ActionScript 2.0 :: Preload A Sequence Of Images?

Oct 25, 2007

When telling a flash movie to load several external images or swfs into the stage it normally loads every image at the same time making the movie feeling slow.I�m looking for a preloader or a script that can preload one image at a time. Starting with 1.jpg then moving on to 2.jpg, then 3.jpg etc.

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Preload Image Gallery - Images Make Up A Sequence

Dec 30, 2009

I have a gallery of 30 plus images. The user will then use a scroll bar to flip through them. The images actually make up a sequence so I dont want to preload each one one at a time. I am also pulling in the images dynamically. Below is a bit of the code I am using. What I would like to have is all of the images preload on one frame and then once that is done go to frame two where I have the rest of the code for gallery manipulation.

[Code]...

View 3 Replies

Swf From After Effects Sequence Of Images

Dec 15, 2009

I have a peice of video that I exported as a swf from after effects. Now that i've imoprted it into flash it's broken down into a squence of images. The problem is I need to move the video (Pics) but obviuosly I can only move 1 image at a time and that's a real pain as there is nearly 80 of them. I really need a way of moving all of them at the same time. Highlighting all the frames and moving them doesn't work.

View 1 Replies

ActionScript 1/2 :: Loadnseries Of Images In Sequence?

Aug 11, 2009

I'm trying to build a slideshow that has a lot of images, all broken apart into smaller sections, that I want to load sequentially so that while the first set of images scrolls across the stage the second set is loading, then the third, and so on.

View 5 Replies

ActionScript 3.0 :: Play A Sequence Of Images?

Oct 21, 2011

I was wondering whats the best way to play a sequence of images (dynamically.... not using IDE) so that I can mimic the behavior of a movieclip? The images are pngs that get loaded completely in the begin of the app, based on a user ineraction with this object, I must play a given sequence.

View 3 Replies

Professional :: Importing A Sequence Of Images

Dec 7, 2011

I have get our client 200 tga picture (renders), i want to insert this picture one by one key frame how can i do automatically.I am try to select & stage but picture is place one over another.

View 3 Replies

ActionScript 2.0 :: Loading Sequence Of Images One After Other

Jul 23, 2010

I've got a sequence of 200 images, which are named image_1, image_2 - image_200. All in the same folder. I need to load one, then the next etc, without any human intervention (the reason is below). The following code works locally but when I upload it, it only loads the last image (image 200). I can see why - as the "for loop" is going "full speed", whilst the loading is not being allowed to complete. I need to say "only upload the next image when the current one has finished loading".

My ActionScript Code:
this.createEmptyMovieClip("holder",1);
holder._x = 20;
holder._y = 50;
//timeline.onEnterFrame = LoadMovie;
function GetFileName(name) {
[Code] .....

My reason for this is I'd like to load them sequentially so that once one has finished loaded, load the next (the idea is to build the cache whilst the viewer reads an introduction - the trouble was the image was too large, so I've broken it into 200 tiles).

View 0 Replies

ActionScript 2.0 :: Loading Images In Sequence?

Jul 24, 2010

I need to upload about 200 images but I want them to load sequentially, i.e. when image1.jpg has uploaded, then I need image 2 to upload etc.

Ive attached the Fla. But all the code below:

My trouble is its going straight through the loop and not actually loading the images.

ActionScript Code:
var i:int = 0;
// create and position empty clips for images
// one for load and when the complete - load into the other

[Code]......

View 0 Replies

ActionScript 2.0 :: Preload All Xml Images?

Jul 11, 2009

I have made an xml slideshow but my issue is that the images take a few seconds to load when going to the next image. I want to put a transition between them but because of the loading time it doesn't work right. way to getting all the images to preload?

View 1 Replies

ActionScript 2.0 :: Preload All Images From XML?

Sep 24, 2009

I've searched around and seem some other examples but nothing that I really can apply and to be honest, some of them I got completely lost! (I'm obviously a designer rather than coder)[code]...

View 9 Replies

ActionScript 2.0 :: How To Preload Images With XML

Apr 8, 2008

Is there a decent tutorial out there for preloading images with XML? I built a gallery swf that loads images on the fly (on button release), now I need to find a way to preload them when someone clicks the button.

View 1 Replies

ActionScript 3.0 :: 3D Product Rotation Images Sequence?

