ActionScript 2.0 :: Loop Movie Clip 4 Times

May 25, 2007

i want to loop a movie clip i have (an swf from swift 3d).i want it to spin 4 times, then stop . (using actionscript). [maybe even switch it with another movie clip, or a button or whatever.i have NO idea how to do this. i think maybe using a loop of some sort.

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Get A Movie Clip To Loop 3 Times?

May 4, 2010

I'm trying to get a movie clip to loop 3 times, and then continue on.Here's the code I've written (I'm sure it's painful to see)

stop();
if (!loopCount) {
  var loopCount:Number = 0;[code]...

View 5 Replies

ActionScript 2.0 :: Loop A Movie Clip A Different Number Of Times?

Apr 6, 2009

I want to loop a movie clip a different number of times depending on conditions in an if else statement i tried using a counter like this

Code:
playTwo = function(){
if (_global.counter < 2) {
theMC.play();

[Code].....

View 1 Replies

ActionScript 3.0 :: Get A Movie Clip To Loop A Specific Number Of Times In Flash?

Jul 8, 2011

Does anyone know how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.

Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.

View 2 Replies

Loop Movie Only 3 Times?

Apr 30, 2003

How do I get the movie to loop a specify amount of times.I want the movie to loop 3 times only.

View 6 Replies

Set A Movie To Loop 3 Times?

Mar 21, 2007

This is my first Flash animation, and the client is waiting for the final swf file.

View 10 Replies

ActionScript 2.0 :: Get A Movie To Loop 3 Times Then Stop?

Jun 5, 2001

Anyways I have this movieclip that is only 60 frames long. In that 60 frames I just have a mask moving from frame 1 to frame 60. I want the movieclip to play and loop 3 times then on the 3rd time stop at frame 60.

I have been messing with the do ... while script, but havent gotten anything to work

View 5 Replies

ActionScript 2.0 :: Create A Loop That Runs A Child Movie 3 Times?

Nov 30, 2004

How do I create a loop that runs a child movie 3 times.and then restarts the whole movie again..

View 1 Replies

ActionScript 2.0 :: Create A Loop That Runs Child Movie 3 Times

Nov 30, 2004

How do I create a loop that runs a child movie 3 times.and then restarts the whole movie again..

View 1 Replies

ActionScript 2.0 :: Loop A Flash Piece 3 Times And Stop After 3 Times?

May 11, 2005

I have a flash piece that I want to loop 3 times and then stop.

View 2 Replies

Bug : Using The Same Movie Clip Multiple Times?

Jan 10, 2012

I have this animated block that I want to use multiple times in a scene. Everything looks fine until I move the background(separate layer) with a tween. The second it moves it shows only one animating block instead of 4. Also, if I click on "show this layer only" it only shows the one block.So how can I use this movie clip multiple times?

View 4 Replies

Actionscript 3.0 :: Movie To Loop - Movie Plays A Certain Number Of Times Then Plays The Opening Of A Screen Then Stops

Aug 30, 2011

I want my movie to loop. Would prefer an If/Else loop so that the movie plays a certain number of times then plays the opening of a screen then stops. This is a simple 4 screen ad I am doing for a school project. Can't get it to work. I tried containing my code in the proper loop syntax, didn't work. Then wrapping the loop in a function and calling that with a timer event, didn't work. My final solution was to call my whole movie in a timer event set to play once. Then calling the entire movie again in a second timer event set to play 20 times and set to start at an interval when the first movie ended. This did work but each time the movie plays thru function calls drop off making the movie degrade.

[Code]....

View 5 Replies

ActionScript 3.0 :: Make 1 Movie Clip Appear 50 Times Radomly

May 10, 2011

how can i make 1 movie clip appear 50 times radomly from above the stage.

View 3 Replies

ActionScript 2.0 :: Duplicate A Movie Clip From A Library Six Times

Sep 15, 2006

I need to duplicate a Movie Clip from a library six times. This is what i have so far... i'm kind of stuck trying make this work.

[Code]...

View 8 Replies

ActionScript 3.0 :: Create A Movie Clip By Code And Want Its Appear On Stage 5 Times?

Sep 15, 2010

actully i create a Movie Clip by Code and i Want its appear On stage 5 times ..But its add only single Movie clip on the stage ..program has no error

ActionScript Code:
package com
{

[code]......

View 1 Replies

ActionScript 2.0 :: Attatching A Movie Clip To Play 3 Times Through Then Destroy()?

Feb 25, 2007

How would i attatch a movie clip, call it to play three times through then remove it from the stage when a button is pressed? Would i have to use an interval or are there other methods?

View 14 Replies

Flash :: Professional - Looping A Movie Clip A Specific Number Of Times

Jul 8, 2011

how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.

Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.

View 1 Replies

ActionScript 2.0 :: Loop Through A Movie Clip And Assign A Function To Each Of The Clip's Child Movieclips?

Jan 3, 2007

I want to loop through a movie clip and assign a function to each of the clip's child movieclips. when i do a for...in loop and then do a typeof() trace I get "string" and obviously it won't let me assign lets say 'onRollOver' functions to the children.

View 6 Replies

ActionScript 3.0 :: Symbol Movie Clip Plays In Loop Despite Stop() In Clip?

Jun 14, 2010

I am importing a movie clip as a symbol from a SWF using Embed to a AS3 program and, after attaching the movie clip to the stage, the movie clip keeps repeating. Before you ask I have indeed creating a script layer and put a "stop()" on the last frame. In fact the swf containing the symbol works perfectly fine when executed on its own or in Flashdevelop (my choosen IDE). Its only when imported does the clip keep repeating.Here is the code:

Code:
package {
import flash.display.*;

[code]......

View 2 Replies

ActionScript 3.0 :: MC To Loop That Is Inside A MC - Play Head Of A Movie Clip To Return To A Certain Frame Of That Clip

Nov 2, 2010

I would like play head of a movie clip to return to a certain frame of that clip so a MC inside it would loop. I now have: stop(); as the action.

View 2 Replies

Button To Have Movie Clip Loop?

Feb 6, 2010

So I have created a button and am trying to program the button to start my movie clip of a metronome. I am able to have the movie clip not going, but when I press my start button, the move does one click and does not loopAlso, how do you change the "label" of a button. I have changed it to "start" on the stage and it shows up like that on the screen, but when I view the final scene the button's text says "label"

View 1 Replies

Actionscript 3.0 :: Loop A Movie Clip?

Jan 31, 2009

What code, script or setting do I need to have a movie loop continuously?

View 3 Replies

ActionScript 2.0 :: Make Movie Clip To Loop For Only Once?

Jun 20, 2009

i have a main menu that when you roll over the shop button, a sub menu will appear beside it.this sub menu is a movie clip namely;shopSUB.

shopSUB is animated and when i load it on the stage it loops again and again. and so, how will i make it loop only for once?

View 3 Replies

ActionScript 2.0 :: Movie Clip Reverse Loop?

Jun 28, 2006

what I'm trying to do is have a mc play continuously either forward or backward depending on whether you roll over the "forward" or "reverse" buttons..I've almost got it there, except I can't figure out how to get the reverse to loop after it gets back to the beginning of the animation.

[Code]...

View 9 Replies

ActionScript 2.0 :: Movie Clip Is Supposed To Loop By Default

Jan 26, 2010

I know that a movie clip is supposed to loop by default, but mine seems to only go through the code once. Here is my code:

[Code]...

This code is supposed to check server time every second and once the server time passes the end time (stored in a global variable) it should go to a different frame. I've created a variable cd_time for testing purposes which displays current server time on the screen. I would expect it to change every second, but it only displays current time when it loads and does not refresh after.

View 2 Replies

ActionScript 3.0 :: Code To Loop A Movie Clip In Reverse?

Nov 4, 2009

I would like to loop a movie clip forward and reverse by selecting a forward or reverse button. I found the following actions script 3 code on Adobe however the code which plays the mc in reverse is not triggered by a button.[code]...

View 3 Replies

ActionScript 1/2 :: Code For Movie Clip Array W/ Loop

Apr 11, 2012

I want to have an array that loops my movie clips.However, there also needs to be the ability for the loop to stop and play a specific movie clip when a specific thumbnail that corresponds to that clip is clicked on.Then, when that movie is done playing, the array is accessed again and the array continues once again, also looping.I don't even know if this is possible.I set up something that worked in Flash Catalyst, but the only problem is that FC doesn't have the ability to have a fullscreen button in it for the document.I need to be able to have the entire document go fullscreen when a button is pressed.I do not have Flash Builder.[code]

View 3 Replies

ActionScript 2.0 :: Buttons Inside Movie Clip Using For Loop?

Apr 15, 2010

ActionScript Code:
for(i = 1; i <= 27; i++){
this["build" + i].onPress = function(){
buildMenu._x += 380;
}   
}

I have 27 buttons on a menu generated by a for loop. When the button is clicked it moves the menu +380 pixels. Now to shorten my code I moved the buttons inside the menu movieclip. Intance name: "buildMenu"

This means I only have to move the menu rather than the menu plus each individual button.

The code below works fine but I don't want to have to write this 27 times as each button will be calling much more than just "buildMenu._x += 380;"

ActionScript Code:
buildMenu.build1.onPress = function(){
buildMenu._x += 380;

[Code].....

I'm stuck on combing the this["build" + i]" with the menu movieclip instance "buildMenu"

View 2 Replies

ActionScript 3.0 :: Loop Half Of The Frames Of A Movie Clip?

Sep 8, 2011

I have a movie clip and I wanted to play until a specific frame for 1 time and I want a loop sequence for the rest of the frames. I managed to do it in flash combining 2 movie clips but I was wondering if and How I could do it with a code!

View 3 Replies

ActionScript 2.0 :: Can't Reference A Movie Clip Array Via For Loop

Feb 1, 2007

I have this problem since many weeks ago, I can't figure out how to resolve it. My partial code is:

function checkCollision(rect) {
for(j=0; j < drop.length; j++) {
temp2 = eval(drop[j]);

[Code].....

I send to the function a movie clip that I use for drag and drop, so when I drop this function is called. The problem is that of the three rectangles that I use for contain the others, only the last senses the drop target.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved