ActionScript 2.0 :: Move Blue Fog On The Bottom When Turn A Ps2 On?
Jan 16, 2005how when you turn a ps2 on, it has that moving blue fog on the bottom? How, preferably by using actionscript, would I recreate the fog effect?
View 2 Replieshow when you turn a ps2 on, it has that moving blue fog on the bottom? How, preferably by using actionscript, would I recreate the fog effect?
View 2 RepliesI suck at actionscript, and I tried to figure this out my self but theres got to be an easier way. I just want a simple box to move from bottom to the top using easing. Can anyone try and keep this simple for me?
View 6 Repliesi want to make a movieclip play when i move the mouse up and rewind when i move to the down, and when i don't move to continue playing or rewinding.
I have a code but it works only when i move the mouse up after half of the scene.
Actionscript Code:
this.onEnterFrame = function(){ if (action == "roll") { this.gotoAndStop (_currentframe + 1); }else if (action == "sstop") { this.gotoAndStop (_currentframe); }else if (action == "rew") { this.gotoAndStop(_currentframe - 1);
[Code].....
I want to follow somehow the mouse, when i move mouse up even a bit to change direction, now it changes direction only when i go after the half of scene, as in here [URL]
How can I move my images top, bottom, left & right just by moving mouse like in the following link[url]...
View 6 Replieswhat i am trying to do is make a circle turn and act like a wheel... what code would i use to make a circle turn and move in the direction it is turning while on the ground?
View 12 Replieshow could I make a bar top or bottom which doesn't move when window resizes like that [url]
View 3 RepliesI'm creating a simple game and I need to move objects down the y-axis from the top of the screen to the bottom.I want one object specifically to randomly appear and then exit the screen. I'm using a random number generator to test against and call the object to the screen and to move from top to bottom when the random number is greater than 950.The problem is that when the random number generator, generates two numbers in a row over 950 the objects skips back to the top.The animation is nested within the mc. I tried animating it with as3 but it jumps down the screen and doesn't look like a smooth animation.Is their a way that I can track the progress of the mc animation and use an && conditional to only play the animation when it's on, say frame one of the animation?What I want is to say if the movie clip is at frame one(stopped) and the random number is greater than 950 play the clip. If the clip is begin played not at frame one. Don't replay it.[code]
View 1 RepliesI just got Flash CS4 yesterday. This is the first time I have ever used Flash. I watched some tutorials and now I'm trying to do something on my own. I want some text against a white background to start out white in the lower-left corner. During the animation I want the text to move to the upper-right corner and turn black gradually as it goes. What I did was this:
created an actionscript 3 file
Made some white text at the bottom-left
Right clicked at the 90th frame on the timeline and clickedInsert KeyFrame
Right clicked between the 1st and 90th frames and clicked Create Classic Tween.
At the 90th frame I moved the text to the upper right. Then I clicked on proprties and set the text effect to brightness and set the brightness to 0 so the text would be black.When I hit enter to go through the timeline it shows me exactly what I expected: The text moves from lower left to upper right and gets darker as it goes.
When I hit Ctrl+Enter to preview it as a published movie the text stays white the whole time until it gets to the upper right. There it turms black. So all I see is nothing for a few seconds and then a flash of the black text.Also, if I click at each frame in the timeline I can see the text is in a different place and getting brighter gradually.I'd like it to play once rather than looping. Under the effects I clicked on a thing that says play once but it still loops. Where do you control this?
I'll start off by saying I'm a newbie, just putting that out there. How do you make a turn by turn multiplayer flash game? I don't know if an engine is made in AS3, PHP, Javascript, or whatever,I made my game already, it's just that it isn'tmultiplayer yet. Basically, there are lines, and each player crosses out a number of lines, and the last player to cross out a line is the loser. I want it where one user crosses out some lines, then presses End Turn, then the other does their turn and then presses End Turn to allow the other player to move his cursor. But how can I get both players to see the same frame and only have one player have the ability to move the cursor during a turn? Is there some easily adaptable multiplayer engine for flash for newbies out there
View 2 RepliesThis is ridiculous. All I have is a blue box tweening across the screen, nothing else, and it is having all these intermittent distortion *blips* in the box as it tweens. Only 1% of my cpu is in use! Below is a link with a zip that has both the fla and swf. Could someone download it and tell me if it blips on your computer too? why I don't seem to be able to get a simple tween to work without getting distortion??
[URL]
How can I make this blue effect of lines? like in diablo 3 site
View 1 RepliesHow would I create a blue html hyperlink in AS 3.0?
View 1 RepliesI need a blue box with "man" typed into it made into a MC. (can do that bit).Which when I move it around on a startDrag command needs to change to "woman" in a pink box when it encounters a hitTest with other stationary words on the stage.I obviously need to stopDrag when the mouse is released.Is this about an MC inside another MC?
View 14 RepliesI am a newbie with Flash CS4 and via a tutorial of Lynda.com I am trying to make my first website. With the exercise files of Lynda I had no problem, but with my own .psd file I am getting error 1061 after I tried to make a mouseEvent.I noticed that in the actions script the word "eventListener" stays black instead of changing into blue.
This is the action script:
Actionscript Code:
stop();//handle events for buttons...about.addEventlistener(MouseEvent.CLICK, clickSection);function clickSection(evtObj:MouseEvent){//trace shows what's happening... in the output window trace("The about button was clicked!")}
See attached screenshots for more info.
A blue box surrounds each individual line I make with the paintbrush. I'm on the final stages of an animation. I'm currently using Flash CS5.5. The problem with these blue boxes is that it treats it like a seperate drawing disabling me from filling the the object in with paint bucket, however it does appear on the drawing it self. As a side note I've noticed it has labeled it has a drawing object, where as the other ones are considered shapes.. Is there a way to deactivate each thing as a drawing object
View 3 RepliesI want to know how to highlight any image blue, but just the image, not the square its in if you know what i mean.
View 2 Repliesi am interested in putting some blue screen filming into Flash to interact with theanimations on screen, i was wondering how to start going about this
View 1 RepliesI would like to link the red squares to the blue square in 3D with CS4 only (please no papervision or sandy...)I'm very closed to the solution but I still have a wrong z (visible when you move the mouse to a corner for instance)
[code]....
The main function is drawLines()
I am trying to make my first website. With the exercise files of Lynda I had no problem, but with my own .psd file I am getting error 1061 after I tried to make a mouseEvent. I noticed that in the actions script the word "eventListener" stays black instead of changing into blue. See attached screenshots for more info.
View 1 RepliesI'm the developer of ShellShock Live, a free online artillery game: [URL]
Everything has been running smoothly, but every once in a while for a period of 4 hours or so, hundreds of "VerifyError: Error #1026" will show up in my error log. Then, they will stop.
I looked into VerifyError and found that "The VerifyError class represents an error that occurs when a malformed or corrupted SWF file is encountered." The SWF on Newgrounds is just small loader SWF that loads the full game SWF from another site, so there must be a problem there. I'm stumped, because the game will run fine for days, and then just start getting these errors out of the blue, after no changes to either SWF.
How would i program this preloader. I want it to be all red rectangles and as it loads i want it to fade in the blue as it loads to 100%.
View 1 RepliesWhy does .png/png converted to symbol have blue border?
View 3 RepliesAs stated in the title an odd blue box appears around my drawing not allowing me to continue with what I was creating. I tried to get rid of it but just dont know how.
View 5 RepliesI have a question I came up with 3 days ago about how to do the blue underlining of a datagrid row programmatically. I thought to have found the solution, with just adding the column and row Indexes to the datagrids editedItemPosition Property.It turned out, that this is just practical if you want to be able to edit the grids row right away. But what if I just want to underline it with the blue color?Additionally how to detect that a list based Item got this kind of selection? es there a event to detect that? whats the name of this kind of selection?
View 1 RepliesMy button doesn't have a blue focus ring around it, even though it has focus. I've got a component with a RadioButtonGroup and a Button. After a selection is made in the RadioButtonGroup, focus is switched to the Button. I added click="focusManager.setFocus(myCloseButton)" on the VBox.
After, a radioButton is selected, if the user clicks the spacebar the Button fires. So, as I understand it focus was switched to the button. But, the button doesn't get a blue focus ring surrounding it. How do I get the focus ring? I have visible="false". I turn them to visible, after some effects are finished. So, don't let that throw you.)
[code]...
I have a grid of objects that have been added to the stage dynamically, the objects are either of a Class Red or Class Blue, how do I perform a hit test on the Classes? I want the Blue object to disappear once it hits a Red one.
View 3 RepliesI'm creating a photo gallery, but my pictures have transparency, that is why I can use the jpg format to load the pictures from a folder. I read the tutorial to make a photo gallery but it works only for jpg files, I also want them to appear and disappear using alpha. I think I must use the attachMovie method and keep the images in png format in the library but I can't get to the correct script.
View 2 RepliesAfter clicking the button, the blue box will expand, and then I want it to go and stop to another frame. Why my script does not make that happen. File is attached.
View 1 RepliesCode:
button.addEventListener(MouseEvent.CLICK, myButtonAction1);
function myButtonAction1(e:MouseEvent):void {
for (var i:uint = 0; i < 9; i++){
var ray:RaySpark = new RaySpark(i*15)
addChild(ray);
[Code] .....
The blue lines should each be pointing at a circle, what did i do wrong?
I'm creating a photo gallery, but my pictures have transparency, that is why I can use the jpg format to load the pictures from a folder. I read the tutorial to make a photo gallery but it works only for jpg files, I also want them to appear and disappear using alpha. I think I must use the attachMovie method and keep the images in png format in the library but I can't get to the correct script.
View 2 Replies