ActionScript 3.0 :: Expand Blue Box After Clicking Button?
Apr 27, 2010
After clicking the button, the blue box will expand, and then I want it to go and stop to another frame. Why my script does not make that happen. File is attached.
i have been using AS2.0 for quite a long time. And i started using papervision3D too.I am using tutorial made by Lee Brimelow's cube tutorial. but i want different results. So long i am able to move the cube in one direction and that is my requirement. But in his tutorial he as link to urls. what i want is to expand one face of the cube which is clicked to expand to fit in the screen.(i am also using fullscreen and stage resize).
My button doesn't have a blue focus ring around it, even though it has focus. I've got a component with a RadioButtonGroup and a Button. After a selection is made in the RadioButtonGroup, focus is switched to the Button. I added click="focusManager.setFocus(myCloseButton)" on the VBox.
After, a radioButton is selected, if the user clicks the spacebar the Button fires. So, as I understand it focus was switched to the button. But, the button doesn't get a blue focus ring surrounding it. How do I get the focus ring? I have visible="false". I turn them to visible, after some effects are finished. So, don't let that throw you.)
i'm creating a flash map with various buttons located in different regions. when the user mouses over the button, i need a little information balloon to expand with various info in it. i have this set up with a movie clip for buttons that play on mouseOver, and stop at the fully expanded frame.the problem i'm having is trying to figure out the best way to deal with a user then mousing over a different button. i need this mouseOver action to trigger the closing frames of the first movie clip, and then the opening of the new button's MC.
i would just like to now how you could expand an image when the mouse moves over it. I'm trying to copy this effect:[URL] as you can see, not only does the image increase in size, but it also shrinks the other buttons around it when the mouse goes over it.
building a button Menu which contains links, on hover it has to slide down and again on clicking it has to collapse..like the File, Edit buttons in explorer in As3.0. Pls attach the code if you have ready to use.
building a button Menu which contains links, on hover it has to slide down and again on clicking it has to collapse..like the File, Edit buttons in explorer in As3.0. attach the code if you have ready to use.
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
I have many buttons (symbols). This is what I want it to do: -Select a button on the screen, and then a movieclip plays. - If the user selects any OTHER button on screen, a message box displays a message.
I want to stop the sound loop from one button by clicking new button. Does anyone know the code that would stop one button's sound from looping by just clicking another button (for another sound)?So you have these buttons:button 1 button 2 button 3 button 4and after clicking "button 1" a sound loops. when i click "button 2" i want the sound from "button 1' to stop.
I am using actionscript 3 to make a point and click game. On frame 1 there are two buttons, button 1 and 2. On frame 3 there are two buttons, button A and B. I want it so that after I click button 1 on frame 1, button A on frame 3 will be hidden or when I click button 2 on frame 1, button B on frame 3 will be hidden. The buttons that are hidden do not do anything when you click them.
ive made a button and ive got it to randomly move to a different position on the screen.the probelm is when i click, everything else on the stage moves. They are all on different layers.How do i get different buttons to only move when i click on them, otherwise they stay where they are
Hi! I just figured out how to animate a button on mouse over. My question now is, how could I make a button animate after clicking it and before it goes to the link?
I am autoplaying a FLV in a SWF in scene 1. I have created buttons on this same scene that will do different things, and present different information. I really want that button to pause that autoplaying video when it starts those actions. How can I accomplish this?
I created a flash site and on the gallery page I load a gallery .swf and I want to be able to click on the "about" and "contact" buttons and have it go to there page and unload the gallery swf. This is the code I have on the gallery frame
import flash.net.URLRequest; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; function startLoad(){ var mLoader:Loader = new Loader(); [Code] .....
Im creating an xml based mp3 player in AS3. I have everthing working except the repeat song part. I need a code to loop the song endlessly on the click of a button, while the song is playing. Say the user is listening to a song and wants to hear it again. They can click on the loop button and replay the song until they click on the loop button again, to take the loop off. Once the loop button is clicked again, the current song ends and plays the next song in the playlist. As the playlist continues to play, I hear another song that I want to replay, so I click on the loop button. Also I need to be able to pause the song and then play it, while the loop is in affect.
I'm using Adobe Flash CS4 and ActionScript 2, And I need to go to the next scene buy clicking on a button. Instead it stays in the same scene. And this is the code I use:
I'm making a website with mc used as button for the menu. I want that when I click on a button it remain on "over" state, then when I click another button it come back to "up" state and the new one to "over", I can do this, but then I can't assign single action to every button (like onRollOver, gotoAndPlay ecc..).
Here is my code: The button instance is pbtn0, pbtn1 and so on to 4. fncBtnBuild = function () { For each of 5... for (var icrBtn = 0; icrBtn<5; icrBtn++) { Create a reference to a movieclip-button's instance name (pbtn0 through pbtn4). var rfcClip = this["pbtn"+icrBtn]; [Code] .....
if i click the button continuously, there will be also continuous trace of "click" base on how many times i clicked the button..now the question is, how could i make it only one trace of "click" event if i clicked the button many times?
Code: button.addEventListener(MouseEvent.CLICK, onClick) function onClick(e:MouseEvent):void
i have a few scenes that run all together by clicking on a button to get to the next scenes. instead of the next scenes coming and going super fast, i want to have some neat type of animation that string them all together when you want to get to the next scene.
I have drawn intersecting lines. The user can click on a region inside the angle formed by the two lines.When the user clicks inside the area, the small region formed by the arc between the two lines showing the angle should change. How can I do that.the region between the intersecting lines is sprite object to dispatch event listener, but the arc is shape object.
I'm new to wonderful world of flash and I'm having a little trouble with a button I've created. Basically, I have a button which covers an image. I'd like to make it so that after the button is clicked, it disappears - thus exposing the image behind it.
I created a button.....it will be clicked 2 times. When clicking on button 1st time, the ball 01 will appear. When clicking on button 2nd time, the ball 02 will appear.
Code: var i:Number = 2; _root.next.onPress = function() {
I get this error when I click the button: ArgumentError: Error #2109: Frame label NaN not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay()
im making an intereactive map and i have certain areas in the map where you can click and a video pops up so you can view real footage of the area. I just need help making the video pop up like how to import it and whatnot.