ActionScript 3.0 :: Play Sound Only Once SOUND_COMPLETE Not Working?
Apr 11, 2009
I have a button that rotates a wheel 90 degrees each time the button is pressed. What I'm trying to do, is play a sound when the wheel stops at each rotation. So something like this:
Wheel rotates to 90 degrees.
90 degrees = sound #1
Sound #1 plays once.
The rotation works fine, but the problem is, when I tried to do this I put in a statement that with my wheel named "wheel" if wheel.rotation==90 play my sound. But my sound keeps looping and SOUND_COMPLETE is not firing to trigger it to stop.
[Code]...
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Mar 4, 2010
For some reasons, my soundchannel event.sound_complete is not working. Basically, my class is to import sound into it and to allow use to change their volumes and the speedness of the sound.
This is the tutorial for the speed [URL]
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[Code]....
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Feb 10, 2011
I have a movie that has a bunch of animations on diferent scenes the problem is that I need my movie to wait for my sound to finish before it goes to the next scene, when I use the sound complete it works fine on the first scene but it won't go past that.
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import flash.media.Sound;
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[code]....
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Jun 20, 2010
is there a way to play sounds one after another avoiding overlapping without using the SOUND_COMPLETE event by SoundChannel? I have a few sounds to be played in order and using SOUND_COMPLETE would take me to add to many listeners.
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Oct 14, 2009
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Feb 13, 2007
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Jun 6, 2007
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[code].....
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Jan 12, 2009
i have a little flash-player with a playlist and so, it plays normally a vlc-mp3-stream but has an extended prelisten-function (wich plays the mp3's directly via http, secured with a password)i've got an array with 2 Sound()-objects (for preloading purposes), the code looks like this :
Code:
playStream = url=="";
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Sep 18, 2010
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private var soundReq:URLRequest = new URLRequest("blabla.mp3");
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[code].....
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var soundReq:URLRequest = new URLRequest("Slide_1.mp3");
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[Code]...
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HTML Code:
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[Code]....
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CODE:
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