Actionscript 3 :: Load SWF Data Without Loading Sound, Then Load Sound Later?

Jan 2, 2011

I have an SWF that's 30MB. Sound files (music) make up 25MB, art and other things make up the remaining 5MB.

Would it be possible for me to load the 5MB of necessary art and other things first to allow the user to operate the app, then after that's all loaded and they are operating the app, load the remaining 25MB of sound files in the background?

UPDATE: Loading SWF (or other entities) externally is not an option.

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Random Sound Load And Start Is Speeding Up The Sound?

Dec 16, 2005

I'm trying to load sound dynamically into a clip and then play it randomly. The AS I came up with works great if the sound is embedded and I use the .attachSound() method instead of loadSound(). Now, when I load it dynamically and use the code below, the sound plays very fast and at a higher pitch.

Code:
var crows = new Sound(this);
crows.loadSound("Raven.mp3", false);
crows.setVolume(100);

[Code].....

View 1 Replies

ActionScript 2.0 :: [FMX] LoadSound - Sound To Keep Playing While The Rollovers Load Sound

Jun 22, 2003

I am loading small sounds dynamically with the loadSound command. These small sounds are activated with a rollover. see script below. This works ok. however. i want the first sound to keep playing while the rollovers load sound. a bit like playing the piano. This works ok when i import all the sounds into the library and place them on their very own button. however the size of the flash movie increases to 140k. whereas when i load them dynamically the size of the movie is 20k. obviously i want to load dynamically.

But with dynamic loading each sound stops when another sound is rolled over, so that there is only ever one sound playing at once. I need to load the sound into a different level or something, so that the first sound can keep going while the smaller, shorter sounds play over the top. this is my script below. The first sound loads when the movie starts. This is the one i want to keep playing. Then there are the smaller ones with rollovers. does this make any sense? there's actually 13 little sounds.

[Code]...

View 3 Replies

Actionscript 3 :: Load ID3 Tags Without Loading Sound In It?

Mar 1, 2010

Is there a way to load ID3 tags in AS3 without loading sound?

View 3 Replies

Flash :: Dynamically Create New Sound Objects Based On Raw WAV / DATA Or Other Sound Object?

Jan 31, 2012

Is there any AS3 library or code-snippet that can create altered versions of a Sound object on-the-fly (at runtime)? Either based on:

An existing Sound object; A ByteArray object;

For example, say you have a "dry" sound of a gun-shot. You could:

[Code]...

View 1 Replies

Actionscript 3 :: Sound.extract Method Empties Sound Object Data

May 20, 2011

I am using the following to extract the byte info from a sound object - however if I go back to the same sound object and run this again, The byteArray has no bytes available.

var data:ByteArray = new ByteArray;
sound.extract(data,sound.length*44.1);
data.position = 0;
return data;

Is this the correct behavior? Is there not a way to do this multiple times on the same sound object?

View 3 Replies

Actionscript 3 :: HTML: Start Sound Playback From URL Mid-file Without Buffering All Sound Data To That Point?

Nov 21, 2010

I have a long mp3 file hosted on a standard apache server (30 minutes long so far, but I would like it to work with longer sounds too).I'd like to start playback of this audio within at a specified point. When attempting to use Flash Actionscript 3, my basic tests show that ALL the audio from the start to the position I choose is buffered before playback (Sound.bytesLoaded was my friend here). If I start one second in, it takes about 3 seconds to start playback, 30 seconds in, takes about 25 secondsObviously with a really long mp3, like skipping playback to the middle of a 3-hour audiobook, this isn't going to be practical.Here's the ActionScript 3.0 code I'm using:

button.addEventListener(MouseEvent.MOUSE_DOWN, function():void {
var s:Sound = new Sound();
var req:URLRequest = new URLRequest("http://example.com/audio.mp3");

[code].....

View 1 Replies

Actionscript 3 :: Mute The Sound And Still Get Sound Data From SoundMixer.computeSpectrum?

Jun 25, 2011

I wrote something to capture sound from my microphone. I can visualise the sound data with SoundMixer.computeSpectrum.is there a way to mute the sound and still get sound data from SoundMixer.computeSpectrum?Now I have this:

sc=son.play();
var t:SoundTransform = new SoundTransform(0, 0);
sc.soundTransform = t;

but I do not get any data. if I pump up the volume, data comes through again(I need to mute it because it will echo otherwise).

View 1 Replies

Flash :: Playing Sound From Data Acquired From Sound.extract()?

Aug 1, 2011

I'm trying to play a sound using a technique found here (play the sound by sampling raw sound data gathered from the original with extract()), with the difference that the mp3 sound is embedded in the swf, not loaded externally. This is my code:

var soundBytes:ByteArray = new ByteArray();
var mp3sound:Sound = Sound(new Sound1_design()); // this is the embedded sound
mp3sound.extract(soundBytes, int.MAX_VALUE);

[Code]....

This works, in a way, except that the resulting sound is distorted (it has a kind of a metallic ring).

View 1 Replies

Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intack?

May 21, 2010

I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.

I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)

I want to know if my flash header can support the following additional functionality/changes:

1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?

2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.

4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?

I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.

View 2 Replies

IDE :: Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intact?

May 21, 2010

I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. I want to know if my flash header can support the following additional functionality/changes:

1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?

2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.

4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?

I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features. Not sure I can afford help now because of being laid off and two different scammers taking advantage of me. So I'm going to try to do myself and see if there is any suggestions/support on here that can help. I have Flash CS4.

View 4 Replies

Professional :: Loading With Sound Only Played Once But Keeping Hover Over Menu Item Sound Intack?

May 21, 2010

I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)I want to know if my flash header can support the following addionalunctionality/changes:1) Currently, it loads everytime a page is selected.  I only want it to load the one time of entering the site because the audio gets annoying.  Set a cookie maybe?2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.

3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features.

View 2 Replies

ActionScript 3.0 :: Load Sound Into Several SWF's?

Feb 11, 2010

I've got a flash movie containing 6 individual SWF's. These contain a short clip, with some sound effects. Also, I got 1 additional SWF that calls for each SWF in numeric order.

Now, I'd like to have a theme song going on in all of these 6 SWF's, and it needs to be seperatly, so that the sound does not stop until my movie is done.

Actionscript for my movie is;

ActionScript Code:
//
var movie1:URLRequest=new URLRequest("1Intro.swf");
var movie2:URLRequest=new URLRequest("2Troldmand.swf");
var movie3:URLRequest=new URLRequest("3Superman.swf");

[Code].....

View 1 Replies

IDE :: Can't Play/load Sound In CS3?

Jan 28, 2009

trying to make a play/pause toggle button in AS3. I'm a newbie but I've finished the site except for this element. my audio file works when i import to the library and it plays it in the preview. its in the same folder as the fla. working in cs3. This is what i've done.new as3 file. code.

var req:URLRequest = new URLRequest("ocean.mp3");
var s:Sound = new Sound(req);
s.play();

whats the deal? I get no compiler errors. i'm hitting option+Return on the mac to test the movie. I downloaded some one else's and it worked. i copied theirs into my project and it didn't work. i have a feeling its something to do with classes that i don't know about

View 1 Replies

Flex :: Loading Sound Gives Exception On Sound.id3?

Feb 15, 2010

When loading a MP3 to a flash.media.Sound object the id3 property gives an error:

SecurityError: Error #2000: No active security context.

Offcourse, like many errors in Flex, the Flex documentation doesn't mention a thing about this, except that it exists...

The MP3 is valid (i've checked it with MediaPlayer and iTunes), the Sound object is in a good state (bytesTotal and bytesLoaded both reflect the correct amount of bytes).

View 1 Replies

ActionScript 3.0 :: Cancelling Sound.load?

Feb 1, 2009

upon loading of my SWF main page, I am automatically loading 5 external audio files,so they will be ready in advance when the user requires them.However, if the user immediately wants to manually select one of those 5 audio files, how do I cancel the 'sound.load' functions of the others (in order to give my user maximum possible download speed for the audio file he wants first) ?

View 1 Replies

Flash :: Load Movie Which With Sound

Jun 9, 2009

I am doing a flash which with audio, the audio about 3-4 mins. But when i use another flash movie to load that flash mov with sound (using load movie function), cannot hear any voice. Why is it? The flash movie with sound is use actionscript to attach the sound, when i test the movie, it is work. When it comes to load from another movie, it doesn't work.

View 2 Replies

ActionScript 2.0 :: Load More Then 1 Sound On Different Frames?

Feb 7, 2009

i have an example fla i made of my real project..a nd basically i need a diffrent sound on all 3 frames so i put my sounds in my library and the sound works when i first start up but if i sitch to a diffrent frame it stops and willnt start the next one

fla attatched at the folowing link... (flash cs3/cs4 compatible) [URL]

View 3 Replies

ActionScript 2.0 :: Load An External Sound

Jun 17, 2009

Urgent help me load a external sound in action script

View 0 Replies

ActionScript 3.0 :: Load Sound Using Var: String?

Dec 10, 2011

I want to play a sound either external (preferably) or internal but the name of the sound needs to match my target element which is in an array. I have been able to get the target.name and assigned it to a var mySoundName:String but I can not access the sound, I have posted my code and the 2 codes for internal and external load sound that I have..

Code:
import flash.events.Event;
import flash.display.MovieClip;
import flash.display.DisplayObject;

[code]....

View 6 Replies

ActionScript 2.0 :: Best Way To Load Sound Controller?

Jan 13, 2004

I have an external sound controller that plays 10 tracks. The current way I load the sound controller is with LoadMovie and I do it on the last frame of the movie that is my actual website. However, this slows my whole site down significantly, because when I press stop on the sound controller...everything is at the speed I want it to go. What is the best way to go about preventing this slow down?

View 2 Replies

ActionScript 2.0 :: Load A Sound To One Of Buttons?

Aug 25, 2004

I want to load a sound to one of my buttons. I think I've got the scripting, but how do you put them "together" snav2.start("snav2"); - (I think)...is my scripting for my sound (where snav2 is my symbol linkage propery name)

and then
on (release) {
getURL("about_us_1.htm", _self);
}

So, where do you put the sound scripting in?

View 2 Replies

ActionScript 2.0 :: Load Sound On Key Press

Apr 11, 2005

I have sounds ( A-Z ) and when i press the A button i want the A sound to play , i have fixed everything . The button is pressed and everything works , except my sound! i tried just to have e sound in the frame and it worked .. How should i do ?

[Code]...

View 5 Replies

ActionScript 2.0 :: Different To Just Have The Sound Load In Automatically?

Jul 17, 2003

Whenever I enter the actionscript loadMovie ....I could only place it in by cut and paste because everytime I use the ready actionscript loadMovie;it places the script as loadMovieNum and that does not work!

yet what do I have to do different to just have the sound load in automatically when the scene is open instead of having the viewer press play when they see the play button, but rather only see the stop button to choose to turn the sound off.

View 1 Replies

ActionScript 2.0 :: How To Load Sound Dynamically

Feb 23, 2008

I'm trying to load sound dynamically. I have 4 loops (mp3) and I want them to go like this:
loop1 - loop2 -loop1 - loop3 - loop1 - loop4 and repeat...
Is this possible? I've tried onSoundComplete but how will I get it to start all over?

View 1 Replies

ActionScript 3.0 :: Get Sound To Load From The Library?

Apr 10, 2008

I figured out how to get sound to load from the library in AS3, which is good, however I'm trying to do the same technique in another fla with different mp3s and i get the following error. WTF?

'Sound has no valid device sound path although exporting device sounds was requested in the export settings. This sound will be ignored.' You can check out my code below, anyone else thats run into this let me know.

[Code]...

View 2 Replies

ActionScript 2.0 :: Streaming Load Sound?

Oct 8, 2008

i have a little problem with a streaming load sound. this is the code:

[code]...

i don't understand because if i testing the swf i listen the sound super fastly and with IE6 too. FireFox and IE7 no. i have read that is the bitrate mp3 ... something like 128 kbs 44hz to run corectly but with i can't do the mp3 compression.

View 1 Replies

ActionScript 2.0 :: Way To Load Sound Controller?

Jan 13, 2004

I have an external sound controller that plays 10 tracks. The current way I load the sound controller is with LoadMovie and I do it on the last frame of the movie that is my actual website. However, this slows my whole site down significantly, because when I press stop on the sound controller...everything is at the speed I want it to go.

View 2 Replies

ActionScript 2.0 :: Load The Sound To Play?

Aug 26, 2004

face some problem here : Have 2 page of text to be show with sound. Also have 1 page let user to click on radio button to choose whether want to listen to the sound or not listen to the sound.

how to load the sound to play while the user click on tat page n if the user choose to off the sound all the sound on page 1 n page 2 will off.

View 4 Replies

ActionScript 3.0 :: Sound - Does Not Load The Next Music Without Any Error

Dec 3, 2008

I have a seriour problem with my new application. I am using AS3 and AIR. It's a web radio. When the music end, I load the next music of playlist. The error is. Sometimes he load the file and sometimes he crashes and does not load the next music without any error. How can I resolve that?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved