ActionScript 3.0 :: Play A Sequence Of Images?

Oct 21, 2011

I was wondering whats the best way to play a sequence of images (dynamically.... not using IDE) so that I can mimic the behavior of a movieclip? The images are pngs that get loaded completely in the begin of the app, based on a user ineraction with this object, I must play a given sequence.

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Swf From After Effects Sequence Of Images

Dec 15, 2009

I have a peice of video that I exported as a swf from after effects. Now that i've imoprted it into flash it's broken down into a squence of images. The problem is I need to move the video (Pics) but obviuosly I can only move 1 image at a time and that's a real pain as there is nearly 80 of them. I really need a way of moving all of them at the same time. Highlighting all the frames and moving them doesn't work.

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ActionScript 2.0 :: Play 2 Swf In Sequence?

Feb 27, 2010

I want 2 swfs in a sequence.I tried one techinique wherein on the last frame of the first swf i have put the followig code

stop();
this.createEmptyMovieClip("mc_holder", this.getNextHighestDepth());
mc_holder.loadMovie("first.swf");

the problem is that it works fine when I export it to swf but when i export it exe format It does not play the first swf and instead directly plays the second swf.

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ActionScript 1/2 :: Loadnseries Of Images In Sequence?

Aug 11, 2009

I'm trying to build a slideshow that has a lot of images, all broken apart into smaller sections, that I want to load sequentially so that while the first set of images scrolls across the stage the second set is loading, then the third, and so on.

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Professional :: Importing A Sequence Of Images

Dec 7, 2011

I have get our client 200 tga picture (renders), i want to insert this picture one by one key frame how can i do automatically.I am try to select & stage but picture is place one over another.

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ActionScript 2.0 :: Loading Sequence Of Images One After Other

Jul 23, 2010

I've got a sequence of 200 images, which are named image_1, image_2 - image_200. All in the same folder. I need to load one, then the next etc, without any human intervention (the reason is below). The following code works locally but when I upload it, it only loads the last image (image 200). I can see why - as the "for loop" is going "full speed", whilst the loading is not being allowed to complete. I need to say "only upload the next image when the current one has finished loading".

My ActionScript Code:
this.createEmptyMovieClip("holder",1);
holder._x = 20;
holder._y = 50;
//timeline.onEnterFrame = LoadMovie;
function GetFileName(name) {
[Code] .....

My reason for this is I'd like to load them sequentially so that once one has finished loaded, load the next (the idea is to build the cache whilst the viewer reads an introduction - the trouble was the image was too large, so I've broken it into 200 tiles).

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ActionScript 2.0 :: Loading Images In Sequence?

Jul 24, 2010

I need to upload about 200 images but I want them to load sequentially, i.e. when image1.jpg has uploaded, then I need image 2 to upload etc.

Ive attached the Fla. But all the code below:

My trouble is its going straight through the loop and not actually loading the images.

ActionScript Code:
var i:int = 0;
// create and position empty clips for images
// one for load and when the complete - load into the other

[Code]......

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ActionScript 2.0 :: Preload A Sequence Of Images?

Oct 25, 2007

When telling a flash movie to load several external images or swfs into the stage it normally loads every image at the same time making the movie feeling slow.I�m looking for a preloader or a script that can preload one image at a time. Starting with 1.jpg then moving on to 2.jpg, then 3.jpg etc.

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ActionScript 3.0 :: Mouse OVER / OUT And Play() Sequence?

Apr 9, 2009

I know this is a common problem, but i still don't get it.

Created a movie button. Goes like that:
addEventListener(MouseEvent.ROLL_OVER,homeOVER);
function homeOVER(event:MouseEvent):void

[code].....

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ActionScript 3.0 :: Play Video 1,2,3 In Sequence?

Aug 4, 2009

I have 3 flv and wanna to play them in sequence.This is the script I wrote for one flv

var my_nc:NetConnection =new NetConnection();
my_nc.connect(null);
var my_ns=new NetStream(my_nc);
my_video.attachNetStream(my_ns);
my_ns.play("v1.flv");

How to write in order to play them sequence rather than edit them in AfterEffect?

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Play Different Wav Files In Flash In A Sequence

May 5, 2009

i have a php script that selects an array of different wav files. i want to send the files path to flash file and let the flash file load each of the file and play it in a loop.

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ActionScript 3.0 :: Play Two Or More Sound In Sequence?

Oct 15, 2009

1 my first question is how to play two, three or more sound files in squence . on a button click

2 how to stop a sound by a button while starting another

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ActionScript 3.0 :: Play Addchilds In Sequence?

