ActionScript 3.0 :: Play Partially Loaded Flash Movie While Loading Is Still In Progress?
Nov 1, 2011
Is there any way to play my partially loaded flash movie while loading is still in progress ?like progressive video download.My app is not video based.I have only animations and interactive coding.
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Feb 25, 2003
My _root movie is nothing more than a interface with navigation buttons. When someone clicks a button another swf is loaded into an empty movie clip on _root.
My Problem:I understand loaders and use them all the time, however, I still to this day have never gotten a loader to work with loading an external movie into a currently playing movie. (ie: in my _root movie you press the "Searching" button and searching.swf is loaded into _root.contents --> contents is the empty movie clip)So anyways... where does the loader go? The only results I've ever had is as SOON as the loadMovie method is called the movie hangs until the entire movie clip is loaded. Then the loader runs... thus making it totally useless.
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Nov 16, 2011
I have a multi SWF movie that uses AS2 and is behaving differently in different browsers.The basic scenario is this . There is a root movie that acts as a control panel for user input. 1. It loads then parses some xml to determine how the interface should look (what images, radio buttons, etc. to display) 2. Then it loads and positions items on the stage ( rbs, thumbnails) 3. It loads child swfs
When the issue occurs step 2 is only partially completed and step 3 doesn't occur. No message about script error appears.
[Code]...
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Jan 6, 2011
On my stage I have a mc (videoLoader) with the mc (loadBar) inside it. When I preview the movie it shrinks loadBar to where it should, but it doesn't expand as the video loads.
ActionScript Code:
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void[code].........
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Oct 4, 2011
I have a flash file which loads data from JSON and parses it. It works fine expect on one machine (specs below). On that machine it loads an image URL specified in the JSON, but nothing else. I've tested with a other machines (Dell E6400, Apple MacBook Pro) and it works just fine in all browsers. I compared Windows Updates between the Dell E6400 and the Dell Optiplex 745 and they only differ by one update (KB2525694) which isn't applicable for my Dell E6400.
Machine Specs:
Dell Optiplex 745
Windows 7 SP1 64-Bit
IE9, Chrome, Firefox 4 & Safari
Flash 10.2.159.1 & 10.3.183.10
[code]....
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Oct 4, 2010
Problem that I want to share with you is that I have two external swf. One is swf generated by Flex IDE and second one is generated by Flash IDE. When I load flex swf, loading progress output is not showing until the whole file is loaded. This problem is not presented when I load flash swf as you can see on this testing page 90.157.198.254/test/test.php.
[Code]...
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Jul 22, 2009
I want to display a partially loaded image (as it loads), similarly to how images load on HTML pages.
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Nov 22, 2009
I have a flash site (portfolio), and it uses buttons to load/remove different .swf file (it is an XML gallery that I did not write.) It works perfectly - the FIRST time I load/unload a .swf . . . however, every .swf file loaded after the first one comes in partially transparent (it normally fades in), but otherwise the .swf is fully functional. Each .swf has it's own unique name/images, but is otherwise identical to the original gallery. It doesn't matter which one I open first - the first one is always correct, the rest, not. Also, the degree of transparency varies randomly, but generally seems to hover somewhere around 1/2 way.
[code]...
I know that something in the XML gallery is causing this (switch to a completely different .swf and the transparency issues go away), but I also think that I am likely not unloading the .swf correctly and that some part of it is remaining in the memory and creating issues when it is used more than once.
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Sep 21, 2010
Just wondering is there any way to stop the Flash Player loading at specific points within the swf file?
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May 5, 2009
I have a large ON2 VP6 encoded FLV video (334 MB, 75 minutes) hosted on the web and being played back using a basic Flash movie player:
[URL]
Many people are having problems getting the entire video to load. The loading progress bar will increase quite quickly at first, but then it will either slow down to a crawl or will stop completely. If the progress bar stops increasing before the video has fully loaded, it will not continue no matter how long you wait. Reloading the page does help.
Is this likely to be a problem with the FLV file, the Flash player or is it more likely to be a problem with our web host?
