ActionScript 3.0 :: Scrolling Content With Layers At Different Frames?
Nov 2, 2011
I have a project for my website and I would like to add scrollbar to the 3 pages. I have different layers for each page (with animation on each of them) and some layers start at different frames for example layer 1 goes from frame 1 to 20 layer 2 from frame 5 to 20 layer 3 from frame 10 to 20 how can you do this? do you select everything on frame 20 and convert it into a MC? Where do place the mask?
I have seen the tutorial that explains how to scroll a movie clip but there was only 1 frame and I do not know how to adapt it to multiple layers
Currently the buttons are on layers ABOVE the mask layer. I've tried just moving them to be under it and on top of the background and they still don't scroll with it. I tried them being ontop of the actual background in the background layer but they still don't scroll.
I've tried tweaking the code (which I will paste below) to add the buttons in and somehow make them scroll too but I know nothing about ActionScript. I can read it and understand it but as far as writing it myself, I'm totally lost.
ActionScript Code: // Keeps animation from playing automatically stop(); // Scrollbar code
whenever I try to make an animation I cannot because it only shows the layer of the timeline and it stretches all the way across the screen. Whenever I put in a keyframe it doesn't show up. How do I fix this? [URL]..
Adding frames across multiple layers...that's what I want to do. I do not want to add frames one layer at a time if I can help it as I have a good 20 layers going and I'm bound to miss one or something. Now if I am in a tween layer adding frames I know what that does...but it will add more frames of what ever is going on at that point in that layer...right? (Ex. empty space...you will be adding more empty space...next layer has a tween...you are adding more tween...right?)
I've created a movie, and have decided that I want to change the timing of one element in the middle of it. I have searched and searched but can't find any way to change not only the length of time this element stays on screen, but also all subsequent action, all of which is on different layers.
Surely I don't have to manually move each element on each layer individually? I've been trying to select multiple layers and move the frame I want, hoping that the frames on other layers would also move by the same amount - but no luck.
I created an animation in which I'd like to continously loop the last 100 frames of 3 different layers ('baubles continuous' folder), how do I do that?
I have to create a map in flash (I'm most likely going to be bringing in graphics from fireworks, but that's a separate issue).I have been provided with an xml document which (I am hoping anyway) will dictate which country on the map should change to a clickable state. This xml document is being output from a database for which some countries will have a 'story' behind them some won't .. but over time each country gets a story.
Primarily, the flash movie therefore needs to 'know' when a country has something to display.Thus far, I reckon the xml document will have to have a value for each country which says content = true or false (or content="0" or "1" .. meaning the same thing).The flash movie then needs to parse the xml value to enable it to display a clickable version of the country visible (layer / movie clip visibility?) IF that country now has clickable content .. else it just sits there in a different colour (i.e. greyed out) and isn't clickable. Hopefully the xml document will eventually also contain the URL which the button needs, so the right page opens when it's clicked. how do I link each country to it's bit of the xml document to control the movie clip visibility and pull it's getURL data to achieve this?
I have an animation that shows items highlighted in a diagram. As the items are highlighted, the audio will play (to explain the animation). because we are creating this for people with possible disabilities, we also created captions with text for the audio. So, in separate layers, we created speech bubbles and text that is synchronized to the animated actions on the screen. this will also be synchronized with the audio. We want to have a button (close captioning button) that when users press it, they see the text captions and if they press it again, they don't see the text captions. my questions are
1) what will be the easiest way to create the effect i am looking for? 2) what actionscript command will i need for the button's actions?
I'm trying to do a presentation of some Adobe Illustrator graphics in flash for an architectual presentation. I want to zoom in on some content and have new layers fade in and out. I guess this is done by tweens, as I had som succes in that direction.The problem becomes obvious when I want to control my presentation. I want to set cue points/keyframes/whatever so that the presentation will start at the click of a 'next button' or a click og the mouse. Then I want it to stop at some point when the tween/moving around of objects is done, so that I have talking time before playing the next tween with a click etc.
I've created a dynamic scrolling text box using the kirupa tutorial. It's the tutorial that uses self-made buttons to scroll up and down. In my movie I've got 7 buttons, when one is pressed I want to display different text in the text box. I have it working by loading text from .txt files but it is slow and does not allow me to format the text as I would like. What I'm thinking of doing is creating 7 keyframes on the timeline of the scrollable text. Then in each frame have the different text that I want displayed. When I click on a button it would go to one of those frames thus displaying the corresponding text. I can't get it to work I've changed the text box to a static text box. I can't get it to move the playhead to the next frame in the text movie clip which the scrollable text box resides in. Is it possible to do this?
The scenario is: An HTML frameset with 2 frames. I need to create a button in Actionscript 3 (and put it in the top frame) in order to scroll down the content of the main frame. I thought of Javascript. I end up writing a script that works but when I call the Javascript function in Actionscript nothing happens. Maybe a silly mistake maybe not...
If you want to test it, download my files here.
My source code is:
The Javascript in the html of the top frame:
Code: <SCRIPT LANGUAGE="JAVASCRIPT" TYPE="TEXT/JAVASCRIPT"> <!-- function pageScrollDn()
I have a Flash website and would like to add content that resides within a scrolling pane and I'm unsure of the best way to proceed.Content is single Excel doc comprised of several tables listing machine equipment parts in a table format.There are no active/formula cells.These are simply multi-column / multi-row tables with simple data already entered.I want to display these tables within the confines of an existing Flash website and need some help, firstly, with identifying the simplest way to proceed.
I am running into an issue with the Flash ScrollPane component. I have a series of graphics that I load into the scrollpane using contentpath. One of the bigger more complicated graphics seems to be shutting down the scrollpane. Once it is loaded the scrollbars on the sides are very small and when you try to scroll all the content disappears. The arrows seem to work, but that kind of negates the point of the scrollpane. The scrollpane works fine with all of the other graphics I load into it.
how to get the scrollpane to take on the more complicated graphic? It is a series of drawing shapes and about 70 graphic instances.
An HTML frameset with 2 frames. I need to create a button in Actionscript 3 (and put it in the top frame) in order to scroll down the content of the main frame. I thought of Javascript. I end up writing a script that works but when I call the Javascript function in Actionscript nothing happens. Maybe a silly mistake maybe not...
An HTML frameset with 2 frames. I need to create a button in Actionscript 3 (and put it in the top frame) in order to scroll down the content of the main frame. I thought of Javascript. I end up writing a script that works but when I call the Javascript function in Actionscript nothing happens. Maybe a silly mistake maybe not...
The scenario is: An HTML frameset with 2 frames. I need to create a button in Actionscript 3 (and put it in the top frame) in order to scroll down the content of the main frame. I thought of Javascript. I end up writing a script that works but when I call the Javascript function in Actionscript nothing happens. Maybe a silly mistake maybe not. If you want to test it, download files: [URL]
My source code is: The Javascript in the html of the top frame: Code: <Script Language="JavaScript" Type="Text/JavaScript"> <!-- function pageScrollDn() { top.mainFrame.scrollBy(0,15); [Code] .....
I have a project where I am using frames as pages for my website. I have a frame with a movie clip that has some AS that imports some things but the problem is that when I navigate to a new page/frame part of the movie appears on top of the other frame/page's content. How do make this stop when exiting that frame?Here is the code from the movie
ActionScript Code: // Copyright flashmo.com // Developed by Min Thu
I'm looking for tutorials that show how to create scrolling content in flash, but instead of an auto scroll, I would like to click and drag the content.Similar to the link below.
I'm working on a banner advertisement but I've hit a bit of a snag. First, here's what I'm trying to do.
1 - Eight MovieClips are added to the timeline. They are based on a MovieClip in the library which contains 1 dynamic text field.