Dec 12, 2009

I have several movieclips in my library named with the name stap1, stap2, stap3 etc..

I want to put addchilds on stage after the other child is finished playing. I'm trying to make a for loop but the movies are now put on the stage on the same time.

My code so far is:

ActionScript Code:
import flash.utils.getDefinitionByName;
stop();
var total_movies = 3;

[Code]....

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ActionScript 3.0 :: Play FLVs In Sequence Without A Gap Between?

Jul 22, 2010

I have single FLV file which is quite big. I want to encrypt it and decrypt but it takes too long. My best idea was to split video into smaller videos using third party software and apply my encrypting and decrypting functions to each one separately. Unfortunately I have a problem with gaps between loaded FLV files. Video has to be smooth without any pauses.

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ActionScript 3.0 :: Play Multiple .SWF In Sequence?

May 20, 2009

I have two swf files that I would like to play in sequence in a main  flash file.  The two swf files are partA.swf and partB.swf. I set up two  frames using this actionscript 3 snippet: Frame 1:

Code:var partARequest:URLRequest = new URLRequest("partA.swf");var partALoader:Loader = new Loader();partALoader.load(partARequest);addChild(partALoader);Frame 2: Code:var partBRequest:URLRequest = new URLRequest("partB.swf");var partBLoader:Loader = new Loader();partBLoader.load(partBRequest);addChild(partBLoader);

I made sure to set new loaders that  correspond to it's proper swf file. So partA.swf goes with partALoader  and partB.swf goes with partBLoader. I noticed that individually they work great. If I just set up frame 1 or  frame 2 by themselves, the swf file plays. When placed together,  however, either frame 1 plays without going to frame 2 OR frame 2 plays  by default without playing frame 1 first.

How can I get this to work properly in sequence? Just to break things down, this is how I would like the set up. 1. Play frame 1 which plays partA.swf, 2. Stop when finished and go to frame 2 which plays partB.swf 3. Stop movie, no need to loop. 4. Would like to have option for adding more swf files I don't use flash much, so guidance with code is much appreciated. I  would think this is a simple task, but searching for a proper solution  hasn't been successful. Also just to clarify from previous searches and posts I looked at: I am  not using buttons, and this is using actionscript 3.0 not 2.0, and this  is using only .swf files.

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ActionScript 3.0 :: 3D Product Rotation Images Sequence?

Feb 27, 2009

I made a sequence of images and make the code the rotate around it but I have a little problem with the loop ( from frame 100 to 1 || 1 to 100 ).How can I avoid the little stick problem. I know what's the problem but I dont know how to solve it. It's with the frame tweening. Anyway, here's the code :

import flash.events.Event;
import com.greensock.*;
import com.greensock.easing.*;

[code].....

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ActionScript 3.0 :: 3D Product Rotation Images Sequence Little?

Nov 16, 2010

I made a sequence of images and make the code the rotate around it but I have a little problem with the loop ( from frame 100 to 1 || 1 to 100 ). You can take a look to the link here [URL].. How can I avoid the little stick problem. I know what's the problem but I dont know how to solve it. It's with the frame tweening. Anyway, here's the code :
 
import flash.events.Event;
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;

[Code]...

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Flex :: Animating Sequence Of Images In Background

Nov 21, 2010

I would like to animate a sequence of background images within a uicomponent but also dynamically add and remove components to this component. My first question would be:
1.) What's the best way to animate a sequence of images using Flex 3?
2.) What's the best way to handle adding and removing components on top of the background dynamically?

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ActionScript 3.0 :: Play Closing Sequence Before Go To Certain Frame

Nov 27, 2010

I want to make a closing sequence for my main menu. I have several button on my main menu. I want to make it so that every time I click a button, a closing sequence (for example a fade out) will be played before going to a new page (frame/label name). How do I do that?

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ActionScript 3.0 :: Play Full Sequence Before Loop?

Oct 13, 2008

I've created a looping movie in flash which is made up of several seperate swf files and linked together in the main file- it plays fine for the first couple of plays but gradually the timing becomes delayed and slides start to play over one another, is there a way I can have the full sequence play fully everytime?

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ActionScript 1/2 :: Play 2 Movie Clips In Sequence?

Jun 27, 2009

I am looking for a script that can let me do this:If I click a button - 1 movie clip will play X number of frames, and then after it completes, a 2nd movie clip will play X number of frames.It is important that I can do this in one script in the buttonOtherwise the easy way to do it would be add a command at the end of the 1st movie clip. Which I don't want to do because I am trying to create a conditional event thingy.

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Actionscript 3 :: Play Sounds In An Array In A Sequence?

