Actionscript 3 :: Determine Device Profile At Runtime?
Mar 20, 2011
i'm developing an application for both desktop and mobile devices and would like to use the same code base for each build.
i want to employ cacheAsBitmapMatrix on some of my display objects, but cacheAsBitmapMatrix throws an error if it's included in an AIR application with a device profile other than mobileDevice or extendedMobileDevice.
something like the following would be ideal:
if (cacheAsBitmapMatrix.isSupported)
myDisplayObject.cacheAsBitmapMatrix = new Matrix();
[Code]....
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