ActionScript 3.0 :: Set The Var Of A Looping Instance?

Sep 11, 2009

For accessing the variables later on, i need to set the var of a looping instance outside of the looping function. I've tried get but it still loop once.

Code:
private var menuTitle:TextField=new TextField();
public function titles():void {
for (i; i<4; i++) {

[Code]....

View 5 Replies


Similar Posts:


ActionScript 2.0 :: Looping Through Instance Names In MovieClip

Dec 3, 2007

When I want to loop through instance names like: "tile1", "tile2" etc. I use a code like this:
PHP Code:
for(var i=0;i<=10;i++){
this["tile"+i]._x=300;}

But when I put these MC's inside an MC (which I've named: "ground") for some reason this code:
PHP Code:
for(var i=0;i<=10;i++){
_root.ground.this["tile"+i]._x=300;}
doesn't work. Is there a way to loop through all the objects inside a movieclip without giving each one an instance name?

View 4 Replies

ActionScript 2.0 :: Looping Functions, It Just Skips To The Last Instance

Jul 2, 2008

I am using Actionscript and the problem I am having is the I am running a for loop to execute a function which loads the variables from XML and then another function to load an external SWF which will load the variables from the first function. Here is the code snippet

for(i=0;i<2;i++) {
createproduct();
displayproduct();
}

Currently, createproduct will create a series of arrays with the new data. The displayproduct() function pushes the data out into a image loader. However, my guess is that the loop is executed so quickly, that the data becomes the last instance in the for loop and therefore displays the same(last instance) data for both displayproduct function. Is there any way to have a function wait till the previous function completes? That way when I fun the script, it will show up 2 instances of the image loader with the appropriate data.

View 3 Replies

ActionScript 2.0 :: Objects - XML - Creating A New Instance Of An Object That Uses An Identical Name To An Older Instance Delete The Previous Instance?

Mar 20, 2009

Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?

View 1 Replies

Separating Looping Anims From Non-looping?

Feb 2, 2010

The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?

View 1 Replies

IDE :: Singling Out Non-looping Anims From Looping

Feb 2, 2010

I am fairly new to Flash and I am constructing a website. The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?

View 1 Replies

Actionscript 3 :: Constructor To Assign Instance Name From Super Constant When Adding Instance In Flash IDE?

Jun 17, 2010

I have a library object (SomethingMC) which extends a custom class (Something). Something, in turn, extends MovieClip.If adding SomethingMC to the stage within Flash CS3 IDE, is it possible for it's super class (Something) to assign an instance name from a class constant (Something.THE_CONSTANT)?

package
{
import flash.display.MovieClip;[code].....

The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.

View 1 Replies

ActionScript 3.0 :: Name Every BounceUp Instance The Same Thing And Then Just Add That One Instance Name To The List The Collision Detector Checks?

Dec 2, 2010

I have a BUNCH of bumpers of four types bounceUp, bounceDown, bounceLeft, bounceRight. during a collision which you hit determines the bounce so they always do the same thing so here's my question.....can i just name every bounceUp instance the same thing and then just add that one instance name to the list the collision detector checks?

i just dont wanna go through and name a hundred each of bounceUp s and bounceDown s individually as the potential for screaming increases proportionally.......

View 5 Replies

Flash :: Play Movie Clip Instance Inside Of Button Instance?

Apr 16, 2011

I placed a movie clip instance inside a button, and I want this movie clip to play when the button is released. I'm using this code on the frame containing the button:

function playMovie(event:MouseEvent)
{
this.theButton.theMC.gotoAndPlay(3);

[code].....

View 2 Replies

ActionScript 2.0 :: Possible To Scroll Graphic / Movie Instance As Well As Text Instance In Flash

Jul 19, 2004

Does anyone know if it is possinle to scroll a graphic or a movie instance as well as a text instance in flash. I want to scroll text and images as well. Actually text with imges embedded in it.

View 3 Replies

ActionScript 2.0 :: Use Local Instance Variables Vs Attach New Properties To The Instance Object?

Mar 14, 2006

I am wrapping my brain around OOP in AS2. I am making two posts on two different subjects. My question here is: when should I use local instance variables, and when should I attach new properties to the instance object? (Feel free to correct my terminology.) Let's say I have a class for a scrolling background, which scrolls when I mouse over its edge. I want to put these values somewhere:

1) How wide is the border in which a mouseOver makes it scroll? This is basically a semi-constant I set it up once and keep it the same, unless the user changes it in an options menu to make the border wider or narrower. Call this scrollBorderWidth.

2) How fast is the background scrolling now? I want to track this so I can smoothly change the scroll speed over several frames. This is often changed. Call this scrollSpeed.

It seems I have two ways I can store and access these values and darned if I know which is better practice. METHOD A: Make them local variables in the class, so the scrolling background instance has them as local vars. I set them up thusly:

[Code]....

View 4 Replies

ActionScript 3.0 :: Instance Or No Instance - Call A Function From Another Class?

Jan 26, 2009

I have a general / somewhat newbie question. Is it better practice to call a function from another class like so:

[Code]...

Does one way free up more memory or enhance performance?

View 5 Replies

ActionScript 3.0 :: Create New Instance() When Instance Is A Variable?

Feb 12, 2012

I have a base class I've used on 6 different MC's. Then when I use these MC's my function runs an if statement to check which one to add.

if(id=design) var obj = new design();
if(id=team) var obj = new team();

I want to make it a bit more dynamic and use the id:String to evaluate which new instance to create.

ActionScript Code:
public function loadChapter(id:String):void {
var obj = new instance_of( id )();
}

View 5 Replies

ActionScript 3.0 :: Finding An Instance Name From Another Instance Name?

Jan 28, 2010

I have a bunch of text boxes which are acting as labels on a diagram.The idea is all the labels are jumbled up to start with, and the user has to drag the labels to the correct place.So far, I have the labels, and they are dragable, but I want to be able to lock the label onto a specific area (I've called them crashzones) so that when the user drags the label onto the correct area, the label snaps into place.The 'crashzones' instance names, are indentical to the label instance names, with the exception that the 'crashzones' instance names have the letter 'z' at the begining.

On the dragStart event, something (maybe a string) would hold the instance name of the current label and add the letter 'z' to the beggining, so something like ... crashzone = "z" + label1;As there is an instance with the name "zlabel1", when the dragstop event starts, it'll do a 'hittestobject' on the instance "zlabel1".

I'm not entirely sure how to go about this.I've tried creating a string to hold the 'crashzone' name, but the hittestobject event doesnt work with strings i.e: hitTestObject(stringname);I've also tried with Sprite, but as the sprite technically already exists and has a name, I can't give the sprite any properties.

View 1 Replies

ActionScript 3.0 :: Flex - Construct A Derived Class Instance From An Existing Base Class Instance?

Jan 22, 2010

I have a base class which is being created via remote_object [RemoteClass alias] from the server.I have other specialized classes that are derived from this baseclass, but serialization with the server always happens with the base class.The base class has meta data that defines what the derived class is, for example

[RemoteClass (alias="com.myco...')]
public Class Base
{

[code]....

View 2 Replies

Actionscript 3 :: Communicate Between An Instance Of Flash Embedded In A Browser And A Flash Instance Running In A C# WinForms App?

Dec 23, 2011

I am trying to communicate between an instance of flash embedded in a browser and a flash instance running in a C# WinForms app... I am getting a compile error that say:

1119 Access of possibly undefined property printOut through a reference with static type flash.net:LocalConnection

Here is the actionscript:

var feedback = "";
var receiving_lc:LocalConnection = new LocalConnection();
receiving_lc.connect("fromClient")

[code]....

View 2 Replies

Flash :: Unable To Convert An Instance Of A Class To An Instance Of The Class's Subclass?

Sep 15, 2011

I'm using a library that has a function that returns an instance of some class Engine.

I'd like to tack on some interfaces to Engine, so I subclass it class InterfacedEngine extends Engine implements AwesomeInterface. but when I change the code that uses the classes from this:

var engine:Engine = generateEngine();

to this: var interfacedEngine:InterfacedEngine = generateEngine();

It gives me a runtime error (elision mine):

TypeError: Error #1034: Type Coercion failed: cannot convert ...::Engine@1bc2bf11 to ....InterfacedEngine.

What about AS3 classes am I misunderstanding?

View 2 Replies

ActionScript 3.0 :: Access Values Held By A Class Instance From Another Class Instance?

Oct 14, 2009

I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?

So I declare an instance of Characterchecks in the main FLA and call it cc, and then run the functions to populate the arrays... Now I create an instance of Display and call it cd. How can I get functions in cd to see the values of the variables in cc? And if the main timeline can't tell that the functions aren't finished filling the arrays, how is cd supposed to know?I might be asking dumb questions, or maybe I'm doing things ***-backwards, I don't know. I'd appreciate any help, I really would. This whole thing has me at the end of my tether... being the most technically advanced person in my circle of co-workers and web design friends means I have no-one to explain why things need to be done a certain way or what the best way is.

View 3 Replies

ActionScript 3.0 :: Sending A Class Instance Reference To A Different Class Instance?

Apr 14, 2011

I'm creating a little game - The player controls a character that follows the mouse. Pigs run away from the player, and the player has to get them all into a pen. To make the game a little more difficult I'm trying to add an enemy - wolves, that attempt to perform a 'hunt' method every x seconds. This method sends a reference of the wolf instance to Main (my document class) and Main then loops through the pigs on stage to see if there's any nearby. Now as far as I know this works - my problem is I'm unsure how to send the pig instance reference back to the wolf that called the hunt method, so it can then 'target' the pig, and then attempt to pounce on it.

This is my Wolf class:

Code:
package
{
import flash.display.MovieClip;
import flash.events.Event;

[Code].....

View 7 Replies

ActionScript 2.0 :: If (rollover Instance 'imgsmall' ) Then Display Visible Instance - 'imglarge' Then Rollout Then Do Not Display 'imglarge'

Feb 21, 2008

how do you do this...if (you rollover instance 'imgsmall' ) then

display visible instance 'imglarge' then

rollout (instance 'imgsmall') then do not display 'imglarge'

View 2 Replies

ActionScript 2.0 :: Specify An Instance Within An Instance?

Aug 17, 2005

I have a whole bunch of movie clips within a single movie clip. I want to trace exactly which instance-within-instance was selected when the user clicks on the outer movie clip. In other words I need Flash to return the instance name of the Movie Clip I just clicked on.

View 4 Replies

Flash :: "Instance Name At Design Time" Vs "Instance Name Added Dynamically" Vs "Variable Name In Related Class"

Nov 4, 2011

Say i have a movieclip named a_Mc ( ClassA ) I have a sub-movieclip named b_Mc ( ClassB )

CASE 1: Accessing the sub-movieclip b_Mc which is already present inside the a_Mc movieclip

( Since Flash IDE has "Automatic instance naming" OFF )

ClassA mentions the name of b_Mc as => var b_Mc:MovieClip;

NOTE HERE: That the variable name MUST BE same as the name of the instance on stage.

So i can access it as : trace( a_Mc.b_Mc);

[Code]...

View 1 Replies

Flash :: Difference Between MyClass(instance) And (instance As MyClass)

Jul 6, 2010

You can upcast or downcast an instance (to a superclass or subclass) using this syntax:

var i:MyClass = MyClass(instance);

But what does the as keyword do?

var i:MyClass = (instance as MyClass);

View 3 Replies

Actionscript 3 :: Reference A Class Instance From Another Class Instance?

Dec 10, 2010

Quick question. I have been Googling this all morning, but it's either not there, or else written in a way that doesn't register. I am inclined to believe the latter, as this seems like it should be something completely trivial to me. I made a small Flash file using AS 3.0, and this is the first time I've really been able to stick to the OOP way of doing things and not hack together a mix of stuff from the timeline to get around not having everything work in the classes.

So I'd like to keep it that way, but one thing is eluding me: I can't call a method of an instance of another class (than the one I'm calling from) without resorting to "DocumentClass(root).instanceName.method." Intuition tells me there has to be a better way of doing this (like, without having to reference the document class every time I call another class instance's function; and CERTAINLY without having to use the word "root" - that just seems so Flash 5 to me. Does anybody have a better way of doing this that they can share?

[Code]....

View 1 Replies

IDE :: Looping A FLV In A SWF?

Jan 4, 2007

I have imported an FLV into my SWF. Now how do I get the video to loop?

View 5 Replies

LoadMovieNum Swf Keeps Looping

Apr 15, 2009

I'm a newbie at Flash...and have a main movie that I would like to load external movies into..for ease of modification of the different areas vice having one large swf.I'm using the loadMovieNum command to load the external swf's just fine. When I play the external swf's by themselves...they play once and stop. When they are loaded into the main movie...they loop.I've placed a "stop();" command at both the frame in the main movie...and also on the line directly after the loadMovideNum line.

View 3 Replies

AS2 Looping Through To See What MC Clicked?

Oct 19, 2009

I have many movieclips on stage, let's say 100.Rather than setting onRelease or OnPress function for each one, is there any way of looping through all the movie clips (maybe if they were called MC1 MC2 MC3 MC4 etc etc), using an array, to see which one was pressed and then say what should happen if so and so MC was pressed.

Depending on which MC is pressed a variable will be a different number... e.g. MC1 pressed means variableA = 1, MC1 pressed means variableA = 2, MC1 pressed means variableA = 3 etc

I just thought there would be a more intelligent solution than writing out this 100's of times: MC[numberOfMC].onPress = function() { do something };

View 5 Replies

Get Rid Of That Preloader Looping?

Oct 26, 2009

I made a basic slideshow it's not interactive it just loops, each time it loops the preloader loops with it so you see it each time. How would I get rid of that preloader looping?

View 1 Replies

Audio Keeps Looping Before The End?

Dec 4, 2009

I am adding an 6 minute audio to a flash website and want it to loop. It is a 6,000 kb size file .mp3 audio stream and audio event are set the same at, bit rate of 16kbps mono and a 60 second play time, however it loops after abt 17 seconds. I have set the sync to stream and loop. Code is simply Play(); The timeline is set to 405 frames at 24 fps. I have tested the original and it is fine and plays well when not in flash.

View 11 Replies

ActionScript 2.0 :: Looping Four Flv In CS3?

Oct 30, 2009

I have four flv videos (video1.flv, video2.flv,video3.flv and video4.flv) and I want to play them one after the other.When video4.flv is finished I need the movie to start playing video1.flv again and the rest after it, an endless loop.I'm using CS3 ,AS2 and Flash Player 9

View 0 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved