CS4 :: Select Multiple Anchor Points Across Separate Layers?

Jan 21, 2010

I can can select the anchor points as "white" quickly, but I can't get them to be "black" without doing it layer by layer, which is tedious. What I want is way to select lines that are in different layers and get the points I selected in a way similar to the regular selection tool or free transform tool.

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Flash CS4 :: Select Multiple Anchor Points Across Separate Layers?

Jan 24, 2010

I am talking about anchor points on a line, not a keyframe. They are also called "handles". I can select the anchor points as "white" quickly, but I can't get them to be "solid"without doing it layer by layer, which is tedious. What I want is way to select lines that are in different layers and get the points I selected in a way similar to the regular selection tool or free transform tool. Here is an image of what I'm trying to do, but more easily. The lines are on separate layers, but when I select them with the subselection tool I have to go layer by layer selecting the points. I'm trying to look for a very quick way of doing it. When I do select all with the subselection tool on, the anchor points are only "white" and not "solid" as shown below.

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ActionScript 3.0 :: Read & Apply Bezier Anchor Point & Handle Positions To Different Anchor Points?

May 25, 2010

i'm a novice to ActionScript but from failed Google function searches, i think i've choosen an advanced i hope possible task: how to read then apply bezier, anchor point and handle positions to different anchor points. What i need to do is precisely align a rectangular closed bezier path with a randomly shaped closed bezier path, both with the same number of anchor points.

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Professional :: Select Multiple Symbols And Apply Scale Transform In Relation To Individual Registration Points?

Nov 18, 2011

I've been looking for a JSFL command that might do this, but haven't come across anything even remotely similar to what I'm trying to achieve. Perhaps there is another solution besides JSFL that someone might know of.Question: Is there a way that I can select multiple symbols (either in a single frame or across multiple frames) and apply a scale transform that will adhere to each symbol's registration point?
 
Scenario:In an animation sequence, a movieclip of a tall rectangle is tweened on the timeline using "classic" tween. There are 20keyframes, where the mc changes position and rotation.In a duplicate of that animation sequence, I want to change the height of all instances of the mc in the animation, but keep the position and rotation. The rectangle should stay a rectangle, only shorter.I go to a keyframe, select the mc, and enter the desired scale percentage for the height in the transform pane. Then I repeat this for the other 19 keyframes. Imagine the pain and suffering I go through when this is done for several sequences!

Ideally,I would want to use the "edit multiple frame" mode in the timeline, select all instances of the mc across all 20 keyframes, and apply the height transform to all mcs via JSFL or dark magic.Flash's default behavior transforms multiple objects as a group,so not only will it squash and shear the different mc instances(creating diamonds),it will also shrink the distances between the different positions(changing the path of the tweens).I'm looking for a way to apply the transform so that each instance scales to their own registration point,preserving their position and respective of their rotation.

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Professional :: Bug When Deleting Anchor Points

Oct 10, 2011

I think I discovered a bug. Say this is a line with anchor points:
 
x---x---x---x---x---x---x
 
And this is what I want to achieve using the Delete Anchor Point Tool:
 
x-----------x-----------x
 
Then this is as far as I'm actually able to get:
 
x-------x---x-----------x
 
Because for some reason, if I delete the 2nd anchor point, the 3rd will be deleted too. I can, however, delete the 3rd without deleting the 2nd.
 
It is only after I've moved the 3rd further away that I'm able to delete the 2nd, but this gets tiring after a while.

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Professional :: Anchor Points On Line Segments?

Feb 14, 2010

Closed path made with pen tool in Flash MX  comprises of line segments & curved segments both.While adding anchor points on segments it is noticed that pen tool adds anchor points on curvaceous segments but not on line segments. Why is it so ? Is their any way to accomlish this task ?

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Flash 9 :: Anchor Points In Canvas Resize?

Oct 13, 2008

I've got a flash animation of an extruding box drawn frame-by-frame for a "hand drawn" effect. The problem is that I now need to make twice as many frames to allow the box to extrude twice as far, and the canvas is too small to support this; the box would end up outside of bounds. I've tried resizing the canvas, but the extended space is at the opposite end of the canvas from where I need it. In photoshop you could chose where the added space "grew from" but I don't see that option here. Anyone knw a work around It'd be a pain in the tail to have to move very object in every frame for every layer.

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Professional :: Can't Nudge Anchor Points Using Subselect Tool?

Aug 20, 2010

I've been experiencing an intermittent issue in Flash CS5 where sometimes I can't nudge anything using the subselect tool. Sometimes I can, but most of the time I can't, and I don't know why.I can still click-and-drag points (or multiple points/paths), but I can't nudge them using the keyboard.

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ActionScript 3.0 :: Manipulate Shapes With Anchor Points At Run Time?

Feb 12, 2009

How to manipulate shapes with anchor points at run time?

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ActionScript 2.0 :: MC - Position Of The Anchor Points Refreshes Every Frame?

