ActionScript 3.0 :: Load Some Spesific Nodes On Xml File ?
Mar 18, 2011
i have a big problem getting data's from xml spesific nodes i need load some spesific nodes on xml file and load it with urlloader starting with "0" and ++ but i think load xml files correcty but url loader reach the last node on the xml file and load it on only last node.this is the for code on as3 file[code]....
this my problem is if i impTEXT:String; using on url loader load only this url "http:[url].......but i need load it all Tracking.(@event == "complete") " in same time on urlloade
if video reach of the middle load all this nodes in all url's same time
I've seen this a couple of times already, loading an XML node one at a time. Example, when a movieclip reaches a certain position then thats the time that the next node of the XML will display until all of the nodes are shown already. And how do I limit the display of the data to 5 data only? then there is a next and back button to navigate the rest.[URL]I have attached my .fla file as well. Just copy the XML code pasted here since I cannot attach an .xml file.
I use the attached code to load the attached xml file, but it will only load the first 20 nodes. I have moved the 20th to the 21st and the 21st up to the 20th and it will still load the first 20, so it isn't a formatting problem.
What I need is for each of the nodes highlighted in green to return the child Nodes. Example: when I move the mouse over the menu Indoor lighting, the results should be: Indoorlighting | LED 10W> 3W LED> LED 6W
For those unfamiliar with tree structures, tree structures are usually dynamic lists where every node has a pointer to two other nodes. They are arranged so it makes for faster searching and stuff and are very useful in programming languages that offer direct access to heap memory. Although I don't know if there would be benefits of making tree structures in AS would be of any help but I decided to have a go at it anyway. Since there are no pointers in flash I tried to just replace pointers to nodes with nodes themselves. Such things usually work in java I think because the language just automatically makes pointers for variables.
How to physical write data on xml file... without using php? or if php must involve how to add data without opening a new window.
below, this doesn't write on xml file but it append without saving it on actual xml file?
..if i want to add a childnode/replace text node and save it..what all things i have to do? or what are the basic requirements to add data on xml file. I know how to retrieve data from a file, now that i have created a form and wants to add data. [code]...
I'm running flash cs4. I have an xml file I've loaded in but cs4 actually takes out the root nodes. So now I've been trying to add them back in when a button is pressed but I can't do it. I looked at creatElement and appendChild functions they seem to be what i need but I can't get them to work.
i created a movie that gets a certain number of nodes from an xml file and places them randomly on the screen. The only thing is, that it does them at the same time. i want them each to be placed seperatly on the stage, getting faster as the movie progresses.
I have a Data Grid with automacticly genorated columns, i now need to add data items into a spesific row / column of this grid e.g. col 2 row 3. It dosnt have a data provider at the moment as i wish to be very selective about which data goes where.
I'm trying to load a swf file within another swf file and then load different swf files from buttons.This is the code I'm using, but I can't get any of the swf files to load.
var Xpos:Number = 0; var Ypos:Number = 0; var swf:MovieClip;[code]...........
I can't seem to remove / unload the external swf files e.g when the carousel.swf (portfolio) is displayed and I press the about button the about content is overlapping the carousel (portfolio) . How can I remove / unload an external swf file from the main flash file and load a new swf file, while at the same time removing garbage collection from memory?
I have a rotaing menu that loads in images from an xml file, I would also like it to load in text info from the same xml file to the left side of the images that load in. In my main .fla have created a movieclip and called it 'textInfo' and inside that I have two dynamic text fields called 'headerText' and 'bodyText' where I want to load the text in. this is what I am using to loading in the text in my actionscript, is this correct?
I'm currently working on a project that contains a lot of data, about 14.000 records. This means an xml file of about 3mb. Now my question is: Should I use the xml file to load all the data at once, or should I use a webservice, that provides the data when I need it? Keep in mind that I'm new to webservices. And if I'm going to use a webservice: How do I store the data, in a mySQL database?How fast is a webservice?
