ActionScript 3.0 :: Convert Recorded Video Into Sequence Images?

Sep 22, 2011

Is it possible to convert recorded video into sequence images?

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ActionScript 3.0 :: Improve Video Quality For Recorded Video?

Nov 16, 2011

I am developing a simple application using flex which records a video with my webcam and stores it to the media server and then i pull it in order to show it.The problem is that the quality of the video played is blurry while it is displayed with the same size as captured. I have played a lot with the values in the functionsbelow where i attach my cam to the netstream objec: cam.setMode(640, 480, 25);cam.setQuality(0,90);and the result is an flv video which i play later on but with not a good quality. The server is on my pc so i dont have transfer delays because of low connection. Whatcan i do to have a better output? i use netstream play method to play the video and i do the following

video = new Video(640,480);
video.attachNetStream(ns);
video.smoothing=true;

[code].....

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Mutlicast A Recorded Video?

Jun 24, 2011

The NetStream Object has a method allow to AttachCamera() and publish the camera in a group.but i want to a video which the user watching to be pulished into a group

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Check Whether A Stream Live / Recorded Video In FMS?

Dec 2, 2010

I don't find such API to indicate whether a stream is live or not.

Anyone knows how to judge this,either by client side or server side actionscript?

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ActionScript 3.0 :: Pre-recorded Video For AugmentedReality Testing?

May 24, 2010

I'm wondering if there is anyone has a recorded video of someone with an Augmented Reality marker moving it around as a "test video". That way I you don't always need a camera and marker around when debugging.

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Set / Determine Live Recorded Stream Video Quality?

Sep 9, 2010

I was wondering if I were to create a NetStream object and publish it passing in "record" (allowing the end user to record a video via webcam which is then stored on the FMS), how would I specify the bitrate and frame rates etc of the video being recorded? Is this something I need to configure flash media server to do or can I do this through action script?

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Media Server :: Play Recorded Video From Another Room?

May 24, 2011

is it possible to play recorded video file which is stored in another room(instance)? for example, I have file "video.flv" on the server at "/streams/room1" if user is connected to room2, can he ask flash media server to play "video.flv" from the room1; something like this, client side:
 
var ns:NetStream = new NetStream(nc);  
ns.play("../room1/video", 0);

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Media Server :: Capturing User Recorded Video / Audio

Oct 27, 2009

I'm new to Flash media server family. I need a server that can capture user recorded video/audio (through a flash recorder) and save it as a flv file on the server. which one of those server family is for me? I'm currently doing it using Red5, but would like to try out Flash media server as well.

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Media Server :: Rotate The Live Recorded Video Stream To A Maximum Limit?

Dec 6, 2010

Is it possible to limit the length of live recorded video stream to N minutes/MegaBytes by SSAS in FMS? If the aggregate size of stream outcomes the limit,always make the recorded video file the last N minutes/MegaBytes of the live show? remove the video file and record from the beginning when arriving N minutes/MegaBytes?

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Swf From After Effects Sequence Of Images

Dec 15, 2009

I have a peice of video that I exported as a swf from after effects. Now that i've imoprted it into flash it's broken down into a squence of images. The problem is I need to move the video (Pics) but obviuosly I can only move 1 image at a time and that's a real pain as there is nearly 80 of them. I really need a way of moving all of them at the same time. Highlighting all the frames and moving them doesn't work.

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ActionScript 1/2 :: Loadnseries Of Images In Sequence?

Aug 11, 2009

I'm trying to build a slideshow that has a lot of images, all broken apart into smaller sections, that I want to load sequentially so that while the first set of images scrolls across the stage the second set is loading, then the third, and so on.

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ActionScript 3.0 :: Play A Sequence Of Images?

Oct 21, 2011

I was wondering whats the best way to play a sequence of images (dynamically.... not using IDE) so that I can mimic the behavior of a movieclip? The images are pngs that get loaded completely in the begin of the app, based on a user ineraction with this object, I must play a given sequence.

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Professional :: Importing A Sequence Of Images

Dec 7, 2011

I have get our client 200 tga picture (renders), i want to insert this picture one by one key frame how can i do automatically.I am try to select & stage but picture is place one over another.

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ActionScript 2.0 :: Loading Sequence Of Images One After Other

Jul 23, 2010

I've got a sequence of 200 images, which are named image_1, image_2 - image_200. All in the same folder. I need to load one, then the next etc, without any human intervention (the reason is below). The following code works locally but when I upload it, it only loads the last image (image 200). I can see why - as the "for loop" is going "full speed", whilst the loading is not being allowed to complete. I need to say "only upload the next image when the current one has finished loading".

