Professional :: Images That Move Around An Imaginary Circle
Jan 18, 2010
I need to build an animation. Some pictures must move around an imaginary circle and react on mouse events. What i mean is that images must move to left or right depending on mouse position.However, the mouse events issue is not the problem. The problem is that i have no clue about how can i build the animation of the pictures.The animation what i'm talking about is something like that found on URL...
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Jun 3, 2011
I've seen it before, and I'm unable to properly label what it is..But what I'm looking for is the method to make an imaginary pencil draw on my flash..So if it were a circle (not connecting at the end, just off of meeting) I could use a mask to make it display in any direction but how do I mask the circle going clockwise?
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Feb 18, 2010
I have a simple three ring animation where the three rings fade in and out.On the stage the rings are a perfect circle, in the publish preview they look fine, but once I publish the SWF, all of the sudden the rings are not perfectly round anymore.
They are almost perfect but right at the top and bottom there is just a small portion which has sort of "flattened out"...
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Apr 26, 2011
I bought a Flash video tutorial online for Animating and the FIRST step is to create a circle with the circle tool, and the guy does it online, and it fills itself in. I repeat his actions exactly and I cannot get the same result at all. I just get a circle.
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Jan 9, 2011
I want to use tween animation to move 6 or more images onto a stack in the middle of the stage. (I can do this). When all the images are in the stack, I want the images in the stack to disperse to various parts of the stage.
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Nov 16, 2010
This should be easy, but I can't find a good way to make an Engine and a couple of Illustrated cars circle around the inside of a snow globe. I'm using Flash CS4 but am not familiar enough with the bones tool or 3d to get it to look rightpoint me in the right direction. This is kind of important. I'll even do frame by frame animation...I feel a little more in control.
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Feb 27, 2009
I need the pink square to travel from one circle to another when a circle is clicked. However, I only want the square to be able to travel to circles that are right next to it (no travelling across circles).
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Feb 4, 2009
how can me move point arrount circle
just i want the point that you press on it and move it arrount the circle
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Jul 27, 2003
I have a square that is a button symbol. There is a cirlce that is a movie clip symbol. I assigned the following actions to the button
on (keyPress "Left") {
currentX = this._x;
this._x = currentX - 2;[code].........
For some reason, the square and the circle both move. how can i just make the block move and not the circle.
note: the <> symbols are not put surroundin the key names
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Apr 14, 2004
Does anybody know how to make an object moving in a smooth circle?
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Jan 1, 2011
I am trying to get a circle to move across from one horizontal point to another. I want this to circle to repeat itself after a certain amount of time but for the previous circle to carry on moving. I also want the circle to appear at different vertical points.
[Code]..
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May 5, 2011
It's the beginning of a Monkey Island / Grisworld The Goblin kind of ultra short and simple game. Actually this is the only think I have to figure out.
Actually it already works if you click the x where it's positioned on the screenshot, but it doesn't work other places. And yes I've tried everything, and I'm just nok smart enough to figure this out.
More precisely it's the alternative path, after the arrow collides with the circle, that's causing me problems - since it's going to find it's way to the point clicked on stage.
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May 26, 2009
I am trying to figure out a way to randomly move a ball inside a bigger circle. The motion has to be smooth and completely random.
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Oct 15, 2010
what i am trying to do is make a circle turn and act like a wheel... what code would i use to make a circle turn and move in the direction it is turning while on the ground?
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Jun 26, 2011
so at the moment i have this in my maze game...[URL] i want it so i can move the circle with my arrow keys, which i can do and then when it hits the walls it makes them go back to the losing screen however i have tried but i cant seem to get it to work. i know maze games are newby but i am new =]
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May 26, 2009
I am trying to figure out a way to randomly move a ball inside a bigger circle. The motion has to be smooth and completely random.
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Jun 22, 2009
I have been given the task to create something similar to the flash navigation on the link below. I have tried googling things such as "flash image rotation", "flash rotation circle", etc?[URL]
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Feb 28, 2010
Recently I came across a site showing a no. of images (probably 8 - 10) rotating around an invisible eclipse. When we put mouse-pointer over any of the images it's tip shows a linked site's name and if clicked that particular site opens up. Only one image is displayed perfectly which is on the top while rotating, while other remain blurred out not clickable. How to create such effect as I need to get it implemented.
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May 3, 2006
How can I move a point (or circle) slowly and the point let behind a line.When the point turn back the line will be erase.
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Mar 8, 2005
I'm developing a game atm, and I need some help on the mathematics/coding of colliding circles (and their change in x/y speed). What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision
If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled. Does anyone here have any insight, links or tips on how I can du this?
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Sep 30, 2005
i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.
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Nov 5, 2008
I have text in a dynamic field showing up as circle. I want to say if circle shows up change it to cercle (french).
[Code]...
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Mar 8, 2005
What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision.If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled.
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Aug 24, 2009
I`m working on a app that you can draw lines.....like circles, rectangles... my problem is when a user draw a circle for example....i wanna be able to paint (change color) inside of this circle. I`ve tried working on Shapes with cacheAsBitmap = true and Bitmaps with BitmapData but it doesn`t seens to work.
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Mar 16, 2012
I want to create circle, and put 8 points on it. So, user can drag each point in order to change it's shape.
Is there any way to do this in flash?
I have some following code:
Ref. - How to draw a continuous curved line from 3 given points at a time
package{import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.geom.Point;
[Code].....
So, can anyone convert these three point curve line to 8 points circle?
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Oct 6, 2009
I have to draw a circle using action script. The Circle Diameter has to be controlled by a button.
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Apr 10, 2010
Trying to do circle circle collisions via math which I'm really having trouble with. One circle (player) just moves from keyboard. The ball reacts to the player. All the code shown is in my players class and I passed in a reference to the ball.
On my enterframe I have:
Code:
var xmov1 = xSpeed;
var ymov1 = ySpeed;
var xmov2 = ballRef.xSpeed;
var ymov2 = ballRef.ySpeed;
[code]....
Perhaps I'll go with a box2d equivalent instead of trying out my own physics shenanigans.
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Jul 19, 2010
how to create flash movies but the damn program is too complicated. Been trying to figure out how to create a shape inside it as it doesnt want to import any image I have into the library.Is there a way to just create a simple circle?
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Aug 9, 2011
Simple animation..I want to rotate a circle with a cut in (looks like pacman).I want to rotate i 1 x clockwise and devide this animation in 4 parts. so if you think of a clock it goes, 9, 12, 3, 9, ...The rotation works perfect until i start adding the keyframes and adjusting the rotation, at some point it always goes wrong.. insted of going the right way (clockwise) the circle starts to move counter clockwise.. I have to add some extra keyframes to keep the rotation on track, this result in a not so smooth rotation.
ps: Just to make my self clear, it happents only once you start to manualy rotate and adjust pacman - this is a must since i have to have keyframes in certen points (when the packman is at 90 degree rotation) [URL]
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Sep 19, 2004
Here I what i need is : Start drawing first circle and when first circle is on half way, Start second circle.same way second and third circles. and after completing 3 circles, just gotoAndPlay 2nd Frame .
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