im am tryin to make a xml base gallery but im running into some problems. according to me is everything fine. xml, fla and images are in the same folder but somehow i get: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
I'm having issues with references. I'll do my best to explain the problem simply. I have a website I'm currently working on in flash. I've created the base of the site and most of its content. It functions fine. I went online and found a decent looking gallery that I wanted to incorporate into the site and it works great also. The gallery is in its own directory.
When I try and load the main .SWF of the gallery into another .SWF within the base directory, the references break. I understand that this is because its being pulled and the gallery's .SWF looks for its assets based on where its located. Is there anyway possible to make a .SWF keep its paths relative to where it is pulled from instead of changing when it is pulled into another .SWF from different directories?
What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
I have a method that converts an int to a base60 string (using 0-9, a-z, and A-Z chars), but can't work out how to convert it back again. Here is my method for converting base10 to base60:
public static function toBase60(value:Number):String { var targetBase:uint = 60;
[Code]....
Works well. But how do I get the base60 string back into a base10 int?
Its been a while since i touched flash, which is funny considering i started my web/development career here.Anyway, in PHP there is a nice little function called base_convert (http:url....) which will take any number in any base (e.g. base 10, decimal) and convert it to any base (e.g. base 16, hex).So base_convert (15, 10, 16) will output F, which is convenient.I am wondering, as i cannot seem to find, if there is any similar function in actionscript. I am trying to convert from base 10 to 16 and then base 16 to 36.
i am looking for some kind of library which does CRUD easily using PHP and MYSQL.My goal is to make some app in flash AS3.0 , where i will be receiving some data from user and storing in data base , and perform CRUD opertaions. I dont want to be so much involved in writing php and sl query.My scenario is:
Data types : [ like user_profile data, etc]
add under data types 1 to many fields with various types..
Database tables and realtions etc should be done by my DREAM library, then user when select a Dtat Type, he is presented with related fields to fill up data.
I will be using Flash AS3.0 ( Builder or IDE ) to perform .If only i can find some php library i think AMFPHP can connect flash with php
Does anyone have a link to a tutorial that will show me how to make an image gallery that has an automatic slideshow with manual controls, a multi-page thumbnail bank with manual controls, and a preloading system that would be good for about 160 images at about 1024x680? I don't really know any useful actionscript, and I've managed to find a hodge-podge of tutorials but I don't know how to tie in all the parts to make what I want.This site in the gallery section is pretty much what I want, except for the color change and the animation:URL...
i am trying to make an image gallery with pan and zoom effect on mouse over ...now what i want is exactly like the below website plz remove space & see the website
I want to make a flv gallery (flv player on left and an xml thumbnail slider at the bottom) once clicking the image in the slider, the video asscoited to it should play in the player.[code]...
I am trying to make a Image Gallery for my website, I have a limited space to work with.
I am looking at doing it in Javascript but thought I could do the same thing in Flash. (maybe :P)
This is the Javascript idea.
Basically I would want it to be the same as this but the size i want instead of a small one like that.
As I have a limited space I dont want small thumbnails for people to click on and then have the larger view updated.
I would also want the controls and description to be viable all the time minus the play / pause button.
Is this possible? If so how can I do it? Is their already something out that will do this?
If possible I would like to have it database driven (the images and the description) to make it easier so I dont have to keep manually updating the flash.
Also can it be friendly to both Portrait and Landscape images?
and last but not least (and not necessary) can the images then beable to be clicked on and open up to full size ...
I've searched the forums as well as other areas of the internet to find a solution to this issue I'm having. I've managed to gather bits and pieces here and there and they have kind of came together to get me further than I expected. I've basically went about my own little way of trying to make a photo gallery using php and flash. So far I've made more progress than I figured I would, but I have ran into a few issues and I fear I may have to start over entirely.
What I've done is pieced together some php code to read the contents of a directory, it then writes them to a php file and assigns them each a variable name and finally assigns the number of photos in the directory to a variable name, it looks like this once the script is ran[code]...
I am trying to make a very simple XML gallery.I have found this tutorial and downloaded the source files.[URL]I have made some changes to the codes so the thumbnails can be clicked while the big image is loaded on the stage.
I just tried to do a picture gallery.But It has to have around 21 pictures.In 3 sections(this is around 7 pictures per section)
I would like to look like file 1. It must have 21 buttons (on which when you click to see the picture bigger) on the same window,now there are only 13.[url]...
I am using Kirupa's XML image gallery with thumbnails: [URL]The images link to an even larger image:[URL]The only problem is that I need these larger images to come up in a Pop Up window instead of in _blank window.I have tried numerous java script & flash scripts for pop up windows. None of them work because I have XML in this gallery.
this is the main script that I'm using in my gallery :but I want to put description to every thumbnail, not only to show with the big picture. Like thumbnail [0] and at the bottom edge description [0], thumbnail [1] and at the bottom edge description [1], and etc.
i need to make a photo gallery were i can just duplicate the folder"vacation_photos" and then rename it something else and not have to change the path on every freakin photo and button.
I want to make a dynamic photo gallery. The layout will be a scrollable bar at the bottom with thumbnails and then when you click one, a big version of the picture in the main window. Pretty simple layout. But! I want it to be dynamic in the sense that follows;
I have a txt file that contains the number of photos in the folder (at the moment, there are 5). Flash reads that number, and inputs that into a for statement, which then gets the filename of each of the 5 files (p0, p1, p2, etc) and slaps a .jpg on the end. Its like this so that i can add files to the folder, change the number in the text file, and be done (no site maintenance required).
Now comes the problem. I want to be able to, within the for statement, load those files AND be able to resize them. What i'm doing now is putting an instance of the gallery itself on the stage (just an empty movie clip), and in the for statement I am adding a "thumb" movie clip into that gallery movie clip, and loading the image into that. Visually:
The problem is that I can't resize them. I've tried using the loadercontentinfo stuff, but when i do that, it messes up my for loop somehow. I could always make all of my thumbnail files that size anyways, but I am also hoping to maybe implement my creation here in the future so that I can give it to others who aren't tech savvy and having them be able to use it without any difficulty. Here is the code:
Code: //Create the URLLOader instance var myLoader:URLLoader = new URLLoader() //the data will come as URL-encoded variables
[code]....
I took out the loaderinfo stuff because it didnt work. As it stands, this version actually does sucessfully load the images, but doesnt do anything to resize them.
I'm making a flash gallery with XML, the thumbnails loads just fine but i cant figure out how to make the thumbnails clickable so that they can load the correct Image..Here is the code i have so far:
Code: var galleryXML:XML = new XML(); galleryXML.ignoreWhite = true; this.createEmptyMovieClip("container_mc",this.getNextHighestDepth());//Container for the thumbs
[URL] They wanted me to make the gallery images full screen.. I have done this but this time the next and other buttons stays behind the big image when you enter the gallery (koleksion and showroom parts). Also the sliding menu stays behind this picture.. How can I fix this that the buttons and menu stays on the picture..