Flash :: Drag Two Movieclips (on Separate Layers) Simultaneously
Jun 28, 2011
My goal is to have a map that I can drag around within the frame of a webpage. Finding the right code to move the map in a restricted frame wasn't too easy but I managed to find that (which works like a charm):
zoom3.addEventListener(MouseEvent.MOUSE_DOWN, dragArea);
zoom3.addEventListener(MouseEvent.MOUSE_UP, dropArea);
[Code].....
Now the catch is that I'd like the map to be dragged simultaneously with a movieclip situated above, that contains names of regions, cities etc.. Both can't be on the same layer as I need to put a layer of texture in between.
Is there a simple way to link both layers and make them move at once?
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Jan 5, 2004
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Nov 9, 2009
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Jan 30, 2012
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[code]....
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May 17, 2009
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Dec 1, 2010
Here's what I'm trying to do:
I'm doing some animated characters (I'm on CS5), and I'm trying to optimize the animation/rigging process to save time and manpower (there is very little of both).
The characters all have multiple animations, which are stored each in their own movieclip, which in turn is placed on a main movieclip where each animation verb (states) is stored on a frame, so we can switch between animations (the usual game character setup)
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Is it at all possible to select shapes across all frames of a layer? I know you can edit multiple frames, but I haven't found a way to select a specific shape across all frames.
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Jun 11, 2009
For a Majour project school assignment i am trying to create an interactive map for a hypothetical theme park, and i'll cut to the chase, i need a script that allows the player to drag the content of two or three layers around the screen upon mouse click, similar to this example:
[URL]
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[URL]
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Jun 20, 2010
I am having this problem where i have a movieclip and i want it to be able to be dragged, and clicked. two separate events. But the problem is when i startdrag the MC, then when I stopdrag it, the click event gets called up. here is the code:
outa.box.addEventListener(MouseEvent.CLICK, that);
outa.box.addEventListener(MouseEvent.MOUSE_DOWN, that2);
outa.box.addEventListener(MouseEvent.MOUSE_UP, that3);
[Code]....
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Attachments:
example.swf (14.1 K)
example.fla.zip (269.8 K)
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I have a very limited knowledge in actionscripting so this might be a simple question for the normal people
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Code:
var mc:mcLogo=new mcLogo();
addChild(mc);
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Jul 31, 2010
i have two seperate movie clips on two seperate layers on the front page of my template. (loaded dynamically)
the layers are on top of one another.
the two movie clips work fine one their own on the template, but when i put them both on the template and I press their respective buttons the TOP movieclip's buttons control the BOTTOM movie clips actions. it's crazy.
i've tried to move them around but then it's just the reversed - the bottom buttons control the top movieclip.
View 7 Replies
Jul 31, 2010
i have two seperate movie clips on two seperate layers on the front page of my template.loaded dynamically)he layers are on top of one another.he two movie clips work fine one their own on the template, but when i put them both on the template and I press their respective buttons the TOP movieclip's buttons control the BOTTOM movie clips actions. it's crazy.'ve tried to move them around but then it's just the reversed - the bottom buttons control the top movieclip.
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Ok this probably has to be the stupidest question ever asked here on kirupa but I�m going to ask it anyways. You see I have 4 containers (mc�s). and according to the user it loads a different swf into it so what I wished to know is how to put a loader for each .The following steps explain it better-
[Code]....
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[Code]...
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Aug 1, 2010
i have two seperate movie clips on two seperate layers on the front page of my template. (loaded dynamically) the layers are on top of one another. the two movie clips work fine one their own on the template, but when i put them both on the template and I press their respective buttons the TOP movieclip's buttons control the BOTTOM movie clips actions. it's crazy. i've tried to move them around but then it's just the reversed - the bottom buttons control the top movieclip.
[Code]...
View 4 Replies
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I have several Movie Clips in the Library which I need to be able to load and bring up on the screen randomly. The code below shows how I can load one of these, but to get a proper control ideally I would like to load them all in to an array or numbered variables so that they can be called from a simple piece of code and actioned one at a time.
My movieclips can all be called something simple like mc1, mc2, mc3, mc4 etc to make things easier. These need to be referenced in to an array mcContainer[.....] or as mcContainer1, mcContainer2........ so that they can be called easily. I just need to know the simplest way to do this and how i reference them, I have tried several ways like ["mc"+i] etc and nothing seems to work.
View 8 Replies
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