IDE :: Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intact?
May 21, 2010
I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. I want to know if my flash header can support the following additional functionality/changes:
1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?
2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.
3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.
4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?
I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.
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May 21, 2010
I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.
I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)
I want to know if my flash header can support the following additional functionality/changes:
1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?
2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.
3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.
4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?
I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.
View 2 Replies
May 21, 2010
I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)I want to know if my flash header can support the following addionalunctionality/changes:1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.
3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features.
View 2 Replies
Oct 19, 2010
I'm sure this is a common problem, I tried looking around on the forum for a problem like mine but was unable to find anything. I'm using Flash CS3, Actionscript 2.0, and am making a soundboard. I have two scenes, one that's the title screen, of which has a sound file loaded via the timeline, (I think) set to Event and Loop, and a button which takes you to the next scene and makes a short sound when it's pressed. My second scene has background music as well, also set to Event and Loop.
Problem is that when I press the button, the background music keeps playing into the next scene. I tried using putting stopAllSounds onto the button, but that makes the sound of the button stop as well, and I'd really like to keep it. I've been messing with this for days, and I can't figure it out.
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Jan 24, 2003
Ive attached sound in to mySound variable. How to get how many seconds the sound in mySound have played?
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Mar 16, 2009
I have to play a sound file and show the progress of the sound file being played. I am using import flash.media.Sound; import flash.media.SoundChannel; But the PROGRESS event gives theprogress of loading of file. I want to know of much of the song has been played and how much more is left.
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May 2, 2011
I have a multiple choice quiz that needs to have a sound played with each response. So if the user selects the correct response, they get the ding sound. If the user selects the incorrect answer they get a buzzer sound.
[Code]...
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May 24, 2011
I have an MC with a lot of frames on stage and it has sound clips attached to each frame.
I need to stop the sound being played when I move on to another frame on runtime, thus, I need to access the sound object which has no instance name. Right now the sounds overlap since none of them stops and after a while all we hear is jibba jabba.
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Apr 24, 2011
I'm creating kind of a pseudo RPG menu, and I just have the animation go to a different frame when you press an arrow key, backspace, or enter. I also have a couple of sound effects I wanted to play depending on what you press, but I am having no luck at all getting it to work, and everywhere I look online has very different instructions on how to go about it. Here's what I have just without any sound at all:
[Code]....
And then just different numbers based on what frame I'm on. As I said, I don't really know what I'm doing; a lot of this code was given to me. :/ So I know it's a lot to ask, but if I could get a very detailed explanation of what to do, If the sound could play before it switches frames, that would be best.
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Jan 20, 2005
Im using MediaPlayback-component to load MP3-files into and play them.
I use this code to call it:
myMediaPlay.setMedia("SOUND.mp3", "MP3");
myMediaPlay.play(0);
Problem is that the sound is played twice overlapping eachother (some of the mp3 is played first,interrupted, and then restarted again to finish fully).
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Feb 15, 2010
When loading a MP3 to a flash.media.Sound object the id3 property gives an error:
SecurityError: Error #2000: No active security context.
Offcourse, like many errors in Flex, the Flex documentation doesn't mention a thing about this, except that it exists...
The MP3 is valid (i've checked it with MediaPlayer and iTunes), the Sound object is in a good state (bytesTotal and bytesLoaded both reflect the correct amount of bytes).
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Jun 29, 2011
i want to do many little animations with sound on one page. for not getting a complete sound mess i thought about playing only on hoover. i was lucky to mix up some as3 to get a sound playing only when you hover the animation.
A invisible button on a layer above the movie frames controls via mouseover and mouseout the start and stop of the sound - problem here: sound runs totally uncontrolled and asynchronous to the frames of the animation.
[URL]
here is the code of the button:
PHP Code:
import flash.net.URLRequest;
import flash.media.SoundChannel;
newButton.addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);
[Code].....
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Jul 31, 2008
I am trying to play a sound clip using actionscript 2 the code I am using is attached to a button and the code I used is the following.
[Code]...
My problem is that the sound clip loops and I do not want it to do so. I have other animations going on on the stage. I tried to place the stop(); command but I do not seem to be able to make it stop after my sound has played once.
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Apr 20, 2010
I am just a rookie in Flash, and came across a problem. I'm trying to create a flash movie that will display time like a TV ident does. I've successfully set it up to get the correct time and play a "tik-tok" sound as each second passes. However, it is to have some background music, and I can't get it to start when I need it - for instance, if the time is 18:00:00 it should start at 00 seconds, it time is 18:00:21 it should start at 21 seconds etc. This is the script I used for ticking:
[Code]...
What should I use for the complex situation as described above? My only guess is that I should sync it to the frames in the background video (behind the clock, running at 24 FPS), but I haven't got a clue how to set that up as well. Can someone please help? If necessary I can upload the .fla file.
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Jul 24, 2008
i am having some problems linking my mp3 player swf file to my website. It looks like it loads fine, and the buttons work and change the track of the song, but there is no sound heard or played. Here is the code i used to do this:
[CODE].....
As i said before, the player loads up and shows up on the website with no errorsand the buttons work (going to next or previous song as well as the pause and play buttons pausing and playing the music properly), but no sound can be heard. (this is being test on the latest version of firefox).
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Apr 16, 2011
I am triggering short sounds dynamically from the library for a game (Specifically Air for Android). When the user clicks a button the sound can take up to 600ms to actually play. I have set it for any silence before the actual sound by calling the sound like so:
[Code]...
All return the same results. I know there are threads here that talk about this but none have offered a real solution that I can find. Is there no way to cache the sound or store it in a buffer?
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Nov 30, 2010
I'm working on a Flash movie that includes a simple on/off audio player. At the end of the movie it loops back to the beginning and plays again. if the viewer hits the sound off button it will turn the sound off untill the movie loops and then the audio automatically starts again. The viewer would then have to hit play again and then stop to stop it. Is it possible to fix this? I think that I ned to put a piece of code at the beginning of the movie to check if the sound is off or not and then to continue to keep it off if needed?Here is the code for the sound player I am using...
var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var lastPosition:Number = 0;
mySound.load(new URLRequest("GlidingOnAir.mp3"));
[code]....
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Jan 2, 2011
I have an SWF that's 30MB. Sound files (music) make up 25MB, art and other things make up the remaining 5MB.
Would it be possible for me to load the 5MB of necessary art and other things first to allow the user to operate the app, then after that's all loaded and they are operating the app, load the remaining 25MB of sound files in the background?
UPDATE: Loading SWF (or other entities) externally is not an option.
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May 26, 2010
i've deleted an audio file from my flash file and imported a better converted version of the same song to it, but now when i compile a swf of the file i get a msg in the output window saying "multiple copies of sound item in swf". i deleted the original file b4 importing the other 1, but it looks like that doesnt matter. what do i do short of starting COMPLETELY over?
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Jun 11, 2006
i try to stream a sound i get this message on my output screen "SWF contains multiple copies of a sound item". The sound still plays, but some popping noises are added here and there throughout the recording
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Apr 4, 2008
im wanting to create a simple feature in my flash ap that allows a user to select if they want voice overs played or the standard beep beep (fashy sounds) i have three buttons (onBtn, offBtn and rollMe). does anyone know how i could do somting like... if onBtn is selected then.. on rollover 'rollMe' mySound1.start(); else if offBtn is selected then... on rollover 'rollMe' mySound2.start();
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Mar 11, 2011
I'm trying to get the menu width of a menu item in flex 4. I can get it but I have to show the menu first, then hide the menu, do a calculation, and show it again. Is there an easier way to get the item menu width without this hassle?
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Jul 28, 2009
I have several buttons in a movie and I want to be able to rollover an individual button and play the sound for that button and when I rolloff I want the sound for that button to stop.
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Jan 31, 2012
Is there any AS3 library or code-snippet that can create altered versions of a Sound object on-the-fly (at runtime)? Either based on:
An existing Sound object; A ByteArray object;
For example, say you have a "dry" sound of a gun-shot. You could:
[Code]...
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Oct 20, 2011
I am using a flash app. I can send and receive streaming data to FMS by using this app, like the chart I attached. [URL] This app uses RTMP to access to FMS. I want to upgrade this app to display sound level of each client. Is it possible by using Actionscript and FMS? If so, which class should I use?
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Mar 14, 2011
I have a project that requires me to display the waveform for a uploaded sound. The sound is always an MP3, most of the time 22.05 kHz mono, with speech only. The project are written with Flex/ActionScript 3. It's meant to run in the browser, but might also consider converting to AIR if that can help.
All examples I've found and looked at for generating a wave, are either doing some visualization in real time as the sound is playing, or, the most promising, as3soundeditorlib, keeps the wave already generated, but does it very slowly, seemingly using as long time as playing through the audio would've taken.Is there any way to generate the wave faster than real time?
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May 20, 2011
I am using the following to extract the byte info from a sound object - however if I go back to the same sound object and run this again, The byteArray has no bytes available.
var data:ByteArray = new ByteArray;
sound.extract(data,sound.length*44.1);
data.position = 0;
return data;
Is this the correct behavior? Is there not a way to do this multiple times on the same sound object?
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Oct 25, 2009
I have some sounds in my library. They are all exported and have been given class names like C, D, E etc. I have another class that represents a button. This class stores a reference to one of the Sound in my library. I set the type for this variable to Sound. When I try to set it I get the error: cannot convert C$ to flash.media.Sound I try as Sound, for example key.note = note_array[p] as Sound; The value ends up as null.
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Sep 21, 2011
how to add mute sound and unmute sound script in a single button?
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Jun 28, 2004
I want to attach a sound to the main timeline (rollover sound) that i can call from on(rollover) button events. I will be attaching the same sound to several buttons.
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