Aug 5, 2003

I always see these bezier curve things where you can like choose how to make the line bend and everything and today i started expirimenting with the drawing API and found out that it's incredibly easy to do. My question is how do you make it so that the position of the anchor points refreshes every frame? I have the basic idea I just can't quite figure it out.

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ActionScript 3.0 :: Import Bezier Pen Anchor And Control Points

Apr 20, 2011

How can I translate bezier pen anchor and control Points into drawing API code? I would like to design my shapes by hand in flash or illustrator, but have the final application draw them on the fly via the drawing api. The only way I can think of is to create a pen tool/drawing application in flash first, and record as you draw.

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Importing Layers From Illustrator - How To Separate Them

May 17, 2009

I've created the artwork for my first Flash site as a .ai file, separated into layers that represent each page of the site. I imported the .ai file into Flash - all the layers looked separate in the import dialog box. However, when the file imported to stage, the timeline only contains each page, not the layers within - and I can't twirl open the layers on the timeline. So there are ony four layers on the timeline. In the library, each layer is separated out. Am I supposed to do something else to give each indiviual layer it's own timeline? When I imported the file, I choose to import to 'Flash Layers'

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ActionScript 2.0 :: Have Movieclips On Two Separate Layers?

Jan 5, 2004

Is it possible to have movieclips, on two seperate layers, both located on the first frame of their layer, to have an AS where when MovieClip1 reached frame 5 of the movieclip MovieClip2 goes to frame 5 of its movieclip but MovieClip1 continues to play even though the AS was triggered?

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Splitting Animated Shapes Onto Separate Layers?

Dec 1, 2010

Here's what I'm trying to do:

I'm doing some animated characters (I'm on CS5), and I'm trying to optimize the animation/rigging process to save time and manpower (there is very little of both).

The characters all have multiple animations, which are stored each in their own movieclip, which in turn is placed on a main movieclip where each animation verb (states) is stored on a frame, so we can switch between animations (the usual game character setup)

Each state movieclip has the entire animation on it's timeline. they have about 20 layers, each with as few objects as possible in them... The idea was that later, these layers could be moved onto movieclips of their own, to allow for character customization (changing colors and whatnot)... This seems like a pretty straightforward setup, but there is a snag.

Some objects that need to be moved onto movieclips are sharing layers with other objects that don't, despite my best efforts to plan ahead and prevent that (hence the 20 layers, which obviously weren't enough).

So my question is:

Is it at all possible to select shapes across all frames of a layer? I know you can edit multiple frames, but I haven't found a way to select a specific shape across all frames.

For a better unerstanding of the situation, imagine that a layer might contain the shaped for an arm. They're all at shape level, and the only separation between the different arm sections are the different colors each has, which makes it possible to select a single shape on a single frame just by clicking it (which will 'flood fill' the selection).

Now, with edit multiple frames on, clicking a shape will only select it on a single frame, and drag selecting will select a rectangular area across all frames.

What I'm looking for is a way to 'flood select' a shape across all frames, so I can select, say, the upper part of the arm across all frames, and then delete it, leaving me with a layer that only has the lower part (and a previously coped layer that can have the lower part removed, effectively separating them).

Shift/Alt/Ctrl/Right clicking won't work here... there doesn't seem to be one of Adobe's obscure shortcuts for this..

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Professional :: Turn Off Music On Separate Layers?

Nov 16, 2011

I have a number of different music selections on each on their own layer. Is there a way to simply turn off the sound in a layer so I can test different music tracks without having to delete the layer and drag a new sound in? In short when I preview my movie all of the sounds play at once but is there a way to simply turn off the sounds in each layer to test each music track separately.

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Flash :: Drag Two Movieclips (on Separate Layers) Simultaneously

Jun 28, 2011

My goal is to have a map that I can drag around within the frame of a webpage. Finding the right code to move the map in a restricted frame wasn't too easy but I managed to find that (which works like a charm):

zoom3.addEventListener(MouseEvent.MOUSE_DOWN, dragArea);
zoom3.addEventListener(MouseEvent.MOUSE_UP, dropArea);

[Code].....

Now the catch is that I'd like the map to be dragged simultaneously with a movieclip situated above, that contains names of regions, cities etc.. Both can't be on the same layer as I need to put a layer of texture in between.

Is there a simple way to link both layers and make them move at once?

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ActionScript 3.0 :: Possible To Have At Least Two Action Layers To Separate Global And Local Actions?

Sep 27, 2008

I wonder if a keyframe on an actions layer that has an action in it will work like a keyframe on other layers, meaning it will make all actions on the previous action frame inactive and only the actions on its corresponding action sheet available.If that is the case, is it possible to have at least two action layers to separate global and local actions?

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Professional :: 2 F4vs On Separate Layers And Different Places On Timeline Both Playing Same Time

May 19, 2011

Flash CS4, I have an f4v vid on one layer and another f4v vid on a second layer. the films do not overlap on the timeline. I have a button to goto the layer with the second f4v. All works fine however when I go to the second fv4 the first one continues to play which i obviously need to stop.

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Flash :: Combining Two Points And Returning Not Working, But Adding X / Y Vectors Separate Is?

