ActionScript 3.0 :: Loading Mc Clip From Outside Different Mc?
Apr 28, 2009
i have 2 movies clips 1 for navigation, 1 for pages...
i cant seem to work out how to load movieclips into the other movieclip that is on the stage from the navigation clip
for example you used to be able to use _root.movieclip ..
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Similar Posts:
Feb 18, 2009
I've been trying to load a movie clip from a movie clip that has been loaded. I am trying to provide a simple means to change the look / feel of the flash application by placing the graphics and controls into a second swf. Each different screen is represented by a different movie clip that is in the second swf. So I've got app.swf loading ui.swf. I want to load screen1_mc from ui.swf.
The app.swf is loaded by a master swf. There may be multiple copies of the app.swf that can be loaded by the master.swf and each app.swf could be configured differently. For each "unique" app.swf it is stored under a unique folder that is not known to me in advance. Since I don't know the unique folder in advance, I can't use import / export for runtime sharing. Is there any way to load the movie clips from the loaded movie clip? (Basically, I want to treat the ui.swf as an extension to the library.)
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Oct 30, 2009
i have movie clip x (which is blank), and movie clip y, but movie clip is only on the timeline
how do i play movie clip y in movie clip x ??
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Mar 16, 2005
I'm working on a flash site and I'm having some trouble with the programming for it. I'm not so great at action script, so I'm hoping that my troubles are caused by my own stupidity and that some cool smart person will have an answer for me.
So, I have a main menu flash file that functions like the one in this tutorial:
http://www.kirupa.com/developer/mx/p...transition.htm I set it to load various swf files and it's works just fine. What I want to do is have it load a swf that functions exactly the same (buttons that load external clips with transitions) as the main swf- this is a sub page menu. So, in theory, the sub menu page should load the final content, and three swfs would be seen stacked ontop of each other.
I changed the instance names in the sub menu file to be different than that in the main menu file. This fixed the original problem of it loading the content clip into the clip that the sub menu should stay in. Now, It loads the sub menu just fine, but then it gets stuck and never loads the content. The sub menu buttons will not function at all. Independent of the main menu, the sub menu file works perfectly What can I do??? Does it have anything to do with the "_root"? I never understood the concept, so I'm having trouble with it.
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Apr 15, 2010
[code]How do i do that Load a movie clip at the same time it stays on the same frame after the movieclip plays.. It returns to the last frame?
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May 22, 2010
how to load an swf into an empty clip labeled 'holder' on my main timeline on mouseclick of a button?so far im trying
Code:
button1.addEventListener( MouseEvent.CLICK, onClicked );
function onClicked( e : MouseEvent ):void {
MovieClip(parent.parent.parent).holder.loadMovie("thing.swf");
}
but loadMovie isn't supported..
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Nov 9, 2010
load external .swf movie and I need it to be duplicated as many times as it is pointed in a variable.i have been try some scripts that not work
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Oct 29, 2004
I am trying to load a movie in a MC with playerLoader.loadMovie("lili_player.swf"); the clip that it is loading into is on the _root level. It is working fine when i test in from my machine in a browser, but as soon as I try to test it online it will not load.
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Dec 12, 2009
I am trying to dynamically load "demon_mc" (from the library) into the "castle_mc" which already loaded from the library, but I want the "castle_mc" to be fully loaded and then the "demon_mc" starts loading.
let say:
The "castle_mc" consists of 15 frame and I want the "demon_mc" be loaded dynamiclly when "castle_mc" has reached frame 15.I used onClipEvent and then I wrote this condition if(currentFrame == totalFrames), but I guess my code it totally wrong.
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Jan 7, 2010
This used to be so easy in AS1 and AS2, but since I haven't been using Flash in 2 years now. looks like time ran over me - and it looks like it'd take me a while before I figure this out in AS3. So, what I want to do is to call external swf into another movie clip and my stage is set like this.
In main timeline I have two layers:first is (center_mc) and contains movie clip "center_mc" which is positioned in the middle of stage and in the second layer (mbottom_mc) is movie clip "mbottom_mc" that will contain buttons as "menubtn01". So what I Want to do is when I click on this "menubtn01" to call external swf into THAT movie "center_mc". So to clear the external swf that "center_mc" is showing with the new.
