Adding Frames Across Multiple Layers
May 23, 2010
Adding frames across multiple layers...that's what I want to do. I do not want to add frames one layer at a time if I can help it as I have a good 20 layers going and I'm bound to miss one or something. Now if I am in a tween layer adding frames I know what that does...but it will add more frames of what ever is going on at that point in that layer...right? (Ex. empty space...you will be adding more empty space...next layer has a tween...you are adding more tween...right?)
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Nov 9, 2009
I've created a movie, and have decided that I want to change the timing of one element in the middle of it. I have searched and searched but can't find any way to change not only the length of time this element stays on screen, but also all subsequent action, all of which is on different layers.
Surely I don't have to manually move each element on each layer individually? I've been trying to select multiple layers and move the frame I want, hoping that the frames on other layers would also move by the same amount - but no luck.
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Nov 23, 2010
In CS5, I want to create a series of buttons that when clicked will linked to other frames in the same timeline. So one button will link to frame 5, one will link to frame 10, one will link to 15, etc. All the buttons will appear across the top of the stage on a layer, and I want them to appear on all of the frames so the user can click back-and-forth to the different frames/screens.
1. Is the best way to do this to just add the buttons to frame 1 and add a keyframe to the last frame in the timeline, frame 15, so they are copied to all the frames in between?
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May 11, 2011
for instance I have head or tail game. a coin first comes to the screen as head or coin not visible. but program has assigned already for its a game. and I have two buttons, head and tail. it asks head or tail. I push one of the buttons. (up to here I can handle all the codes). but now if I guess it true, I want the program to ask it again. (I can also handle the code up to here, if I push the timeline for example 100 key frames, as knowing 100 over and over is almost impossible).
But by which code I can make the test continue Without multiple keyframes.
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Jan 1, 2010
whenever I try to make an animation I cannot because it only shows the layer of the timeline and it stretches all the way across the screen. Whenever I put in a keyframe it doesn't show up. How do I fix this? [URL]..
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Dec 14, 2011
I created an animation in which I'd like to continously loop the last 100 frames of 3 different layers ('baubles continuous' folder), how do I do that?
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Nov 2, 2011
I have a project for my website and I would like to add scrollbar to the 3 pages. I have different layers for each page (with animation on each of them) and some layers start at different frames for example layer 1 goes from frame 1 to 20 layer 2 from frame 5 to 20 layer 3 from frame 10 to 20 how can you do this? do you select everything on frame 20 and convert it into a MC? Where do place the mask?
I have seen the tutorial that explains how to scroll a movie clip but there was only 1 frame and I do not know how to adapt it to multiple layers
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Aug 23, 2009
I have a flash file with several layers, each composing of a single movie clip which slides in over the layer below it. The movie clips are nothing more than static images. I would like to make it so that each "slide" links to a different URL.I am new to AS3, and I am just getting back on the flash wagon with this little banner rotating project, so I'm a bit confused with why layers, and timeline positioning seem to be effecting the links.I found a few tutorials online, and can manage to make one link on the bottom layer work, but when I try to expand the code and the file to create links from different movie clips on different layers, I run into problems. when I add the action script for the other buttons, the movie will fail to play by it's self on load. I can get this to work with ode:this.gotoAndPlay(1)at the top of the ActionScript But none of the other links work.Here is what I am using for more than one link:
Code:
backpacks.addEventListener(MouseEvent.CLICK, myButtonFunction);
function myButtonFunction(event: MouseEvent) {
[code].....
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May 2, 2011
there seems to be no accepted method of playing multiple flv using buttons. My latest attempt has me putting multiple instances of the flvPlayback component in different frames and using buttons to navigate to those frames. It works but nothing anyone has posted anywhere will result in removing the flv when you go to a different frame and instance. This was simple in AS2. Load movie to a traget and each time you load a new movie the other one goes away. REALLY goes away.
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Feb 27, 2009
I am trying to achieve something like this: [URL]
I have successfully gone through and executed the Interactive Image Pan tutorial you have on here. However I am looking to add more of a sense of depth, so would like some images in the "foreground" to scroll by faster (than the background) as the cursor is moved.
To accomplish this I have made the foreground image cover a much bigger width than the background, as it makes sense to me that this would make it scroll faster, using the same code as the background.