I have a little app that can read and write content that is stored in XML files. As those files get updated and re-loaded quite often I have made the experience that the browser tends to use the old/cached XML-data. Can I somehow flag the URLLoader that I use to load the XML to always load the actual file instead of looking for cached versions?
When i try to load an external swf file using Loader.Load(); The swf starts playing even before the init event is fired. Is there any way to stop the swf from playing atleast until the init event or complete event is fired?
i have banner with 5 images fad in fade out effecti need to load images & test from external file " text file or xml file " with keeping fade effects on imagesall ways i know can't keep fading effect on images so
Having got into flash about a year ago, I have a fairly good understanding of as3, but I have never had any reason to learn as2. For an upcoming project, we were looking to use Scaleform GFx, with the UDK. (Unreal Development Kit) Trouble is, Scaleform only supports as2. From what I've been told, as3 is supposed to be better in just about every way, so I really don't want to learn a language that?s most likely on the way out, if I have any other options.
Is there any converters out there, that can convert script from as3 to as2? Or another workaround possibility, since flash communicates with the UDK by means of just calling a function, could I create an as2 file that could dynamically load an as3 file?
i want to load variable from text file to my main movie (swf file).what should i put in the second parameter of the function loadVariables ("target" parameter) - should i insert _this? _parent? _global? (nothing works.
All I'm trying to do is load an external .swf file into a precise location on the stage of my existing Flash file. I've spent an hour and a half on this site search and found nothing. What do I add to my loadMovie command to place the file at specific x,y coordinates?
i have a question. let say i have file1.swf , file2.swf, and file3.swf, how can i link this 3 files together,let say suppose file1.swf is the main content file, but as i load file2.swf, i want the file1.swf get replaced by file2.swf. How could i unload file1.swf at that time, so that my file2.swf will become the main content file?and again, when my current position at file2.swf, and i want it get replaced by file3.swf by clink on a button. so that the i can unload the file2.swf and let the file3.swf become the main content file.
I would like to run a .swf file into an existing flash file, but the dimension size of the .swf file is too big. I am a beginner to flash and not sure of the steps to execute this. Would anyone be willing to walk me through the steps to import the code?
i have a button that when it is pressed plays and loads an external flv file. this part works fine but directly after the flv video is finnished i want to load in an swf file. does some one have an idea how to do this? first show flv and then load swf? this is the code as it looks now..
I want to have several buttons however load a different xml file, not just use one file. Would this mean I would have to recreate the above code for every button, or is there anyway I could reuse it?
i'm building a website using flash. i have a external swf file that i want to import into my website. i thought this would be an easy task but for some reason when i load the movie, it flickers. my website (parent swf) was build using 1.0. The external form swf was build using 3.0. My approach:
1.create an empty movie clip called mcForm
2.go to the mc clip page i want to pull the external movie into
3. within my actions layer, I call the following function loadMovie("main.swf", mcForm);
If i write:
LoadMovieNum("main.swf",0);
then the my main.swf opens correctly but closes the parent swf file. I wan the main.swf file to be embeded within the parent file.
I'm trying to load an xml file from via http into my flash 8 file. Locally it works fine but when on the server it fails. I assume this has to do the flash security sandbox. How do I get around this. I own the servers so is there some sort of fix that I upload to allow the swf to receive the data?
I am using preloader from the main swf file to load other swf file, if i use a preloader inside my other swf file then it wont show so sorting that problem I am referencing this nice material on preloaders [] I have sorted the preloader problem by calling the preloader from the main swf file and hiding the other swf file till its fully downloaded. but now the problem is I have got no functionality from that swf file, i mean i have got that mouse effect in the other swf file that where ever you move the mouse in the screen the showreel adjusts itself but its static now.
I have got this container mc in my main swf file, and i am using the other swf file by clicking the button, the swf file loads in the container mc after showing the preloader but its kind a static.