ActionScript 2.0 :: Clicking On Button Number Of Times?
Mar 1, 2009
I created a button.....it will be clicked 2 times. When clicking on button 1st time, the ball 01 will appear. When clicking on button 2nd time, the ball 02 will appear.
Code:
var i:Number = 2;
_root.next.onPress = function()
{
[Code].....
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Similar Posts:
Feb 7, 2009
I have 1 button that when pressed 1 time should play "movieclip 1" and when hit for the second time should play "mc 2" on so on untill "mc9"(each movieclip plays continously when once activated)
so I need the button to register how many times it has been activated to play the right movie at the right time
I know I saw a script once that would work sometime, just cant find at anymore
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Dec 7, 2009
I'm new at actionscript, so I'm making simple button games, but I have 2 questions: Question 1: Displaying number of times the button is clicked I searched the forum, and what I found was.
[Code]...
for example, if I clicked the button 100 times, a text "ABC" would appear, and if the button is clicked 200 times, a text "DEF" would appear in the same text field. I only have a rough idea on how to do this, so before I fail completely, can anyone just give me the code instead
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Jul 5, 2004
How to count how many times the btn have been click. After counted the number of btn been click, according to the number, load the sound that match with the number of the btn been click.
At the first frame :[Code]
Sound = new Sound();
Sound.attachSound("firstSound01.wav","secondSound0 2.wav");
At the btn's action:[Code]
on (release) {
count++;
trace(count);
if (count == 1) {
_root.Sound.start();
[Code] .....
With using these code, the sound come out when I click the btn is firstSound01.wav,the second time i click the btn the sound come out still firstSound01.wav. How to make it come out secondSound02.wav when I click the btn after first sound finish.
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Jul 5, 2004
how to count how many times the btn have been click. After counted the number of btn been click , according to the number , load the sound that match with the number of the btn been click. i upload the fla zip file to here.anyone who know how to do it,
[Code]...
b'cos of the file is too big i can't attach here,so i post the code here.With using these code, the sound come out when i click the btn is firstSound01.wav,the second time i click the btn the sound come out still firstSound01.wav.How to make it come out secondSound02.wav when i click the btn after first sound finish.
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Oct 8, 2011
I have 2 textfields and a button.I want to input a number( diameter) in the first textfield( inputField) and by clicking on the button (myButton),I want to get the result(circonference) in the second textfield ( inputField1). diameter*3.14.
import flash.display.Sprite;import flash.text.TextField;import flash.text.TextFieldAutoSize;import flash.text.TextFormat;import flash.text.TextFormatAlign;import flash.events.MouseEvent;[code].....
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Feb 7, 2009
with the following problem:I have 1 button that when hit 1 time shouldplay "movieclip 1"when hit for the second timeplays "mc 2"on so on untill mc9(each movieclip plays continously when once activated)
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Jan 2, 2010
I try to create game Guess Number using classes...On .fla file i'm planing to have components like Button and TextInput from flash components library.Also i created GuessNumber.as with class GuessNumber.
Problems:
1) next line now working:
playAgainBtn.enabled = false;
2) after clicking to button i don't see event:
guessBtn.addEventListener(MouseEvent.CLICK, checkingYourGuess);
I attaged files also all code here:
package
{
import flash.display.Sprite;[code]..........
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Aug 16, 2010
i have a main .swf that automatically loads a second .swf on its last frame (via loadMovie.) it loads this second .swf to level 0 (replacing itself).
when the second .swf reaches it's own last frame it loads the main .swf into it, beginning the whole process again. here's the thing...
i only want this to happen 3 times. in other words, the third time that the second .swf is loaded into the main .swf. i want the whole thing to stop-freeze-on the last frame of the second .swf.
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Mar 15, 2009
if myVariable is a number variable and myFunction is a function, how do I use AS3 to repeat myFunction myVariable number of times?
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Aug 28, 2011
I need to take a jpg and clone it 200 (can be any number) times. I want the files to all be saved in the same directory but with numbers. Essentially creating an image sequence of one image.
Photo001.jpg
...
Photo200.jpg
Is this possible? The file reference class seems like would ask me each time where to save the file, I clearly don't want that. Ideas?
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Sep 6, 2010
I've got a presentation that continually reads an XML and displays content based on that. It works fine for 2-3 hours then just stops. No errors, just stops.
What I'm doing is adding and removing eventListeners throughout the process using two alternative loader objects.
For example:
PHP Code:
slideLoader1.contentLoaderInfo.addEventListener(Event.COMPLETE,loadJPG, false, 0, true );
I started using the "weak" listener based on what I've been reading about garbage collection, but actually this works better:
PHP Code:
slideLoader1.contentLoaderInfo.addEventListener(Event.COMPLETE,loadJPG);
The presentation runs much longer with the second listener type. In both cases I'm removing it this way:
PHP Code:
slideLoader1.contentLoaderInfo.removeEventListener(Event.COMPLETE,loadJPG);
Is there a problem constantly adding/removing eventListeners this way?
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Nov 10, 2011
I'm talking about the div(X,Y) function in C which returns the number of times X is reduced by Y. if you're confused, I'm talking about this:
div(30,5) returns 6 (30 is reduced 6 times by 5)
div(34,7) returns 4 (you can reduce 30 by 7 four times, leaving 6 behind)
Is there such a function?
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Jun 23, 2006
I am trying to repeat a function x number of times. How do I go about doing that?
Here is the function:
Code:
function dance(){
var animspeed = .4;
var back = 0;
var delay = (animspeed);
[Code]...
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Oct 7, 2010
I've been making a game sort of like Four Second Fury (Frenzy and Firestorm). Im right now just at the begging process and i've come across a problem that i cant quite figure out whats going on =/. Heres what i have.
[Code]....
When i run it, myDisplay never changes it always stays at 0. I made a new Flash Document and I tried doing this but instead it was onRelease() and it worked just fine. So i was wondering if there was anyway i could do this without using the onRelease() method.
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Apr 6, 2009
I want to loop a movie clip a different number of times depending on conditions in an if else statement i tried using a counter like this
Code:
playTwo = function(){
if (_global.counter < 2) {
theMC.play();
[Code].....
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Jul 12, 2010
How could I count the number of times that the values are found, i.e. yes=2, no=1 .. in AS3?
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May 2, 2004
I was taking this tutorial, >>LINK<< I want to change it from,
Code:
on (click) {
Duplicate Movie clip to,
Code:
onClipEvent (Load) {
That way once it load's it will duplicate the circle MC a random number of times. This circle MC is inside of another MC so it wouldnt be _root i want it to goto, it would be t_mc that I want it to look for it in.
So in the t_mc MC I put this code,
Code:
onClipEvent (load) {
i = i + 1;
duplicateMovieClip (t_mc.circle, "circle" + i, i);
}
And on the circle, I put this code,
Code:
onClipEvent (load) {
scale = (random(100) + 50)
this._x = random(250);
this._y = random(150);
[Code] .....
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Aug 26, 2010
how can i have one movieclip but make it multiply alot times with a max number like maybe 10??
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Feb 26, 2002
I have animated button inside movie clip. On rollover, button zooms in and rotates. It even swaps depths (that took me a while). However, if I have 10 buttons on the screen, one of them, and only one, will not rotate, and will not zoom, but everything else works. The kicker? The button is never the same. To see what I mean... I have the site staged on this [URL] clicking on the number will show a picture
very little code here (as you can imagine)
on rollOver {
_root.stopandgoto(frame#);
x=0
x=x+2
_root.instance.swapdepths(x)
}
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Dec 26, 2009
I need to make the whole ad repeat X number of times and then stop on the last frame (it always stops in the first frame for me) then I need to link the clickable button to go to a website when clicked. [URL]
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Apr 1, 2011
Create a 12x9 grid;Populate the cells with random numbers ranging from 1-9;Assign a symbol (custom graphic) to each cell depending upon which random number is generated in it;Limit the amount of times each number in the random range is used to 12.My question is simply this: how do I, using AS3, create a random number function that will only use each number in its range a maximum of 12 times (it is important to note that my grid consists of 108 cells using the numbers 1-9 exactly 12 times each)? So for example, if the random number function populates 12 cells with the number "4," it will then exclude that number from its remaining iterations.I am adhering to OOP standards so including script in actual timeline frames is not desirable.
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May 13, 2011
I have a list component that lists certain items..
so, if i click on a certain item..i should get the index this way : var clickedIndex:int = listID.selectedIndex; but how can i count the number of times the variable clickedIndex has been selected? so, if a user keeps clicking on the index[0], i want to know how many
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Sep 14, 2011
I want to count the number of times the mouse click, whenever it is clicked. I read about the mouse events in flash but I am unable to complete is Here is my trial
1) Created an oval with the oval tool and by using text tool I wrote START on it and made it a button by clicking CREATE A SYMBOL.
2) Whenever that oval button(Start) I need to count the number of times I clicked on it.
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Jul 8, 2011
how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.
Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.
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Jul 8, 2011
Does anyone know how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.
Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.
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Aug 24, 2010
Is there a way to output in the text filed a number of how many times the video looped? (how many times it has played)
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Oct 8, 2010
I have a list of 10+ items. when i click back up the list 1 step i call the code below to remove a thumbnail image associated with that list item.
if(indice < count-i){mx.core.Application.application.removethumb.dispat chEvent(new MouseEvent(MouseEvent.CLICK));
}
HOWEVER: I would like that if - for example i am on item 10 and click to item 4 - all the thumbnails between 4-10 are removed. it it possible to dispatch this click event X number of times dependant on the - count value?? FOR REFERENCE: THIS IS THE CODE THAT REMOVES ALL ITEMS BEYOND THE ONE I HAVE SELECTED:
[Code]....
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Nov 11, 2011
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
var btn:Button = new Button;
btn.label = "Print";
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Nov 24, 2006
I have many buttons (symbols). This is what I want it to do: -Select a button on the screen, and then a movieclip plays. - If the user selects any OTHER button on screen, a message box displays a message.
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