Dec 25, 2010

I'm trying to calculate an X/Y vector (calling it angle here) in code. Don't know hot to do static methods yet, so I'm doing the following in my class:

[Code]...

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ActionScript 2.0 :: Use Multiple Anchor Tags Each Having Unique 'hower' Style?

Feb 19, 2009

Can I use stylesheets with pseudo classes? Basically I want to use multiple anchor tags each having unique 'hower' style.

Code:

a.blog:link, a.blog:visited {
font-style:italic;
color:#6969A5;

[code]....

I know to use Textfield.Stylesheet class in flash, but will it really work the way it works in a normal html page with multiple anchor styles?

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ActionScript 3.0 :: Multiple Links On Multiple Layers?

Aug 23, 2009

I have a flash file with several layers, each composing of a single movie clip which slides in over the layer below it. The movie clips are nothing more than static images. I would like to make it so that each "slide" links to a different URL.I am new to AS3, and I am just getting back on the flash wagon with this little banner rotating project, so I'm a bit confused with why layers, and timeline positioning seem to be effecting the links.I found a few tutorials online, and can manage to make one link on the bottom layer work, but when I try to expand the code and the file to create links from different movie clips on different layers, I run into problems. when I add the action script for the other buttons, the movie will fail to play by it's self on load. I can get this to work with ode:this.gotoAndPlay(1)at the top of the ActionScript But none of the other links work.Here is what I am using for more than one link:

Code:
backpacks.addEventListener(MouseEvent.CLICK, myButtonFunction);
function myButtonFunction(event: MouseEvent) {

[code].....

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Converting Multiple Layers To Mc?

Jan 11, 2010

I need to covert multple layers with multiple frames in one scene into a movie clip. I then need to dump this movie clip into another scene. I need to do this many, many times. What is the easiest, fastest way?

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ActionScript 2.0 :: Printing Multiple Layers?

Jun 22, 2010

I am creating a Flash project that involves loading 4 external .swf files (from a library of files), via MovieClipLoader, into one frame of the root timeline, creating a finished layout. Each of these external files sits on its own layer (1 to 4). I want to be able to print ALL 4 layers from this one frame, at once, on one piece of papercan this be done?if so could someone give me example of what the script might look likeI can print just one of the layers using:

on (release) {
printnum(1,"bframe");
}

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CS5 Flash - Resizing Multiple Layers?

Sep 17, 2010

I'm illustrating a growing corn plant and want to start close up to the seed, then "zoom out" as the plant grows to 7'. Is there a way to link multiple layers, re-size multiple layers, or something else to achieve this result??

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Moving Multiple Layers To Top Of The Stage?

Aug 13, 2009

I purchased a flash home page template that had menu buttons at the top that I decided not to use. I removed the buttons, but now there is a 125 pixel blank horixontal space at the top of the stage. I tried resizing the horizontal size of the stage hoping the artwork would move up and eliminate the blank area, but the stage sizes from the bottom up. The layers get cutoff at the bottom and the blank space is still at the top.

The movie is quite complex with many layers and 450+ frames. Have attached the swf file to illustrate how the top of the stage is empty after I removed the menu buttons. Is there any way to get all of the layers to move up by 125 pixels so that they fill in the blank space without having to do each layer one at a time?

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Adding Frames Across Multiple Layers

May 23, 2010

Adding frames across multiple layers...that's what I want to do. I do not want to add frames one layer at a time if I can help it as I have a good 20 layers going and I'm bound to miss one or something. Now if I am in a tween layer adding frames I know what that does...but it will add more frames of what ever is going on at that point in that layer...right? (Ex. empty space...you will be adding more empty space...next layer has a tween...you are adding more tween...right?)

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Edit Frames In Multiple Layers Simultaneously?

Nov 9, 2009

I've created a movie, and have decided that I want to change the timing of one element in the middle of it. I have searched and searched but can't find any way to change not only the length of time this element stays on screen, but also all subsequent action, all of which is on different layers.
 
Surely I don't have to manually move each element on each layer individually? I've been trying to select multiple layers and move the frame I want, hoping that the frames on other layers would also move by the same amount - but no luck.

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Flash Displaying Multiple Layers In Error

Feb 9, 2010

I'm having an issue where Flash is gets stuck displaying multiple layers of text simultaneously when the cursor is moved quickly through the circle of buttons and out of the .swf frame. When the cursor is moved at a moderate speed everything is functioning correctly. Below is the link to view the working .swf.[url]...

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Combine Multiple Movie Clips On Different Layers

Oct 2, 2011

I'm making a simple drag-and-drop style dress up game, and I want to know if it's possible to combine multiple movie clips on different layers so that they can be gragged as a single object in the game, but retain their seperate layers. For example, if I make a hat and I want the front part of the hat to be on a layer above the doll base's head, and the back of the hat to be on a layer behind it, but the hat has to move as a whole when dragged.

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Flex :: Have Multiple Layers In Mxml Document?

Nov 2, 2009

Is it possible to have multiple layers in a flex mxml document?What I actualy want is a panel with a form in it, but with a movieclip as a background.

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