Feb 27, 2009

I made a sequence of images and make the code the rotate around it but I have a little problem with the loop ( from frame 100 to 1 || 1 to 100 ).How can I avoid the little stick problem. I know what's the problem but I dont know how to solve it. It's with the frame tweening. Anyway, here's the code :

import flash.events.Event;
import com.greensock.*;
import com.greensock.easing.*;

[code].....

View 1 Replies

ActionScript 3.0 :: 3D Product Rotation Images Sequence Little?

Nov 16, 2010

I made a sequence of images and make the code the rotate around it but I have a little problem with the loop ( from frame 100 to 1 || 1 to 100 ). You can take a look to the link here [URL].. How can I avoid the little stick problem. I know what's the problem but I dont know how to solve it. It's with the frame tweening. Anyway, here's the code :
 
import flash.events.Event;
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;

[Code]...

View 16 Replies

Flex :: Animating Sequence Of Images In Background

Nov 21, 2010

I would like to animate a sequence of background images within a uicomponent but also dynamically add and remove components to this component. My first question would be:
1.) What's the best way to animate a sequence of images using Flex 3?
2.) What's the best way to handle adding and removing components on top of the background dynamically?

View 1 Replies

ActionScript 3.0 :: Preload Images Before Displaying?

Nov 24, 2009

I have 2 .swf files - home.swf and gallery.swf. Home.swf acts as a preloader and loads gallery.swf. This file contains links that when clicked, will change the thumbnails shown in the galleryswf file. Gallery.swf is basically an image wall that uses various XML files to populate itself.

So, the idea is this: When a user clicks on a link in the home.swf, I would like the current gallery to tween off the stage while the new gallery tweens on the stage from the other side. This all works so far.

What I don't know how to do is make sure that all of the thumbnails in the new gallery are loaded BEFORE tweening it onto the stage. I have event listeners in the gallery.xml file that listen for when the XML has completed loading and I have listeners in the home.swf file to listen for when the gallery has loaded. However, when the home.swf loads the gallery.swf, it is doing just that an not waiting for the images in the gallery to load first. So, I am getting a blank gallery to slide onto the page and the user watches the thumbnails show up as they load.

My goal is to get home.swf to load the gallery.swf and not show it or start tweening it until all of the thumbnails have been loaded.

So, my question is, when home.swf is loading the new gallery.swf, how do I get it to fire the complete event after all of the thumbnails have been loaded by the gallery.swf file?[code]...

View 1 Replies

Preload Images For Random Slideshow?

Jun 8, 2009

I am using a random slideshow on the homepage of my website. It worded perfect when I was testing it locally, but now that I've uploaded it to an external server which is a bit slower, and there is a delay between loading images. Here's the work in progress site: [url]... I know it has to do with the way the actionscript is written, and the order in which functions are carried out. I just cant seem to get it to function the way I would like it to. I would like it to immediately load the first image and display it, then while that first image is displayed I would like it to load the second image. Right now it waits until the first image finishes displaying to load the next image.

View 4 Replies

ActionScript 3.0 :: How To Preload External Images

Jul 13, 2009

Does anyone have experience with preloading (completely) external images for a flash interactive?

I have built a working preloader, but it does not include the external images in its calculations so the preloader finishes and THEN starts to load the external images..

View 4 Replies

ActionScript 2.0 :: XML Slideshow - How To Preload Images

Dec 9, 2008

Have built a variation of the xml slideshow using the XML basics video - works great but would like to preload the image(s) so they don't "blink" in when loaded (looks like there's a slight delay before it displays the image).

View 2 Replies

ActionScript 2.0 :: How To Preload External Images

Jul 30, 2006

My problem is that I have a swf file that loads external jpegs and I cannot get the tutorial to work correctly with this swf. It only preloads the the swf and not the external content that this swf is calling.Here is the code that I have on the main timeline of the home.swf

PHP Code:

var imgList:Array = new Array();
imgList[0] = "images/image00.jpg";
imgList[1] = "images/image01.jpg";
imgList[2] = "images/image02.jpg";

[code]....

The rest of my swf files preload correctly but I just can't get it to preload this one correctly at all.

View 1 Replies

ActionScript 3.0 :: Removing Images After Preload

Oct 19, 2009

I have created this preloader which you can download from url..my problem is that when it finishes loading index.swf, it doesn't remove the four images.I am assuming that I need to do something with addChild/removeChild but I am not entirely sure what.

View 1 Replies

ActionScript 2.0 :: Preload The External Images?

