ActionScript 3.0 :: Make A Circle Turn And Move In The Direction?

Oct 15, 2010

what i am trying to do is make a circle turn and act like a wheel... what code would i use to make a circle turn and move in the direction it is turning while on the ground?

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ActionScript 2.0 :: Calculate The Direction And Speed A Circle Has After Colliding With A Static (non-moving) Circle?

Mar 8, 2005

I'm developing a game atm, and I need some help on the mathematics/coding of colliding circles (and their change in x/y speed). What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision

If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled. Does anyone here have any insight, links or tips on how I can du this?

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ActionScript 2.0 :: Calculate Direction And Speed Circle Has After Colliding With A Static Circle?

Mar 8, 2005

What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision.If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled.

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ActionScript 3.0 :: Make An Object Move Along The X Axis In One Direction?

Sep 7, 2011

is there a easy way to make an object move along the x axis in one direction then when it reaches that direction it moves back. with a smoove movement.

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How To Make A Trainset Move In A Circle

Nov 16, 2010

This should be easy, but I can't find a good way to make an Engine and a couple of Illustrated cars circle around the inside of a snow globe. I'm using Flash CS4 but am not familiar enough with the bones tool or 3d to get it to look rightpoint me in the right direction. This is kind of important. I'll even do frame by frame animation...I feel a little more in control.

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ActionScript 3.0 :: Make A Box Move From One Circle To Another?

Feb 27, 2009

I need the pink square to travel from one circle to another when a circle is clicked. However, I only want the square to be able to travel to circles that are right next to it (no travelling across circles).

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ActionScript 2.0 :: Make An Object Move In A Circle?

Apr 14, 2004

Does anybody know how to make an object moving in a smooth circle?

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ActionScript 2.0 :: Add A Script That Turn The Page In The Right Direction?

Sep 6, 2004

I have made an page-flip thing and now I want to add a script that turn the page in the right direction. Ex.If I reading page 9 and want to jump to 10 then Im playing a "turnpagefromtheright"- movie clip. But if I reading page 10 and want to go to page 7 then I want the movie to play a "turnpagefromtheleft"- movie clip.

So I need to compare the current page number with the page number Im going to and if that number is less than the current number I play 1 Mc and if its higher it plays another Mc.

So this is what I want but I dont know how to code it... since Im not as good as you are..

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ActionScript 3.0 :: Make An Object Point In The Direction Of Another Object And Move Towards?

Aug 19, 2009

I'm still new to AS3, and I was wondering how to make an object point in the direction of another object and move towards it if they are a certain distance from one another. I haven't been able to find out how to do this from the Adobe devnet, so I thought I'd ask here.

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ActionScript 3.0 :: Scrolling Circle In Direction Of The Mouse?

May 13, 2011

so basically I have a circle which I got to spin around and stop when the mouse is over it. However I now need it to also spin Anti-Clockwise if the mouse is near the top of the page and clockwise if the mouse is at the bottom of the page.

Can anyone help? I did the animation through tweening in flash so my code is tiny, but here's what it is. I'm new to flash so forgive me if I don't know what I'm doing.

[Code]...

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ActionScript 2.0 :: .rotate Circle With Buttons, Change Direction?

Oct 20, 2010

what i have is a circle image (for this purpose lets say it looks like a clock). For example: when you click 3 o'clock, the whole clock needs to rotate around with the 3 o'clock btn at the 6 o'clock position (with the pivot point in the centre). each of the 'time' positions (2 o'clock, 3 o'clock, 4 o'clock ...etc) needs to be a button and thus be able to rotate around to the 6 o'clock position.This would seem simple enough by just using a.rotate value or using tween movieclips...however the tricky part is:the actionscript needs to determine which way the clock turns (anti/clockwise), dependant on where the clicked time-btn's position is. it needs to be some sort of if statement that says:if (3'oclock-btn) is positioned between 0 degrees (being original 12'oclock position) and 180 degrees (original 6 o'clock position), then rotate clockwise to the 6 o'clock position. If the (3o'clock btn) is positioned between 180degrees and 259 degrees (12 o'clock position), rotate anti-clockwise to the 6'oclock position.

