ActionScript 2.0 :: Adding Button With Ability To Jump To Different Frames

Nov 3, 2005

I want to be able to add an action script for a button that is able to jump to different frames of a movie and play them in sequence. For example I want to be able to add an action script to a button so that when the button is released I want the movie (animation) to start at frame 10, play till it reaches, frame 20, then immediately jump to frame 30, play to frame 40 and then stop. The Idea is to play different animations in sequence with just one button. Whenever I press the button I don't want to see the animation in frames 1-9 or 11-19. If I can figure out how to do this I will be to have different buttons controlling different sequences of the animation of the movie.

View 3 Replies


Similar Posts:


ActionScript 2.0 :: External Swf Interaction - Doesn't Jump Frames When Click The Button

Dec 16, 2011

I have my main swf and another swf in "/tools/FrameJumper.swf" In my main swf I have a movieclip container on the stage "myContainer" and when I click a button it loads that "FrameJumper.swf" into that container. Now in that "FrameJumper.swf" I have a txt box and a button. here is the code on that button

[Code]...

View 1 Replies

ActionScript 2.0 :: [fmx] If Statement - Button To Be Able To Make The Movie Clip Jump To Different Frames

Mar 22, 2004

I just have a button and a movie clip (MenuUp) and i want the button to be able to make the movie clip jump to different frames...

[Code]...

View 3 Replies

ActionScript 3.0 :: Adding Ability To Rotate Each Piece In Jigsaw Puzzle?

Mar 29, 2011

I have a jigsaw puzzle that I want to add the ability to have each peice rotate. This code is based off some code I purchased. I cannot reach the company other than some generic instructions to add an event. The instruction I was given was:

public function rotateActivePiece(dir:int=1):void
Rotates the active puzzle piece (last clicked),
90 degrees, clockwise if dir>0, and counterclockwise if dir<=0.
Parametersdir:int (default = 1) - Parameter defining the direction of the rotation.
CW if pozitive, CCW if zero or negative.

I dont know what to do with this or where to add.

View 3 Replies

Actionscript 3 :: Adding Actions To Button Symbol Frames In Flash CS5?

Sep 27, 2010

For some reason I can't add ActionScript actions to a timeline frame within a Button Symbol, like I normally would with MovieClip symbols or on the stage. The Actions panel shows this message:"In ActionScript 3.0, code cannot be placed directly on objects. Please select a frame..."even though I definetely have a frame selected.

EDIT: Screenshot as requested. As you can see, a frame is clearly selected...

View 1 Replies

Jump 3 Frames Ahead?

Oct 6, 2009

The button tells the playhead to jump to the next frame with this code:
 
on (press){nextFrame ();} Where can I put a "+ 2" in there to make it jump 3 frames ahead?

View 2 Replies

ActionScript 3.0 :: Play Some Frames Then Jump To Another

Feb 12, 2009

I have several labeled clips in my timeline for a website i am making. the clips are in and out transitions and are labeled like this: home_in, home_out, products_in, products_out, contact_in, contact_out, etc. so, my button code is like this:

[CODE]....

View 2 Replies

ActionScript 3.0 :: Play A Set Of Frames, Then Jump To Another?

Feb 14, 2012

I'm trying to build a basic website, and I want it to where when I click a button for another page, it plays the out animation for the current page, then the in animation for the page selected. Basically, for example:

Frames 1-10 are the out animation for a page, frames 20-30 are the in animation for page 2. When I click the button for page 2, I want it to play 1-10, then jump to and play 20-30.

View 6 Replies

ActionScript 2.0 :: Jump Frames With Flashdock?

Mar 23, 2006

I'm using the Flashdock component from FlashWebTools. The online tutorial gives the code for loading a swf in the mcTarget:

Code:
navigationMenu.addEventListener("onRelease", this, "onNavigationMenuRelease");
function onNavigationMenuRelease(Sender) {
// Sender is the released button

[code].....

What I want to do is have two of the buttons open an html page (_blank), and the rest of the buttons to jump to a specific frame in the current flash movie. What code would I use for this? I'm assuming there would be no more need for the mcTarget symbol, right?

View 2 Replies

ActionScript 2.0 :: Get A Flash Or A Jump Between Frames?

Dec 19, 2006

i have on a close button code which says gotoAndPlay this frame (the onrelease effect) etc...anyway at the end of this effect i have a stop aswell as _root.gotoAndStop("home"); the home that appears there and what your looking at, at the end of the effect is the same thing...so why am i getting this jumping or flash? before it goes back to normal?

View 1 Replies

Jump Around In Frames While Still Keeping A Background Animation Going?

May 6, 2009

I want to make an interactive flash file, and the way I want to have it layed out is that a steady animation will play in one layer, while being able to jump around in frames with events such as a mouseover.I'm going to give a generic example, this isn't what I'm going to do, but it gets the point across.Theres a house and a tree. The leaves on the tree are falling, and upon mouseover of the house door, the door will open. Yet the leaves will remain falling (without skipping frames in the animation) while the door is still opening.How do you do this without using a goToAndPlay(x) or such that jumps the whole animation?

View 11 Replies

ActionScript 2.0 :: Combo Box To Jump To Frames Labels

Jun 11, 2009

I'm using a combobox to jump to different frame lables. Nothing is working. Here is my code:

menuCombo.addItem("Home", "Home")
menuCombo.addItem("About Us", "About Us")
menuCombo.addItem("Products", "Products")

[Code]....

View 1 Replies

ActionScript 3.0 :: Jump To Random Frames Continuously?

Oct 11, 2009

I'm trying to figure out the basics. Right now I'm just trying to make a flash sequence that continues to jump randomly from frame to frame without stopping.

View 5 Replies

ActionScript 3.0 :: Jump X Frames / Time Forward In The Flv Clip

Feb 12, 2010

I have been tasked with making this happen [URL] - What Ive done is take out footage and include keyframes for each frame (cue points on every frame), which i read helps with scrubbing... and it does. however using an invisible scrubber bar (seekbar) just isnt smoooth enough... So i was wondering if I could register an eventListener on the mouse and when it moved forward, jump x frames/time forward in the flv clip.

View 1 Replies

ActionScript 2.0 :: Random Script - Playhead To Randomly Jump To Different Frames

Apr 20, 2004

I have a movie with various movie clips on certain frames. What I want is the playhead to randomly jump to different frames I specify within the movie after each Movie clip has played. So at the end of each movie clip there would be a random script forcing the playhead to play another movie clip randomly. My movie has 100 frames but I only want the random sequence to occur on the following frames 10, 13, 25, 86, 75, 56. Or If I labelled the frames how would I label them?? Would they all have to have the same label, or each label different?

View 2 Replies

Actionscript 3 :: Adobe Flex Ability To Display Checkbox Or Radio Button At The Same Position Based On Role

Jun 17, 2010

I want to display checkbox or button at the same position based on user role. How can I do this. I cannot give x and y position same for both radio button and button as I will not know the location in my application. Is there any other way by which I can display only one component based on boolean value.

Sample code:

<mx:HBox x="272" y="93" width="300" borderThickness="2" borderColor="0x000000" borderStyle="solid">
<mx:CheckBox label="CheckBox" visible="{role}"/>
<mx:Button label="Button" visible="{!role}"/>

[Code].....

View 1 Replies

Actionscript 2.0 :: Jump Forward And Jump Back Buttons?

Jun 15, 2010

I am brand new to scripting in Flash, and was hoping I could get some help on a question. I have an animation that is 300 frames long. The first 100 frames are an animated 'ad' (for lack of a better term), the second 100 frames are a different ad, and the third 100 frames are the last ad. This can be viewed straight from beginning to end (and is intended to loop if no action is taken), but I would also like to add some functionality to the animation, so that people can jump forward to the next ad, or back to the previous ad (hitting back from the first ad would take them to the third ad, and vice versa.)

[Code]...

This does not turn up any errors when I test the movie, but the functionality does not work. Am I anywhere near a working script, or am I attempting this in a completely wrong way?

View 3 Replies

Professional :: Adding Frames With JSFL?

Mar 29, 2010

I have a bunch of fla files with a sequence of frames that need to be readjusted due to a change in frame rate requirements. How can i add frames to specific frame numbers using JSFL script? Or at least what API can i use? Is there one in one of the properties and methods of the DOM object from fl.getDocumentDOM?

View 2 Replies

Adding Frames Across Multiple Layers

May 23, 2010

Adding frames across multiple layers...that's what I want to do. I do not want to add frames one layer at a time if I can help it as I have a good 20 layers going and I'm bound to miss one or something. Now if I am in a tween layer adding frames I know what that does...but it will add more frames of what ever is going on at that point in that layer...right? (Ex. empty space...you will be adding more empty space...next layer has a tween...you are adding more tween...right?)

View 1 Replies

ActionScript 2.0 :: Mouse Jump When Clicking Button

Mar 10, 2010

When I drag a button (say at the bottom), the mouse cursor jumps to the zero position of the button - that is, it's top left corner. What I'd really like is for the cursor to stay where it is, no matter where I click. I've tried storing the _xmouse and _ymouse positions on first click, but when I try to set those values with the ones I've stored, nothing happens. It's as if the xmouse fields are not being updated. Are they reado only?

View 1 Replies

ActionScript 2.0 :: Make Button Keyframe Jump?

Sep 2, 2005

I was wondering if there is a nice little bit of code that will effectivly skip a certain amount of frames in addition to the frame its already on..e.

Code:
on (release) {
gotoAndPlay(currentframe+8);

[code].....

View 3 Replies

IDE :: Using Button To Jump To Labeled Frame Within Timeline?

May 22, 2009

I've got a button that I want to use to jump to a labeled frame within the timeline. When I click on the button I can't get my trace statement to work. The error message I get is:
Error 1061: call to a possibly undefined method addEventListener through a reference with a static type flash.display:SimpleButton
BtnDone is the instance of the button on the stage, btn1867 is the frame label I want to jump to once the button is clicked.

Here's the code:
stop();
btnDone.addEventListner (MouseEvent.CLICK,clickSection);
function clickSection (evtObj:MouseEvent) {
//trace action - what's happening in output window
trace("The button 1867 was clicked!")
gotoAndStop("btn1867");
}

View 3 Replies

Professional :: Adding Buttons To Multiple Frames?

Nov 23, 2010

In CS5, I want to create a series of buttons that when clicked will linked to other frames in the same timeline. So one button will link to frame 5, one will link to frame 10, one will link to 15, etc. All the buttons will appear across the top of the stage on a layer, and I want them to appear on all of the frames so the user can click back-and-forth to the different frames/screens.
 
1. Is the best way to do this to just add the buttons to frame 1 and add a keyframe to the last frame in the timeline, frame 15, so they are copied to all the frames in between?

View 4 Replies

ActionScript 2.0 :: Adding Frames With Action Scripting

Feb 2, 2005

I need severe help with a template I am using that has action frames.It is a photo album template that allows me to turn pages by clicking my mouse in the lower corner and dragging it across.If I copy frame 5 and past it as frame 8 and I change the image on frame 8 it also changes the image in frame 5.[code]

View 2 Replies

ActionScript 2.0 :: Adding Frames For Media Error

Apr 13, 2011

I'm currently working on a project that has been made by someone else. The problem right now is that if I play the .swf that's located in the folder of the .fla everything works fine in the movie. However, if I open the .fla I get a message telling me I need a minimum of 200 frames to run the movie. Pressing yes or no doesn't help, because after I ctrl+enter to play the movie it skips bits and acts all weird.

Everything in this .fla seems to be made in keyFrames, so no external ActionScript documents are present.

I am using Adobe CS5 myself and have no idea in what CS this project was made.

View 2 Replies

ActionScript 1/2 :: Flash - Button: Jump To Anchor Tag In Iframe?

Mar 12, 2012

I have a problem with flash button when linking to named anchor in html - iframe. I used the code below:

on (release) {
getURL ("calculator.html#goldvalue", "main");
}

[code].....

View 5 Replies

ActionScript 3.0 :: Click Button To Jump To A Specific Frame?

Feb 9, 2010

i see a code back in my old days of flash pro 8.0of gotoAndPlay() and stop(),etc;now its as3.0when i tried my old codes b4 with as3.0 it doesnt work..well my button is named start_btn.. and all my buttons is on the same frame as it is..but i wanted for it jump to the next frame where most of the actions of my flash takes place..can some1 guide me thru this?im jst new to cs4..and lots of things has changed when i jumpd from pro 8.0 to cs4.

View 2 Replies

ActionScript 3.0 :: Home Button(jump To Frame) Not Functioning?

Sep 9, 2010

First off, I am new Second off, I hate action script it's a pain in the ass. Here's what im dealing with: Im making an info point computer program in flash cs3. After making several pages I am forced to make a navigation button to jump to the first frame(home).

At the home page you will be sent to several different pages (these links work just perfect. To create a home button i've made an button with the same code

Code:
home_now.addEventListener(MouseEvent.CLICK,homeClick);
function homeClick(event:MouseEvent):void{
gotoAndStop(1);
}
Unfortunate this does not work, while the links at the home page do work.

I've tried several things to fix it, but it won't do:
- Send to tagged frame "home" instead of frame "1".
- Change the instance name
- Putt the actionscript in the exact same frame.

Weirdly enough the home button does work on the keyframe where it is placed, even though I pushed the frame over all the other pages it wont jump to home.

Explanation (edited prt scrn):
img190.imageshack.us/img190/1212/84313940.jpg

View 1 Replies

ActionScript 3.0 :: Make Play Button Jump To A Certain Frame?

Sep 20, 2010

I have a button that when clicked,i want it to play an animation from frame let say 3.

View 2 Replies

ActionScript 3.0 :: Jump To A Specific Frame, When A Button Is Clicked?

Mar 2, 2011

This time, my goal is, I want to jump to a specific frame, when a button is clicked.

For example,

When I push button1, jump to frame 55,

When I push button2, jump to frame 65..

Buttons are designed in one frame, at the beginning, together...

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved