ActionScript 2.0 :: If (rollover Instance 'imgsmall' ) Then Display Visible Instance - 'imglarge' Then Rollout Then Do Not Display 'imglarge'
Feb 21, 2008
how do you do this...if (you rollover instance 'imgsmall' ) then
display visible instance 'imglarge' then
rollout (instance 'imgsmall') then do not display 'imglarge'
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Similar Posts:
Apr 12, 2009
If you draw a movieclip (with a 3d rotation on it) to bitmap, eventlisteners will always dispatch rollout and rollover for that movieclip (on mouse over). A solution could be to set the matrix3d = null ,draw, and then apply the original matrix3d, but I can't do this in my project 'cause all clips is a 3d object to a parent 3d object that gets drawn to a bitmap every frame.
To see the bug, copy this example code into the first frame on the stage (CS4 flashplayer 10).
var bmp:BitmapData = new BitmapData(100, 100); //setup a dummy bitmap
var bmpContainer:MovieClip = new MovieClip;
bmpContainer.addChild(new Bitmap(bmp));
var box:MovieClip = new MovieClip;
addChild(box);
[Code] .....
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Jun 28, 2010
I've been learning AS3 lately and am trying to put together an interactive map. I've brought in some map data and converted it to individual movie clips, each of which has an instance name that I'd like displayed when each clip is clicked on. ideally an informational box would appear with the name of the clip and some other info that I've specified.
What do I need to script so that if one clicks on a movie clip, the instance name is displayed?
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Apr 30, 2009
I have a website i designed which contains buttons that navigate the user to different points on the timeline using frame labels. when they get to the appropriate frame label, they are presented with a movieclip containing two layers. The bottom layer is a map, and the upper layer is a collection of printer buttons that have a tooltip component on them that show you detailed printer info on mouse over and takes you to the printer remote ui on release. each button has a unique queue name for the appropriate printer as its instance name (ex. itm100_btn). Here's the jist... I want to be able to place a dynamic text box near the printer button and using action script have it display the printer queue name automatically simply based on the button its targeting, or even placing the dynamic txt box inside the printer button mc. See, on some pages, there are like 24 printers... I DREAD having to put all these names in manually as there are like 150 printers total
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Jun 3, 2011
I have a collection of movieclips, I would like to create a clone (a new instance) of a instance everytime I create a new object.
For example
var s:Star = new Star(); // star-shaped movielcip
addChild(s);
// then I want to duplicate an instance of s and add it beside s
For an example like above, it's simple enough to create a new instance with a different name and just add it to the display list. But I have a list of objects I would like to clone as a group...?
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Jul 11, 2010
Is it possible to get dynamically created children of a display object instance in action script 3?
Example
trace(_view.getChildByName("name")) = returns name of display object (success)
trace(_view.getChildByName("name").getChildByName("name2") = returns error 1061
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Nov 17, 2010
I have the Dynamic Text field that has an instance name on a mid-timeline frame in Flash CS4. I have a class that inherits from Sprite, and which is always added to the stage on instantiation. How can I get a reference to my Dynamic Text instance from this class?
Example:
My Main class (linked in Flash's publish settings) goes like this:
protected function beginGame(e:MouseEvent){
gotoAndStop(8);
var game:GameContainer = new GameContainer(41,8);
addChild(game);
game.x=36;
game.y=128;
}
Game Container extends MovieClip, and draws some pretty gfx. On Frame 8, in the Flash IDE, there is a Dynamic Text element instance named "scoreText". I want to access this from the GameContainer class. Possible?
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Jan 26, 2006
I've created a class that utilizes setInterval...I call it in a different class...and I can't get it to make the setInterval call. I'm thinking there's a scope problem but I don't see it.
Class w/ setInterval:
Code:
class Foo {
private var id:Number;
public function Foo() {[code]....
The function will get called but I need access to the class's instance variables inside display().
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Mar 20, 2009
Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?
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Nov 6, 2009
There's a movieclip, lets call it myMovieClip. Inside this movieclip there is a dynamic text box, lets call this one myText. Now to change the text within this text box that is embedded in a movieclip, it's simply:
[Code]....
However, what if there is a variable, called myVariable that stores the instance name of the text box. With only one text box I know it's pointless, but for the sake of example, lets leave it simple. So, suddenly the code looks like:
[Code]....
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Nov 2, 2005
the following code won't display the new instance's position and instead report "undefined"?
Code:
row = column = 0;
for (i=0; i<30; i++) {
for (j=0; j<20; j++) {newNoc = "noc_" + row + "_" + column;
[Code]...
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Oct 19, 2005
I am trying to figure out how to make a bottom bar similar to the one seen ontions inside the bar- here's what I've got so far:as you can see I have a date/time MC inside the bar_mc which is working fine but whenever I try to have a new rollover/rollout movieclip (or button) inside the bar_mc it won't work/won't show rollover animation.
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Aug 1, 2006
I am writing a maze program for school. I am using a 2d array to represent to location of walls for the maze. The background (for figuring out where a player can move) is not the problem.I am using this algorithm for places the images...
for (i = 0; i < 22; i++) {for (j = 0; j < 16; j++) {if (maze[i][j] == 1) {instanceName = "wall" add i add j; //for multiple names for each instance
duplicateMovieClip("wall", newname = "instanceName", 1);
setProperty("instanceName", _x, (25*i+13));
[code]....
What needs to be done to use many copies of one instance to build the visible part of my maze? I want to be able to have all pieces anmed "wall" instead of "wall1", "wall2", etc...which isn't working anyway.
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Sep 19, 2007
I'm working on board game which involved dragging different coloured squares onto an 8x8 square grid. I can't seem to figure out how to get the squares to drop onto whichever square the mouse releases it on.Is there a way to retrieve the instance name of any objects on the stage that the mouse rolls over?
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Nov 19, 2010
Movieclip I want to fade out: "StartupText_mc" Within "StartupText_mc" I have a frame labels "normal" on the first frame and "over" on the last. On the actions layer I have "stop();" on the first and last frame. On the third layer I have a simple alpa tween from 100% to 0%.
Now, Back to the main scene where the button "ProductMarketingIcon2_mc" and "StartupText_mc" exist next to each other. Here is the code I have for the button:
[Code]...
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Jun 3, 2009
I have an app that displays XML as items. I am taking the createLayout() and trying to create a class that i can call from my custom component rather than having tons of code in the same file. The issue i am having is that when i call it, and run/debug, the display objects (text,links,date..) all have their visible property set to false. This happens even though I set the property to true in my code.
package com.ryancanulla.utils
{
import flash.display.Sprite;
import flash.events.MouseEvent;
[Code]....
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Jun 17, 2010
I have a library object (SomethingMC) which extends a custom class (Something). Something, in turn, extends MovieClip.If adding SomethingMC to the stage within Flash CS3 IDE, is it possible for it's super class (Something) to assign an instance name from a class constant (Something.THE_CONSTANT)?
package
{
import flash.display.MovieClip;[code].....
The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.
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Dec 2, 2010
I have a BUNCH of bumpers of four types bounceUp, bounceDown, bounceLeft, bounceRight. during a collision which you hit determines the bounce so they always do the same thing so here's my question.....can i just name every bounceUp instance the same thing and then just add that one instance name to the list the collision detector checks?
i just dont wanna go through and name a hundred each of bounceUp s and bounceDown s individually as the potential for screaming increases proportionally.......
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Apr 16, 2011
I placed a movie clip instance inside a button, and I want this movie clip to play when the button is released. I'm using this code on the frame containing the button:
function playMovie(event:MouseEvent)
{
this.theButton.theMC.gotoAndPlay(3);
[code].....
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Jul 19, 2004
Does anyone know if it is possinle to scroll a graphic or a movie instance as well as a text instance in flash. I want to scroll text and images as well. Actually text with imges embedded in it.
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Mar 14, 2006
I am wrapping my brain around OOP in AS2. I am making two posts on two different subjects. My question here is: when should I use local instance variables, and when should I attach new properties to the instance object? (Feel free to correct my terminology.) Let's say I have a class for a scrolling background, which scrolls when I mouse over its edge. I want to put these values somewhere:
1) How wide is the border in which a mouseOver makes it scroll? This is basically a semi-constant I set it up once and keep it the same, unless the user changes it in an options menu to make the border wider or narrower. Call this scrollBorderWidth.
2) How fast is the background scrolling now? I want to track this so I can smoothly change the scroll speed over several frames. This is often changed. Call this scrollSpeed.
It seems I have two ways I can store and access these values and darned if I know which is better practice. METHOD A: Make them local variables in the class, so the scrolling background instance has them as local vars. I set them up thusly:
[Code]....
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Sep 28, 2010
I need some help figuring out why my rollout is not working on this menu:I put some little close buttons at the bottom just to link them closed for now.Rollout isn't working.My code for each link is a movie clip with two frames for example links on "mens"Frame 1:
Code:
stop();
mens.addEventListener(MouseEvent.ROLL_OVER, mensMouseOver, false, 0, true);
[code].....
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May 25, 2010
I'm creating an exercise where I have five movieclips that at first their alpha are at 0% and then they are shown randomly and I want to verify if they are all visible (100%) a text message (a dynamic text field) will be displayed. What I want you to explain me is how do I do this verification. Do I need to do this with an IF condition?
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Jan 11, 2011
I have an AdvancedDataGrid that uses HierarchicalData to display data in a tree format. For one of the columns, I'm using an AdvancedDataGridRendererProvider to conditionally display an image if certain conditions are met. I'm currently using the ToolTipManager to display additional information if the user mouses over the image.Here's what I would like to do:Instead of showing the toolTip when the user places their mouse over the image, I would like to automatically display the toolTip whenever the image is visible in the AdvancedDataGrid. If the user scrolls through the AdvancedDataGrid, the toolTip should move and follow along with its image accordingly.
Sample AdvancedDataGrid:
<mx:AdvancedDataGrid id="myAdvancedDataGrid"
displayItemsExpanded="true"
[code].....
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Jul 28, 2011
I have camera input app in flash (AS3) and I draw some graphics over it. I want to take the image snapshot of the stage visible area but only the video an graphics I draw over video. I want to exclude controls from the image snapshot. My display object layout is in following relation:
-stage
--canvas (Sprite)
---video (Video)[code]..........
Stage size is fixed and I want to take a image snapshot of everything that is child of my canvas element (camera input video and overlayed graphics, but excluding controls). I am able to make this image snapshot when overlayed graphics are inside the bounds of stage size. I do it like this:
var bmpd:BitmapData = new BitmapData(canvas.width, canvas.height);
bmpd.draw(canvas, new Matrix(1, 0, 0, 1, canvas.x, canvas.y));
But this gives me unwanted result when graphics which I draw on top of video on canvas exceed the bounds of stage display area. How do I limit the image snapshot only in the bounds of visible area inside stage?
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Jan 26, 2009
I have a general / somewhat newbie question. Is it better practice to call a function from another class like so:
[Code]...
Does one way free up more memory or enhance performance?
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Sep 11, 2008
I'm using tweenlite to create a flicker affect on roll over, however when i rollover really fast the instance freezes half way through the transition and the button eventually goes to white. The code im using is as follows:
[Code]...
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Feb 12, 2012
I have a base class I've used on 6 different MC's. Then when I use these MC's my function runs an if statement to check which one to add.
if(id=design) var obj = new design();
if(id=team) var obj = new team();
I want to make it a bit more dynamic and use the id:String to evaluate which new instance to create.
ActionScript Code:
public function loadChapter(id:String):void {
var obj = new instance_of( id )();
}
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Mar 30, 2003
I am using tell target with a button to display information when you rollover as follows
[Code]...
This works fine when I test the movie, but when I load this movie into another movie, it does not work.
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Nov 13, 2009
I'm trying to create a rollover for a movie clip. On rollover, a line underlines the text,and when it rolls out, the underline reverses. This works fine the first time. The next time you rollover, the animation doesn't work. Then when you move the mouse off the button, a line appears under the text and doesn't go away. Here's my code on the invisible button.
on(rollOver){
this.gotoAndPlay("animIn");
}
[code].....
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