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Dec 31, 2010
In my application I have a class Map, which is an as file that extends MovieClip. Map is used by the document class Core. I have multiple .fla files whose document classes all extend Map, and in each .fla, in the library, there's clip map_1, map_2, map_3, etc. Now I load one of these maps into Core.
Map has a method addFirst():
public function addFirst(){
stg.addChild(new map_1())
}
but this generates the error "Variable Map_1 is not defined" when I use it in Core, I guess it's because in Map itself map_1 is not defined, but it is in every children.
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Sep 8, 2004
how to randomly load from a selection of movie clips. My problem is, I have two clips that load on top of each other. Ones a blurred image, the other is a clear, and when you move a mask over the image, it goes from blurry to clear. Right?
But I want a different image to load everytime. Problem is that I need both the random blurry and clear pictures to be the same! No point moving your mouse over a blurred picture of a mountain only to find a clear river underneath, right?
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Oct 29, 2004
I am trying to load a movie in a MC with playerLoader.loadMovie("lili_player.swf"); the clip that it is loading into is on the _root level. It is working fine when i test in from my machine in a browser, but as soon as I try to test it online it will not load. I am getting so pissed trying to figure this out. Does anyone know what is wrong??
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Aug 31, 2009
I have this script to load external swfs to the stage. But I want to load them into a empty clip called "emptymc".I know I need this: MovieClip.addChild(Loader);But not sure where to place it.
Code:
package
{
[code]....
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Dec 30, 2009
In a movie clip, I have a function named addObject(string). Inside that function I am loading another movie clip (say, myObj1_mc) using attachMovie. After loading, I need to set the string passed to the text field inside the myObj1_mc. But it is not possible to do this immediately, because the movie clip will take some time to load after the attachMovie call. Means if we set this string in the next frame, it will be working. But in my case, I have to call addObject multiple times (from a single frame). In each time, different movie clips (say, myObj1_mc, myObj2_mc, etc.) are created dynamically and texts are set. So it would be better if I can wait until the movie clip (myObj1_mc) is loaded completely so that I can set the text, before the addObject function exit.
how can we wait, until a movie clip attached is completely functional.
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Aug 20, 2011
Created a text move clip that I have added Motion Tween, It works when I Play. But when I test Movie clip it does not work. What is the action script code to have it start when the it is loded in test.SWF?
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Feb 15, 2012
Last time I wanted to load an external clip I could do it like this on (release) {
[Code]..
So now I want to achieve exactly the same thing in AS3, I have been looking at examples on the web but am getting all sorts of errors and basically don't know what I am doing. I also want to know how to navigate to .swf files in a file structure, as I have to build an old school fscommand file structure for a cd-rom.
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Aug 15, 2011
I am going to have a single page, with a 6 minute sound clip looping (don't ask - sort of a for-fun site I am doing at work). I have broken the clip down into 12 smaller clips to reduce file size, and I want to have a random clip play each time a user refreshes, but then have the clips play sequentially from wherever they start (e.g. randomly start with clip 10, then play 11, 12, 1, 2, etc.). I have created 12 different flash files, each with one of the sound clips.n the last frame of each of the 12 files, I am loading the next movie. For example, clip 1 has:Code:loadMovieNum("clip2.swf", 0);Everything is working, except I want to have the next sequential sound clip loaded while the current clip is playing, so that the sound plays smoothly with no interruptions. Right now there is a slight pause between each clip.
I have looked through a lot of the pre-loader scripts and posts, but I don't want to have any sort of obvious pre-loader if I can avoid it (no "loading" bar, etc.). I also was not sure whether I should be putting the code on the main file, or on each of the 12 files (which seems more likely).Also, if there is an easier way you can think of to do this, that would be great as well (the main reason I separated them into separate .swfs is because I thought it would load quicker when the user first gets to the page).
