ActionScript 3.0 :: Posting To Facebook Fanpage Instead Of Profile?

Nov 8, 2010

I am trying to create a facebook application that will allow me to post to a fanpage wall once installed. to be honest i am a newbie when it comes to actionscript and am just looking for a simple solution. I have set one up that allows me to post to a personal profile but dont know how to do so for my fanpage.

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I have dynamic flash content embedded into a Facebook fanpage. The flash file consists of an interactive environment where the mouse icon is substituted with a "flashlight" (i.e.spot of light), and the user "looks" around the dark room, lighting up the different areas with the light. When the light passes over certain areas (invisible buttons), specific "effects" are triggered and an animation ensues, along with an accompanying sound effect.It works great on the original webpage! But the Facebook page has some issues:1) The embedded flash file loads relatively slowly. I can deal with this, but the next issue is what is frustrating;

2) Everything works initially. The "flashlight" works. The background audio works. When the effects are triggered, the accompanying SOUND EFFECT works, but not the animation. After this, none of the effects will trigger. If I refresh the page, and let it load again, then everything will work.This is very frustrating, I can provide a link, if need be (I've had a somewhat similar problem on a website I designed with certain things loading a times, but not at others.

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Uploading Files In Flash 10 On A Facebook Profile?

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Actionscript 3 :: Load Profile Image From Facebook

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I'm trying to load profile images (friend images) from Facebook with AS3 but I seem to be running into a security issue.I'm currently using the "official" Adobe Facebook API for Actionscript 3 which works fine. However, I seem to be having trouble loading profile images when running my application in a browser. The images load fine when running in the Flash IDE.The images are being loaded from URL... and there seems to be a crossdomain.xml policy on that domain:[code]

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Posting Image to Facebook with Flash?

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Flash :: Post A Facebook's Profile Wall Into A Site?

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Someone have already done this? I have a solution in mind, but I don't tried yet. Before trying i'm wanna know if it's possible.

My solution is just posting a wall into an html page and getting the source of page in Flash and parsing it.

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Actionscript 3 :: Load A Facebook Profile Picture With Loader()?

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I'm having trouble passing the url for a users facebook profile picture to a Loader() variable. I'm using a PHP file to get around the security and from the debug I made, it shows that I'm getting the URL fine, but the Loader runs the error event listener. Here is what my facebookProxy.php file looks like;

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[code].....

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Actionscript 3 :: Getting Actual Facebook And Twitter Profile Image URLS For Flex Security Policy?

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I'm trying to display the profile images from both facebook and twitter. For facebook, the URLs I'm receiving are something like this (not actual urls):[URL]... Which is then redirected to the 'actual' url like this:[URL].. I'm also doing this with twitter, with the same issue (redirected url).

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I'm currently building an application using the Adobe Facebook API and I've run into an issue where for the login method the Facebook login popup displays but when doing a Facebook share/post the popup is blocked.

This code works fine and displays me a Facebook login popup without question (Firefox):

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I have literally spent HOURS trying to solve this mystery... but simply can't seem to get hold of it.
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[Code]...

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[Code]...

I've verified repeatedly that the ID being sent back from the PHP is in-fact my ID, and I've copy/pasted the address traced BEFORE the loading function into a browser and I get my correct profile picture, but somewhere in there it's bugging out for my ID in the load and only my ID in the load (I should rephrase it to say it bugs out for WHATEVER user is logged in to Facebook, not just me).

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[code].....

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i'm developing an application for both desktop and mobile devices and would like to use the same code base for each build.

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[Code]....

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