ActionScript 3.0 :: Play A Sound File One Phrase At A Time?

Aug 10, 2010

I am have written a flash "reader" which I use as an aid for language studies.  Various narrations are loaded into a combobox via an XML file, and the user can play the selected narration in a "sentence mode", a "passage mode" (several sentences) or in "continuous mode".  (I use Soundbooth to set navigation cue points at the beginning of each "sentence".)
 
I would like to add a "Phrase Mode" which would cause the player to play the sound file until it hits a pause / quiet spot.  In other words, if the user selected "phrase mode", the player would play to the next spot where there is no voice for x period of time.  He/she will then be able to select 'repeat' to replay the phrase or 'next' to play the next "phrase" - as with the other modes.  I am using FLVPlayback to play the .flv files.

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Play A Sound File And Show The Progress Of The Sound File Being Played

Mar 16, 2009

I have to play a sound file and show the progress of the sound file being played. I am using import flash.media.Sound; import flash.media.SoundChannel; But the PROGRESS event gives theprogress of loading of file. I want to know of much of the song has been played and how much more is left.

View 3 Replies

ActionScript 1/2 :: Sound To Play One At A Time?

Nov 10, 2010

How do I make a command saying:

if sound is playing - dont play sound, else, play sound?

so that the sound effect only plays one at a time. So if holding down SPACEBAR for example, the sound will play and only after the sound finishes, can it loop if SPACEBAR is still pressed.

View 2 Replies

ActionScript 3.0 :: Create Dynamic Sound To Play Sound-file?

Oct 14, 2009

It's possible to play a sound file through AS, either by loading it from a folder or import it to flash. It's also possible to play a dynamic tone with flash.media.Sound + writeFloat.

But... is it possible to play a sound file with flash.media.Sound + writeFloat in some way? I want to play a sound file without having to deal with any files except the .swf!

View 9 Replies

ActionScript 2.0 :: CS3 Play Sound Randomly But One At A Time

Apr 21, 2009

I have this script that plays a sound from the library randomly - it works and plays one of the three/four sounds each time it is clicked - but how can i make it play a different sound on each and never repeat - does that make sense?

so, on the first click it plays either 1, 2 or 3, chooses 2 so next click it will choose either 1 or 3, chooses 3, and next click it plays 1 and so on.

View 6 Replies

ActionScript 3.0 :: Play Sound Only 1 Time Within ENTER_FRAME?

Jul 22, 2011

Having trouble figuring out the logic for this, I have an enter frame event that I move a character around trying to select correct numbers, using hit test. If they land on wrong number I have a sound that should play once but since is in enter frame it plays a million times, this seems like should be a common issue but haven't been able to find any solution on the internets. This is the basic idea:

private function enterFrameHandler(event:Event):void
{
if ( Collision(_player, _number )

[code]......

View 1 Replies

ActionScript 3.0 :: Can't Play Alot Of Sound In The Same Time

Sep 17, 2009

When I play several(4-5) notes at once using enterframe, the piece is getting stock and I am only hearing one note.

View 9 Replies

Flex :: Get Sound Data From All You Play At Smae Time?

Apr 25, 2010

So If I play one sound I use [code]...

And so I'll get data, but If I have 20 sounds playing and I want to get data from the sound I here as a resalt of data mix of all that sounds.

View 1 Replies

ActionScript 2.0 :: Call Sound Files From The Library And Play Them Each Time?

Jul 21, 2006

I have a 'back,play,stop,next btn in my playa...how to call sound files from the library and play them each time I press the 'Next' btn & the previous sounds files played in order when i press the 'back' btn?

View 1 Replies

Professional :: Sound Play One Time When The Movie Is Tested BEFORE The Mouse Is Even Over The Movieclip Object?

Apr 17, 2010

I am using Flash CS4. To illustrate, I created a new flash file and added a short tick sound to the library. I set the properties of the sound to export to Actionscript and named the class "overSound". I added a Movieclip object to the stage to represent a button and gave it an instance name of "overButton". On frame 1 of the main timeline I added the following code:

[Code]...

View 5 Replies

Actionscript 3 :: Flash.media.Sound.play Takes Long Time To Return

Apr 25, 2010

I'm trying to play some sounds in my flash project through action script. However for some reason in my code the call to Sound.play takes from 40ms to over 100ms in extreme cases, which is obviously more than enough to be very noticeable whenever a sound is played. This happens every time a sound is played, not just when that sound is first played, so I dont think its because the Sound object is still loading data or anything like that...