My ActionScript Code:
this.createEmptyMovieClip("holder",1);
holder._x = 20;
holder._y = 50;
//timeline.onEnterFrame = LoadMovie;
function GetFileName(name) {
[Code] .....

My reason for this is I'd like to load them sequentially so that once one has finished loaded, load the next (the idea is to build the cache whilst the viewer reads an introduction - the trouble was the image was too large, so I've broken it into 200 tiles).

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ActionScript 2.0 :: Loading Images In Sequence?

Jul 24, 2010

I need to upload about 200 images but I want them to load sequentially, i.e. when image1.jpg has uploaded, then I need image 2 to upload etc.

Ive attached the Fla. But all the code below:

My trouble is its going straight through the loop and not actually loading the images.

ActionScript Code:
var i:int = 0;
// create and position empty clips for images
// one for load and when the complete - load into the other

[Code]......

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ActionScript 2.0 :: Preload A Sequence Of Images?

Oct 25, 2007

When telling a flash movie to load several external images or swfs into the stage it normally loads every image at the same time making the movie feeling slow.I�m looking for a preloader or a script that can preload one image at a time. Starting with 1.jpg then moving on to 2.jpg, then 3.jpg etc.

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ActionScript 3.0 :: 3D Product Rotation Images Sequence?

Feb 27, 2009

I made a sequence of images and make the code the rotate around it but I have a little problem with the loop ( from frame 100 to 1 || 1 to 100 ).How can I avoid the little stick problem. I know what's the problem but I dont know how to solve it. It's with the frame tweening. Anyway, here's the code :

import flash.events.Event;
import com.greensock.*;
import com.greensock.easing.*;

[code].....

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ActionScript 3.0 :: 3D Product Rotation Images Sequence Little?

Nov 16, 2010

I made a sequence of images and make the code the rotate around it but I have a little problem with the loop ( from frame 100 to 1 || 1 to 100 ). You can take a look to the link here [URL].. How can I avoid the little stick problem. I know what's the problem but I dont know how to solve it. It's with the frame tweening. Anyway, here's the code :
 
import flash.events.Event;
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;

[Code]...

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Flex :: Animating Sequence Of Images In Background

Nov 21, 2010

I would like to animate a sequence of background images within a uicomponent but also dynamically add and remove components to this component. My first question would be:
1.) What's the best way to animate a sequence of images using Flex 3?
2.) What's the best way to handle adding and removing components on top of the background dynamically?

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IDE :: Using A Video Sequence As Pre-Loader

Apr 10, 2010

I want to create a preloader that plays a video frame-by-frame in sequence according to the percentage of the total bytes loaded.in short, if the swf has loaded 25%, then it should show the video at frame 25 or at 25% the project; I want an image of my 3d model to start off as appearing to be hand drawn 2D, then transition into a full color 3D image as the swf loads.

Since my background is in 3D, not web design, I only have a basic grasp on Action scripting, so I tried to modify other code snippets with disastrous results, and most of the time, no results.It doesn't make a difference to me whether the video would be encapsulated in a movie-clip or if its just embedded in the time line, whatever is easier to do.

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ActionScript 3.0 :: Clicking Images In Sequence To Trigger Event?

Mar 8, 2011

I have five piano key images (converted to movie clip symbols) on the screen, and each play a tone when clicked. I would like to program it so if you clicked the five keys in a specific order, it triggers an event. I suspect I have to use the array command, this is what I have so far:

ActionScript Code:
var noteArray:Array = new Array(note05_mc, note01_mc, note03_mc, note04_mc, note02_mc);
var buttonArray:Array = new Array();

[Code].....

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IDE :: Import Multiple Images And Have Them Appear In Sequence In A Single Layer?

Feb 1, 2010

I'd like to import dozens of images and have them in sequence in a single layer. I did this once before, I made a .swf out of a video game cutscene and I recall importing the images to the stage then I asked somewhere else how to make them appear in the layers field. Then I did something that put each image in its own layer and I had to manually move them and make them appear in sequence.

So if anybody knows how to import and put in a single layer in sequence or simply import each image into its own layer

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ActionScript 3.0 :: Converting Sequence Of Small Images To MovieClip

Aug 24, 2010

I am using Flash Professional CS5 and a sequence of small images that I want to convert to a MovieClip to use in actionscript 3. I have a blank actionscript 3 file. I go to Insert -> New Symbol, name it 'blue', set it as a Movieclip and tick 'Export For Actionscript'. Then I press OK. I get the message about creating a new class and click OK. Obviously this creates 'blue' in my library. I then go to File -> Import -> Import To Stage and select my first image of four, 'blue1.png'. It asks if I want to import the sequence of images. I have blue1.png, blue2.png, blue3.png, blu4.png, so I click Yes and the images appear on the timeline, stage and my library. Can I now use the class 'blue' in my main actionscript file? Currently, in my main actionscript file, called BubbleVillage, I have some very simple code:

Code:
package {
import flash.display.*;
public class BubbleVillage extends MovieClip {
public function BubbleVillage() {
private var firstblue:blue;
firstblue = new blue();
addchild(firstblue);
}}}
When I save and test the movie, I get a blank screen.

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ActionScript 3.0 :: Flash Presentation To Display Images In Sequence

Jul 25, 2011

I am trying to create a flash player to display images in sequence using Flash player & ActionScript. The code below has lots of errors and I can't work them out. I have programmed in other languages and am perfectly aware that something like this.

Code:
var imageLoader:Loader;
imageLoader = new Loader(); // 1120: Access to undefined property imageLoader
OR
Code:
var imageLoader:Loader = new Loader(); // 1046: Type was not found or was not a compile-time: Loader
Are both acceptable.
[Code]......
The same problem is for the next two (commented out) timer lines.

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ActionScript 3.0 :: Play Video 1,2,3 In Sequence?

Aug 4, 2009

I have 3 flv and wanna to play them in sequence.This is the script I wrote for one flv

var my_nc:NetConnection =new NetConnection();
my_nc.connect(null);
var my_ns=new NetStream(my_nc);
my_video.attachNetStream(my_ns);
my_ns.play("v1.flv");

How to write in order to play them sequence rather than edit them in AfterEffect?

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ActionScript 2.0 :: Preload Image Gallery - Images Make Up A Sequence

Dec 30, 2009

I have a gallery of 30 plus images. The user will then use a scroll bar to flip through them. The images actually make up a sequence so I dont want to preload each one one at a time. I am also pulling in the images dynamically. Below is a bit of the code I am using. What I would like to have is all of the images preload on one frame and then once that is done go to frame two where I have the rest of the code for gallery manipulation.

[Code]...

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ActionScript 3.0 :: Loading Multiple Images Using Array - Keyframes Sequence

Sep 8, 2011

I am using below code to load images from array, which works fine. My unsolved question how do I put all the images after it has been loaded to holderMc_animation (which in in root, with instance name holderMc_animation)...is sequence order?
image 1 goes to keframe1 of holderMc_animation
and image 2 to keyframe 2 of holderMc_animation and so on...

Actionscript Code: ......
Have uploaded FLA file

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ActionScript 3.0 :: Loading Multiple Images In Sequence Into Series Of Movieclips

Aug 28, 2011

I am loading these 5 images into a sequence of boxes. Everything works fine except Images are not coming in sequence. They are coming in random order. for Eg.: Box1 contains 3.png, Box2 contains 1.png..so on..[code]

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ActionScript 2.0 :: Drag And Drop Video Sequence?

Sep 25, 2006

I have a project that is going to require some drag and drop scripts. That part I can figure out, but thats not the hard part. I am going to have 6 movies that will be able to be put in a sequence in any order the user wants, again, this part is not hard.

Where it gets tricky is we need to be able to basically hit a play button that only works once all the clips are in the sequence area, then have the videos play in the order that they are currently in, no matter what the sequence is. The user has to be able to put the videos in any order, and have the sequence of video's play in that order, there is where i get lost. I haven't starting writing this yet as I want to see if it's something i can find enough info about first to even try.

I am somewhat versed in actionscript, but would still consider myself a beginner. Again, I can get the drag and drop movements, I will need help making the play button only active when all the clips are in the sequence, and making the movies (which will probably be movieClips) play in the given order that are in.

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Image (Reducing The Size) Sequence Or Import Video?

Feb 11, 2010

I'm building a Flash site that features a three-dimensional interface and I'm facing a significant file size problem, which will mean serious bandwidth problems when the site is online. I don't particularly want to go the route of actually bringing a 3D object into Flash, mainly because my object features transparency (it's made from glass) and papervision3d confuses me to no end. So I have two options: import as video or import as image sequence.

So I went with the image sequence idea. It was easy for me to give the viewer the ability to scrub back and forth through the looped animation and click on certain things at certain times (using invisible buttons). This gives the appearance the viewer is in a three-dimensional word, albeit on a fixed path backwards and forwards, much like a roller coaster

There's also an array of buttons down the bottom of the website that you can click on, and it will play through the image sequence (either in forward or reverse). So that works great, but even with high compression of jpegs and a low 12 fps, the swf file will be somewhere between 10 and 30mb, which is quite ridiculous!

Possible solutions include reducing the amount of images I use in the sequence, squishing it down to half the amount of images. Reducing the size of the images down to something smaller, like 800 x 600. But do you think I would get better results if I can import this as a movie instead and try to control the movie? Can I have the same control if it's an actual video file and not an image sequence?

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