Load Individual ChildNode Information Into From An XML File?
Jul 7, 2009
I have seven movieclips that I want to load individual ChildNode information into from an XML file. Is there a way to pass that XML info into individual MovieClips for each individaul ChildNode?
Here's the code I have so far.
var myXML:XML;
var myLoader:URLLoader = new URLLoader();myLoader.load(new URLRequest("links.xml"));myLoader.addEventListener(Event.COMPLETE, processXML);function processXML(e:Event):void {myXML = new XML(e.target.data);trace(myXML.*);}
im working on a flash file where im loading a title, description and image from an xml file.
im using this tutorial from Kirupa [URL] and have everything working fine. my only problem is I can't seem to figure out how to load a specific childnode when clicking a button. right now when the user clicks a button, it loads the next or previous childnode using this code
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I've been working on a flash presentation for work. It's pretty much a mini-site with links to PDF's files and DOCS for distributors. I am feeding everything from an XML file so we can easily update this presentation for our other products.
I've run into a problem on the last part of this swf and I can't seem to get the proper syntax to get this working properly. I am looping through the childNodes and creating MC and filling with data. I can loop through the first set of childNodes no problem. But its when one of these first set childNodes has a set of childNodes itself, I cant pair up that data with it's parent on the flash movie.
This all works well, but if I've updated a user(s) information, I'd like for my scrollpane to be updated as well. Is it possible to update a scrollpane's source attribute?
I trying to load indivual strings of text from an external file. example: I have a movie that navigates from frame to frame. on each frame I'd like a line of text to load into the movie. When the user navigates to the next frame the text loaded vanishes and is replaced by another line of text. This can be done with separate txt files, right but I was wondering if and how it could be done using one external text file.
I want to load information from a Text file and then want to use in action script as a variable.What I did. I make a file with the name Text.txt and write there TextFld=You are Good Boy In flash I make a getText.fla in which i build a Text box at stage and set it to dynamic and the name of this variable is also TextFld Instance Name is Txt. Write the following code at main timeline
loadVariables("Text.txt",_root);
pretty fine it shows this information in flash but i want to use this variable in action script to do more action i.e i want to make flashy text. I want to store this information in a variable and then use that variable for other purpose.
I'm kinda noobish when it comes to getting information from XML information sent to my flash file from the socket server. OK so for example the server sends me this:
[Code]...
I want to get the name of the user and the X and Y position! Is there a way I can get this information without a load of fuss from functions and other junk remember im kinda noobish.
I am pulling double duty with this question as it serves two purposes. I am developing a total flash controlled ad system for myself, but also need to use the same theory for a project for work.
Concept: I have a main movie (ad rotator system) that I then want to randomly load other swf's (individual ads) into this main swf after a set period of time. The random load I got set no problem. The problem I am having is to get it to move to the new Frame label of the main movie which then loads the smaller swfs. I am using the LoadMovie with nInterval time delay command in flash to load the movies.
I've gotten as far as getting a listbox with a list of articles to display the articles in a dynamic text box, only i can only get it to work if i use one huge external text file that contains all the articles. what i want is to have each item on the list open up its own external text file, i.e. for each item on the list, there exists a separate text file. I'm about ready to put my fist through the monitor, and that would suck because this is a really nice monitor
I need to find a way to detect keystrokes when the flash file is not selected and send that information to an .swf file. The file would be stored locally (not on the internet).
I am using the carousel as a navigation bar for a website, but instead of opening a window inside of the carousel, I want it to just load a new page for each individual image. I know that this requires putting the links into the XML file which I have done, but I'm struggling with the actionscript
I'm just starting with Flash CS4. I have done a whole heap of vector images and before I did anything I turned it into a movie clip but for some reason they are no longer movie clipped. How can I get my vector layers from the "Scene 1" and move them into their own movie clip?
Also I have done them all in individual files (never again), but how do I get all the individual .fla vector images and layers into the same file?
I am reletively familiar with XML and how to load them in flash, but I have a new kind of file, XMP, and I was wondering if it could be loaded and used in flash similar to XML. My XMP's are automaticly generated by the new Adobe Lightroom software and look similar to XML's - a copy of a file below
All the XMP's are created the same with just the information changed and have the same name as the image the information is about. So can flash phase this kind of file? I want to use some of the information in an XML gallery with details of the pic shown from the AutoGenerated XMP file (current relevent info highlighed). Has anyone attemped to use XMP metadata in flash?
To simplify what I said above Every pic has an xmp file of the same name in the same folder as the pic. I want to use the generated information to display details about the image in an information box I am yet to create . The highlighted information is what I need to load at the moment but other information may come in handy when i get the page developed.