At the start I have this to load the sound:

class MyClass
{
[Embed(source='data/test_snd.mp3')] private var TestSound:Class;
private var testSound:Sound;//flash.media.Sound

[Code].....

This as far as I can tell is following the same process as other Flash programs I found, however none of them seem to have this problem. Is there something that I've missed that would cause the play() method to be so slow?

View 1 Replies

ActionScript 3.0 :: Reading XML File For Phrase And Output When Found

Mar 11, 2009

I have a problem with my video. On the Stage I have an input box (book_box) with a "submit" (submit_btn) button. The purpose is to read an xml file for a phrase (the input box) and then output the phrase when found. The problem is it only ever reads the 2nd item in the XML list... So In this case, test.

The XML
<root><books><book>
<title>Learning</title>
</book><book>
<title>test</title>
[Code] .....

View 2 Replies

ActionScript 2.0 :: Adding Pause - Add A 7 Second Pause Between Each Phrase To Give People Time To Read Them (no Buttons)

Nov 25, 2006

I am using Macromedia Flash Pro 8. I have a flash intro that has words (phrases) which slide in. I would like to add a 7 second pause between each phrase to give people time to read them (no buttons). Could someone tell me the script(s) to use with all functions, etc. included - as I am so new to all this. I have been looking for weeks & tried many codes but none seem to work - or I don't know exactly where to place them - or both

View 3 Replies

Attach A Sound To A .fla File That Starts To Play When The File Is Opened?

Sep 8, 2009

I would like to attach a sound to a .fla file that starts to play when the file is opened. I have created a button and would like to be able to use this button for a visitor to the site to mute the sound. So, I'm trying to accomplish two things, first attach a .wav file, then get the mute button to work.

View 1 Replies

Flash :: Play A Sound File Via URL?

Jul 25, 2011

Here is my code

onFrame (1) {
mySound = new Sound();
mySound.loadSound("http://www.mysite.com/spot_mixdown.mp3 ");
mySound.start(0, 0);
}

that play .mp3 file from my website at the first frame. It's work for me!

But when I update spot_mixdown.mp3 (change sound inside but use same filename) on my website and then reload webpage, a sound is not change.

View 2 Replies

ActionScript 3.0 :: Loop Sound File In Specific Time Intervals?

Apr 25, 2010

I am having trouble creating a simple flash music metronome. Specifically, I can't figure out how to determine the position of a slider and use this position to determine how frequently to play a certain imported sound. I would also like to be able to display the tempo on the screen.

[Code]....

View 1 Replies

Html :: Play Only One SWF File At A Time?

May 17, 2011

How can I stop one SWF file playing when playing another in a HTML page?

I currently have a carousel that displays multiple SWF files and I don't want any overlapping of video or audio. I've been looking into LocalConnection and JavaScript options but with no luck. My SWF files are currently ActionScript 3 and Flash Player 10. I have a large play button on them, with the ActionScript code:

import fl.video.VideoEvent;
import fl.video.VideoState;
video.addEventListener(VideoEvent.STATE_CHANGE,showButton);

[Code]...

Is there a way to incoporate a "stop the other SWF files playing" in this somehow?

View 1 Replies

ActionScript 3.0 :: Play Sound File At Certain Frame Lablel?

May 14, 2009

I have the loading audio file at frame one. However, I want to play the audio only at specific frame or frame label. How do I do that? Below are my codes:

Quote:
//start of sound section is for sound
var soundReq:URLRequest = new URLRequest("FlashFiles/audioFiles/mySoundmp3");
var sound:Sound = new Sound();

[Code]....

The above plays the sound as soon as the .swf file is loaded. But I want to play at certain point in time, say frame number or frame label. I want to be able to put all my action script on frame one (or one location) instead of all over the time line.

View 1 Replies

ActionScript 3.0 :: Play A Mp3 Sound File Which Is Passed In Via URL Variable

Apr 30, 2009

Here is my code Action Script Code:

var myVar:String = LoaderInfo(this.root.loaderInfo).parameters.myVar;
var snd:Sound = new Sound(new URLRequest(myVar)); var channel:SoundChannel = snd.play();
 
Here is the HTML embed:

[Code]....

View 2 Replies

Play Sound File Across Multiple Scenes / Movies?

Jan 18, 2010

Most of my flash movies have been reasonable sizes, but the one I'm working on now is kind of a beast. It's up against the 16000 frame limit, so I'm looking into ways to chop it up. The problem is that I need a way to keep my background music playing across multiple scenes or movies. Is there a way to start a sound file in one movie, and have it continue when another scene is loaded or when a second movie file is loaded with ActionScript?

View 3 Replies

Professional :: How To Make Sound File Play In Only One Scene

Mar 13, 2011

I have a flash file with about 20 different scenes in it. And in one of the scenes there is an audio file that is 15 seconds long. The sound is on a menu page so i only want it in that scene. But if you are on that page for less than 15 seconds and go to another page then it carries on the sound into the next scene and if you go to and from the menu page to another scenes in quick succession you get a build up of sound which is horrible.

View 1 Replies

Lower Sound File Volume During Video Play?

Jun 4, 2011

I have a Flash CS4 project with sound that starts to play in the first scene, set to event/loop so that it plays all through the entire time.
 
But I have a piece of video with audio in another scene and I would like to have the sound file playing at a lower volume while the video is playing, then get it to return to normal volume when the video is over.
 
I have no actionscript at this point. Just timeline animations, etc.

View 7 Replies

ActionScript 3.0 :: Play Sound File From Object Clicked?

Apr 13, 2011

What I have are several items on a stage and when they are clicked I want to capture their names so I can use it to play a sound file that relates with the object clicked. For example: say I have a square, rectangle, and a square on the stage and when the user clicks on "triangle" it would play the sound "triangle_snd". This is what I have so far and the error I am getting from it.[code]...

View 2 Replies

ActionScript 3.0 :: Play Every .flv File That Is In My Xml-dodument At The Same Time In A Grid

Feb 22, 2009

Im trying to play every .flv file that is in my xml-dodument at the same time in a grid. Im getting this error that i dont really know how to deal with.

[Code]...

View 1 Replies

ActionScript 1/2 :: Pause, Stop, Play A Sound That Is Loaded From The Other .swf File?

May 6, 2009

Pause and Resume external SWF sound filesI have this code that plays the sound through linkage. It reside in scene1.fla -> scene1.swf.

var mc:MovieClip = this.createEmptyMovieClip("mc",1);var myLoop:Sound = new Sound(mc);myLoop.attachSound("bg_sound");myLoopVolume=0;myLoop.setVolume(myLoopVolume);
mc.onEnterFrame = function () {  if (fadeIn01==1) {  

[code].....

View 1 Replies

ActionScript 3.0 :: Loading A Sound File From The Library To Play It In One Frame?

Sep 23, 2009

I have a flash file with several frames. In each frame I need to play a sound file.I've added all the sounds to the library and done all the necessary steps to export for actionscript.Here's my code to play the sound in one frame.
 
var sound1:Sound = new Cal10101();
sound1.play();

This works great to play the sound. I am using buttons to move to the next frame. When I click the button to move to the next frame, I need the sound from frame 1 to stop and a new sound which would be Cal10102 to start playing.How do I stop the sound from frame 1 from playing when I go to the next frame?

View 3 Replies

ActionScript 2.0 :: Load And Play A Sound From Within A CLASS Definition File?

Aug 3, 2009

I need to know how to load and play a sound from within a CLASS definition file. I know the normal way of doing this, but Flash MX rejects that syntax, so there must be some special way of using sounds in a class file.

I need to know how to code for "if the score increases by any value." So, if the score goes from 0 to 1, the sound plays ONCE. If it increases from 1 to 2, the sound plays ONCE again.

View 0 Replies

ActionScript 3.0 :: Controlling Sound File With Play Stop And Mute Button

Oct 6, 2010

the method for stopping/playing sound in 2.0 don't work for 3.0. i can stop the sound by going to a different page/frame on the site.but i want the buttons.

1. play button?

2.stop button?

3.mute button?

View 1 Replies

ActionScript 3.0 :: Add A Sound File To Project With Controls To Stop And Play And Volume Slider

Dec 6, 2009

I'm new to Actionscripting and I want to add a sound file to my project with controls to stop and play and a volume slider. I'm using this actionscript for the controls. It works but right now you need to click the play button for it to start. Is there a different way to write it so that the music starts playing when the scene starts, and then the user can stop or play it again and change the volume?[code]

View 3 Replies

ActionScript 3.0 :: Change Tint Of Movie Clip On Rollover, Play Sound File When Clicked?

Nov 9, 2009

Drag and drop game. I'd like the instance to tint red when rolled over after it's been successfully dropped. I'd also like to play a sound file when clicked after successful drop. Here's the code:

ActionScript Code:
addEventListener("dropped", dropper);
function dropper(e:Event):void {

[code]....

View 6 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved