ActionScript 3.0 :: Continuity Of A Test Without Adding Multiple Frames

May 11, 2011

for instance I have head or tail game. a coin first comes to the screen as head or coin not visible. but program has assigned already for its a game. and I have two buttons, head and tail. it asks head or tail. I push one of the buttons. (up to here I can handle all the codes). but now if I guess it true, I want the program to ask it again. (I can also handle the code up to here, if I push the timeline for example 100 key frames, as knowing 100 over and over is almost impossible).
 
But by which code I can make the test continue Without multiple keyframes.

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