ActionScript 3.0 :: Play A Sound File And Show The Progress Of The Sound File Being Played

Mar 16, 2009

I have to play a sound file and show the progress of the sound file being played. I am using import flash.media.Sound; import flash.media.SoundChannel; But the PROGRESS event gives theprogress of loading of file. I want to know of much of the song has been played and how much more is left.

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ActionScript 3.0 :: Create Dynamic Sound To Play Sound-file?

Oct 14, 2009

It's possible to play a sound file through AS, either by loading it from a folder or import it to flash. It's also possible to play a dynamic tone with flash.media.Sound + writeFloat.

But... is it possible to play a sound file with flash.media.Sound + writeFloat in some way? I want to play a sound file without having to deal with any files except the .swf!

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Attach A Sound To A .fla File That Starts To Play When The File Is Opened?

Sep 8, 2009

I would like to attach a sound to a .fla file that starts to play when the file is opened. I have created a button and would like to be able to use this button for a visitor to the site to mute the sound. So, I'm trying to accomplish two things, first attach a .wav file, then get the mute button to work.

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Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intack?

May 21, 2010

I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.

I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)

I want to know if my flash header can support the following additional functionality/changes:

1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?

2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.

4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?

I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.

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IDE :: Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intact?

May 21, 2010

I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. I want to know if my flash header can support the following additional functionality/changes:

1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?

2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

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I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.

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Professional :: Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intack?

May 21, 2010

I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)I want to know if my flash header can support the following addionalunctionality/changes:1) Currently, it loads everytime a page is selected.  I only want it to load the one time of entering the site because the audio gets annoying.  Set a cookie maybe?2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features.

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ActionScript 2.0 :: Seconds The Sound In Sound Have Played?

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Ive attached sound in to mySound variable. How to get how many seconds the sound in mySound have played?

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Flash :: Play A Sound File Via URL?

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Here is my code

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[Code]...

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Nov 21, 2010

I have a long mp3 file hosted on a standard apache server (30 minutes long so far, but I would like it to work with longer sounds too).I'd like to start playback of this audio within at a specified point. When attempting to use Flash Actionscript 3, my basic tests show that ALL the audio from the start to the position I choose is buffered before playback (Sound.bytesLoaded was my friend here). If I start one second in, it takes about 3 seconds to start playback, 30 seconds in, takes about 25 secondsObviously with a really long mp3, like skipping playback to the middle of a 3-hour audiobook, this isn't going to be practical.Here's the ActionScript 3.0 code I'm using:

button.addEventListener(MouseEvent.MOUSE_DOWN, function():void {
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[code].....

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I have the loading audio file at frame one. However, I want to play the audio only at specific frame or frame label. How do I do that? Below are my codes:

Quote:
//start of sound section is for sound
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[Code]....

The above plays the sound as soon as the .swf file is loaded. But I want to play at certain point in time, say frame number or frame label. I want to be able to put all my action script on frame one (or one location) instead of all over the time line.

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ActionScript 3.0 :: Play A Mp3 Sound File Which Is Passed In Via URL Variable

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Here is my code Action Script Code:

var myVar:String = LoaderInfo(this.root.loaderInfo).parameters.myVar;
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[Code]....

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I have a flash file with about 20 different scenes in it. And in one of the scenes there is an audio file that is 15 seconds long. The sound is on a menu page so i only want it in that scene. But if you are on that page for less than 15 seconds and go to another page then it carries on the sound into the next scene and if you go to and from the menu page to another scenes in quick succession you get a build up of sound which is horrible.

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I have a Flash CS4 project with sound that starts to play in the first scene, set to event/loop so that it plays all through the entire time.
 
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What I have are several items on a stage and when they are clicked I want to capture their names so I can use it to play a sound file that relates with the object clicked. For example: say I have a square, rectangle, and a square on the stage and when the user clicks on "triangle" it would play the sound "triangle_snd". This is what I have so far and the error I am getting from it.[code]...

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[code].....

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I need to know how to code for "if the score increases by any value." So, if the score goes from 0 to 1, the sound plays ONCE. If it increases from 1 to 2, the sound plays ONCE again.

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ActionScript Code:
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[code]....

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I have created a SWF file that plays/stops sound. The SWF file works great when previewed in Flash CS4, but does not work when inserted in the HTML file.Here are the 2 files that are automatically generated when I INSERT>MEDIA>SWF in Dreamweaver CS4:

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[code].......

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I know how to setup a preloader and I have that working. But when I debug the flash application and simulate a download, it has a blank background until a few seconds have passed. I know it is "downloading" the swf file and I'm wondering if I can show a progress bar for that, or do I need to have the swf file as small as possible and pre load everything needed and have all assets as a separate file I fetch? I found something with ProgressEvent.PROGRESS but this only loads after the flash file is finished downloading.

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I have a problem that I have not found a syntax error or logic error to explain. It appears to be an obscure problem related to playing a sound file and graphic positioning in the same file. My next step is to look for any known bugs. I have posted the file at. URL] When the page loads you will see a list of selections. Do not click any of the html Play buttons In the graphic arrow pointing to the right is the play button click it and a default file will start. Click the pause button (which will be green while the selection plays) Then click the play button again. The knob that moves while the song plays, will begin moving from the position it was at the time pause was clicked.

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[Code]...

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Actionscript 3 :: Use An Audio-file - Preload A Sound-file

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I have AS3 project, made with FlashBuilder. I'm using MovieClips from an external .SWC-file. In a MovieClip from the .SWF-file, I want to use an audio-file. Is it possible to preload a sound-file (e.g. .MP3) in my FlashBuilder project, and access it in a MovieClip inside the .SWC?

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ActionScript 2.0 :: Play Sound/stop Sound Button?

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i want to make a single button to play a sound, and if pressed again, stop the sound. and if pressed again, play the sound, and so on...
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ActionScript 3.0 :: Sound Played With Each Response?

May 2, 2011

I have a multiple choice quiz that needs to have a sound played with each response. So if the user selects the correct response, they get the ding sound. If the user selects the incorrect answer they get a buzzer sound.

[Code]...

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ActionScript 3.0 :: Get Sound Played From Stage Without Instance Name?

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I have an MC with a lot of frames on stage and it has sound clips attached to each frame.

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