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Oct 7, 2011
Is there an event for when a movieClip loads that I can have other aspects of my flash movie react to? I would like to add an event listener for when movieClipOne loads that can trigger a different function in my actionscript (dim the rest of the stage).movieClipOne.addEventListener(Event.NAME, dimFunction);
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Dec 11, 2011
I'm loading a movieclip into an empty movieclip on the stage and what I want is for the clip to 'zoom up' to 100% ( from say 30% size ).
I have been trying along these lines ( script attached to empty movieclip) :
onClipEvent(load) {
scaleAmt = 10;
this._alpha = 0;
[Code]....
This nearly does it, but the clip loading in scales from the left to right - I want it to scale up centrally?
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Jan 14, 2009
I am making a survey which consists of 50 questions in which each question will play one movie clip and will ask the user to enter in a text box what they think about it. After that they click next and will go to the next clip
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Nov 16, 2009
I want to display MovieClip "Loading" while loading an XML File, but something went wrong and MovieClip is displayed on the screen after the XML is loaded.the main idea is:when the Test object is added to the stage I call loadQuestions function
ActionScript Code:
private function onAddedToStage(event:Event):void
{
event.target.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
loadQuestions();
}
it should display movie clip "loading" and load xml:
ActionScript Code:
public function loadQuestions()
{
[code]...
This code doesn't work as it should, because while xml is being loaded there is no MovieClip on the screen(it appears after to load is completed) [URL]
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Dec 5, 2009
I have a moviclip thats visibility is controlled by a button, but I need the mc to start invisible instead of visible.
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Feb 25, 2010
I am loading an external SWF into my flash movie, however when the external SWF loads the content that was previously in the scene is still in the background of my external SWF, is there a way my external SWF can replace what its being loaded into and how would I achieve this?
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Oct 2, 2010
I'm having a problem loading a 3900 x 5300 PNG file into a movie clip. Is there a limit to the image dimension? When I tried loading smaller png files, it works.
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Jan 14, 2011
I'm trying to make a Flash website that contains a Flash Store (loaded as an external SWF.)
I have set my pages up in a movie clip file called pages_mc. Each desired page is has its frames labeled (ie: "HOME," "PRODUCTS," ect�)
I need to know how to load the SWF titled, flashshop_plugin.swf onto the "PRODUCTS" page of pages_mc.
What is the best way to do this? I've tried a number of things, which have resulted in the external SWF not loading or having it load, but not go away when another page is selected. I'm assuming I would use add/remove child for this? Just not sure how and accompanied by what other code.
PS: The Flash Shop template I am using suggested using the following code to import it:
[Code]....
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Sep 8, 2009
I have a portfolio page with several trailer thumbnails (a portfolio list). If you click on each, the page changes and you see the trailer in a video player, plus more info about the film. I used two frames in the timeline: the first frame has the clip with the thumbnails (port_list). The second frame has a movie clip container and the video player. The idea is that pressing the respective button from port_list will load the details of that movie and the movie into the video player. I am using this script:
ZSQ_but.onRelease = function (){
_parent.gotoAndStop("por_details");
myplayer.contentPath = "videos/ZSQ.flv";
por_details_cont.attachMovie("ZSQ_details","ZSQ_de tails",0);
}
Even though the script looks alright (and works alright if at the root level), it will not work from the child clip. What am I doing wrong??
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Mar 30, 2005
I'm trying to load an external mp3 into my swf and then get my movie clip to play once the mp3 is fully loaded.This is the code I have in my first frame:
stop();
cyfan = new Sound(this);
cyfan.onLoad = function(true) {
if (true) {
[code]....
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Aug 3, 2005
I'm preloading an image into a flash movie using this code:
loadMovie("image1.jpg",1);
... and I want to add a simple piece of code that says:
"Once image/movie is loaded, gotoAndPlay(2);".
Is there any way I can do that?
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Aug 27, 2005
How? This is what I have now and it doesn't work:
_root.createEmptyMovieClip("testimage", 1); \ New Movie Clip
loadMovie(test.image1name, "testimage"); \ test.image1name = "image-4.jpg", the url of an image
testimage._width = 350; \ Properties for the Movie Clip
[Code]....
I'm tired and this is tiring me.
EDIT: When I traced "testimage._width", it returned 0. But when I traced "testimage._x", it returned 50 as it should.
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