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Actionscript :: Programatically Turn Text Into A Circle In It?

Aug 28, 2009

Way to take a piece of text and make it go around the edge of a line that is warped? (specifically, circular, but I'm sure once it's following the line, the shape is not relevant). I can't find a good resource for how to do this. I assume I'll need to create separate movie clips for each character and then rotate, and position, but I'm having a hard time finding a resource for how to do this.

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ActionScript 2.0 :: Make One Circle Follow The Mouse Cursor Inside Another Circle

Sep 30, 2005

i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.

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ActionScript 2.0 :: Move A MC In A Specific Direction?

Aug 5, 2011

I have a MC with a ball-movement, that I'd like to move in a specific direction, anytime on pressing A. Here's my code so far (the target is the center of the paddle); but it only does the last part and reverses the current direction.

ActionScript Code:
on (keyPress "a") {
endX = _root.pad._x;

[Code]....

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ActionScript 3.0 :: Move Object In Direction Of Angle?

Jan 19, 2010

i'm trying to work out how to get a movieclip (of an arrow) to rotate then move in the direction it is pointing, controlled using the keyboard. Below is the code i have written so far, I can't get it to move in the correct direction. I also can't get it to keep moving after only one key press.

stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressDown);var stageW:uint=stage.stageWidth;var stageH:uint=stage.stageHeight;
var speed:Number = 5;
var angle:Number =45;

[Code].....

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ActionScript 2.0 :: Ball To Move In A Random Direction 0-360?

Sep 6, 2005

I would like the Ball to move in a random direction 0-360,Then i would like the Ball to richoche off of the BallBoundry in its reflected direction.

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IDE :: Telling MovieClip How Many Pixels To Move In X Direction

Apr 29, 2009

I'm moving a movie clip using actionscript (as2) instead of a motion tween (because I want to save file size) and I have this code on the first frame of the main timeline ("stone" is the movieclip instance name) and it tells the movie clip how many pixels to move in the x direction:
Code:
xTargetstone = 600;

I have this code on the movie clip itself ("stone" is the mc instance name) to handle the actual moving of the movie clip:
Code:
onClipEvent (enterFrame) {
xstone = getProperty(_root.stone, _x);
movestone = _root.xTargetstone - xstone;
setProperty(_root.stone, _x, xstone + (movestone/5));
}

The movement works fine, but the issue is that it starts out fast and then slows down over time (even though that amount of time is small). The result is that the movie clip seems to wiggle and vibrate before it stops. Is there a way for me to change the code so that it doesn't wiggle and vibrate? perhaps something with the math I'm just not totally understanding? I would like a nice consistent motion from start to finish, while being able to set the time it takes to move etc.

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ActionScript 2.0 :: How To Get MovieClip To Move With Mouse Direction

Apr 20, 2004

How do I get a movie clip to move to the mouse when it is clicked and released and have it rotate in the direction that it moves?

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ActionScript 3.0 :: Make A Circle Slide ( Slider That On The Shape Of Circle Instead Of Vertical And Horizontal Slider)?

Jul 3, 2009

I'd like to make a circle slide ( Slider that on the shape of circle instead of vertical and horizontal Slider) like this one:

[URL]

Is there a ready Component on the web.

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ActionScript 2.0 :: Move Objects Forward In E Direction That It's Facing?

Feb 3, 2009

Basically after adding an object on stage (using actionscript), it will be situated at a random rotation angle using:

this._rotation = Math.random()* 360;

After that, I want my object to move in the direction that it is facing, (using onEnterFrame?). How do I do that?

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ActionScript 3.0 :: Move The Image In The Opposite Direction Of Mouse?

May 2, 2009

Does anyone know the algorithm used in this image panner [URL]

How to move the image in the opposite direction of mouse.