I am loading a DAE file using papervision3d Engine. My DAE file contains 2 boxes(Single dae file). What I need is I want to rotate each boxes separately. Now when I rotate the Object Both the boxes are rotating. I want the individual Box control..Is it possible? How to access each object in a single dae file??
I want to extract each individual node from and XML file. I want to preserve the node data AND the attribute name and the attribute data. In short create a new XML that is a copy of the complete node.
I am sure this is pretty simple but whilst I keep getting close I seem unable to get it to work!
I'm trying to work with XML in flash here and ran into an issue. I need to collect all the nodes in an XMLList that contains a certain childnode with a certain value. For example, from the XML below I just want to get the ''product'' nodes that have 1 as a value for ''amount'', i.e product 3 and 5.
build an image gallery on a site i'm building.The way I have built the site use sactionscript to pull the each different page through as an individual swf file. see: http:[url]....The page im putting the image gallery on is 'Virtual Tour'.When I test this specific page in flash it works fine, however when I view the master flash file and click 'Virtual Tour' then it doesnt pull the images through. Im not sure why this is, as if you view the swf directly then you can see the images do work: http:[url]....
I've horizental images scroller added on my website using xml and actionscript 2.0. All images loaded perfectly and the scrolling function works great too but the main problem is that in actionscript all the links are in external flash however i want to use all links in internal flash using actionscript on all those images so that i can get the flash popup window from there on.I'm not able to find a method to link those images in actionscript to use flash functions. Below is my actionscript code and xml code.[code]
I have an upload application to do and I am using xml and php to do that. The problem is that I have to remove physically childNodes from that xml when I press a delete button.I have to do that because I am using that same xml in a secondary application that is showing the data.
Ok, I have this extremely simple XML displaying movie I made using the Display XML in Flash tutorial, and now I want to know what to do so that I can click on a button and make the whole data change to the next ChildNode. For example,
I want to build a program built around my pc specs. Is there a way to access such information as how much ram I have or how much cpu usage is being consumed, etc.?
I'm currently writing a feature for an interactive periodic table which dynamically displays the name of the element and other properties when you hover over the element. I have thought of three ways to do this and I am wondering which is the best, memory-wise and speed-wise, for loading this information.
make a class with an array ( new Array("hydrogen", "helium", "lithium",...etc.)), instantiating it, then accessing the info with object.arr[i] make a class with a static array (otherwise, same as no.1), importing it, then accessing the info with class.arr[i] put the information into an external xml file and accessing it from there. The 3rd method seems excessive as you have to go through the hassle of adding event listeners for URLloader every time. Is there any difference between the 1st and 2nd way? (What is happening in terms of memory when you are importing a class - is the entire array added to memory?)
WHen I was learning AS2, it seemed incredibly easy to double it with PHP, but I am having a pretty hard time with AS3.Basically, all I need to do is do the same kind of thing that loadVars could in AS2. Just need to send a few pieces of POST information, and then load up the output of the script.I found this piece of code on the internet:
ActionScript Code: var request:URLRequest = new URLRequest("http://www.mydomain.com/feed/myfeed?query=youlike&start=34");[code].........
But it doesn't work (when I replace the url with my URL, of course.)
I'm currently working on a Flash application that needs to save files to Drupal. I already saved the file to the Drupal site with the File service, but I can't get to attach the file to the node with the node.save service (Upload module, not CCK file field).[code]...
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1)I am thinking of creating table (in mysql) "files" and another table "folders", when user loges in i will require all data from "files" and "folders" where Username = 'something'. But the problem is, I will create a lot of entries inside of tables. For example if I will have 100 users, and each user could create 100 entries (files or folders) it means that i will get 10000 entries inside table.
2)My second idea, and I think more safe way of doing it is creating table "users" where will be set id, username, password, ... , files, folders. In files (text format entry) will be listed information about files, and they will be dividend by "*" symbol like this:
I'm using AlivePDF in a project, and this is actually the first time I've used it. I've gotten it to work just fine except for when I send the PDF file to a server. The problem is the save() function makes a few assumptions:
1. it assumes I don't need to send any other information along with the PDF file.
2. It assumes I want to pop open another page.
3. It assumes that Flash doesn't need to know what's happened to the file after it was sent.
What I want to do is send the PDF file along with some other data with a URLRequest, and then get the response back from the server, and depending on the response move on. AlivePDF seems to have this "one size fits all" function for sending the PDF to the server. has anyone dealt with this before? Any resources I can look at? I've been all over Google trying to find answers, but I'm kind of at a loss.