2 - Content is to scroll on screen(from right-to-left), then off in a cyclic pattern. Once an item is scrolled off-screen, it's position is reset it's original position (slightly off-screen on the right side) effectively preparing them for more scrolling.
3 - The same MovieClip can't scroll in if it was the last one to be on-screen.
That's it really. When the clips are created, the dynamic text field for each is set to a counter value which basically gives each a number from 1 to 9, letting me differentiate each clip from the one other. As it is right now, it 'sort of' works which well, just doesn't cut it which is why I'm here. Content merrily scrolls maybe 3 or 4 times on average, then nothing happens. I'm sure my logic is wrong somehow (obviously) but I'm going cross-eyed trying to figure it out.
Here's a link to the source .FLA. I'm using CS4 but I saved it as CS3 to cater to the largest group possible.
Source .FLA
Oh, and I'm using the caurina Tweener package for the scrolling of MovieClips. use any tweening package, native or otherwise..
But this is only for 1 movieclip. And I need the entire stage and everything of whats in it (except for the layer with the background image) to be moved this way. But how?Also want the scroll to be restricted to a max y-position of 860px even if the entire stage goes as far as a height of 1508px.
I have a movieclip linked to a scrollPane.It loads into it fine. The problem is that the scrollPane won't scroll the full size of the movieclip. The movieclip is about 1000 high. If I set the scrollpane size to 500 by 500, it'll scroll down about 600y of the movieclip, but no further.How do you tell a scrollPane to allow scrolling the full size of it's content?And on a similar thread, is there a way to tell a whole swf to scroll? So if you have a swf that's 1000x 500y, and it's dynamic content becomes 1000x 800y, can you make the whole swf scroll like an html page, or do you have to encase all the content in a scrollpane?
I need a way to copy the content of one movie clip (with many frames) into another dynamically using as3. I have created one mask container and i am filling it with the images from xml i.e. MovieClip(root).myContainer.forward.imageContainer .addChild(myspriteImage). How can i dinamicaly dublicate the movieclip myContainer with all child in it, so i could dinamicaly put ieach image in each container?
What is the best way to create buttons to give content a scrolling function.The functionality is provided by ScrollPane, where content, images etc. can be used and scrolled but aesthetically buttons are preferred.There is actionscript for creating scrollable text fields with buttons, but it requires constant clicking and only applies to text. Just mentioning this if there is something similar to attain the functionality of ScrollPane for content.
Using CS 5.5, I am using a single scene with buttons that all appear on the first frame along with code snippet AS also on the first frame that when clicked, takes the user to a different frame. Everything seems to work fine, except, after you go to frame 15 and click on one of the buttons that take you to one of the earlier frames, the text from frame 15 still displays on those earlier frames. The text on frame 15 is on a different layer and does not exist anywhere else until frame 15.
I would like to scroll content in a Movie Clip (size: 10000 x 8000 px) with Flash Scrollpane component (AS3). However, I want to make the content scroll in both X & Y axis instead of along of the scrollbar axis. How can I achieve this?
i've got a fair bit of text i'm trying to keep on an internal page by just making each section a scrolling content box. So there are 3 buttons at the top, each 'scrolls' onto a new section and I would like the ability for it to scroll back too, hence using the tween class to do this. I've managed to set it up and each button goes to each 'page' fine in reading order, so to speak (1, 2, 3), but if I got to 1, 2 then back to 1 it will start from 0 on the x axis.
Basically what i'm wanting to do is set the tween from the current _x value. So if I go 1, 2, then back to one, it will take the current _x value from 2, and scroll the opposite direction back to one. I am using the following code on the buttons:
when I leave a window with flash content, in this case, a scrolling movie clip with buttons inside set to hyperlink popups (only 1 hyperlink is set so far): [URL] the flash content will disappear. So if I go back to the window, I have to reload the page to get the flash to appear again. Same thing happens if I minimize the window, when I bring it back up, no flash, and I have to reload the page. The menubar with the boxes at the top is flash as well (different swf) and that doesn't have this problem.