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Apr 15, 2008
On the interactive section of my page here: [URL]. I have a bunch of externally loaded swf files that are supposed to load into the black square in the middle. As you can see, some of the swfs partially load, just the text for most, and then some don't. If you click another section then click back, it loads fine and you can see what it's supposed to look like. This doesn't make much sense to me, considering the swf files are done on a single frame, with the text just a layer below the image. So why does a portion of the swf load but the other doesn't and why do some and not others? I have the swfs loading using loadMovie. (Example below):
Code:
container.loadMovie("movieclipname.swf");
container2.loadMovie("movieclipname2.swf");
container3.loadMovie("movieclipname3.swf");
container4.loadMovie("movieclipname4.swf");
This works perfectly with every other site I've done, and I've used that same setup many times on this site. Yet for whatever reason. It doesn't work regularly.
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Jul 29, 2009
One of the swf files in my project is acting strangely.The file compiles perfectly, and is functional when running stand-alone.If I try to load it into the main swf in my project, the code stops executing just prior to the first for..
loop.To find out where the code was stopping, I placed a textfield on the stage named "stageText", and assigned different strings to it at various points in the flow of actionscript.It stops executing immediately after stageText.text = "init2";, and just before the first for..loop. (see comments in code)Why is the code stopping at the for loop?Why does it only happen when the file is loaded into another swf?
Code:
import gs.*;
import gs.easing.*;
var locationsXML:XML;
[code]....
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Jun 4, 2010
I have an SWF movie (1375 frames) and created a progress bar (248px wide) with a slider that moves according to the movie progress. I'm doing that next way:Calculating the distance for the slider to be moved each frame (248 / 1375) On each ENTER_FRAME moving the slider for the calculated distance The problem is - the movie ends far before the slider reaches the end of the progress bar.
I'm thinking that the distance (Step 1) is is somehow ends floored by Flash and the actual distance it moves the slider is smaller than required. That's why the movie ends, but the timeline control just passed the 2/3 of its way. My question is - is there any solution for the problem? Or any other way to go, if it's a wrong one?
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Dec 27, 2009
How do I manage that, while the movie starts, some parts of the Display List are "hold in the backhand" and get loaded when I decide that they should.Can I only do that via external SWF-Files? Further question: Is it possible to stream the files, by calculating the download speed and starting the movie when I want it to do, or is Flash doing that automatically
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Dec 22, 2009
I have a flash movie that loads pdf files in a new browser window when a button is selected. As some of the files are quite large I need to keep the attention of the user while it is loading and to this end I thought a progress bar would be suitable. My problem however is that I do not know if it is possible to identify from flash when the document has loaded. Are there any methods in ActionScript to achieve this?
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Nov 8, 2010
I have a couple of movies, one of them hiding partially the other one. I would like to detect when someone clicks on a movie. I know that this can be done easily by using the hitTestPoint function. The problem is when the user clicks on the intersections of these movies. In that case the hitTestPoint function says that the user is clicking both movies. But actually the user is clicking only one movie, because the other movie is partially hidden. How can I program this behavior in a natural way?
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Feb 6, 2010
I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);
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Jul 29, 2009
How can we localize the Flash Loading Progress bar ?
Attachments:
Progress+bar_Not+Localized.JPG
(14.2 K)
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Nov 8, 2011
Is there any way to display the playback progress of an external loaded .swf file BUT it is not made with timeline animation? I mean I used TweenMax for the animation on the loaded .swf and due to this the totalFrames method doesn't seem to work... Is there any solution for this? (I would prefer not to transform the .swf as an .flv cause I need the interactivity)
Part of my code so far is:
Code:
function swfLoaded(event:Event):void
{
addEventListener(Event.ENTER_FRAME, trackPlayback);
}
[Code]....
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Oct 8, 2009
Somebody should write a book about loading and pre loading assets in flash !Im loading a few images using a loop and i store them in a bitmap array.I want to find the proper way to create a progress bar.I think i need to calculate the totalBytes of all the images but i need to it before i load the images....Is there a way to get the file size without loading the image ?That way i could create a loop that will calculate the bytesize of all the images and store it an a variable.and then i could just divide the total bytes with the current bytes of the image and get a progress bar the will represent the exact loading time.
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Dec 2, 2011
I have a loop that parses and works on a lot of data and it takes a long time. While it works away, the screen is blank and im wondering if there is a way to put a loader or counter up?
Since it does a finite amount of work, I thought I could just update the progress from within the loop but further readings has revealed that it wasn't possible.
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Apr 24, 2009
I have a simple landing page here: www.epistage.sgIt simply reFUSES to play unless the user refreshes their browser....what to do?? My other flash sites have no problem and execute the functions I order them to as soon as its loaded?
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Aug 16, 2011
I am building an ActionScript 3 loader,which display the progress of Flash loading an external script. Here is a snippet of my code that works perfectly.
this.SWFLoader = new Loader();
this.SWFLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, trackProgress);
this.SWFLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);
this.SWFLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
As you can see, I have three event listeners, each for listening for different events triggered during the loading process.In regards to the above snippet, here is what I am unsure of:
What is the contentloaderinfo object?
What properties does the contentloaderinfo object contain?
Why can't I just use this.SWFLoader.addEventListener()?
When is it appropriate to use contentloaderinfo?
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Jun 8, 2009
I built a pretty simple Flash movie for a client and put a preloader on frame 1. The preloader works fine then the movie plays. What is happening is if you go to another page on the site and then go back to the home page all you see is the preloader bar fully loaded but the movie doesn't play. You have to refresh the page for the swf to play again. It is doing it to me in Firefox but not IE 8 and it is doing it in IE8 on my clients computer...
Here is the code.
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);this.loaderInfo.addEventListener(Event.COMPLETE, onComplete);
function onProgress(e:ProgressEvent):void{ var loaded:Number = e.target.bytesLoaded; var total:Number = e.target.bytesTotal; var pct:Number = loaded/total; loader_mc.scaleX = pct; loaded_txt.text="Loading..." + (Math.round(pct * 100)) + "%";}function onComplete(e:Event):void { gotoAndPlay(2);}
Here is a screen cap of what is happening. After you go back to the homepage all you see is the rpeloader bar fully loaded without the load text.
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Feb 16, 2010
I've got loadMovie working and it loads a movie clip that has a stop(); on the first frame.At a certain frame within my main movie, I want to tell the loaded clip to play();My symbol is called "load1" without the quotes of course. It's an empty MC and on frame two my movie gets loaded into it. On frame three after a few seconds I have load1.play(); which I figure should work, but it doesn't!
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Mar 29, 2012
I have a slideshow done in Flash. I have a main movie that has a slide on each frame of the movie, with navigation buttons. On each frame, I have AS2 that loads a different SWF per frame. The AS I'm using is:
loadMovie("Data/2.swf", "container");
stop();
The number "2" goes up/down based on the slide. I want a hard-wired number versus the frame number because my client is deleting/adding slides and it's easier to keep track of it hard-wired.
Right now, each slide I'm loading has its own play/pause toggle button that is this AS2:
on(release){
play();
}
So what I'd like to do is put the play/pause toggle in the main SWF (and put a graphic footer under all the buttons). So how do I tell the play/pause buttons to play/pause the MC that is containing the slide SWFs?
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Feb 28, 2007
I have a main movie(main.swf). I've loaded a movie into it(loaded.swf). I need the loaded movie to finish playing once a button is clicked in the main.swf. So basically i need something like
when a button in the main.swf is pressed, finish playing "loaded.swf"
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Jan 10, 2010
Im using loadMovie within a .swf on level 1 to load an external movie into level 2. But when this happens the sound function doesnt work. The 2nd movie being loaded has the newsound defined and everything within itself. It plays if i run that swf seperately or using ctrl+enter. Yet when the 1st movie calls the 2nd movie onto level 1 at runtime.The sound in the 2nd movie doesnt play. But its button sounds all seem to be working.
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Mar 31, 2004
i got a swf, which i've dynamically loaded into an mc called pitch_mc . After loading it want flash to stop the file from automatically playing, then have play and stop buttons that trigger the movie.
I can load movies fine, but i havent used transport buttons yet :S
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Jan 18, 2005
I have an animation
[Code]....
Now the animation is loaded and i need to play frame 30 if 30% is loaded form the rest of the movie.
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