ActionScript 2.0 :: Specifying Number Of Times LoadMovie Happens?
Aug 16, 2010
i have a main .swf that automatically loads a second .swf on its last frame (via loadMovie.) it loads this second .swf to level 0 (replacing itself).
when the second .swf reaches it's own last frame it loads the main .swf into it, beginning the whole process again. here's the thing...
i only want this to happen 3 times. in other words, the third time that the second .swf is loaded into the main .swf. i want the whole thing to stop-freeze-on the last frame of the second .swf.
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Jun 8, 2009
I have a menu which is a external Swf, It consists of 6 swf files.These menu's are loaded dynamically containing info from XML.When you click on of one the 6 buttons I want to use loadMovie to load'one of the swf files specified on the button' into a container called 'Scroller'.The idea is that it replaces the loaded swf with another one when you click another button.I gave everything instance names including the scroller.When i test the movie It does load when i click on button1.When i click on button 1 again, it even loads again.If I Click on button 2 (or 3,4,5,6) after i clicked on 1 it replaces the first swf.But after that nothing else works. When i click on one of the other buttonsthe trace doesn't even come up.
Code:
movieclip.button1.onRelease = function(){
trace("movieload");
[code].....
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Mar 1, 2009
I created a button.....it will be clicked 2 times. When clicking on button 1st time, the ball 01 will appear. When clicking on button 2nd time, the ball 02 will appear.
Code:
var i:Number = 2;
_root.next.onPress = function()
{
[Code].....
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Mar 15, 2009
if myVariable is a number variable and myFunction is a function, how do I use AS3 to repeat myFunction myVariable number of times?
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Aug 28, 2011
I need to take a jpg and clone it 200 (can be any number) times. I want the files to all be saved in the same directory but with numbers. Essentially creating an image sequence of one image.
Photo001.jpg
...
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Sep 6, 2010
I've got a presentation that continually reads an XML and displays content based on that. It works fine for 2-3 hours then just stops. No errors, just stops.
What I'm doing is adding and removing eventListeners throughout the process using two alternative loader objects.
For example:
PHP Code:
slideLoader1.contentLoaderInfo.addEventListener(Event.COMPLETE,loadJPG, false, 0, true );
I started using the "weak" listener based on what I've been reading about garbage collection, but actually this works better:
PHP Code:
slideLoader1.contentLoaderInfo.addEventListener(Event.COMPLETE,loadJPG);
The presentation runs much longer with the second listener type. In both cases I'm removing it this way:
PHP Code:
slideLoader1.contentLoaderInfo.removeEventListener(Event.COMPLETE,loadJPG);
Is there a problem constantly adding/removing eventListeners this way?
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Nov 10, 2011
I'm talking about the div(X,Y) function in C which returns the number of times X is reduced by Y. if you're confused, I'm talking about this:
div(30,5) returns 6 (30 is reduced 6 times by 5)
div(34,7) returns 4 (you can reduce 30 by 7 four times, leaving 6 behind)
Is there such a function?
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Jun 23, 2006
I am trying to repeat a function x number of times. How do I go about doing that?
Here is the function:
Code:
function dance(){
var animspeed = .4;
var back = 0;
var delay = (animspeed);
[Code]...
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Feb 7, 2009
I have 1 button that when pressed 1 time should play "movieclip 1" and when hit for the second time should play "mc 2" on so on untill "mc9"(each movieclip plays continously when once activated)
so I need the button to register how many times it has been activated to play the right movie at the right time
I know I saw a script once that would work sometime, just cant find at anymore
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Apr 6, 2009
I want to loop a movie clip a different number of times depending on conditions in an if else statement i tried using a counter like this
Code:
playTwo = function(){
if (_global.counter < 2) {
theMC.play();
[Code].....
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Dec 7, 2009
I'm new at actionscript, so I'm making simple button games, but I have 2 questions: Question 1: Displaying number of times the button is clicked I searched the forum, and what I found was.
[Code]...
for example, if I clicked the button 100 times, a text "ABC" would appear, and if the button is clicked 200 times, a text "DEF" would appear in the same text field. I only have a rough idea on how to do this, so before I fail completely, can anyone just give me the code instead
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Jul 12, 2010
How could I count the number of times that the values are found, i.e. yes=2, no=1 .. in AS3?
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May 2, 2004
I was taking this tutorial, >>LINK<< I want to change it from,
Code:
on (click) {
Duplicate Movie clip to,
Code:
onClipEvent (Load) {
That way once it load's it will duplicate the circle MC a random number of times. This circle MC is inside of another MC so it wouldnt be _root i want it to goto, it would be t_mc that I want it to look for it in.
So in the t_mc MC I put this code,
Code:
onClipEvent (load) {
i = i + 1;
duplicateMovieClip (t_mc.circle, "circle" + i, i);
}
And on the circle, I put this code,
Code:
onClipEvent (load) {
scale = (random(100) + 50)
this._x = random(250);
this._y = random(150);
[Code] .....
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Jul 5, 2004
How to count how many times the btn have been click. After counted the number of btn been click, according to the number, load the sound that match with the number of the btn been click.
At the first frame :[Code]
Sound = new Sound();
Sound.attachSound("firstSound01.wav","secondSound0 2.wav");
At the btn's action:[Code]
on (release) {
count++;
trace(count);
if (count == 1) {
_root.Sound.start();
[Code] .....
With using these code, the sound come out when I click the btn is firstSound01.wav,the second time i click the btn the sound come out still firstSound01.wav. How to make it come out secondSound02.wav when I click the btn after first sound finish.
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Aug 26, 2010
how can i have one movieclip but make it multiply alot times with a max number like maybe 10??
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Jul 5, 2004
how to count how many times the btn have been click. After counted the number of btn been click , according to the number , load the sound that match with the number of the btn been click. i upload the fla zip file to here.anyone who know how to do it,
[Code]...
b'cos of the file is too big i can't attach here,so i post the code here.With using these code, the sound come out when i click the btn is firstSound01.wav,the second time i click the btn the sound come out still firstSound01.wav.How to make it come out secondSound02.wav when i click the btn after first sound finish.
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Dec 26, 2009
I need to make the whole ad repeat X number of times and then stop on the last frame (it always stops in the first frame for me) then I need to link the clickable button to go to a website when clicked. [URL]
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Apr 1, 2011
Create a 12x9 grid;Populate the cells with random numbers ranging from 1-9;Assign a symbol (custom graphic) to each cell depending upon which random number is generated in it;Limit the amount of times each number in the random range is used to 12.My question is simply this: how do I, using AS3, create a random number function that will only use each number in its range a maximum of 12 times (it is important to note that my grid consists of 108 cells using the numbers 1-9 exactly 12 times each)? So for example, if the random number function populates 12 cells with the number "4," it will then exclude that number from its remaining iterations.I am adhering to OOP standards so including script in actual timeline frames is not desirable.
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May 13, 2011
I have a list component that lists certain items..
so, if i click on a certain item..i should get the index this way : var clickedIndex:int = listID.selectedIndex; but how can i count the number of times the variable clickedIndex has been selected? so, if a user keeps clicking on the index[0], i want to know how many
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Sep 14, 2011
I want to count the number of times the mouse click, whenever it is clicked. I read about the mouse events in flash but I am unable to complete is Here is my trial
1) Created an oval with the oval tool and by using text tool I wrote START on it and made it a button by clicking CREATE A SYMBOL.
2) Whenever that oval button(Start) I need to count the number of times I clicked on it.
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Jul 8, 2011
how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.
Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.
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Jul 8, 2011
Does anyone know how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.
Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.
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Aug 24, 2010
Is there a way to output in the text filed a number of how many times the video looped? (how many times it has played)
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Feb 7, 2009
with the following problem:I have 1 button that when hit 1 time shouldplay "movieclip 1"when hit for the second timeplays "mc 2"on so on untill mc9(each movieclip plays continously when once activated)
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Oct 8, 2010
I have a list of 10+ items. when i click back up the list 1 step i call the code below to remove a thumbnail image associated with that list item.
if(indice < count-i){mx.core.Application.application.removethumb.dispat chEvent(new MouseEvent(MouseEvent.CLICK));
}
HOWEVER: I would like that if - for example i am on item 10 and click to item 4 - all the thumbnails between 4-10 are removed. it it possible to dispatch this click event X number of times dependant on the - count value?? FOR REFERENCE: THIS IS THE CODE THAT REMOVES ALL ITEMS BEYOND THE ONE I HAVE SELECTED:
[Code]....
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Mar 16, 2006
taken from this link:
[Code]....
My problem: I am attaching variable number of MCs dynamically(not in the library), and i have to do so using flash6 or older. How can i use then loadMovie+onClipEvent handler to invoke something, if i am attaching MCs dynamically, and onClipEvent works only on MCs attached on the Stage(actions "on" those mcs, not "inside" them). Probably using classes. Any other option? and if not, can anybody guide me through assigning such class to such mc? EDIT: Ok, i also have done following:
[Code]....
and although the movieClip IS in library, and it DOES have MovieClip class assigned, onData event handler is NOT triggered and nothing is traced. Can the reason be "attachMovie" function?
EDIT2: aha. well, again it happened that attachMovie's methods are not yet initialized, so it was not yet "the proper time to assign" handler onData on those MCs. [only sen knows why ]. So that even trace(mc.stop()); at this point traces undefined, where it should trace [type Function], since stop is MovieClip's class method. Stupidstupidstupid.. relax...
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Apr 24, 2006
I have a movieclip called "masterbar" and within that is one movieclip called "bar" (which is one pixel wide) and a dynamic text field called "varnumber" What I need to do is get "bar" to expand to the be the width of four times whatever number I type into "varnumber" I tried soemthing along the lines of the following but it isn't working.
[Code]...
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Mar 23, 2010
If I have a variable like this:
var sw:Number = stage.stageWidth;
and I need to use "sw" or stage.stageWidth a number of times, is my code then better optimized if I only write "sw" or might I as well write stage.stageWidth all the time?I mean, I know it's easier to just write "sw" but does flash "figure my code out" faster if I've already defined what the stageWidth is once? (sw).
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May 11, 2005
I have a flash piece that I want to loop 3 times and then stop.
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Mar 1, 2012
I have a simple slideshow that has 70 slides. Each slide is on a frame in the main timeline and I have the following AS 2:
loadMovie("Data/5.swf", "container");
stop();
There will be 70 SWF files in that Data folder. Instead of having to manually type in 1, 2, 3, 4, 5...in that "Data/5.swf" attribute, is there a way to just tell it to load the SWF number based on the current frame? Frame 1 in the timeline loads 1.swf, frame 2 loads 2.swf, etc.
That way I can just put the same AS on each frame instead of having to manually go in and type each one.
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