So my question is what code do I need to add to the original code to make the foreground image scroll too? It's a MC called fg_mc. Here's the original code for quick reference:
Code:
this.onMouseMove = function() {
constrainedMove(bg_mc, 4, 1);
};
[Code]....
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Jul 12, 2008
I have 1012 different sound files named Sound 1, sound 2, sound 3, etc. On the second frame I created a storage movie clip to house them all. What I need to do is add a layer for every sound in the MC and add one sound to each one. Now instead of making 1012 layers by hand, is there a JSFL file I can use to do it for me?What it needs to do is add one layer, add sound 1, and hit stop in the properties. Then it should add another layer, add sound 2, and hit stop in the properties.
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Jan 11, 2010
I need to covert multple layers with multiple frames in one scene into a movie clip. I then need to dump this movie clip into another scene. I need to do this many, many times. What is the easiest, fastest way?
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Sep 21, 2010
I have a problem when making flash applications with more than one frame that has symbols placed on it in that I can't declare all of the event listeners for the objects at the same time and I have found that even if I put them all on the first frame, add the event listeners, then click through to the next frame then the buttons won't work on that frame.
Does anyone have any idea how I could solve this? I did consider myself a fairly competent AS3 programmer until I realised I had no idea how to handle this sort of thing. Solved: I initialised the clips from my external class and then addChild'd and removeChild'd them as I needed to and placed their x and y on addChilding.
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Jun 22, 2010
I am creating a Flash project that involves loading 4 external .swf files (from a library of files), via MovieClipLoader, into one frame of the root timeline, creating a finished layout. Each of these external files sits on its own layer (1 to 4). I want to be able to print ALL 4 layers from this one frame, at once, on one piece of papercan this be done?if so could someone give me example of what the script might look likeI can print just one of the layers using:
on (release) {
printnum(1,"bframe");
}
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Sep 17, 2010
I'm illustrating a growing corn plant and want to start close up to the seed, then "zoom out" as the plant grows to 7'. Is there a way to link multiple layers, re-size multiple layers, or something else to achieve this result??
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Aug 13, 2009
I purchased a flash home page template that had menu buttons at the top that I decided not to use. I removed the buttons, but now there is a 125 pixel blank horixontal space at the top of the stage. I tried resizing the horizontal size of the stage hoping the artwork would move up and eliminate the blank area, but the stage sizes from the bottom up. The layers get cutoff at the bottom and the blank space is still at the top.
The movie is quite complex with many layers and 450+ frames. Have attached the swf file to illustrate how the top of the stage is empty after I removed the menu buttons. Is there any way to get all of the layers to move up by 125 pixels so that they fill in the blank space without having to do each layer one at a time?
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Aug 22, 2011
I have 260 images that I need to place on different frame. Instead of dragging them one by one the image on the stage, is there a way to drop all of them in one shot but each images is on a different frame?
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Feb 9, 2010
I'm having an issue where Flash is gets stuck displaying multiple layers of text simultaneously when the cursor is moved quickly through the circle of buttons and out of the .swf frame. When the cursor is moved at a moderate speed everything is functioning correctly. Below is the link to view the working .swf.[url]...
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Oct 2, 2011
I'm making a simple drag-and-drop style dress up game, and I want to know if it's possible to combine multiple movie clips on different layers so that they can be gragged as a single object in the game, but retain their seperate layers. For example, if I make a hat and I want the front part of the hat to be on a layer above the doll base's head, and the back of the hat to be on a layer behind it, but the hat has to move as a whole when dragged.
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Nov 2, 2009
Is it possible to have multiple layers in a flex mxml document?What I actualy want is a panel with a form in it, but with a movieclip as a background.
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Jul 19, 2011
I'm creating some sort of flash video site. It consists of a several HD video's. The background video is 1920x1080. In front of it there is an object witch is also a video, but it it is stopped at first frame. When mouse is over this object - I play the video.
And here's the thing - when I firstly move cursor to the object - it plays like 5-6 fps. From the moment when video plays single time - it starts to go smoothly.
I use FLV files as videos and a sequence of PNG as an object on the video. FLV and PNG is 1920x1080. Flv and PNG's are loaded in the SWF file directly from library.
Here's the questions : Is there some sort of file buffering when the files are firstly displayed? Will it be better to load video from External files?
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Aug 26, 2011
How can one build multiple UI layers with flex and flash? Note, i use amfphp framework for my back end.
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Sep 30, 2011
I get how to set depth in as3 - but with as2 i could begin multiple 'depth points' using numbers - where in as3 all i can seem to do is set this object to a higher/lower depth than that object. The problem is (when dealing with a stack of isometric boxes, which can be placed by the user on a grid in any order) i don't want to deal with the added complexity of having every element know where every other element is, then adjust appropriately.
What I'm trying to do is set up 6 total depth numbers/positions, one for each column in a 6 x 6 grid. So anything in column 1 will begin it's depth placement at say 500, anything in column 2 will begin its depth at 1000, column 3 would be 1500 and so on.
That way, the second i place an object on a particular column, it would tuck itself under, or place itself above all surrounding items in other columns, this to me is much much easier than somehow figuring out where 15 different sized boxes are, how they relate to one another, then figure out what depth order they need to go in. as3 seems to have removed the ability to set a depth to a specific number.
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Feb 11, 2009
I have several images that contain medium/large areas of transparency that receive mouse events. I also have images underneath them that occupy part of their transparent area. Is there to make an images mouseover not be affected by the transparent area.ex. Image1 over Image2. Image1 has a button click and mouse over events, but image2 need click events as well but is obscured by Image1's transparent area..
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Jul 25, 2011
I would like to know how flash handles multiple HD video layers. We're planning a project:
- Flash document size 1920x1080
- In the background will be multiple HD videos(probably StageVideo that I will make show and play at certain events - like transition to the menu category)
- In the center of the screen will be a fancy menu object that consists of a PNG sequence's.(6 sequences)
- And a FLV HD Video in the foreground with alpha(maybe some visual effects).
The question is : Is it possible to make something like this without the users to experience lags?
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Mar 23, 2009
I'm basically making a animation of someone breathing, with multiple layers. What I want to happen when a user clicks the animation is for it to switch to the next layer seamlessly (skin>muscles>skeleton). Each layer has the same 60 frames. For example, if the skin layer's currentframe was '37' i'd want the muscle layer to start at '38' when clicked.Below is some of the code I already have. I can trace the currentframe of the original mc, however the attached movieclip refuses to gotoAndPlay to that number?[code]
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Jun 11, 2009
For a Majour project school assignment i am trying to create an interactive map for a hypothetical theme park, and i'll cut to the chase, i need a script that allows the player to drag the content of two or three layers around the screen upon mouse click, similar to this example:
[URL]
I will have a layer for buttons (probably called Buttons) and a layer for the map graphic (Probably called Map), similar to this tutorial:
[URL]
If anyone could produce, or has a script lying around that could do this; i would really apreciate it.This assignment has a large impact on my UAI (universities admission index).
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Jan 21, 2010
I can can select the anchor points as "white" quickly, but I can't get them to be "black" without doing it layer by layer, which is tedious. What I want is way to select lines that are in different layers and get the points I selected in a way similar to the regular selection tool or free transform tool.
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Oct 27, 2009
CS3 -> CS4 transition newb here who's getting increasingly frustrated with the new motion tweens; however, for this project, I'm working in a 3D space and require using them, so I'm dealing with this bit by painful bit. I found the tip about Split Motion, but first question: how do you apply Split Motion across several layers at the same time? I have six different tweens, and in CS3, I used to be able to shift-click or click-drag across frames and apply a command to all of them (for example, hit F5 to add frames), but Split Motion is requiring me to right-click on each and every layer. This is really laborious, and I worrySimilarly, I tend to add custom keyboard shortcuts to each of my Flash versions for commands I use frequently and don't want to right-click a menu for (such as "add motion tween") - however, I can't seem to find where to create a custom shortcut for either that, or Split Motion.
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Jan 24, 2010
I am talking about anchor points on a line, not a keyframe. They are also called "handles". I can select the anchor points as "white" quickly, but I can't get them to be "solid"without doing it layer by layer, which is tedious. What I want is way to select lines that are in different layers and get the points I selected in a way similar to the regular selection tool or free transform tool. Here is an image of what I'm trying to do, but more easily. The lines are on separate layers, but when I select them with the subselection tool I have to go layer by layer selecting the points. I'm trying to look for a very quick way of doing it. When I do select all with the subselection tool on, the anchor points are only "white" and not "solid" as shown below.
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