Mar 20, 2012

I want to push a button, and play through the entire array one sound at a time. When the first sound stops, the second begins, etc. all the way until the last sound plays. When the last sound finishes, all sound should stop, and if you push the play button again, it should start over at the beginning, and play through all sounds again.

I'm thinking the SOUND_COMPLETE needs to be used... I'm just not sure how, hence the empty function. I only want to have to push play one time to hear the entire array in a sequence.

var count;
var songList:Array = new Array("test1.mp3","test2.mp3","test3.mp3");
count = songList.length;

[Code].....

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ActionScript 2.0 :: Play 2 Movie Clips In Sequence?

Jun 27, 2009

If I click a button - 1 movie clip will play X number of frames, and then after it completes, a 2nd movie clip will play X number of frames.

It is important that I can do this in one script in the button.

Otherwise the easy way to do it would be add a command at the end of the 1st movie clip. Which I don't want to do because I am trying to create a conditional event things.

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ActionScript 2.0 :: Play In Sequence On Clicking The Button?

Jan 23, 2010

i followed this script which plays my images randomly. but now i want them to play in sequence on clicking the button. what changes should i made.

random_btn.onRelease=function(){
var picNum:Number;
picNum=Math.ceil(Math.random()*20);
photos.gotoAndStop("img"+picNum);
photos.fader.gotoAndPlay(2);
}

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ActionScript 3.0 :: Use Keyboard To Play A Timeline Sequence

May 1, 2011

I'm quite new to Actionscripts and I hope someone can help me with two issues I'm having. I have a rather long timeline that I want to use the Keyboard to play particular sections of this timeline. I can get the Keyboard to jump to the specific frame I want, but I don't know how to indicate that action to stop at a particular frame, and then to loop that section.

So, for example, if I press the UP key, I want it to start playing from frame 5 of the timeline to frame 14, afterwhich it will loop until I press another key.

My other question is how do you script a Keyboard to play audio?[code]...

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IDE :: Play Multiple Flash Files In Sequence?

Apr 18, 2010

I have created a number of flash files, and now want to combine them all into one single movie file. For example, the files run like this: section1.swf - section2.swf - section3.swf - section4.swfI have created a 'host' file, to load the individual files, but I want to play these files in sequence. So that at the end of section1.swf, section2.swf will play and so on.... Can anybody guide me as to what is the most straightforward method of doing this? I have little or no knowledge of actionscript so the simpler the better for me

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ActionScript 3.0 :: Convert Recorded Video Into Sequence Images?

Sep 22, 2011

Is it possible to convert recorded video into sequence images?

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ActionScript 3.0 :: Clicking Images In Sequence To Trigger Event?

Mar 8, 2011

I have five piano key images (converted to movie clip symbols) on the screen, and each play a tone when clicked. I would like to program it so if you clicked the five keys in a specific order, it triggers an event. I suspect I have to use the array command, this is what I have so far:

ActionScript Code:
var noteArray:Array = new Array(note05_mc, note01_mc, note03_mc, note04_mc, note02_mc);
var buttonArray:Array = new Array();

[Code].....

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IDE :: Import Multiple Images And Have Them Appear In Sequence In A Single Layer?

Feb 1, 2010

I'd like to import dozens of images and have them in sequence in a single layer. I did this once before, I made a .swf out of a video game cutscene and I recall importing the images to the stage then I asked somewhere else how to make them appear in the layers field. Then I did something that put each image in its own layer and I had to manually move them and make them appear in sequence.

So if anybody knows how to import and put in a single layer in sequence or simply import each image into its own layer

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ActionScript 3.0 :: Converting Sequence Of Small Images To MovieClip

Aug 24, 2010

I am using Flash Professional CS5 and a sequence of small images that I want to convert to a MovieClip to use in actionscript 3. I have a blank actionscript 3 file. I go to Insert -> New Symbol, name it 'blue', set it as a Movieclip and tick 'Export For Actionscript'. Then I press OK. I get the message about creating a new class and click OK. Obviously this creates 'blue' in my library. I then go to File -> Import -> Import To Stage and select my first image of four, 'blue1.png'. It asks if I want to import the sequence of images. I have blue1.png, blue2.png, blue3.png, blu4.png, so I click Yes and the images appear on the timeline, stage and my library. Can I now use the class 'blue' in my main actionscript file? Currently, in my main actionscript file, called BubbleVillage, I have some very simple code:

Code:
package {
import flash.display.*;
public class BubbleVillage extends MovieClip {
public function BubbleVillage() {
private var firstblue:blue;
firstblue = new blue();
addchild(firstblue);
}}}
When I save and test the movie, I get a blank screen.

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