ActionScript 2.0 :: Loop A Flash Piece 3 Times And Stop After 3 Times?

May 11, 2005

I have a flash piece that I want to loop 3 times and then stop.

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Similar Posts:


Loop A Flash Banner 3 Times Then Stop?

Oct 4, 2011

I can do basic animation but do not know action scripting. I need make a flash banner loop 3 times then stop.

I am using Flash CS4 and built my entire banner animation on the main timeline.

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ActionScript 3.0 :: Loop 3 Times Then Stop

Mar 18, 2009

I have an mc that i want to play 3 times then stop ... and it is not working.

I tried a basic timer

var timer:Timer = new Timer(8000, 3);
timer.addEventListener(TimerEvent.TIMER, playMovieClip);
timer.start();

[Code]....

and for some reason not only does it continuously loop but it also adds an additional play every time it loops..

loop an mc three times then stop?

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ActionScript 2.0 :: Get A Movie To Loop 3 Times Then Stop?

Jun 5, 2001

Anyways I have this movieclip that is only 60 frames long. In that 60 frames I just have a mask moving from frame 1 to frame 60. I want the movieclip to play and loop 3 times then on the 3rd time stop at frame 60.

I have been messing with the do ... while script, but havent gotten anything to work

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ActionScript 1/2 :: FLVPlayback Loop 3 Times Then Stop

Oct 20, 2009

I've successfully set up an FLVPlayback loop in AS2 using this code:

[Code]....

What I would like to do is stop the loop after the .flv plays 3 times.

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ActionScript 3.0 :: Loop #  Of Times, Stop At Specific Frame?

Nov 15, 2008

i'm having trouble finding the answer to a simple (I hope) question. I made a flash banner and have successfully added an action that will loop it 3 times, stopping on the last frame. Here is the code I entered in a separate action layer:

INSERTED A KEYFRAME IN FRAME 1:
if (numberOfTimesToLoop<3) {
gotoAndPlay(1);
numberOfTimesToLoop++;

[Code]...

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ActionScript 3.0 :: Loop Scene 3 Times Then Stop On Certain Frame?

Feb 16, 2011

I have been trying to find the answer to this for a while now. here is what I have tried so far.First frame is var loops = 0 then I dropped this on the frame i want it to stop on after 3 loops, but it continues to loop.if (loops == 3) {stop();}All I want it to do is loop three times and stop on say frame 119 after the 3 loops.

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ActionScript 3.0 :: Loop 2 Times And Stop On Specific Frame?

Dec 14, 2011

I have a banner with 4 MCs in it. Right now it starts automatically and loops endlessly. I would like the animation to play through 2 times, jump to frame 60 of the first MC and stop.

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ActionScript 3.0 :: Loop On The Main Timeline - Play 3 Times And Stop

Jul 22, 2009

I have a very simple banner that I would like to play 3 times and stop. How can I do that in Actionscrip 3.0?

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AS 3 :: FirstOne() Executed 3 Times And Then SecondOne() 3 Times?

May 30, 2010

i'm new to AS3. how do i go about executing a custom function n number of times and then executing another function n number of times repeatedly?

eg.

function firstOne():void { }

function secondOne():void { }


i need firstOne() executed say 3 times and then secondOne() 3 times and then firstOne 3 times again and so on. i'm trying to move a movieclip 3 times to the left and then 3 times to the right continuously.

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ActionScript 3.0 :: Get A Movie Clip To Loop A Specific Number Of Times In Flash?

Jul 8, 2011

Does anyone know how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.

Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.

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Loop Movie Only 3 Times?

Apr 30, 2003

How do I get the movie to loop a specify amount of times.I want the movie to loop 3 times only.

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Loop 3 Times And Play On?

May 8, 2009

I have a movie in which three balls bounce up and down 3 times and then bounce high and trade places, then they bounce 3 times and repeat.Instead of bouncing three times I would like to shorten it with a loop.How do I tell the movie to loop from frame 156 back to frame 106 three times, and then go to frame 157 and play?

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Set A Movie To Loop 3 Times?

Mar 21, 2007

This is my first Flash animation, and the client is waiting for the final swf file.

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Actionscript 3 :: Xml Loop Shows Many Times?

Jun 1, 2010

I have this simple code to play with xml

var testXML:XML = <family>
<father name1="tom" age="5" ></father>
<mother name1="tomylee" age="55" ></mother>

[Code].....

and many more like that. Looks like it keeps repeating. The croll bar keeps moving down. I think loop is not stopping

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ActionScript 2.0 :: Looping 3 Times And Stop?

Jan 11, 2006

i have a banner ad that i did and it is supposed to loop three times and then stop. my code is as follows -

1st frame - looperVariable = 1
ActionScript Code:
last frame -

[code].....

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ActionScript 3.0 :: Get A Movie Clip To Loop 3 Times?

May 4, 2010

I'm trying to get a movie clip to loop 3 times, and then continue on.Here's the code I've written (I'm sure it's painful to see)

stop();
if (!loopCount) {
  var loopCount:Number = 0;[code]...

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ActionScript 3.0 :: Loop A Section 5 Times And Then Continue?

Oct 15, 2010

I've been looking at other posts and trying to cobble this together, but am lost.I have a movie I need to play from frames 1-45 five times then continue from frame 50 to frame 70 and stop.on frame one I have the following script (in a layer for actions)

if (numberOfTimesToLoop<3) { gotoAndPlay(1); numberOfTimesToLoop++; } else { gotoAndPlay(50); } [code]....

this doesn't work, and I've tried many variations.

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ActionScript 2.0 :: Loop Movie Clip 4 Times

May 25, 2007

i want to loop a movie clip i have (an swf from swift 3d).i want it to spin 4 times, then stop . (using actionscript). [maybe even switch it with another movie clip, or a button or whatever.i have NO idea how to do this. i think maybe using a loop of some sort.

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ActionScript 2.0 :: Stop A Movieclip At Specific Times?

Jul 17, 2004

I'm creating a timeline to stop a movieclip at specific times.

Using setInterval I'd like to use an if statement to pause my movieclip at each of the times indicated by variableTimes:

variableTimes = [15, 20, 25];
if(myTimer=variableTimes){
myMovie.stop();

how to give variableTimes three independent variables.

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ActionScript 2.0 :: Loop A Movie Clip A Different Number Of Times?

Apr 6, 2009

I want to loop a movie clip a different number of times depending on conditions in an if else statement i tried using a counter like this

Code:
playTwo = function(){
if (_global.counter < 2) {
theMC.play();

[Code].....

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ActionScript 3.0 :: For Loop Running Infinite Times When Triggered

Mar 30, 2011

I've got this for loop, but for some weird reason it malfunctions:
- When triggered, it runs infinite times.
- It only triggers when segmenten1 or segmenten3 are 0, which is weird, because it should also work when segmenten0 and 2 and 4 are 0...

Here is the for loop:
stage.addEventListener(Event.ENTER_FRAME,addmetaal);
function addmetaal (evt:Event) {
for(var animteller=0;animteller<5;animteller++){
if (this["segmenten"+animteller]==0) {
[Code] .....

It seems to me like that when any of the segmented variables hits 0, it should trigger 2nd for loop, and repeat that 4 times. The xco and yco are arrays which store values for the x and y coordinates for spwaning the addchilds, this works fine.
the segmented variables are declared as following:
var segmenten1:Number=17, segmenten2:Number=17, segmenten3:Number=17, segmenten4:Number=17, segmenten0:Number=17;

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ActionScript 3.0 :: Loop Part Of Timeline 5 Times Then Continue?

Oct 15, 2010

I've been looking at other posts and trying to cobble this together, but am lost. I have a movie I need to play from frames 1-45 five times then continue from frame 50 to frame 70 and stop. on frame one I have the following script (in a layer for actions)

if (numberOfTimesToLoop<5) {
gotoAndPlay(1);
numberOfTimesToLoop++;
} else {
gotoAndPlay(50);

[Code]...

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ActionScript 3.0 :: Instead Of Repeating Line Of Code 16 Times, Use A Loop?

Jun 7, 2011

I have a movieclip called myButton,inside of myButton i have a textfield called buttonLabel. I have 16 instances of myButton placed on the stage with instancenames myButton1,myButton2, etc.I want the textfield inside of each button to display the same number as the one in their instance name. ie myButton1.buttonLabel.text = "1".instead of repeating that line of code 16 times, is there a way i can use a loop? something like

for (var i:int = 1; i < 17; i++)
{
myButton(i).buttonLabel.text = i
}

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ActionScript 2.0 :: Play Entire Movie 2 Times Then Stop?

Sep 5, 2002

I learned to play a movieclip a specified number of times then stop. I need to stop an entire .fla (or, it may become a scene, but for now it's the only content) after it loops TWO times only.The .fla has one frame containing graphics and text on separate layers and 4 movieclips on different layers. The movieclips have no actionscript in them right now. They are essentially tweens over staggered times.

In fact, right now there's no actionscript anywhere in this particular .fla.How can I play it two times then stop. Also, I need to be able to accomodate further stuff after this.. that is, the movie is not yet been completed..it was just a start, but it's only this part that *is* completed I need to loop twice.

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ActionScript 2.0 :: Timeline To Stop A Movieclip At Specific Times?

Jul 17, 2004

I'm creating a timeline to stop a movieclip at specific times.

Using setInterval I'd like to use an if statement to pause my movieclip at each of the times indicated by variableTimes:

variableTimes = [15, 20, 25];
if(myTimer=variableTimes){
myMovie.stop();

However, I can't seem to figure out how to give variableTimes three independent variables.

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ActionScript 3.0 :: TextLink Event - Even Its Outside Any Loop, Calls Function Various Times At Once?

Jun 4, 2009

I've loaded text from database and I make links for each title, works good, until I try to add a item counter to have a next and previous button, allowing user to load 12 records.when inserting the next code, my links fire n times, not just once as expected, making browser to unespectly quit.what can be the reason?
 
some explanation
 
init is the number I need to increase or decrease to make database query

total is the number of received records by query

total_geral is the number of all records in database, so I can know if I must or not have a next button

t is the name of the mysql table where query should happen
 
code:
Contadores
function contagem(init:Number, total:Number, total_geral:Number, t:String):void {
     var contador;[code]...

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ActionScript 2.0 :: Create A Loop That Runs A Child Movie 3 Times?

Nov 30, 2004

How do I create a loop that runs a child movie 3 times.and then restarts the whole movie again..

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ActionScript 2.0 :: The 'for' Statement - Display The String Text 10 Times Using The For Loop?

Oct 26, 2009

I need a solution to this simple problem.

var myName:String = "Pink Floyd Sound";
var i:Number;
myFig = new Array();[CODE]....

I want to display the string text 10 times using the for loop. I did this, and all I get is undefined.

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ActionScript 2.0 :: Create A Loop That Runs Child Movie 3 Times

Nov 30, 2004

How do I create a loop that runs a child movie 3 times.and then restarts the whole movie again..

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