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ActionScript 2.0 :: Making A Symbol Move The Direction It's Facing?

Dec 2, 2011

I want to know if there's a way to make a symbol move the direction it's facing.I have a character which rotates when you press Left/Right:

if(Key.isDown(Key.LEFT))
{
_rotation -= 15;

[code].....

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ActionScript 2.0 :: Move Blue Fog On The Bottom When Turn A Ps2 On?

Jan 16, 2005

how when you turn a ps2 on, it has that moving blue fog on the bottom? How, preferably by using actionscript, would I recreate the fog effect?

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ActionScript 3.0 :: Projectile - Get The Missile To Actual Move In The Direction The Character Is Facing

Sep 17, 2010

I have this code to add my missile to the screen PHP Code:

[Code]...

it adds right where my character is but I cant seem to figure out how to get the missile to actual move in the direction the character is facing. heres how it looks [URL]

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ActionScript 2.0 :: Get Movie Clip To Play Forward When Move The Mouse In One Direction

Nov 15, 2004

[URL] i assume it's a series of frames with slightly different photos of the razor. when you play the movie it looks like it is spinning. my question is, how do they get the movie clip it to play forward when you move the mouse in one direction, and backward in the other? is it something like mouse over to the right and left (i'm bad with the direction code)??

right now i have a version that will play the movie clip (it's a button w/ only a hotspot) on mouse over and it will stop when the mouse os off the hotspot, but i can't get it to work like the headblade example. because i don't know the right code to play forward and back etc on mouse moves.

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ActionScript 2.0 :: Move Point Around Circle?

Feb 4, 2009

how can me move point arrount circle

just i want the point that you press on it and move it arrount the circle

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ActionScript 2.0 :: The Square And The Circle Both Move?

Jul 27, 2003

I have a square that is a button symbol. There is a cirlce that is a movie clip symbol. I assigned the following actions to the button

on (keyPress "Left") {
currentX = this._x;
this._x = currentX - 2;[code].........

For some reason, the square and the circle both move. how can i just make the block move and not the circle.

note: the <> symbols are not put surroundin the key names

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Professional :: Images That Move Around An Imaginary Circle

Jan 18, 2010

I need to build an animation. Some pictures must move around an imaginary circle and react on mouse events. What i mean is that images must move to left or right depending on mouse position.However, the mouse events issue is not the problem. The problem is that i have no clue about how can i build the animation of the pictures.The animation what i'm talking about is something like that found on URL...

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ActionScript 2.0 :: Get A Circle To Move Across From One Horizontal Point To Another

Jan 1, 2011

I am trying to get a circle to move across from one horizontal point to another. I want this to circle to repeat itself after a certain amount of time but for the previous circle to carry on moving. I also want the circle to appear at different vertical points.

[Code]..

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Animation :: Text To Move To The Upper-right Corner And Turn Black Gradually ?

Aug 23, 2009

I just got Flash CS4 yesterday. This is the first time I have ever used Flash. I watched some tutorials and now I'm trying to do something on my own. I want some text against a white background to start out white in the lower-left corner. During the animation I want the text to move to the upper-right corner and turn black gradually as it goes. What I did was this:
 
created an actionscript 3 file

Made some white text at the bottom-left

Right clicked at the 90th frame on the timeline and clickedInsert KeyFrame

Right clicked between the 1st and 90th frames and clicked Create Classic Tween.

At the 90th frame I moved the text to the upper right. Then I clicked on proprties and set the text effect to brightness and set the brightness to 0 so the text would be black.When I hit enter to go through the timeline it shows me exactly what I expected: The text moves from lower left to upper right and gets darker as it goes.

When I hit Ctrl+Enter to preview it as a published movie the text stays white the whole time until it gets to the upper right. There it turms black. So all I see is nothing for a few seconds and then a flash of the black text.Also, if I click at each frame in the timeline I can see the text is in a different place and getting brighter gradually.I'd like it to play once rather than looping. Under the effects I clicked on a thing that says play once but it still loops. Where do you control this?

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