Jun 20, 2004

[URL]i saw this site above and wanted to know how you can design a preloader to indicate when pictures are ready to view like the example. Do they use xml..? I would like to load images from a folder if possible.

View 3 Replies

ActionScript 3.0 :: Convert Recorded Video Into Sequence Images?

Sep 22, 2011

Is it possible to convert recorded video into sequence images?

View 1 Replies

ActionScript 3.0 :: Clicking Images In Sequence To Trigger Event?

Mar 8, 2011

I have five piano key images (converted to movie clip symbols) on the screen, and each play a tone when clicked. I would like to program it so if you clicked the five keys in a specific order, it triggers an event. I suspect I have to use the array command, this is what I have so far:

ActionScript Code:
var noteArray:Array = new Array(note05_mc, note01_mc, note03_mc, note04_mc, note02_mc);
var buttonArray:Array = new Array();

[Code].....

View 3 Replies

IDE :: Import Multiple Images And Have Them Appear In Sequence In A Single Layer?

Feb 1, 2010

I'd like to import dozens of images and have them in sequence in a single layer. I did this once before, I made a .swf out of a video game cutscene and I recall importing the images to the stage then I asked somewhere else how to make them appear in the layers field. Then I did something that put each image in its own layer and I had to manually move them and make them appear in sequence.

So if anybody knows how to import and put in a single layer in sequence or simply import each image into its own layer

View 2 Replies

ActionScript 3.0 :: Converting Sequence Of Small Images To MovieClip

Aug 24, 2010

I am using Flash Professional CS5 and a sequence of small images that I want to convert to a MovieClip to use in actionscript 3. I have a blank actionscript 3 file. I go to Insert -> New Symbol, name it 'blue', set it as a Movieclip and tick 'Export For Actionscript'. Then I press OK. I get the message about creating a new class and click OK. Obviously this creates 'blue' in my library. I then go to File -> Import -> Import To Stage and select my first image of four, 'blue1.png'. It asks if I want to import the sequence of images. I have blue1.png, blue2.png, blue3.png, blu4.png, so I click Yes and the images appear on the timeline, stage and my library. Can I now use the class 'blue' in my main actionscript file? Currently, in my main actionscript file, called BubbleVillage, I have some very simple code:

Code:
package {
import flash.display.*;
public class BubbleVillage extends MovieClip {
public function BubbleVillage() {
private var firstblue:blue;
firstblue = new blue();
addchild(firstblue);
}}}
When I save and test the movie, I get a blank screen.

View 1 Replies

ActionScript 3.0 :: Flash Presentation To Display Images In Sequence

Jul 25, 2011

I am trying to create a flash player to display images in sequence using Flash player & ActionScript. The code below has lots of errors and I can't work them out. I have programmed in other languages and am perfectly aware that something like this.

Code:
var imageLoader:Loader;
imageLoader = new Loader(); // 1120: Access to undefined property imageLoader
OR
Code:
var imageLoader:Loader = new Loader(); // 1046: Type was not found or was not a compile-time: Loader
Are both acceptable.
[Code]......
The same problem is for the next two (commented out) timer lines.

View 3 Replies

ActionScript 3.0 :: Preload Dynamically Loaded Images?

Nov 25, 2010

preload a dynamically loading image.

My header animates then dissapears.

Then after about 2 seconds the dynamically loaded image appears, is there a way to preload the image before the end of the animation?

My code that doesnt work is:

stop();
addEventListener(Event.ENTER_FRAME,loading) ;
function loading(e:Event){

[Code]....

View 6 Replies

ActionScript 2.0 :: Preload ALL External Images Before Displaying Them?

Feb 18, 2010

I was trying to make a dynamic slideshow but i kinda dont want the pictures to load on the spot. Is there a way to preload the images before displaying them? I found it annoying and difficult to roll through the pictures automatically and have them load on the spot.[code]...

View 2 Replies

ActionScript 2.0 :: Preload Images To User Cache?

Mar 23, 2010

I was wondering whether it's possible to preload images into a users cache, to speed up the loading of dynamically loaded jpgs?

I've download and adapted a very nice image browser which I am using as an online portfolio. But there is quite a delay as it loads each JPG dynamically, when the user get to a specific file.[code]...

View 0 Replies

ActionScript 2.0 :: Preload Dynamically Loaded Images?

Apr 6, 2010

I'm trying to add a preloader to my code (see below) to preload my images:

// for loop
for (p=0; p<401; p++) {
// create array to load images from folder

[Code]....

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved