ActionScript 3.0 :: Target Parent Of A Class?

Oct 2, 2009

I am trying got get the parent of a class so I can set a variable. first I problem I have is I cant even trace parent. I have a simple class nothing in it except a trace(parent) I instantiate it on the main timeline of a fla and it returns null. I have tried to trace root and it returns null as well. the class extends movie clip or sprite

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How would you get the name of the parent of a movieclip? below is only some of the options I tried to trace.
  
function getParentName(e:MouseEvent):void{
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[Code]....

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Actionscript 3 :: Target Ignoring Parent MovieClip

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I changed the question as its seems to be a problem with target not registering children mc/ or nested MovieClips.

var box:Box = new Box();
ground.push(box);
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[Code]....

How Do i target the movieclips(BOX) inside of the main MovieClip(levelPlane)?
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[code]....

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ActionScript 3.0 :: Refer To Movie Clip In Parent That Includes Target.name?

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[Code].....

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Code:
package {
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[Code].....

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Code:
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[Code].....

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ActionScript 3.0 :: Add Event Listener On Parent For Event.target = Child?

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I have these buttons in a movie clip and I would like to have only one event listener for the parent, using event.target to point to the children. I have also tried event.currentTarget, and it didn't work.here is the code that works:

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///////////////// model class
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[Code]....

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package {
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[Code].....

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package{
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[code].....

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is there any way to target a MovieClip from an external class that's NOT the Document Class?

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Error #1009: Cannot access a property or method of a null object reference.

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[Code].....

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ActionScript 3.0 :: Get Parent In A Class

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Ok I have a class. I instantiate it like so:

ActionScript Code:
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[Code]....

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this is the code  and the movieclips are target1_mc & target2_mc
  
package {    import flash.display.MovieClip;    import flash.events.MouseEvent;    import flash.text.TextField;
public class recipeMC extends MovieClip {

[Code].....

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Actionscript 3 :: Target Movie Clip On The Stage From Doc Class?

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I am making dynamic drag and drop game.I have a class for the dragged items containing the drag drop code.My problem is I can't call/access the movie clips I've already put on the stage in my hit test statement.Here is my code and target1_mc & target2_mc are the existing movie clips on the stage:

package {
import flash.display.MovieClip;
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[code]......

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ActionScript 3.0 :: Target/control .fla Movieclip From .as Class File?

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I have a Bullet class - which defines and controls the firing of bullets (and works perfectly in all ways) - and now I'd like to add to it the ability to detect if it has hit a spaceship-movieclip sitting in my main .fla's timeline - what's the proper syntax to do this?

here's my code:

Code:
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if (this.y <= 0) {

[Code].....

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ActionScript 3.0 :: Accessing Event Target And Other Class Instances?

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I have mutliple instances on the stage of a custom ThumbNail class. As you click on a particular instance an associated enlarged external image will load. As this is happening I want to make sure that the ThumbNail class animations are inactive for all instances.

I was thinking of using a Boolean variable that would get set right before the image is loading. Using event.currentTarget should help with the instance that was clicked but how do I gain access to the instances that were not clicked?

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ActionScript 3.0 :: Checking The Parent's Class?

Oct 27, 2010

How can I check what a parent MovieClip's class is?I have a Terrain class that I only want to use a function when the parent movieclip is a specific class, so that the terrain object can be used by multiple classes, but only launch that specific function when the parent's class is "WorldBase". How can i detect this through the Terrain class?

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ActionScript 3.0 :: Referencing Parent When It Could Be Of Any Class

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I usually would call the parent of my class by something like:
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