ActionScript 3.0 :: Target An Event At Object Not In The Display List?

Jun 7, 2010

I'm trying to dispatch a custom event from a custom class (which implements IEventDispatcher) to another custom class (also implements IEventDispatcher) but I cannot trigger the corresponding event handlers.The classes are instantiated at different parts of the application: one on the main canvas and the other on the back-end (data side) of the app. Neither of these is part of the display list hierarchy and I need them to communicate through events.I've looked through adobe docs, the web and Mook's Essential AS3, but have come up with nothing...

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[Code]....

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Is there any way to test if a display object has been added to the display list?

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It's my understanding that a display object cannot be in the display list more that once.So if I add something to the stage shouldn't a second addition of the same object replace the first? for instance:

[code]...

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ActionScript 3.0 :: Why Can't Get An Object Onto The Display List

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i have this really basic class and all it does is create a button...i have another class called main where i want to put the button on the stage...problem is it all compiles but can't get the button to display..

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[Code].....

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Actionscript 3 :: Way To Keep An Object Always At The Top Of The Display List?

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Is there a way to make a display object always be at the top of the display list?For example, I know you can set the childIndex, i.e:setChildIndex(myDisplayObject, numChildren-1);But is there a way that an object has sensed that something else has been added to the display list and restack themselves accordingly?

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ActionScript 3.0 :: Test If An Object Is In The Display List?

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When a movie clip is removed from the stage it's properties are still accessible including visible == true. How do I test to see if it is off the time line?

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Actionscript 3 :: Dispatching From An Object Not In The Display List?

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I have an object that controls another object that is on the display list.

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Actionscript 3 :: Removing Object From The Display List?

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I have an application that uses a main class to control other MovieClips, adding and removing them as needed, most of them are separate screens or sub menus.

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how to completely kill my mainmenu when it is not needed.

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[Code].....

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ActionScript 3.0 :: How To Determine If Object Is In Display List

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Any command to check whether an object is currently present in the Display List? I have a TextField called _startHereText. I have some logic where I need to sometimes use RemoveChild to take this object out of the Display List, but I first need to determine if it is presently there.

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ActionScript 3.0 :: Testing A Click Event Target Object's Type?

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Code:
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[code].....

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ActionScript 3.0 :: Display List Container Object On Stage

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For some reason below is not working. It is probably very obvious but I am not seeing it. As soon as I comment out the container mc variable and just add Child to root timeline I see everything which means me container is not being added to the stage correctly.

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ActionScript 3.0 :: Accessing A Non-display List Parent Object?

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I need to access a non-display list top-level (Parent? Ancestor? What's the correct term?) object from a display list object, and I don't know how.

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ActionScript 3.0 :: Bring Object To Front Of Display List?

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I'm trying to create an image class that I can reuse throughout a website I'm making.

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ActionScript 3.0 :: Target The Parent Container Of Whichever Object Receives An Event?

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how I can target the parent container of whichever object receives an event?

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[Code].....

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ActionScript 3.0 :: Object Does Not Show On Screen Once Re-added To Display List?

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I have an object that is instantiated, then placed into a property within a singleton (single instance) object. When a button is clicked an event is dispatched carrying a payload that references the display object that is held within the Singleton. When the event is heard, my view object adds the object to the display list e.g. addChild().The Item shows. Now If I hit another button an event is dispatched, and a new item is added to the display list via the method above and is seen. The 1st object is removed from the display list Here is my problem. When I click the button to load the 1st Object the above process is executed again but the object does not show.

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[code].....

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I've got these Flash students I TA for a course, and they are doing drag and drop exercises and have come across some weirdness.(They are using a frames based design to represent different pages of activity, with a menu to goto each frame under user control.)At author time:

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ActionScript 3.0 :: Remove Object From Display List And Memory Which Added Dynamically

Aug 22, 2010

how do we remove object( sprite which has an external swf as it's child ) from display and more importantly from memory yet we still can use the same variable to add  another object (yes another sprite like the one we removed yet has different content).., "
 
i did tried the removeChildAt thing it did remove all the child from the display list but i still can hear sound from video running.
 
here is small scale code of what i'm doing (sorry that i can only give you chunk code of loading and adding)
 
// var SWFList:XMLList; //used to hold a list of all external swf source,atribute and etc// var totalSWF:int; //hold the total number of external swf there is to be loaded
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[Code]....

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ActionScript 3.0 :: Array Deletion - Removing An Object From The Display List (via RemoveChild)

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When I'm removing an object from the display list (via removeChild), I'm performing a splice on all of the arrays that the object has:

[Code]....

My thinking was that this frees up some memory similar to disposing a bitmapdata. Does this even do anything? Or, will arrays be cleared and the memory usage restored when the object is removeChilded?

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ActionScript 3.0 :: Display Object Exclude From Event Flow?

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I m building a little application, im design the graphic in Flash and im using Flash Builder for the Programming Side. I have 5 MovieClip inside a Sprite (the container), and i want to listen for MOUSE.CLICK. I add the event listener to the Sprite, instead of one for MovieClip, and its working good like this.
 
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ActionScript 3.0 :: Custom Event Bubbling From Non Display Object?

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I have a utility class that I use to load images that never gets added to the stage and is extending EventDispatcher, it simply loads the data and spits it back out on request.

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ActionScript 3.0 :: Add Event.resize To Some Display Object Container In Both Of Them?

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lets say i have 2 classes in the same package.and i add the same event listener to each of them, for example i add event.resize to some display object container in both of them.how can i prevent the code attached to that listener to execute in one of the classes if that event happens?

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ActionScript 3.0 :: Dispatch An Event From A Static, Non-display Object Class

Aug 23, 2009

I have a SendData class that sends form info to a php script. It is a static class that does not extend anything.

I want to be able to dispatch an event if there is an error, or when it gets info back from the server. I have a custom event class that I have been using to dispatch events like this, but I have only used that in displayObject extended classes.

The problem is, it seems like something has to be a displayObject based class to dispatch events. I know there must be a way to do this, but I'm having trouble finding it in searches.

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Flash :: Determine The Display Object Hierarchy An Event Will Capture/bubble Through?

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In Actionscript 3 is there any way to determine the precise display object hierarchy an event will traverse through when dispatched from a given object? The object is not necessarily a display object.Although I could imagine this actually being useful somehow, in my particular case it is a learning exercise. I'm trying to master the event system in flash and have some locations where I'm very curious what path an event will take when I dispatch it.

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[code].....

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